Cloud build stopped after upgrade

Hello there.

I had a project working great in iOS and Android version using Unity 5.3.5.

Now I updated the project for Unity 5.5.1f1 and it stopped to work in the cloud. It’s working normally in XCode.
The Unity Cloud Build version is correct (5.5.1f1). The only difference is the XCode version (8.2.1 local and Last Compatible Version (8.0 I guess))

Here’s the console output.

1: Running Prebuild steps
2: In quiet period, build will start momentarily...
3: Agent pid 1986
4: All identities removed.
5: Removing bvr
6: Successfully uninstalled bvr-1.2.12
7: done.
8: bvr 1.5.19
9: bvr-api 0.3.3
10: prebuildstatus finished successfully.
11: All identities removed.
12: Cloning the remote Git repository
13: Cloning repository ssh://git@bitbucket.org/betoschaan/newbh2k.git
14: Fetching upstream changes from ssh://git@bitbucket.org/betoschaan/newbh2k.git
15: Fetching upstream changes from ssh://git@bitbucket.org/betoschaan/newbh2k.git
16: Checking out Revision ef70fcef235c71586244c996e5de064e7f5123f9 (refs/remotes/origin/master)
17: Could not open a connection to your authentication agent.
18: Agent pid 2563
19: Calculated Workspace Size: 2.52 GiB
20: PATH             | SIZE    
21: /.vs             | 657.00 kiB
22: /Assets          | 2.52 GiB
23: /ProjectSettings | 32.43 kiB
24: GIT: Get current revision
25: GIT: Current revision is ef70fcef235c71586244c996e5de064e7f5123f9
26: GIT: Get changeset between fecfb77f52e860dc9c99a96c84c2af4aae5b7bd4 and ef70fcef235c71586244c996e5de064e7f5123f9 (max 15)
27: postcheckoutstatus finished successfully.
28: Added new build target 'new-ios'
29: Saved /BUILD_PATH/rsouza.beach-head-2000.new-ios/build.json
30: installing iOS credentials for rsouza/beach-head-2000 - new-ios
31: Importing certificate...
32: 1 identity imported.
33:   -> /BUILD_PATH/Library/MobileDevice/Provisioning Profiles/bd3f8b56-2cf8-4f7f-9c9c-be662af7ac4e.mobileprovision
34: Download of cache file library_5_5_1f1 finished, size is 793964294 bytes
35: Library successfully restored from remote cache
36: * detecting buildpack... done
37:   = name: unity
38:   = display: Unity
39: * compiling...
40:  + Environment config:
41:        LOG_VERBOSE=1
42:        BUILDCFG_TARGET=new-ios
43:        ENABLE_LIBRARY_CACHE=1
44:  + Detecting Unity installation ...
45:  + Building with Unity installed at /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MacOS/Unity
46:  + Installing UnityCloud build tools
47:        Injecting custom Scripting Define Symbols 'UNITY_CLOUD_BUILD'
48:  + Switching Unity to target platform
49: [Unity] Initialize mono
50: [Unity] Mono path[0] = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed'
51: [Unity] Mono path[1] = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0'
52: [Unity] Mono config path = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/etc'
53: [Unity] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56524
54: [Unity]  BATCHMODE ARGUMENTS:
55: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MacOS/Unity
56: [Unity] -batchmode
57: [Unity] -skipMissingProjectID
58: [Unity] -skipMissingUPID
59: [Unity] -projectPath
60: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios
61: [Unity] -logFile
62: [Unity] -buildconfig
63: [Unity] -bvrbuildtarget
64: [Unity] new-ios
65: [Unity] -buildTarget
66: [Unity] ios
67: [Unity] -quit
68: [Unity] Successfully changed project path to: /BUILD_PATH/rsouza.beach-head-2000.new-ios
69: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios
70: [Unity] Loading GUID <-> Path mappings...0.000079 seconds
71: [Unity] Loading Asset Database...0.372099 seconds
72: [Unity] Audio: FMOD Profiler initialized on port 54900
73: [Unity] AssetDatabase consistency checks...0.615235 seconds
74: [Unity] Targeting platform: ios
75: [Unity] Initialize engine version: 5.5.1f1 (88d00a7498cd)
76: [Unity] GfxDevice: creating device client; threaded=0
77: [Unity] Renderer: Apple Software Renderer
78: [Unity] Vendor:   Apple Inc.
79: [Unity] Version:  4.1 APPLE-12.1.0
80: [Unity] GLES:     0
81: [Unity]  GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st
82: [Unity] orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
83: [Unity] OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 210200576
84: [Unity] Begin MonoManager ReloadAssembly
85: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
86: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
87: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
88: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
89: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
90: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
91: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.dll (this message is harmless)
92: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
93: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Configuration.dll (this message is harmless)
94: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
95: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
96: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
97: [Unity] Setting Advertisements v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements
98: [Unity]   UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
99: [Unity]   Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
100: [Unity] Setting EditorTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner
101: [Unity]   Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e
102: [Unity]   Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97
103: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
104: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
105: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
106: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
107: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
108: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
109: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
110: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
111: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
112: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
113: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
114: [Unity] Setting TreeEditor v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
115: [Unity]   Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
116: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
117: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
118: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
119: [Unity] Setting UnityHoloLens v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
120: [Unity]   Editor/UnityEditor.HoloLens.dll (Extension) GUID: 12fd8a0055b84bb59e84c9835a37e333
121: [Unity]   Runtime/UnityEngine.HoloLens.dll (Extension) GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
122: [Unity]   RuntimeEditor/UnityEngine.HoloLens.dll (Extension) GUID: 1c6d1fbb51834b64847b1b73a75bfc77
123: [Unity] Setting UnityPurchasing v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
124: [Unity]   UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
125: [Unity] Setting UnityVR v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR
126: [Unity]   Editor/UnityEditor.VR.dll (Extension) GUID: 4ba2329b63d54f0187bcaa12486b1b0f
127: [Unity]   Runtime/UnityEngine.VR.dll (Extension) GUID: 6cdf1e5c78d14720aaadccd4C792df96
128: [Unity]   RuntimeEditor/UnityEngine.VR.dll (Extension) GUID: 307433eba81a469ab1e2084d52d1a5a2
129: [Unity] Registering custom dll's ...
130: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
131: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
132: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
133: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
134: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
135: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
136: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
137: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
138: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
139: [Unity] Registered in 1.363248 seconds.
140: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
141: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
142: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
143: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
144: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
145: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
146: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
147: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
148: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
149: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
150: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
151: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
152: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
153: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
154: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
155: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
156: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
157: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
158: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
159: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
160: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
161: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
162: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
163: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
164: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
165: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
166: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
167: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
168: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
169: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
170: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
171: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
172: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
173: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
174: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
175: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
176: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
177: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
178: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
179: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
180: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
181: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
182: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
183: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
184: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
185: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
186: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
187: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
188: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
189: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
190: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
191: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
192: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
193: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
194: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
195: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
196: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
197: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
198: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
199: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
200: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
201: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
202: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
203: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
204: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
205: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
206: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
207: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
208: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
209: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
210: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
211: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
212: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
213: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
214: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
215: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
216: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
217: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
218: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
219: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
220: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
221: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
222: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
223: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
224: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
225: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
226: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
227: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
228: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
229: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
230: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
231: [Unity] Refreshing native plugins compatible for Editor in 788.10 ms, found 3 plugins.
232: [Unity] Preloading 1 native plugins for Editor in 59.17 ms.
233: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
234: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
235: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
236: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
237: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
238: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
239: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
240: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
241: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
242: [Unity] Mono: successfully reloaded assembly
243: [Unity] - Completed reload, in 49.055 seconds
244: [Unity] Registering platform support modules:
245: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
246: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
247: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
248: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
249: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
250: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
251: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Security.dll (this message is harmless)
252: [Unity] Registered platform support modules in: 0.263042s.
253: [Unity] Native extension for OSXStandalone target not found
254: [Unity] Native extension for WindowsStandalone target not found
255: [Unity] Native extension for LinuxStandalone target not found
256: [Unity] Native extension for WebGL target not found
257: [Unity] Native extension for SamsungTV target not found
258: [Unity] Native extension for Tizen target not found
259: [Unity] Loading native library: UnityEditor.iOS.Native at /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Native.dylib
260: [Unity] Native extension for tvOS target not found
261: [Unity] Native extension for iOS target not found
262: [Unity] Native extension for Android target not found
263: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
264: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
265: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
266: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
267: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
268: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
269: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
270: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
271: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
272: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
273: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
274: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
275: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
276: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
277: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
278: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
279: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
280: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
281: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9
282: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 9
283: [Unity] -----Compiler Commandline Arguments:
284: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
285: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-7a2d04ef769fd4d0d8be3612a47d3d68
286: [Unity] index: 86
287: [Unity] Responsefile: Temp/UnityTempFile-7a2d04ef769fd4d0d8be3612a47d3d68 Contents:
288: [Unity] -debug
289: [Unity] -target:library
290: [Unity] -nowarn:0169
291: [Unity] -langversion:4
292: [Unity] -out:'Temp/Assembly-CSharp-firstpass.dll'
293: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
294: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
295: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
296: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
297: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
298: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
299: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
300: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
301: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
302: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
303: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
304: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
305: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
306: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
307: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
308: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
309: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
310: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
311: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
312: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
313: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
314: [Unity] -define:UNITY_5_3_OR_NEWER
315: [Unity] -define:UNITY_5_4_OR_NEWER
316: [Unity] -define:UNITY_5_5_OR_NEWER
317: [Unity] -define:UNITY_5_5_1
318: [Unity] -define:UNITY_5_5
319: [Unity] -define:UNITY_5
320: [Unity] -define:ENABLE_AUDIO
321: [Unity] -define:ENABLE_CACHING
322: [Unity] -define:ENABLE_CLOTH
323: [Unity] -define:ENABLE_GENERICS
324: [Unity] -define:ENABLE_MICROPHONE
325: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
326: [Unity] -define:ENABLE_PHYSICS
327: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
328: [Unity] -define:ENABLE_SPRITES
329: [Unity] -define:ENABLE_TERRAIN
330: [Unity] -define:ENABLE_RAKNET
331: [Unity] -define:ENABLE_UNET
332: [Unity] -define:ENABLE_LZMA
333: [Unity] -define:ENABLE_UNITYEVENTS
334: [Unity] -define:ENABLE_WEBCAM
335: [Unity] -define:ENABLE_WWW
336: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
337: [Unity] -define:ENABLE_CLOUD_HUB
338: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
339: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
340: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
341: [Unity] -define:ENABLE_CLOUD_LICENSE
342: [Unity] -define:ENABLE_EDITOR_METRICS
343: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
344: [Unity] -define:INCLUDE_DYNAMIC_GI
345: [Unity] -define:INCLUDE_GI
346: [Unity] -define:PLATFORM_SUPPORTS_MONO
347: [Unity] -define:INCLUDE_PUBNUB
348: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
349: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
350: [Unity] -define:ENABLE_RUNTIME_GI
351: [Unity] -define:ENABLE_SUBSTANCE
352: [Unity] -define:ENABLE_GAMECENTER
353: [Unity] -define:ENABLE_NETWORK
354: [Unity] -define:ENABLE_UNITYWEBREQUEST
355: [Unity] -define:ENABLE_VIDEO
356: [Unity] -define:ENABLE_CLOUD_SERVICES
357: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
358: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
359: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
360: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
361: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
362: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
363: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
364: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
365: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
366: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
367: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
368: [Unity] -define:HAS_NEON_SKINNIG
369: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
370: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
371: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
372: [Unity] -define:ENABLE_VR
373: [Unity] -define:ENABLE_UNITYADS_RUNTIME
374: [Unity] -define:UNITY_UNITYADS_API
375: [Unity] -define:UNITY_IOS
376: [Unity] -define:UNITY_IPHONE
377: [Unity] -define:UNITY_IPHONE_API
378: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
379: [Unity] -define:ENABLE_IL2CPP
380: [Unity] -define:ENABLE_PROFILER
381: [Unity] -define:smile:EBUG
382: [Unity] -define:TRACE
383: [Unity] -define:UNITY_ASSERTIONS
384: [Unity] -define:UNITY_EDITOR
385: [Unity] -define:UNITY_EDITOR_64
386: [Unity] -define:UNITY_EDITOR_OSX
387: [Unity] -define:UNITY_TEAM_LICENSE
388: [Unity] -define:UNITY_PRO_LICENSE
389: [Unity] -define:CROSS_PLATFORM_INPUT
390: [Unity] -define:MOBILE_INPUT
391: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
392: [Unity] -define:ENABLE_IOS_APP_SLICING
393: [Unity] 'Assets/Plugins/CameraHelper.cs'
394: [Unity] 'Assets/Plugins/Exocortex_FFT/Complex.cs'
395: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexArray.cs'
396: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexF.cs'
397: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexMath.cs'
398: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexStats.cs'
399: [Unity] 'Assets/Plugins/Exocortex_FFT/Fourier.cs'
400: [Unity] 'Assets/Plugins/Exocortex_FFT/FourierDirection.cs'
401: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs'
402: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AutoCam.cs'
403: [Unity] 'Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs'
404: [Unity] 'Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs'
405: [Unity] 'Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs'
406: [Unity] 'Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs'
407: [Unity] 'Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs'
408: [Unity] 'Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs'
409: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs'
410: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs'
411: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs'
412: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs'
413: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs'
414: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs'
415: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs'
416: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs'
417: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs'
418: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
419: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
420: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
421: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
422: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
423: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
424: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
425: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
426: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
427: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
428: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
429: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs'
430: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs'
431: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs'
432: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs'
433: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs'
434: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs'
435: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs'
436: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs'
437: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs'
438: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs'
439: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs'
440: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs'
441: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs'
442: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs'
443: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs'
444: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs'
445: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs'
446: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs'
447: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs'
448: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs'
449: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs'
450: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs'
451: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs'
452: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs'
453: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs'
454: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs'
455: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs'
456: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs'
457: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs'
458: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs'
459: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs'
460: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs'
461: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs'
462: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs'
