Changing object ownership while object might be moving

I know it’s solved but this message made me remember that there is a flag in NetworkManager’s Inspector and I always wondered what the use case for this was. Perhaps yours is the one! :wink:

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Be sure to read the tooltip as it seems to indicate that clients who write but are not permitted would still allow the variable to be readable by everyone. I suppose this changes the “critical” error to one that’s just ignored at the expense of a few CPU cycles.