463: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs'
464: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs'
465: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs'
466: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs'
467: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs'
468: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs'
469: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs'
470: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs'
471: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs'
472: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs'
473: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs'
474: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs'
475: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs'
476: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs'
477: [Unity] 'Assets/Standard Assets/Utility/ActivateTrigger.cs'
478: [Unity] 'Assets/Standard Assets/Utility/AlphaButtonClickMask.cs'
479: [Unity] 'Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
480: [Unity] 'Assets/Standard Assets/Utility/AutoMoveAndRotate.cs'
481: [Unity] 'Assets/Standard Assets/Utility/CameraRefocus.cs'
482: [Unity] 'Assets/Standard Assets/Utility/CurveControlledBob.cs'
483: [Unity] 'Assets/Standard Assets/Utility/DragRigidbody.cs'
484: [Unity] 'Assets/Standard Assets/Utility/DynamicShadowSettings.cs'
485: [Unity] 'Assets/Standard Assets/Utility/EventSystemChecker.cs'
486: [Unity] 'Assets/Standard Assets/Utility/FOVKick.cs'
487: [Unity] 'Assets/Standard Assets/Utility/FPSCounter.cs'
488: [Unity] 'Assets/Standard Assets/Utility/FollowTarget.cs'
489: [Unity] 'Assets/Standard Assets/Utility/ForcedReset.cs'
490: [Unity] 'Assets/Standard Assets/Utility/LerpControlledBob.cs'
491: [Unity] 'Assets/Standard Assets/Utility/ObjectResetter.cs'
492: [Unity] 'Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs'
493: [Unity] 'Assets/Standard Assets/Utility/PlatformSpecificContent.cs'
494: [Unity] 'Assets/Standard Assets/Utility/SimpleActivatorMenu.cs'
495: [Unity] 'Assets/Standard Assets/Utility/SimpleMouseRotator.cs'
496: [Unity] 'Assets/Standard Assets/Utility/SmoothFollow.cs'
497: [Unity] 'Assets/Standard Assets/Utility/TimedObjectActivator.cs'
498: [Unity] 'Assets/Standard Assets/Utility/TimedObjectDestructor.cs'
499: [Unity] 'Assets/Standard Assets/Utility/WaypointCircuit.cs'
500: [Unity] 'Assets/Standard Assets/Utility/WaypointProgressTracker.cs'
501: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAiControl.cs'
502: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAudio.cs'
503: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneControlSurfaceAnimator.cs'
504: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneController.cs'
505: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplanePropellerAnimator.cs'
506: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl2Axis.cs'
507: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl4Axis.cs'
508: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs'
509: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/LandingGear.cs'
510: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/BrakeLight.cs'
511: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAIControl.cs'
512: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAudio.cs'
513: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarController.cs'
514: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarSelfRighting.cs'
515: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarUserControl.cs'
516: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Mudguard.cs'
517: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/SkidTrail.cs'
518: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Suspension.cs'
519: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/WheelEffects.cs'
520: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
521: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
522: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
523: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
524: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
525: [Unity] @Assets/mcs.rsp
526: [Unity] -sdk:unity
527: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-firstpass.dll
528: [Unity] Compilation succeeded - 23 warning(s)
529: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
530: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
531: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
532: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
533: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
534: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
535: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
536: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
537: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
538: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
539: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
540: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
541: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
542: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
543: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
544: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
545: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
546: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
547: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
548: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
549: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
550: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
551: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
552: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
553: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-firstpass.dll
554: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
555: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
556: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
557: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
558: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
559: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
560: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
561: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
562: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
563: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
564: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
565: [Unity] Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
566: [Unity] Script Module: Assembly-CSharp-firstpass.dll
567: [Unity] Pass: 0 took 143 milliseconds
568: [Unity] Pass: 1 took 13 milliseconds
569: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
570: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs Line: 62)
571: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
572: [Unity] (Filename: Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs Line: 40)
573: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
574: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs Line: 24)
575: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
576: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs Line: 97)
577: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
578: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs Line: 30)
579: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
580: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 18)
581: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
582: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 19)
583: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
584: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 20)
585: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
586: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs Line: 26)
587: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
588: [Unity] (Filename: Assets/Standard Assets/Utility/EventSystemChecker.cs Line: 19)
589: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
590: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
591: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
592: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
593: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
594: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 28)
595: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
596: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 44)
597: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
598: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
599: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
600: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
601: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
602: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 29)
603: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
604: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 30)
605: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
606: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 31)
607: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
608: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 39)
609: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
610: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 40)
611: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
612: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 41)
613: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
614: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs Line: 22)
615: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
616: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
617: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
618: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
619: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
620: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
621: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
622: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
623: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
624: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
625: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
626: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
627: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
628: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
629: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
630: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
631: [Unity] Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
632: [Unity] Script Module: Assembly-UnityScript-firstpass
633: [Unity] Pass: 0 took 17 milliseconds
634: [Unity] Pass: 1 took 0 milliseconds
635: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
636: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
637: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
638: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
639: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
640: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
641: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
642: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 9
643: [Unity] -----Compiler Commandline Arguments:
644: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
645: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-cde397900e6bd49d2a6153f90843f359
646: [Unity] index: 86
647: [Unity] Responsefile: Temp/UnityTempFile-cde397900e6bd49d2a6153f90843f359 Contents:
648: [Unity] -debug
649: [Unity] -target:library
650: [Unity] -nowarn:0169
651: [Unity] -langversion:4
652: [Unity] -out:'Temp/Assembly-CSharp.dll'
653: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
654: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
655: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
656: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
657: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
658: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
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662: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
663: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
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670: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
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675: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
676: [Unity] -define:UNITY_5_3_OR_NEWER
677: [Unity] -define:UNITY_5_4_OR_NEWER
678: [Unity] -define:UNITY_5_5_OR_NEWER
679: [Unity] -define:UNITY_5_5_1
680: [Unity] -define:UNITY_5_5
681: [Unity] -define:UNITY_5
682: [Unity] -define:ENABLE_AUDIO
683: [Unity] -define:ENABLE_CACHING
684: [Unity] -define:ENABLE_CLOTH
685: [Unity] -define:ENABLE_GENERICS
686: [Unity] -define:ENABLE_MICROPHONE
687: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
688: [Unity] -define:ENABLE_PHYSICS
689: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
690: [Unity] -define:ENABLE_SPRITES
691: [Unity] -define:ENABLE_TERRAIN
692: [Unity] -define:ENABLE_RAKNET
693: [Unity] -define:ENABLE_UNET
694: [Unity] -define:ENABLE_LZMA
695: [Unity] -define:ENABLE_UNITYEVENTS
696: [Unity] -define:ENABLE_WEBCAM
697: [Unity] -define:ENABLE_WWW
698: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
699: [Unity] -define:ENABLE_CLOUD_HUB
700: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
701: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
702: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
703: [Unity] -define:ENABLE_CLOUD_LICENSE
704: [Unity] -define:ENABLE_EDITOR_METRICS
705: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
706: [Unity] -define:INCLUDE_DYNAMIC_GI
707: [Unity] -define:INCLUDE_GI
708: [Unity] -define:PLATFORM_SUPPORTS_MONO
709: [Unity] -define:INCLUDE_PUBNUB
710: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
711: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
712: [Unity] -define:ENABLE_RUNTIME_GI
713: [Unity] -define:ENABLE_SUBSTANCE
714: [Unity] -define:ENABLE_GAMECENTER
715: [Unity] -define:ENABLE_NETWORK
716: [Unity] -define:ENABLE_UNITYWEBREQUEST
717: [Unity] -define:ENABLE_VIDEO
718: [Unity] -define:ENABLE_CLOUD_SERVICES
719: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
720: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
721: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
722: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
723: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
724: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
725: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
726: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
727: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
728: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
729: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
730: [Unity] -define:HAS_NEON_SKINNIG
731: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
732: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
733: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
734: [Unity] -define:ENABLE_VR
735: [Unity] -define:ENABLE_UNITYADS_RUNTIME
736: [Unity] -define:UNITY_UNITYADS_API
737: [Unity] -define:UNITY_IOS
738: [Unity] -define:UNITY_IPHONE
739: [Unity] -define:UNITY_IPHONE_API
740: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
741: [Unity] -define:ENABLE_IL2CPP
742: [Unity] -define:ENABLE_PROFILER
743: [Unity] -define:smile:EBUG
744: [Unity] -define:TRACE
745: [Unity] -define:UNITY_ASSERTIONS
746: [Unity] -define:UNITY_EDITOR
747: [Unity] -define:UNITY_EDITOR_64
748: [Unity] -define:UNITY_EDITOR_OSX
749: [Unity] -define:UNITY_TEAM_LICENSE
750: [Unity] -define:UNITY_PRO_LICENSE
751: [Unity] -define:CROSS_PLATFORM_INPUT
752: [Unity] -define:MOBILE_INPUT
753: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
754: [Unity] -define:ENABLE_IOS_APP_SLICING
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765: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs'
766: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs'
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771: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DMissile.cs'
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773: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs'
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775: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPredictTrajectory.cs'
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780: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs'
781: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs'
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794: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/F3DTurret.cs'
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796: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DDummyEvent.cs'
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798: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs'
799: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs'
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801: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs'
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803: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSFireManager.cs'
804: [Unity] 'Assets/FPS Pack/Scripts/Demo/MouseLock.cs'
805: [Unity] 'Assets/FPS Pack/Scripts/FPSLightCurves.cs'
806: [Unity] 'Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs'
807: [Unity] 'Assets/FPS Pack/Scripts/FPSRandomRotateAngle.cs'
808: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs'
809: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderFloatCurves.cs'
810: [Unity] 'Assets/FPS Pack/Scripts/MaterialType.cs'
811: [Unity] 'Assets/FacebookSDK/Examples/Scripts/ConsoleBase.cs'
812: [Unity] 'Assets/FacebookSDK/Examples/Scripts/LogView.cs'
813: [Unity] 'Assets/FacebookSDK/Examples/Scripts/MenuBase.cs'
814: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AccessTokenMenu.cs'
815: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppEvents.cs'
816: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppInvites.cs'
817: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppLinks.cs'
818: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppRequests.cs'
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820: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GameGroups.cs'
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823: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/Pay.cs'
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830: [Unity] 'Assets/ImportedForNavigation/NavigateCamera.cs'
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845: [Unity] 'Assets/Physics Tank Maker/C#_Script/Artillery_Fire_CS.cs'
846: [Unity] 'Assets/Physics Tank Maker/C#_Script/Barrel_Base_CS.cs'
847: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Control_CS.cs'
848: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Generator_CS.cs'
849: [Unity] 'Assets/Physics Tank Maker/C#_Script/Camera_Distance_CS.cs'
850: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Base_CS.cs'
851: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Fire_CS.cs'
852: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Vertical_CS.cs'
853: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_IdlerWheel_CS.cs'
854: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_CS.cs'
855: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_Type89_CS.cs'
856: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SprocketWheel_CS.cs'
857: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SteeredWheel_CS.cs'
858: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SupportWheel_CS.cs'
859: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SwingBall_CS.cs'
860: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_TrackBelt_CS.cs'
861: [Unity] 'Assets/Physics Tank Maker/C#_Script/Damage_Control_CS.cs'
862: [Unity] 'Assets/Physics Tank Maker/C#_Script/Delete_Timer_CS.cs'
863: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Control_CS.cs'
864: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Wheel_CS.cs'
865: [Unity] 'Assets/Physics Tank Maker/C#_Script/Event_Controller_CS.cs'
866: [Unity] 'Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs'
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869: [Unity] 'Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs'
870: [Unity] 'Assets/Physics Tank Maker/C#_Script/MainBody_Setting_CS.cs'
871: [Unity] 'Assets/Physics Tank Maker/C#_Script/Particle_Control_CS.cs'
872: [Unity] 'Assets/Physics Tank Maker/C#_Script/RC_Camera_CS.cs'
873: [Unity] 'Assets/Physics Tank Maker/C#_Script/Recoil_Brake_CS.cs'
874: [Unity] 'Assets/Physics Tank Maker/C#_Script/Sound_Control_CS.cs'
875: [Unity] 'Assets/Physics Tank Maker/C#_Script/Stabilizer_CS.cs'
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881: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Deform_CS.cs'
882: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Scroll_CS.cs'
883: [Unity] 'Assets/Physics Tank Maker/C#_Script/Trigger_Collider_CS.cs'
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885: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Finishing_CS.cs'
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887: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_AIState_Control_CS.cs'
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889: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_PosMarker_Control_CS.cs'
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891: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_CS.cs'
892: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_Finishing_CS.cs'
893: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wheel_Resize_CS.cs'
894: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs'
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898: [Unity] 'Assets/Rewired/Examples/CustomControllersTilt/Scripts/CustomControllersTiltDemo.cs'
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901: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchButtonExample.cs'
902: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchControllerExample.cs'
903: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchJoystickExample.cs'
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920: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs'
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925: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs'
926: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs'
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930: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControl.cs'
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940: [Unity] 'Assets/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs'
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950: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Enums.cs'
951: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs'
952: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Parameters.cs'
953: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Rays.cs'
954: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Resources.cs'
955: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Scattering.cs'
956: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs'
957: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs'
958: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Settings.cs'
959: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Shader.cs'
960: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Unity.cs'
961: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky.cs'
962: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Time.cs'
963: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Util.cs'
964: [Unity] 'Assets/Time of Day/EditTimeOfDayPlugin.cs'
965: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtDay.cs'
966: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtNight.cs'
967: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtTime.cs'
968: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtDay.cs'
969: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtNight.cs'
970: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtTime.cs'
971: [Unity] 'Assets/Time of Day/Examples/TOD_LoadSkyFromFile.cs'
972: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtDay.cs'
973: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtNight.cs'
974: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtTime.cs'
975: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtDay.cs'
976: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtNight.cs'
977: [Unity] 'Assets/Time of Day/Examples/TOD_WeatherManager.cs'
978: [Unity] 'Assets/VacuumShaders/Terrain To Mesh/Example Scenes/Scripts/RunTime_Terrain_Convertion.cs'
979: [Unity] 'Assets/_BH2000/GUI and HUD/Fonts/LetterSpacing.cs'
980: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButton.cs'
981: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs'
982: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonWeaponMenu.cs'
983: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ConfigurationsScript.cs'
984: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/CountDown.cs'
985: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs'
986: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs'
987: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/HUDController.cs'
988: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs'
989: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs'
990: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs'
991: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs'
992: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs'
993: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ProgessBarGeneric.cs'
994: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs'
995: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs'
996: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs'
997: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/TutorialInGameScript.cs'
998: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs'
999: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs'
1000: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs'
1001: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeCameraButton.cs'
1002: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeTurretButton.cs'
1003: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/leftMenuTexts.cs'
1004: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs'
1005: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/navegateScript.cs'
1006: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/playButtonMainMenu.cs'
1007: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs'
1008: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs'
1009: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs'
1010: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/store3D.cs'
1011: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/weapons3DMenu.cs'
1012: [Unity] 'Assets/_BH2000/LevelData/LevelProgrammingScript.cs'
1013: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs'
1014: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionItem.cs'
1015: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionLine.cs'
1016: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionProducts.cs'
1017: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs'
1018: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs'
1019: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemeyPodItem.cs'
1020: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs'
1021: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyLine.cs'
1022: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyProducts.cs'
1023: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/FastShipItem.cs'
1024: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ItemWeaponItem.cs'
1025: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipAttackIttem.cs'
1026: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipItem.cs'
1027: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/MenusController.cs'
1028: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodItem.cs'
1029: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodLine.cs'
1030: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodsProducts.cs'
1031: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PrimaryWeapomItem.cs'
1032: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/SecondaryWeaponItem.cs'
1033: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/StatsMenus.cs'
1034: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretArmamentItem.cs'
1035: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs'
1036: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretLine.cs'
1037: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretProducts.cs'
1038: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs'
1039: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/landingCraftMenu.cs'
1040: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/mainConfigurationsInputs.cs'
1041: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/SingleSpawnPositionScript.cs'
1042: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/WaveAndSpawnItemController.cs'
1043: [Unity] 'Assets/_BH2000/LevelData/StatsConfigurationScript.cs'
1044: [Unity] 'Assets/_BH2000/Scripts/APC/APC.cs'
1045: [Unity] 'Assets/_BH2000/Scripts/APC/APCController.cs'
1046: [Unity] 'Assets/_BH2000/Scripts/APC/APCExplosion.cs'
1047: [Unity] 'Assets/_BH2000/Scripts/Airdrop/Airdrop.cs'
1048: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Bomb.cs'
1049: [Unity] 'Assets/_BH2000/Scripts/Ammunition/BulletSprite.cs'
1050: [Unity] 'Assets/_BH2000/Scripts/Ammunition/CannonBullet.cs'
1051: [Unity] 'Assets/_BH2000/Scripts/Ammunition/MachineGunBullet.cs'
1052: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/GameMissileControl.cs'
1053: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/MissileTargetMovement.cs'
1054: [Unity] 'Assets/_BH2000/Scripts/Ammunition/RoamingMissile.cs'
1055: [Unity] 'Assets/_BH2000/Scripts/Barge/Barge.cs'
1056: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeDoorExploded.cs'
1057: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeExplosion.cs'
1058: [Unity] 'Assets/_BH2000/Scripts/Barge/SpawnController.cs'
1059: [Unity] 'Assets/_BH2000/Scripts/Bomber/Bomber.cs'
1060: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberController.cs'
1061: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberExplosion.cs'
1062: [Unity] 'Assets/_BH2000/Scripts/C130/C130.cs'
1063: [Unity] 'Assets/_BH2000/Scripts/C130/C130Controller.cs'
1064: [Unity] 'Assets/_BH2000/Scripts/Camera/EnableJetCamera.cs'
1065: [Unity] 'Assets/_BH2000/Scripts/Camera/FollowRotation.cs'
1066: [Unity] 'Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs'
1067: [Unity] 'Assets/_BH2000/Scripts/Controllers/JoystickDetector.cs'
1068: [Unity] 'Assets/_BH2000/Scripts/Controllers/ProjectEnums.cs'
1069: [Unity] 'Assets/_BH2000/Scripts/Controllers/ScoreController.cs'
1070: [Unity] 'Assets/_BH2000/Scripts/Controllers/ShopAndCoinsCtr.cs'
1071: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatDestruction.cs'
1072: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs'
1073: [Unity] 'Assets/_BH2000/Scripts/Game Controller/GameManager.cs'
1074: [Unity] 'Assets/_BH2000/Scripts/Game Controller/Level.cs'
1075: [Unity] 'Assets/_BH2000/Scripts/Helicopter/Helicopter.cs'
1076: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs'
1077: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterController.cs'
1078: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterExplosion.cs'
1079: [Unity] 'Assets/_BH2000/Scripts/Jet/Jet.cs'
1080: [Unity] 'Assets/_BH2000/Scripts/Jet/JetController.cs'
1081: [Unity] 'Assets/_BH2000/Scripts/Jet/JetDecisions.cs'
1082: [Unity] 'Assets/_BH2000/Scripts/Jet/JetExplosion.cs'
1083: [Unity] 'Assets/_BH2000/Scripts/Jet/JetRoutes.cs'
1084: [Unity] 'Assets/_BH2000/Scripts/M48/M48.cs'
1085: [Unity] 'Assets/_BH2000/Scripts/M48/M48Controller.cs'
1086: [Unity] 'Assets/_BH2000/Scripts/M48/M48Explosion.cs'
1087: [Unity] 'Assets/_BH2000/Scripts/M48/M48Round.cs'
1088: [Unity] 'Assets/_BH2000/Scripts/M48/PathToBulletGenerator.cs'
1089: [Unity] 'Assets/_BH2000/Scripts/M48/TankDestroySys.cs'
1090: [Unity] 'Assets/_BH2000/Scripts/M48/TankShot.cs'
1091: [Unity] 'Assets/_BH2000/Scripts/Misc/BillboardScript.cs'
1092: [Unity] 'Assets/_BH2000/Scripts/Misc/BreakPrefabHotKey.cs'
1093: [Unity] 'Assets/_BH2000/Scripts/Misc/EnemyType.cs'
1094: [Unity] 'Assets/_BH2000/Scripts/Misc/FollowDiveSensor.cs'
1095: [Unity] 'Assets/_BH2000/Scripts/Misc/GameTypeController.cs'
1096: [Unity] 'Assets/_BH2000/Scripts/Misc/ShowInputDirections.cs'
1097: [Unity] 'Assets/_BH2000/Scripts/Misc/Spawner.cs'
1098: [Unity] 'Assets/_BH2000/Scripts/Player/Player.cs'
1099: [Unity] 'Assets/_BH2000/Scripts/SetPivot.cs'
1100: [Unity] 'Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs'
1101: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier.cs'
1102: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier3DlookToPlayer.cs'
1103: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierController.cs'
1104: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierReceiveDamage.cs'
1105: [Unity] 'Assets/_BH2000/Scripts/Soldier/SpriteSystem.cs'
1106: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Hit.cs'
1107: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Play.cs'
1108: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeli.cs'
1109: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliController.cs'
1110: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliExplosion.cs'
1111: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliLandingZones.cs'
1112: [Unity] 'Assets/_BH2000/Scripts/Turret/ShakeCameraOnShot.cs'
1113: [Unity] 'Assets/_BH2000/Scripts/Turret/Turret.cs'
1114: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretControl.cs'
1115: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretIAController.cs'
1116: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretMovement.cs'
1117: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs'
1118: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs'
1119: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl2Axis.cs'
1120: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl4Axis.cs'
1121: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs'
1122: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetPathController.cs'
1123: [Unity] 'Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs'
1124: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
1125: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
1126: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
1127: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
1128: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
1129: [Unity] @Assets/mcs.rsp
1130: [Unity] -sdk:unity
1131: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
1132: [Unity] Compilation succeeded - 119 warning(s)
1133: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
1134: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(46,15): (Location of the symbol related to previous warning)
1135: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
1136: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
1137: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs(39,14): (Location of the symbol related to previous warning)
1138: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
1139: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
1140: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs(8,18): (Location of the symbol related to previous warning)
1141: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
1142: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
1143: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs(7,18): (Location of the symbol related to previous warning)
1144: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
1145: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
1146: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
1147: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1148: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
1149: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1150: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1151: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
1152: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1153: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
1154: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
1155: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1156: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
1157: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
1158: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
1159: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
1160: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
1161: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(39,15): (Location of the symbol related to previous warning)
1162: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
1163: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1164: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
1165: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
1166: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1167: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1168: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1169: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1170: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1171: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1172: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1173: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1174: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1175: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1176: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
1177: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
1178: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
1179: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
1180: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
1181: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
1182: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1183: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1184: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1185: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
1186: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
1187: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
1188: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
1189: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
1190: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
1191: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
1192: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
1193: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1194: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1195: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
1196: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1197: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1198: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
1199: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
1200: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
1201: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
1202: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
1203: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
1204: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
1205: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
1206: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
1207: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
1208: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
1209: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
1210: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
1211: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
1212: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
1213: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
1214: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
1215: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
1216: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
1217: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
1218: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
1219: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
1220: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
1221: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
1222: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
1223: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
1224: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
1225: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
1226: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
1227: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
1228: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
1229: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
1230: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
1231: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
1232: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
1233: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
1234: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
1235: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
1236: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
1237: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
1238: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
1239: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
1240: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
1241: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
1242: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
1243: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
1244: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
1245: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
1246: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
1247: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
1248: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
1249: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
1250: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
1251: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
1252: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
1253: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
1254: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
1255: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
1256: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
1257: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
1258: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
1259: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
1260: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
1261: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
1262: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
1263: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp.dll
1264: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1265: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1266: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1267: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1268: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1269: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1270: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
1271: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
1272: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
1273: [Unity] Script Module: Assembly-CSharp.dll
1274: [Unity] Pass: 0 took 109 milliseconds
1275: [Unity] Pass: 1 took 35 milliseconds
1276: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
1277: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs Line: 81)
1278: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
1279: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs Line: 337)
1280: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
1281: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 17)
1282: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
1283: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
1284: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
1285: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 32)
1286: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
1287: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 34)
1288: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1289: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs Line: 25)
1290: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
1291: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs Line: 101)
1292: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1293: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 177)
1294: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
1295: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 185)
1296: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
1297: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 31)
1298: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1299: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 32)
1300: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
1301: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 33)
1302: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
1303: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs Line: 55)
1304: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1305: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 31)
1306: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
1307: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 32)
1308: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
1309: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 33)
1310: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
1311: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
1312: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
1313: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
1314: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
1315: [Unity] (Filename: Assets/Ocean/Scripts/Ocean.cs Line: 457)
1316: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1317: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs Line: 24)
1318: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
1319: [Unity] (Filename: Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs Line: 1157)
1320: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
1321: [Unity] (Filename: Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs Line: 52)
1322: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1323: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 15)
1324: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1325: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 17)
1326: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1327: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 25)
1328: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1329: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 15)
1330: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1331: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 17)
1332: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1333: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 25)
1334: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1335: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtTime.cs Line: 19)
1336: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1337: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 58)
1338: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1339: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
1340: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
1341: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
1342: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
1343: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs Line: 51)
1344: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
1345: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 62)
1346: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
1347: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 337)
1348: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
1349: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 54)
1350: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
1351: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs Line: 12)
1352: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
1353: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 136)
1354: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1355: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs Line: 194)
1356: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1357: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs Line: 145)
1358: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
1359: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs Line: 173)
1360: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
1361: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APCController.cs Line: 44)
1362: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
1363: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 105)
1364: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
1365: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 160)
1366: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
1367: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 188)
1368: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
1369: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 127)
1370: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
1371: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 693)
1372: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
1373: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 795)
1374: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
1375: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 623)
1376: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1377: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 29)
1378: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1379: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 30)
1380: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
1381: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 31)
1382: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
1383: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 39)
1384: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
1385: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 40)
1386: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
1387: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 41)
1388: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
1389: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 9)
1390: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
1391: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 10)
1392: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
1393: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 21)
1394: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
1395: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 22)
1396: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
1397: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 24)
1398: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
1399: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 12)
1400: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
1401: [Unity] (Filename: Assets/Dive/Scripts/OpenDiveSensor.cs Line: 49)
1402: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
1403: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs Line: 15)
1404: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
1405: [Unity] (Filename: Assets/HeliController/Scripts/HeliSounds.cs Line: 8)
1406: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
1407: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs Line: 25)
1408: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
1409: [Unity] (Filename: Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs Line: 87)
1410: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
1411: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 154)
1412: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
1413: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 156)
1414: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
1415: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 8)
1416: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
1417: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs Line: 13)
1418: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
1419: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 11)
1420: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
1421: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/store3D.cs Line: 11)
1422: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
1423: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 30)
1424: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
1425: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 32)
1426: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
1427: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 35)
1428: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
1429: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 38)
1430: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
1431: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 39)
1432: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
1433: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 40)
1434: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
1435: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 41)
1436: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
1437: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 42)
1438: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
1439: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 43)
1440: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
1441: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 44)
1442: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
1443: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 102)
1444: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
1445: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 24)
1446: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
1447: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 47)
1448: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
1449: [Unity] (Filename: Assets/_BH2000/Scripts/Bomber/Bomber.cs Line: 35)
1450: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
1451: [Unity] (Filename: Assets/_BH2000/Scripts/C130/C130.cs Line: 31)
1452: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
1453: [Unity] (Filename: Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs Line: 77)
1454: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
1455: [Unity] (Filename: Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs Line: 11)
1456: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
1457: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 56)
1458: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
1459: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 57)
1460: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
1461: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 389)
1462: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
1463: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 58)
1464: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
1465: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 59)
1466: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
1467: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 72)
1468: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
1469: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 80)
1470: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
1471: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 140)
1472: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
1473: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 158)
1474: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
1475: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 748)
1476: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
1477: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 749)
1478: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
1479: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
1480: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
1481: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 74)
1482: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
1483: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 81)
1484: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
1485: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 82)
1486: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
1487: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 83)
1488: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
1489: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 360)
1490: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
1491: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 361)
1492: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
1493: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 414)
1494: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
1495: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 582)
1496: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
1497: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 40)
1498: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
1499: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 41)
1500: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
1501: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 42)
1502: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
1503: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 15)
1504: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
1505: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 25)
1506: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
1507: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 27)
1508: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
1509: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 31)
1510: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
1511: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 32)
1512: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
1513: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 33)
1514: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1515: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1516: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1517: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1518: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1519: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1520: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
1521: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript.dll
1522: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1523: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1524: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1525: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1526: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1527: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1528: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
1529: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
1530: [Unity] Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
1531: [Unity] Script Module: Assembly-UnityScript
1532: [Unity] Pass: 0 took 97 milliseconds
1533: [Unity] Pass: 1 took 0 milliseconds
1534: [Unity] Assets/DiveUnityDemo/Scripts/splashscreen.js(26,17): BCW0012: WARNING: 'UnityEngine.Application.LoadLevel(int)' is obsolete. Use SceneManager.LoadScene
1535: [Unity] (Filename: Assets/DiveUnityDemo/Scripts/splashscreen.js Line: 26)
1536: [Unity] Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js(79,25): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
1537: [Unity] (Filename: Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js Line: 79)
1538: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1539: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1540: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1541: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1542: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1543: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1544: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 9
1545: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll, for buildtarget 9
1546: [Unity] -----Compiler Commandline Arguments:
1547: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
1548: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-87879ce8339e64c6b87d1fef5bb7bdb5
1549: [Unity] index: 86
1550: [Unity] Responsefile: Temp/UnityTempFile-87879ce8339e64c6b87d1fef5bb7bdb5 Contents:
1551: [Unity] -debug
1552: [Unity] -target:library
1553: [Unity] -nowarn:0169
1554: [Unity] -langversion:4
1555: [Unity] -out:'Temp/Assembly-CSharp-Editor.dll'
1556: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
1557: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
1558: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
1559: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
1560: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
1561: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript.dll'
1562: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'
1563: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll'
1564: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll'
1565: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
1566: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
1567: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
1568: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'
1569: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll'
1570: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
1571: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'
1572: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
1573: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'
1574: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'
1575: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
1576: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'
1577: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
1578: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
1579: [Unity] -r:'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll'
1580: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
1581: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll'
1582: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll'
1583: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
1584: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
1585: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
1586: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
1587: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
1588: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
1589: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll'
1590: [Unity] -r:'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll'
1591: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
1592: [Unity] -r:'Assets/VacuumShaders/Editor/VacuumShaders.dll'
1593: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll'
1594: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll'
1595: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
1596: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll'
1597: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll'
1598: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll'
1599: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll'
1600: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll'
1601: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll'
1602: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll'
1603: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll'
1604: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll'
1605: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll'
1606: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
1607: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
1608: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
1609: [Unity] -define:UNITY_5_3_OR_NEWER
1610: [Unity] -define:UNITY_5_4_OR_NEWER
1611: [Unity] -define:UNITY_5_5_OR_NEWER
1612: [Unity] -define:UNITY_5_5_1
1613: [Unity] -define:UNITY_5_5
1614: [Unity] -define:UNITY_5
1615: [Unity] -define:ENABLE_AUDIO
1616: [Unity] -define:ENABLE_CACHING
1617: [Unity] -define:ENABLE_CLOTH
1618: [Unity] -define:ENABLE_GENERICS
1619: [Unity] -define:ENABLE_MICROPHONE
1620: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
1621: [Unity] -define:ENABLE_PHYSICS
1622: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
1623: [Unity] -define:ENABLE_SPRITES
1624: [Unity] -define:ENABLE_TERRAIN
1625: [Unity] -define:ENABLE_RAKNET
1626: [Unity] -define:ENABLE_UNET
1627: [Unity] -define:ENABLE_LZMA
1628: [Unity] -define:ENABLE_UNITYEVENTS
1629: [Unity] -define:ENABLE_WEBCAM
1630: [Unity] -define:ENABLE_WWW
1631: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
1632: [Unity] -define:ENABLE_CLOUD_HUB
1633: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
1634: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
1635: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
1636: [Unity] -define:ENABLE_CLOUD_LICENSE
1637: [Unity] -define:ENABLE_EDITOR_METRICS
1638: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
1639: [Unity] -define:INCLUDE_DYNAMIC_GI
1640: [Unity] -define:INCLUDE_GI
1641: [Unity] -define:PLATFORM_SUPPORTS_MONO
1642: [Unity] -define:INCLUDE_PUBNUB
1643: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
1644: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
1645: [Unity] -define:ENABLE_RUNTIME_GI
1646: [Unity] -define:ENABLE_SUBSTANCE
1647: [Unity] -define:ENABLE_GAMECENTER
1648: [Unity] -define:ENABLE_NETWORK
1649: [Unity] -define:ENABLE_UNITYWEBREQUEST
1650: [Unity] -define:ENABLE_VIDEO
1651: [Unity] -define:ENABLE_CLOUD_SERVICES
1652: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
1653: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
1654: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
1655: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
1656: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
1657: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
1658: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
1659: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
1660: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
1661: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
1662: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
1663: [Unity] -define:HAS_NEON_SKINNIG
1664: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
1665: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
1666: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
1667: [Unity] -define:ENABLE_VR
1668: [Unity] -define:ENABLE_UNITYADS_RUNTIME
1669: [Unity] -define:UNITY_UNITYADS_API
1670: [Unity] -define:UNITY_IOS
1671: [Unity] -define:UNITY_IPHONE
1672: [Unity] -define:UNITY_IPHONE_API
1673: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
1674: [Unity] -define:ENABLE_IL2CPP
1675: [Unity] -define:ENABLE_PROFILER
1676: [Unity] -define:smile:EBUG
1677: [Unity] -define:TRACE
1678: [Unity] -define:UNITY_ASSERTIONS
1679: [Unity] -define:UNITY_EDITOR
1680: [Unity] -define:UNITY_EDITOR_64
1681: [Unity] -define:UNITY_EDITOR_OSX
1682: [Unity] -define:UNITY_TEAM_LICENSE
1683: [Unity] -define:UNITY_PRO_LICENSE
1684: [Unity] -define:ENABLE_DUCK_TYPING
1685: [Unity] -define:CROSS_PLATFORM_INPUT
1686: [Unity] -define:MOBILE_INPUT
1687: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
1688: [Unity] -define:ENABLE_IOS_APP_SLICING
1689: [Unity] 'Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs'
1690: [Unity] 'Assets/Editor/ImageEffects/AntialiasingEditor.cs'
1691: [Unity] 'Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs'
1692: [Unity] 'Assets/Editor/ImageEffects/BloomEditor.cs'
1693: [Unity] 'Assets/Editor/ImageEffects/CameraMotionBlurEditor.cs'
1694: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs'
1695: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs'
1696: [Unity] 'Assets/Editor/ImageEffects/CreaseShadingEditor.cs'
1697: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs'
1698: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldEditor.cs'
1699: [Unity] 'Assets/Editor/ImageEffects/EdgeDetectionEditor.cs'
1700: [Unity] 'Assets/Editor/ImageEffects/NoiseAndGrainEditor.cs'
1701: [Unity] 'Assets/Editor/ImageEffects/SunShaftsEditor.cs'
1702: [Unity] 'Assets/Editor/ImageEffects/TonemappingEditor.cs'
1703: [Unity] 'Assets/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs'
1704: [Unity] 'Assets/Editor/MenuItems.cs'
1705: [Unity] 'Assets/Editor/MyBuildPostprocess.cs'
1706: [Unity] 'Assets/FORGE3D/HelpMenu/Editor/F3DHelpMenu.cs'
1707: [Unity] 'Assets/FORGE3D/PoolManager/Editor/F3DPoolManagerEditor.cs'
1708: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretConstructorEditor.cs'
1709: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretEditorWindow.cs'
1710: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretEditor.cs'
1711: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretHandles.cs'
1712: [Unity] 'Assets/Ocean/Editor/BuoyancyInspector.cs'
1713: [Unity] 'Assets/Ocean/Editor/OceanGeneratorInspector.cs'
1714: [Unity] 'Assets/Physics Tank Maker/Editor/AI_CSEditor.cs'
1715: [Unity] 'Assets/Physics Tank Maker/Editor/Barrel_Base_CSEditor.cs'
1716: [Unity] 'Assets/Physics Tank Maker/Editor/Bullet_Generator_CSEditor.cs'
1717: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Base_CSEditor.cs'
1718: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Fire_CSEditor.cs'
1719: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Vertical_CSEditor.cs'
1720: [Unity] 'Assets/Physics Tank Maker/Editor/Create_IdlerWheel_CSEditor.cs'
1721: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_CSEditor.cs'
1722: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_Type89_CSEditor.cs'
1723: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SprocketWheel_CSEditor.cs'
1724: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SteeredWheel_CSEditor.cs'
1725: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SupportWheel_CSEditor.cs'
1726: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SwingBall_CSEditor.cs'
1727: [Unity] 'Assets/Physics Tank Maker/Editor/Create_TrackBelt_CSEditor.cs'
1728: [Unity] 'Assets/Physics Tank Maker/Editor/Damage_Control_CSEditor.cs'
1729: [Unity] 'Assets/Physics Tank Maker/Editor/Drive_Control_CSEditor.cs'
1730: [Unity] 'Assets/Physics Tank Maker/Editor/Event_Controller_CSEditor.cs'
1731: [Unity] 'Assets/Physics Tank Maker/Editor/Game_Controller_CSEditor.cs'
1732: [Unity] 'Assets/Physics Tank Maker/Editor/Look_At_Point_CSEditor.cs'
1733: [Unity] 'Assets/Physics Tank Maker/Editor/MainBody_Setting_CSEditor.cs'
1734: [Unity] 'Assets/Physics Tank Maker/Editor/RC_Camera_CSEditor.cs'
1735: [Unity] 'Assets/Physics Tank Maker/Editor/Recoil_Brake_CSEditor.cs'
1736: [Unity] 'Assets/Physics Tank Maker/Editor/Sound_Control_CSEditor.cs'
1737: [Unity] 'Assets/Physics Tank Maker/Editor/Static_Track_CSEditor.cs'
1738: [Unity] 'Assets/Physics Tank Maker/Editor/Tank_ID_Control_CSEditor.cs'
1739: [Unity] 'Assets/Physics Tank Maker/Editor/Track_Deform_CSEditor.cs'
1740: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Base_CSEditor.cs'
1741: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Horizontal_CSEditor.cs'
1742: [Unity] 'Assets/Physics Tank Maker/Editor/Wall_Builder_CSEditor.cs'
1743: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/ControlMapperInspector.cs'
1744: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomButtonInspector.cs'
1745: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomSliderInspector.cs'
1746: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomToggleInspector.cs'
1747: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/ControllerDataFilesInspector.cs'
1748: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/CustomInspector_External.cs'
1749: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickMapInspector.cs'
1750: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickTemplateMapInspector.cs'
1751: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/InputManagerInspector.cs'
1752: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/UserDataStore_PlayerPrefsInspector.cs'
1753: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/UnityEditorBridge.cs'
1754: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_AttributeInspector.cs'
1755: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_SkyInspector.cs'
1756: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_StarMesh.cs'
1757: [Unity] 'Assets/_BH2000/Scripts/Misc/Editor/Object2Mesh.cs'
1758: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
1759: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
1760: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
1761: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
1762: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
1763: [Unity] @Assets/mcs.rsp
1764: [Unity] -sdk:2.0
1765: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
1766: [Unity] Compilation succeeded - 13 warning(s)
1767: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
1768: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
1769: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
1770: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
1771: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
1772: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
1773: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
1774: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
1775: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
1776: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
1777: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
1778: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
1779: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
1780: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
1781: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
1782: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1783: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1784: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1785: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1786: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1787: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1788: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
1789: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
1790: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
1791: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 91)
1792: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
1793: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 94)
1794: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
1795: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95)
1796: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
1797: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 102)
1798: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
1799: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 103)
1800: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
1801: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35)
1802: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
1803: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36)
1804: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
1805: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 70)
1806: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
1807: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 71)
1808: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
1809: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
1810: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
1811: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
1812: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
1813: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
1814: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
1815: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
1816: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll
1817: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-Editor.dll
1818: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
1819: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
1820: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
1821: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
1822: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
1823: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
1824: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
1825: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
1826: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
1827: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
1828: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
1829: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
1830: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
1831: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
1832: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
1833: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
1834: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
1835: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
1836: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
1837: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
1838: [Unity] Reloading assemblies after script compilation.
1839: [Unity] Begin MonoManager ReloadAssembly
1840: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
1841: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
1842: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
1843: [Unity] Registering custom dll's ...
1844: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
1845: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
1846: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
1847: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
1848: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
1849: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
1850: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
1851: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
1852: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
1853: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
1854: [Unity] Registered in 0.348421 seconds.
1855: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
1856: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
1857: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
1858: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
1859: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll (this message is harmless)
1860: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll into Unity Child Domain
1861: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
1862: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
1863: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
1864: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
1865: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll (this message is harmless)
1866: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll into Unity Child Domain
1867: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
1868: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
1869: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
1870: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
1871: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
1872: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
1873: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
1874: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
1875: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
1876: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
1877: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
1878: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
1879: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
1880: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
1881: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
1882: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
1883: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
1884: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
1885: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
1886: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
1887: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
1888: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
1889: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
1890: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
1891: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
1892: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
1893: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
1894: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
1895: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
1896: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
1897: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
1898: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
1899: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
1900: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
1901: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
1902: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
1903: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
1904: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
1905: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
1906: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
1907: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
1908: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
1909: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
1910: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
1911: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
1912: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
1913: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
1914: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
1915: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
1916: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
1917: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
1918: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
1919: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
1920: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
1921: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
1922: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
1923: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
1924: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
1925: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
1926: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
1927: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
1928: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
1929: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
1930: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
1931: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
1932: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
1933: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
1934: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
1935: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
1936: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
1937: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
1938: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
1939: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
1940: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
1941: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
1942: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
1943: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
1944: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
1945: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
1946: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
1947: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
1948: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
1949: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
1950: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
1951: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
1952: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
1953: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
1954: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
1955: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
1956: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
1957: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
1958: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
1959: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
1960: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
1961: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
1962: [Unity] Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
1963: [Unity] Preloading 1 native plugins for Editor in 1.14 ms.
1964: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
1965: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
1966: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
1967: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
1968: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
1969: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
1970: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
1971: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
1972: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
1973: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
1974: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
1975: [Unity] Mono: successfully reloaded assembly
1976: [Unity] - Completed reload, in  1.699 seconds
1977: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
1978: [Unity] Setting iPhone v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport
1979: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
1980: [Unity] Setting StandaloneWindows v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport
1981: [Unity] Setting StandaloneLinux v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport
1982: [Unity] Setting WebGL v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport
1983: [Unity] Setting SamsungTV v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer
1984: [Unity] Setting Tizen v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer
1985: [Unity] Setting tvOS v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport
1986: [Unity] Setting Android v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer
1987: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
1988: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
1989: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
1990: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
1991: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
1992: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
1993: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
1994: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
1995: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
1996: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
1997: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
1998: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
1999: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
2000: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
2001: [Unity] Registering platform support modules:
2002: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
2003: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
2004: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
2005: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
2006: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
2007: [Unity] Registered platform support modules in: 0.134276s.
2008: [Unity] Native extension for OSXStandalone target not found
2009: [Unity] Native extension for WindowsStandalone target not found
2010: [Unity] Native extension for LinuxStandalone target not found
2011: [Unity] Native extension for WebGL target not found
2012: [Unity] Native extension for SamsungTV target not found
2013: [Unity] Native extension for Tizen target not found
2014: [Unity] Native extension for tvOS target not found
2015: [Unity] Native extension for iOS target not found
2016: [Unity] Native extension for Android target not found
2017: [Unity] Validating Project structure ... 0.063583 seconds.
2018: [Unity] Refresh: detecting if any assets need to be imported or removed ... A meta data file (.meta) exists but its asset 'Assets/newBunker' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
2019: [Unity] A meta data file (.meta) exists but its asset 'Assets/ImportedForNavigation/FORGE3D' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
2020: [Unity] A meta data file (.meta) exists but its asset 'Assets/ImportedForNavigation/Gaia/Scripts' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
2021: [Unity] A meta data file (.meta) exists but its asset 'Assets/ImportedForNavigation/Gaia/3rd Party Samplers/MotuProprio' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
2022: [Unity] A meta data file (.meta) exists but its asset 'Assets/ImportedForNavigation/Standard Assets/Effects' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
2023: [Unity] Removing Assets/ImportedForNavigation/FORGE3D because the asset does not exist
2024: [Unity] Removing Assets/ImportedForNavigation/Gaia/3rd Party Samplers/MotuProprio because the asset does not exist
2025: [Unity] Removing Assets/ImportedForNavigation/Gaia/Scripts because the asset does not exist
2026: [Unity] Removing Assets/ImportedForNavigation/Standard Assets/Effects because the asset does not exist
2027: [Unity] Removing Assets/newBunker because the asset does not exist
2028: [Unity] Hashing assets ... 0.739 seconds
2029: [Unity]   file open: 0.000 seconds (8 files)
2030: [Unity]   file read: 0.686 seconds (45.627 MB)
2031: [Unity]   hash: 0.067 seconds
2032: [Unity] ----- Compute hash(es) for 4 asset(s).
2033: [Unity] ----- Asset named Assets/HeliController/DemoScene/Models/Materials/С.mat is skipped as no actual change.
2034: [Unity] ----- Asset named Assets/Time of Day/Prefabs/Sky Dome.prefab is skipped as no actual change.
2035: [Unity] Refresh: elapses 0.967632 seconds
2036: [Unity] Refresh: trashing asset bf121401ad6a74bafb8b9db8315d1efa
2037: [Unity] Refresh: trashing asset c26e8659f3c574e938fe55690a7093f9
2038: [Unity] Refresh: trashing asset 9bf318cdf194f49c793ab16468ca32d4
2039: [Unity] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
2040: [Unity]  done. [Time: 157.232544 ms]
2041: [Unity] Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
2042: [Unity] System memory in use before: 81.8 MB.
2043: [Unity] System memory in use after: 81.9 MB.
2044: [Unity] Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 1168.
2045: [Unity] Total: 2.106651 ms (FindLiveObjects: 0.111538 ms CreateObjectMapping: 0.038342 ms MarkObjects: 1.907760 ms  DeleteObjects: 0.048228 ms)
2046: [Unity] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
2047: [Unity]  done. [Time: 4.165959 ms]
2048: [Unity] Updating Assets/smcs.rsp - GUID: 0a2468df8bb364bc4a36f40449deef8b...
2049: [Unity] ----- Compute hash for Assets/smcs.rsp.
2050: [Unity]  done. [Time: 208.111618 ms]
2051: [Unity] Updating Assets/us.rsp - GUID: 20e89ba8a074f417d83bc1c580fd6eb2...
2052: [Unity] ----- Compute hash for Assets/us.rsp.
2053: [Unity]  done. [Time: 7.453500 ms]
2054: [Unity] Updating Assets/mcs.rsp - GUID: 689b43006b7024169a8bd8e7e3126868...
2055: [Unity] ----- Compute hash for Assets/mcs.rsp.
2056: [Unity]  done. [Time: 25.501530 ms]
2057: [Unity] Updating Assets/gmcs.rsp - GUID: 89718cc0676ce4b578617c9cce53bb21...
2058: [Unity] ----- Compute hash for Assets/gmcs.rsp.
2059: [Unity]  done. [Time: 18.479141 ms]
2060: [Unity] Updating Assets/ImportedForNavigation/Gaia - GUID: 4dbc7955079ba314d9e22d1a5ffa644f...
2061: [Unity]  done. [Time: 3.132552 ms]
2062: [Unity] Updating Assets/ImportedForNavigation/Standard Assets - GUID: 8d0c1f9c8ed957f47b1c9daf5742ac42...
2063: [Unity]  done. [Time: 2.760437 ms]
2064: [Unity] Updating Assets/_BH2000/Scenes/LevelConfigurationScene.unity - GUID: 1b34a95872e24e341a46929e607bef3e...
2065: [Unity]  done. [Time: 4.646425 ms]
2066: [Unity] Updating Assets/ImportedForNavigation/Gaia/3rd Party Samplers - GUID: 221b5cad56500194eb542cad5416dae9...
2067: [Unity]  done. [Time: 4.627842 ms]
2068: [Unity] Updating Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll - GUID: 6d605507a8bb840338a6a100c57bf331...
2069: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
2070: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe'  --timestamp 636233057702253140  --api-version 5.5.1f1 --check-update-required -a '/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' -s "/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets" '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
2071: [Unity] index: -1
2072: [Unity] Assembly: 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' uses obsolete Unity API (UnityUpgradable)
2073: [Unity] (Filename:  Line: 0)
2074: [Unity] ----- Compute hash for Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll.
2075: [Unity]  done. [Time: 11246.028320 ms]
2076: [Unity] Updating Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll - GUID: 9c2fc2458d5bb4180a9c116fcad12731...
2077: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
2078: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe'  --timestamp 636233057814300040  --api-version 5.5.1f1 --check-update-required -a '/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll' -s "/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets" '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
2079: [Unity] index: -1
2080: [Unity] ----- Compute hash for Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll.
2081: [Unity]  done. [Time: 3227.220459 ms]
2082: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2083: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2084: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2085: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2086: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2087: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2088: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2089: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2090: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2091: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2092: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2093: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2094: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9
2095: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 9
2096: [Unity] -----Compiler Commandline Arguments:
2097: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
2098: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-131fc4b304b764bc5af013162b5ed039
2099: [Unity] index: 86
2100: [Unity] Responsefile: Temp/UnityTempFile-131fc4b304b764bc5af013162b5ed039 Contents:
2101: [Unity] -debug
2102: [Unity] -target:library
2103: [Unity] -nowarn:0169
2104: [Unity] -langversion:4
2105: [Unity] -out:'Temp/Assembly-CSharp-firstpass.dll'
2106: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
2107: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
2108: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
2109: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
2110: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
2111: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
2112: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
2113: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
2114: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
2115: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
2116: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
2117: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
2118: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
2119: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
2120: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
2121: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
2122: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
2123: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
2124: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
2125: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
2126: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
2127: [Unity] -define:UNITY_5_3_OR_NEWER
2128: [Unity] -define:UNITY_5_4_OR_NEWER
2129: [Unity] -define:UNITY_5_5_OR_NEWER
2130: [Unity] -define:UNITY_5_5_1
2131: [Unity] -define:UNITY_5_5
2132: [Unity] -define:UNITY_5
2133: [Unity] -define:ENABLE_AUDIO
2134: [Unity] -define:ENABLE_CACHING
2135: [Unity] -define:ENABLE_CLOTH
2136: [Unity] -define:ENABLE_GENERICS
2137: [Unity] -define:ENABLE_MICROPHONE
2138: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
2139: [Unity] -define:ENABLE_PHYSICS
2140: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
2141: [Unity] -define:ENABLE_SPRITES
2142: [Unity] -define:ENABLE_TERRAIN
2143: [Unity] -define:ENABLE_RAKNET
2144: [Unity] -define:ENABLE_UNET
2145: [Unity] -define:ENABLE_LZMA
2146: [Unity] -define:ENABLE_UNITYEVENTS
2147: [Unity] -define:ENABLE_WEBCAM
2148: [Unity] -define:ENABLE_WWW
2149: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
2150: [Unity] -define:ENABLE_CLOUD_HUB
2151: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
2152: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
2153: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
2154: [Unity] -define:ENABLE_CLOUD_LICENSE
2155: [Unity] -define:ENABLE_EDITOR_METRICS
2156: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
2157: [Unity] -define:INCLUDE_DYNAMIC_GI
2158: [Unity] -define:INCLUDE_GI
2159: [Unity] -define:PLATFORM_SUPPORTS_MONO
2160: [Unity] -define:INCLUDE_PUBNUB
2161: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
2162: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
2163: [Unity] -define:ENABLE_RUNTIME_GI
2164: [Unity] -define:ENABLE_SUBSTANCE
2165: [Unity] -define:ENABLE_GAMECENTER
2166: [Unity] -define:ENABLE_NETWORK
2167: [Unity] -define:ENABLE_UNITYWEBREQUEST
2168: [Unity] -define:ENABLE_VIDEO
2169: [Unity] -define:ENABLE_CLOUD_SERVICES
2170: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
2171: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
2172: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
2173: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
2174: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
2175: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
2176: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
2177: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
2178: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
2179: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
2180: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
2181: [Unity] -define:HAS_NEON_SKINNIG
2182: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
2183: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
2184: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
2185: [Unity] -define:ENABLE_VR
2186: [Unity] -define:ENABLE_UNITYADS_RUNTIME
2187: [Unity] -define:UNITY_UNITYADS_API
2188: [Unity] -define:UNITY_IOS
2189: [Unity] -define:UNITY_IPHONE
2190: [Unity] -define:UNITY_IPHONE_API
2191: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
2192: [Unity] -define:ENABLE_IL2CPP
2193: [Unity] -define:ENABLE_PROFILER
2194: [Unity] -define:smile:EBUG
2195: [Unity] -define:TRACE
2196: [Unity] -define:UNITY_ASSERTIONS
2197: [Unity] -define:UNITY_EDITOR
2198: [Unity] -define:UNITY_EDITOR_64
2199: [Unity] -define:UNITY_EDITOR_OSX
2200: [Unity] -define:UNITY_TEAM_LICENSE
2201: [Unity] -define:UNITY_PRO_LICENSE
2202: [Unity] -define:CROSS_PLATFORM_INPUT
2203: [Unity] -define:MOBILE_INPUT
2204: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
2205: [Unity] -define:ENABLE_IOS_APP_SLICING
2206: [Unity] 'Assets/Plugins/CameraHelper.cs'
2207: [Unity] 'Assets/Plugins/Exocortex_FFT/Complex.cs'
2208: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexArray.cs'
2209: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexF.cs'
2210: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexMath.cs'
2211: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexStats.cs'
2212: [Unity] 'Assets/Plugins/Exocortex_FFT/Fourier.cs'
2213: [Unity] 'Assets/Plugins/Exocortex_FFT/FourierDirection.cs'
2214: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs'
2215: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AutoCam.cs'
2216: [Unity] 'Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs'
2217: [Unity] 'Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs'
2218: [Unity] 'Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs'
2219: [Unity] 'Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs'
2220: [Unity] 'Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs'
2221: [Unity] 'Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs'
2222: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs'
2223: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs'
2224: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs'
2225: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs'
2226: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs'
2227: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs'
2228: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs'
2229: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs'
2230: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs'
2231: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
2232: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
2233: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
2234: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
2235: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
2236: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
2237: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
2238: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
2239: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
2240: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
2241: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
2242: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs'
2243: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs'
2244: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs'
2245: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs'
2246: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs'
2247: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs'
2248: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs'
2249: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs'
2250: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs'
2251: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs'
2252: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs'
2253: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs'
2254: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs'
2255: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs'
2256: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs'
2257: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs'
2258: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs'
2259: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs'
2260: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs'
2261: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs'
2262: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs'
2263: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs'
2264: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs'
2265: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs'
2266: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs'
2267: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs'
2268: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs'
2269: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs'
2270: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs'
2271: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs'
2272: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs'
2273: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs'
2274: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs'
2275: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs'
2276: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs'
2277: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs'
2278: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs'
2279: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs'
2280: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs'
2281: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs'
2282: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs'
2283: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs'
2284: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs'
2285: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs'
2286: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs'
2287: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs'
2288: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs'
2289: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs'
2290: [Unity] 'Assets/Standard Assets/Utility/ActivateTrigger.cs'
2291: [Unity] 'Assets/Standard Assets/Utility/AlphaButtonClickMask.cs'
2292: [Unity] 'Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
2293: [Unity] 'Assets/Standard Assets/Utility/AutoMoveAndRotate.cs'
2294: [Unity] 'Assets/Standard Assets/Utility/CameraRefocus.cs'
2295: [Unity] 'Assets/Standard Assets/Utility/CurveControlledBob.cs'
2296: [Unity] 'Assets/Standard Assets/Utility/DragRigidbody.cs'
2297: [Unity] 'Assets/Standard Assets/Utility/DynamicShadowSettings.cs'
2298: [Unity] 'Assets/Standard Assets/Utility/EventSystemChecker.cs'
2299: [Unity] 'Assets/Standard Assets/Utility/FOVKick.cs'
2300: [Unity] 'Assets/Standard Assets/Utility/FPSCounter.cs'
2301: [Unity] 'Assets/Standard Assets/Utility/FollowTarget.cs'
2302: [Unity] 'Assets/Standard Assets/Utility/ForcedReset.cs'
2303: [Unity] 'Assets/Standard Assets/Utility/LerpControlledBob.cs'
2304: [Unity] 'Assets/Standard Assets/Utility/ObjectResetter.cs'
2305: [Unity] 'Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs'
2306: [Unity] 'Assets/Standard Assets/Utility/PlatformSpecificContent.cs'
2307: [Unity] 'Assets/Standard Assets/Utility/SimpleActivatorMenu.cs'
2308: [Unity] 'Assets/Standard Assets/Utility/SimpleMouseRotator.cs'
2309: [Unity] 'Assets/Standard Assets/Utility/SmoothFollow.cs'
2310: [Unity] 'Assets/Standard Assets/Utility/TimedObjectActivator.cs'
2311: [Unity] 'Assets/Standard Assets/Utility/TimedObjectDestructor.cs'
2312: [Unity] 'Assets/Standard Assets/Utility/WaypointCircuit.cs'
2313: [Unity] 'Assets/Standard Assets/Utility/WaypointProgressTracker.cs'
2314: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAiControl.cs'
2315: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAudio.cs'
2316: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneControlSurfaceAnimator.cs'
2317: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneController.cs'
2318: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplanePropellerAnimator.cs'
2319: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl2Axis.cs'
2320: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl4Axis.cs'
2321: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs'
2322: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/LandingGear.cs'
2323: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/BrakeLight.cs'
2324: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAIControl.cs'
2325: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAudio.cs'
2326: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarController.cs'
2327: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarSelfRighting.cs'
2328: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarUserControl.cs'
2329: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Mudguard.cs'
2330: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/SkidTrail.cs'
2331: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Suspension.cs'
2332: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/WheelEffects.cs'
2333: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
2334: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
2335: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
2336: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
2337: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
2338: [Unity] @Assets/mcs.rsp
2339: [Unity] -sdk:unity
2340: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-firstpass.dll
2341: [Unity] Compilation succeeded - 23 warning(s)
2342: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
2343: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
2344: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
2345: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
2346: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2347: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2348: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2349: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2350: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
2351: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
2352: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
2353: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
2354: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2355: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
2356: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
2357: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
2358: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2359: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2360: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
2361: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2362: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2363: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
2364: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
2365: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
2366: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-firstpass.dll
2367: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
2368: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2369: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2370: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2371: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2372: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2373: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2374: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
2375: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
2376: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
2377: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
2378: [Unity] Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
2379: [Unity] Script Module: Assembly-CSharp-firstpass.dll
2380: [Unity] Pass: 0 took 54 milliseconds
2381: [Unity] Pass: 1 took 10 milliseconds
2382: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
2383: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs Line: 62)
2384: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
2385: [Unity] (Filename: Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs Line: 40)
2386: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
2387: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs Line: 24)
2388: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
2389: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs Line: 97)
2390: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2391: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs Line: 30)
2392: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2393: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 18)
2394: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2395: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 19)
2396: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2397: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 20)
2398: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
2399: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs Line: 26)
2400: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
2401: [Unity] (Filename: Assets/Standard Assets/Utility/EventSystemChecker.cs Line: 19)
2402: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
2403: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
2404: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
2405: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
2406: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2407: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 28)
2408: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
2409: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 44)
2410: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
2411: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
2412: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
2413: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
2414: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2415: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 29)
2416: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2417: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 30)
2418: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
2419: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 31)
2420: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2421: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 39)
2422: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2423: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 40)
2424: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
2425: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 41)
2426: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
2427: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs Line: 22)
2428: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2429: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2430: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2431: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2432: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2433: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2434: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
2435: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
2436: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2437: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2438: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2439: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2440: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2441: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2442: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
2443: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
2444: [Unity] Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
2445: [Unity] Script Module: Assembly-UnityScript-firstpass
2446: [Unity] Pass: 0 took 17 milliseconds
2447: [Unity] Pass: 1 took 0 milliseconds
2448: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
2449: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
2450: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
2451: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
2452: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
2453: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
2454: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
2455: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 9
2456: [Unity] -----Compiler Commandline Arguments:
2457: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
2458: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-7601c3332e1554778a5665f08c2f0639
2459: [Unity] index: 86
2460: [Unity] Responsefile: Temp/UnityTempFile-7601c3332e1554778a5665f08c2f0639 Contents:
2461: [Unity] -debug
2462: [Unity] -target:library
2463: [Unity] -nowarn:0169
2464: [Unity] -langversion:4
2465: [Unity] -out:'Temp/Assembly-CSharp.dll'
2466: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
2467: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
2468: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
2469: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
2470: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
2471: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
2472: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
2473: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
2474: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
2475: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
2476: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
2477: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
2478: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
2479: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
2480: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
2481: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
2482: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
2483: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
2484: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
2485: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
2486: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
2487: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
2488: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
2489: [Unity] -define:UNITY_5_3_OR_NEWER
2490: [Unity] -define:UNITY_5_4_OR_NEWER
2491: [Unity] -define:UNITY_5_5_OR_NEWER
2492: [Unity] -define:UNITY_5_5_1
2493: [Unity] -define:UNITY_5_5
2494: [Unity] -define:UNITY_5
2495: [Unity] -define:ENABLE_AUDIO
2496: [Unity] -define:ENABLE_CACHING
2497: [Unity] -define:ENABLE_CLOTH
2498: [Unity] -define:ENABLE_GENERICS
2499: [Unity] -define:ENABLE_MICROPHONE
2500: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
2501: [Unity] -define:ENABLE_PHYSICS
2502: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
2503: [Unity] -define:ENABLE_SPRITES
2504: [Unity] -define:ENABLE_TERRAIN
2505: [Unity] -define:ENABLE_RAKNET
2506: [Unity] -define:ENABLE_UNET
2507: [Unity] -define:ENABLE_LZMA
2508: [Unity] -define:ENABLE_UNITYEVENTS
2509: [Unity] -define:ENABLE_WEBCAM
2510: [Unity] -define:ENABLE_WWW
2511: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
2512: [Unity] -define:ENABLE_CLOUD_HUB
2513: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
2514: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
2515: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
2516: [Unity] -define:ENABLE_CLOUD_LICENSE
2517: [Unity] -define:ENABLE_EDITOR_METRICS
2518: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
2519: [Unity] -define:INCLUDE_DYNAMIC_GI
2520: [Unity] -define:INCLUDE_GI
2521: [Unity] -define:PLATFORM_SUPPORTS_MONO
2522: [Unity] -define:INCLUDE_PUBNUB
2523: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
2524: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
2525: [Unity] -define:ENABLE_RUNTIME_GI
2526: [Unity] -define:ENABLE_SUBSTANCE
2527: [Unity] -define:ENABLE_GAMECENTER
2528: [Unity] -define:ENABLE_NETWORK
2529: [Unity] -define:ENABLE_UNITYWEBREQUEST
2530: [Unity] -define:ENABLE_VIDEO
2531: [Unity] -define:ENABLE_CLOUD_SERVICES
2532: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
2533: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
2534: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
2535: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
2536: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
2537: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
2538: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
2539: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
2540: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
2541: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
2542: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
2543: [Unity] -define:HAS_NEON_SKINNIG
2544: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
2545: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
2546: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
2547: [Unity] -define:ENABLE_VR
2548: [Unity] -define:ENABLE_UNITYADS_RUNTIME
2549: [Unity] -define:UNITY_UNITYADS_API
2550: [Unity] -define:UNITY_IOS
2551: [Unity] -define:UNITY_IPHONE
2552: [Unity] -define:UNITY_IPHONE_API
2553: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
2554: [Unity] -define:ENABLE_IL2CPP
2555: [Unity] -define:ENABLE_PROFILER
2556: [Unity] -define:smile:EBUG
2557: [Unity] -define:TRACE
2558: [Unity] -define:UNITY_ASSERTIONS
2559: [Unity] -define:UNITY_EDITOR
2560: [Unity] -define:UNITY_EDITOR_64
2561: [Unity] -define:UNITY_EDITOR_OSX
2562: [Unity] -define:UNITY_TEAM_LICENSE
2563: [Unity] -define:UNITY_PRO_LICENSE
2564: [Unity] -define:CROSS_PLATFORM_INPUT
2565: [Unity] -define:MOBILE_INPUT
2566: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
2567: [Unity] -define:ENABLE_IOS_APP_SLICING
2568: [Unity] 'Assets/ChangeJoystick.cs'
2569: [Unity] 'Assets/Dive/Scripts/DiveJava.cs'
2570: [Unity] 'Assets/Dive/Scripts/OffsetCenter.cs'
2571: [Unity] 'Assets/Dive/Scripts/OpenDiveSensor.cs'
2572: [Unity] 'Assets/DiveUnityDemo/Scripts/MouseLook.cs'
2573: [Unity] 'Assets/FORGE3D/PoolManager/F3DPool.cs'
2574: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolContainer.cs'
2575: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManager.cs'
2576: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManagerDB.cs'
2577: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DAudioController.cs'
2578: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs'
2579: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs'
2580: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DDespawn.cs'
2581: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs'
2582: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFlameThrower.cs'
2583: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs'
2584: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DMissile.cs'
2585: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs'
2586: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs'
2587: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool_Legacy.cs'
2588: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPredictTrajectory.cs'
2589: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DProjectile.cs'
2590: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPulsewave.cs'
2591: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRandomize.cs'
2592: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRift.cs'
2593: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs'
2594: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs'
2595: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret.cs'
2596: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret_Legacy.cs'
2597: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJump.cs'
2598: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJumpTunnel.cs'
2599: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpTunnel.cs'
2600: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Lib/F3DMath.cs'
2601: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/CombineChildren.cs'
2602: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/MeshCombineUtility.cs'
2603: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerController_Legacy.cs'
2604: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerTurretController.cs'
2605: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretConstructor.cs'
2606: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretScriptable.cs'
2607: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/F3DTurret.cs'
2608: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DBurnoutExample.cs'
2609: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DDummyEvent.cs'
2610: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DMissileLauncher.cs'
2611: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs'
2612: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs'
2613: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTurnTable.cs'
2614: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs'
2615: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoReactivator.cs'
2616: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSFireManager.cs'
2617: [Unity] 'Assets/FPS Pack/Scripts/Demo/MouseLock.cs'
2618: [Unity] 'Assets/FPS Pack/Scripts/FPSLightCurves.cs'
2619: [Unity] 'Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs'
2620: [Unity] 'Assets/FPS Pack/Scripts/FPSRandomRotateAngle.cs'
2621: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs'
2622: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderFloatCurves.cs'
2623: [Unity] 'Assets/FPS Pack/Scripts/MaterialType.cs'
2624: [Unity] 'Assets/FacebookSDK/Examples/Scripts/ConsoleBase.cs'
2625: [Unity] 'Assets/FacebookSDK/Examples/Scripts/LogView.cs'
2626: [Unity] 'Assets/FacebookSDK/Examples/Scripts/MenuBase.cs'
2627: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AccessTokenMenu.cs'
2628: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppEvents.cs'
2629: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppInvites.cs'
2630: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppLinks.cs'
2631: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppRequests.cs'
2632: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/DialogShare.cs'
2633: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GameGroups.cs'
2634: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GraphRequest.cs'
2635: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/MainMenu.cs'
2636: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/Pay.cs'
2637: [Unity] 'Assets/HeliController/DemoScene/Scripts/DemoScene.cs'
2638: [Unity] 'Assets/HeliController/Scripts/CameraSmoothFollow.cs'
2639: [Unity] 'Assets/HeliController/Scripts/HeliController.cs'
2640: [Unity] 'Assets/HeliController/Scripts/HeliPropeller.cs'
2641: [Unity] 'Assets/HeliController/Scripts/HeliSounds.cs'
2642: [Unity] 'Assets/HeliController/Scripts/HeliWeapons.cs'
2643: [Unity] 'Assets/ImportedForNavigation/NavigateCamera.cs'
2644: [Unity] 'Assets/ImportedForNavigation/exitNavigationBT.cs'
2645: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs'
2646: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs'
2647: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier2.cs'
2648: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs'
2649: [Unity] 'Assets/Ocean/Plugins/uocean.cs'
2650: [Unity] 'Assets/Ocean/Scripts/BoatController.cs'
2651: [Unity] 'Assets/Ocean/Scripts/Boyancy.cs'
2652: [Unity] 'Assets/Ocean/Scripts/Boyant.cs'
2653: [Unity] 'Assets/Ocean/Scripts/DestroyTimed.cs'
2654: [Unity] 'Assets/Ocean/Scripts/Ocean.cs'
2655: [Unity] 'Assets/Ocean/Scripts/SmoothFollow.cs'
2656: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_CS.cs'
2657: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_Hand_CS.cs'
2658: [Unity] 'Assets/Physics Tank Maker/C#_Script/Artillery_Fire_CS.cs'
2659: [Unity] 'Assets/Physics Tank Maker/C#_Script/Barrel_Base_CS.cs'
2660: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Control_CS.cs'
2661: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Generator_CS.cs'
2662: [Unity] 'Assets/Physics Tank Maker/C#_Script/Camera_Distance_CS.cs'
2663: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Base_CS.cs'
2664: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Fire_CS.cs'
2665: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Vertical_CS.cs'
2666: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_IdlerWheel_CS.cs'
2667: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_CS.cs'
2668: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_Type89_CS.cs'
2669: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SprocketWheel_CS.cs'
2670: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SteeredWheel_CS.cs'
2671: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SupportWheel_CS.cs'
2672: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SwingBall_CS.cs'
2673: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_TrackBelt_CS.cs'
2674: [Unity] 'Assets/Physics Tank Maker/C#_Script/Damage_Control_CS.cs'
2675: [Unity] 'Assets/Physics Tank Maker/C#_Script/Delete_Timer_CS.cs'
2676: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Control_CS.cs'
2677: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Wheel_CS.cs'
2678: [Unity] 'Assets/Physics Tank Maker/C#_Script/Event_Controller_CS.cs'
2679: [Unity] 'Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs'
2680: [Unity] 'Assets/Physics Tank Maker/C#_Script/Game_Controller_CS.cs'
2681: [Unity] 'Assets/Physics Tank Maker/C#_Script/Gun_Camera_CS.cs'
2682: [Unity] 'Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs'
2683: [Unity] 'Assets/Physics Tank Maker/C#_Script/MainBody_Setting_CS.cs'
2684: [Unity] 'Assets/Physics Tank Maker/C#_Script/Particle_Control_CS.cs'
2685: [Unity] 'Assets/Physics Tank Maker/C#_Script/RC_Camera_CS.cs'
2686: [Unity] 'Assets/Physics Tank Maker/C#_Script/Recoil_Brake_CS.cs'
2687: [Unity] 'Assets/Physics Tank Maker/C#_Script/Sound_Control_CS.cs'
2688: [Unity] 'Assets/Physics Tank Maker/C#_Script/Stabilizer_CS.cs'
2689: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_CS.cs'
2690: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_Setting_CS.cs'
2691: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Wheel_CS.cs'
2692: [Unity] 'Assets/Physics Tank Maker/C#_Script/Steer_Wheel_CS.cs'
2693: [Unity] 'Assets/Physics Tank Maker/C#_Script/Tank_ID_Control_CS.cs'
2694: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Deform_CS.cs'
2695: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Scroll_CS.cs'
2696: [Unity] 'Assets/Physics Tank Maker/C#_Script/Trigger_Collider_CS.cs'
2697: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Base_CS.cs'
2698: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Finishing_CS.cs'
2699: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Horizontal_CS.cs'
2700: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_AIState_Control_CS.cs'
2701: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Canvas_Control_CS.cs'
2702: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_PosMarker_Control_CS.cs'
2703: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Text_Control_CS.cs'
2704: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_CS.cs'
2705: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_Finishing_CS.cs'
2706: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wheel_Resize_CS.cs'
2707: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs'
2708: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Sequences.cs'
2709: [Unity] 'Assets/PluginsAndPackages/ModelsFromFlavio/M48/Scripts/TankStripesAnimation.cs'
2710: [Unity] 'Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs'
2711: [Unity] 'Assets/Rewired/Examples/CustomControllersTilt/Scripts/CustomControllersTiltDemo.cs'
2712: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo.cs'
2713: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo_Player.cs'
2714: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchButtonExample.cs'
2715: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchControllerExample.cs'
2716: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchJoystickExample.cs'
2717: [Unity] 'Assets/Rewired/Examples/EightPlayers/Scripts/EightPlayersExample_Player.cs'
2718: [Unity] 'Assets/Rewired/Examples/FallbackJoystickIdentification/Scripts/FallbackJoystickIdentificationDemo.cs'
2719: [Unity] 'Assets/Rewired/Examples/Shared/Scripts/Bullet.cs'
2720: [Unity] 'Assets/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs'
2721: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs'
2722: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs'
2723: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs'
2724: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs'
2725: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs'
2726: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs'
2727: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs'
2728: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs'
2729: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs'
2730: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs'
2731: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs'
2732: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs'
2733: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs'
2734: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs'
2735: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs'
2736: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputRow.cs'
2737: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs'
2738: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs'
2739: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs'
2740: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs'
2741: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs'
2742: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs'
2743: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControl.cs'
2744: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs'
2745: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs'
2746: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs'
2747: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs'
2748: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs'
2749: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs'
2750: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UITools.cs'
2751: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Window.cs'
2752: [Unity] 'Assets/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs'
2753: [Unity] 'Assets/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs'
2754: [Unity] 'Assets/Rewired/Internal/Scripts/InputManager.cs'
2755: [Unity] 'Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs'
2756: [Unity] 'Assets/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs'
2757: [Unity] 'Assets/Time of Day/Assets/Scripts/Doxyfile.cs'
2758: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Animation.cs'
2759: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Attributes.cs'
2760: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Billboard.cs'
2761: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Camera.cs'
2762: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Components.cs'
2763: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Enums.cs'
2764: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs'
2765: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Parameters.cs'
2766: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Rays.cs'
2767: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Resources.cs'
2768: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Scattering.cs'
2769: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs'
2770: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs'
2771: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Settings.cs'
2772: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Shader.cs'
2773: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Unity.cs'
2774: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky.cs'
2775: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Time.cs'
2776: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Util.cs'
2777: [Unity] 'Assets/Time of Day/EditTimeOfDayPlugin.cs'
2778: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtDay.cs'
2779: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtNight.cs'
2780: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtTime.cs'
2781: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtDay.cs'
2782: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtNight.cs'
2783: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtTime.cs'
2784: [Unity] 'Assets/Time of Day/Examples/TOD_LoadSkyFromFile.cs'
2785: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtDay.cs'
2786: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtNight.cs'
2787: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtTime.cs'
2788: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtDay.cs'
2789: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtNight.cs'
2790: [Unity] 'Assets/Time of Day/Examples/TOD_WeatherManager.cs'
2791: [Unity] 'Assets/VacuumShaders/Terrain To Mesh/Example Scenes/Scripts/RunTime_Terrain_Convertion.cs'
2792: [Unity] 'Assets/_BH2000/GUI and HUD/Fonts/LetterSpacing.cs'
2793: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButton.cs'
2794: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs'
2795: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonWeaponMenu.cs'
2796: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ConfigurationsScript.cs'
2797: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/CountDown.cs'
2798: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs'
2799: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs'
2800: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/HUDController.cs'
2801: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs'
2802: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs'
2803: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs'
2804: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs'
2805: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs'
2806: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ProgessBarGeneric.cs'
2807: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs'
2808: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs'
2809: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs'
2810: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/TutorialInGameScript.cs'
2811: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs'
2812: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs'
2813: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs'
2814: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeCameraButton.cs'
2815: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeTurretButton.cs'
2816: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/leftMenuTexts.cs'
2817: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs'
2818: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/navegateScript.cs'
2819: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/playButtonMainMenu.cs'
2820: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs'
2821: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs'
2822: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs'
2823: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/store3D.cs'
2824: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/weapons3DMenu.cs'
2825: [Unity] 'Assets/_BH2000/LevelData/LevelProgrammingScript.cs'
2826: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs'
2827: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionItem.cs'
2828: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionLine.cs'
2829: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionProducts.cs'
2830: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs'
2831: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs'
2832: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemeyPodItem.cs'
2833: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs'
2834: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyLine.cs'
2835: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyProducts.cs'
2836: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/FastShipItem.cs'
2837: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ItemWeaponItem.cs'
2838: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipAttackIttem.cs'
2839: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipItem.cs'
2840: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/MenusController.cs'
2841: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodItem.cs'
2842: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodLine.cs'
2843: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodsProducts.cs'
2844: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PrimaryWeapomItem.cs'
2845: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/SecondaryWeaponItem.cs'
2846: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/StatsMenus.cs'
2847: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretArmamentItem.cs'
2848: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs'
2849: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretLine.cs'
2850: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretProducts.cs'
2851: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs'
2852: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/landingCraftMenu.cs'
2853: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/mainConfigurationsInputs.cs'
2854: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/SingleSpawnPositionScript.cs'
2855: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/WaveAndSpawnItemController.cs'
2856: [Unity] 'Assets/_BH2000/LevelData/StatsConfigurationScript.cs'
2857: [Unity] 'Assets/_BH2000/Scripts/APC/APC.cs'
2858: [Unity] 'Assets/_BH2000/Scripts/APC/APCController.cs'
2859: [Unity] 'Assets/_BH2000/Scripts/APC/APCExplosion.cs'
2860: [Unity] 'Assets/_BH2000/Scripts/Airdrop/Airdrop.cs'
2861: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Bomb.cs'
2862: [Unity] 'Assets/_BH2000/Scripts/Ammunition/BulletSprite.cs'
2863: [Unity] 'Assets/_BH2000/Scripts/Ammunition/CannonBullet.cs'
2864: [Unity] 'Assets/_BH2000/Scripts/Ammunition/MachineGunBullet.cs'
2865: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/GameMissileControl.cs'
2866: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/MissileTargetMovement.cs'
2867: [Unity] 'Assets/_BH2000/Scripts/Ammunition/RoamingMissile.cs'
2868: [Unity] 'Assets/_BH2000/Scripts/Barge/Barge.cs'
2869: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeDoorExploded.cs'
2870: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeExplosion.cs'
2871: [Unity] 'Assets/_BH2000/Scripts/Barge/SpawnController.cs'
2872: [Unity] 'Assets/_BH2000/Scripts/Bomber/Bomber.cs'
2873: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberController.cs'
2874: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberExplosion.cs'
2875: [Unity] 'Assets/_BH2000/Scripts/C130/C130.cs'
2876: [Unity] 'Assets/_BH2000/Scripts/C130/C130Controller.cs'
2877: [Unity] 'Assets/_BH2000/Scripts/Camera/EnableJetCamera.cs'
2878: [Unity] 'Assets/_BH2000/Scripts/Camera/FollowRotation.cs'
2879: [Unity] 'Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs'
2880: [Unity] 'Assets/_BH2000/Scripts/Controllers/JoystickDetector.cs'
2881: [Unity] 'Assets/_BH2000/Scripts/Controllers/ProjectEnums.cs'
2882: [Unity] 'Assets/_BH2000/Scripts/Controllers/ScoreController.cs'
2883: [Unity] 'Assets/_BH2000/Scripts/Controllers/ShopAndCoinsCtr.cs'
2884: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatDestruction.cs'
2885: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs'
2886: [Unity] 'Assets/_BH2000/Scripts/Game Controller/GameManager.cs'
2887: [Unity] 'Assets/_BH2000/Scripts/Game Controller/Level.cs'
2888: [Unity] 'Assets/_BH2000/Scripts/Helicopter/Helicopter.cs'
2889: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs'
2890: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterController.cs'
2891: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterExplosion.cs'
2892: [Unity] 'Assets/_BH2000/Scripts/Jet/Jet.cs'
2893: [Unity] 'Assets/_BH2000/Scripts/Jet/JetController.cs'
2894: [Unity] 'Assets/_BH2000/Scripts/Jet/JetDecisions.cs'
2895: [Unity] 'Assets/_BH2000/Scripts/Jet/JetExplosion.cs'
2896: [Unity] 'Assets/_BH2000/Scripts/Jet/JetRoutes.cs'
2897: [Unity] 'Assets/_BH2000/Scripts/M48/M48.cs'
2898: [Unity] 'Assets/_BH2000/Scripts/M48/M48Controller.cs'
2899: [Unity] 'Assets/_BH2000/Scripts/M48/M48Explosion.cs'
2900: [Unity] 'Assets/_BH2000/Scripts/M48/M48Round.cs'
2901: [Unity] 'Assets/_BH2000/Scripts/M48/PathToBulletGenerator.cs'
2902: [Unity] 'Assets/_BH2000/Scripts/M48/TankDestroySys.cs'
2903: [Unity] 'Assets/_BH2000/Scripts/M48/TankShot.cs'
2904: [Unity] 'Assets/_BH2000/Scripts/Misc/BillboardScript.cs'
2905: [Unity] 'Assets/_BH2000/Scripts/Misc/BreakPrefabHotKey.cs'
2906: [Unity] 'Assets/_BH2000/Scripts/Misc/EnemyType.cs'
2907: [Unity] 'Assets/_BH2000/Scripts/Misc/FollowDiveSensor.cs'
2908: [Unity] 'Assets/_BH2000/Scripts/Misc/GameTypeController.cs'
2909: [Unity] 'Assets/_BH2000/Scripts/Misc/ShowInputDirections.cs'
2910: [Unity] 'Assets/_BH2000/Scripts/Misc/Spawner.cs'
2911: [Unity] 'Assets/_BH2000/Scripts/Player/Player.cs'
2912: [Unity] 'Assets/_BH2000/Scripts/SetPivot.cs'
2913: [Unity] 'Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs'
2914: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier.cs'
2915: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier3DlookToPlayer.cs'
2916: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierController.cs'
2917: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierReceiveDamage.cs'
2918: [Unity] 'Assets/_BH2000/Scripts/Soldier/SpriteSystem.cs'
2919: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Hit.cs'
2920: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Play.cs'
2921: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeli.cs'
2922: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliController.cs'
2923: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliExplosion.cs'
2924: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliLandingZones.cs'
2925: [Unity] 'Assets/_BH2000/Scripts/Turret/ShakeCameraOnShot.cs'
2926: [Unity] 'Assets/_BH2000/Scripts/Turret/Turret.cs'
2927: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretControl.cs'
2928: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretIAController.cs'
2929: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretMovement.cs'
2930: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs'
2931: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs'
2932: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl2Axis.cs'
2933: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl4Axis.cs'
2934: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs'
2935: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetPathController.cs'
2936: [Unity] 'Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs'
2937: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
2938: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
2939: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
2940: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
2941: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
2942: [Unity] @Assets/mcs.rsp
2943: [Unity] -sdk:unity
2944: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
2945: [Unity] Compilation succeeded - 119 warning(s)
2946: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
2947: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(46,15): (Location of the symbol related to previous warning)
2948: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
2949: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
2950: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs(39,14): (Location of the symbol related to previous warning)
2951: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
2952: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
2953: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs(8,18): (Location of the symbol related to previous warning)
2954: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
2955: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
2956: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs(7,18): (Location of the symbol related to previous warning)
2957: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
2958: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
2959: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
2960: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
2961: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
2962: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
2963: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
2964: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2965: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2966: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
2967: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
2968: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
2969: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
2970: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
2971: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
2972: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
2973: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
2974: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(39,15): (Location of the symbol related to previous warning)
2975: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
2976: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
2977: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
2978: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
2979: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2980: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2981: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2982: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2983: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2984: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2985: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2986: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2987: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2988: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
2989: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
2990: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
2991: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
2992: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
2993: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
2994: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
2995: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
2996: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
2997: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
2998: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
2999: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
3000: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
3001: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
3002: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
3003: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
3004: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
3005: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
3006: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
3007: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3008: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
3009: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
3010: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3011: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
3012: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
3013: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
3014: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
3015: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
3016: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
3017: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
3018: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
3019: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
3020: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
3021: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
3022: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
3023: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
3024: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
3025: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
3026: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
3027: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
3028: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
3029: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
3030: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
3031: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
3032: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
3033: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
3034: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
3035: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
3036: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
3037: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
3038: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
3039: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
3040: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
3041: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
3042: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
3043: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
3044: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
3045: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
3046: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
3047: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
3048: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
3049: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
3050: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
3051: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
3052: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
3053: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
3054: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
3055: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
3056: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
3057: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
3058: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
3059: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
3060: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
3061: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
3062: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
3063: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
3064: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
3065: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
3066: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
3067: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
3068: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
3069: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
3070: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
3071: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
3072: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
3073: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
3074: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
3075: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
3076: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp.dll
3077: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3078: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3079: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3080: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3081: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3082: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3083: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
3084: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
3085: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
3086: [Unity] Script Module: Assembly-CSharp.dll
3087: [Unity] Pass: 0 took 83 milliseconds
3088: [Unity] Pass: 1 took 38 milliseconds
3089: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
3090: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs Line: 81)
3091: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
3092: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs Line: 337)
3093: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
3094: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 17)
3095: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
3096: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
3097: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
3098: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 32)
3099: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
3100: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 34)
3101: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
3102: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs Line: 25)
3103: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
3104: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs Line: 101)
3105: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
3106: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 177)
3107: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
3108: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 185)
3109: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
3110: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 31)
3111: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3112: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 32)
3113: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
3114: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 33)
3115: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
3116: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs Line: 55)
3117: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3118: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 31)
3119: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
3120: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 32)
3121: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
3122: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 33)
3123: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
3124: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
3125: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
3126: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
3127: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
3128: [Unity] (Filename: Assets/Ocean/Scripts/Ocean.cs Line: 457)
3129: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
3130: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs Line: 24)
3131: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
3132: [Unity] (Filename: Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs Line: 1157)
3133: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
3134: [Unity] (Filename: Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs Line: 52)
3135: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3136: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 15)
3137: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3138: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 17)
3139: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3140: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 25)
3141: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3142: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 15)
3143: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3144: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 17)
3145: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3146: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 25)
3147: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3148: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtTime.cs Line: 19)
3149: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3150: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 58)
3151: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3152: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
3153: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
3154: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
3155: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
3156: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs Line: 51)
3157: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
3158: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 62)
3159: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
3160: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 337)
3161: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
3162: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 54)
3163: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
3164: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs Line: 12)
3165: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
3166: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 136)
3167: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
3168: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs Line: 194)
3169: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
3170: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs Line: 145)
3171: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
3172: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs Line: 173)
3173: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
3174: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APCController.cs Line: 44)
3175: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
3176: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 105)
3177: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
3178: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 160)
3179: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
3180: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 188)
3181: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
3182: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 127)
3183: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
3184: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 693)
3185: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
3186: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 795)
3187: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
3188: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 623)
3189: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
3190: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 29)
3191: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3192: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 30)
3193: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
3194: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 31)
3195: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
3196: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 39)
3197: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
3198: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 40)
3199: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
3200: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 41)
3201: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
3202: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 9)
3203: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
3204: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 10)
3205: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
3206: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 21)
3207: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
3208: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 22)
3209: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
3210: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 24)
3211: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
3212: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 12)
3213: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
3214: [Unity] (Filename: Assets/Dive/Scripts/OpenDiveSensor.cs Line: 49)
3215: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
3216: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs Line: 15)
3217: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
3218: [Unity] (Filename: Assets/HeliController/Scripts/HeliSounds.cs Line: 8)
3219: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
3220: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs Line: 25)
3221: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
3222: [Unity] (Filename: Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs Line: 87)
3223: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
3224: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 154)
3225: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
3226: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 156)
3227: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
3228: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 8)
3229: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
3230: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs Line: 13)
3231: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
3232: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 11)
3233: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
3234: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/store3D.cs Line: 11)
3235: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
3236: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 30)
3237: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
3238: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 32)
3239: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
3240: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 35)
3241: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
3242: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 38)
3243: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
3244: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 39)
3245: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
3246: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 40)
3247: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
3248: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 41)
3249: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
3250: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 42)
3251: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
3252: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 43)
3253: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
3254: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 44)
3255: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
3256: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 102)
3257: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
3258: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 24)
3259: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
3260: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 47)
3261: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
3262: [Unity] (Filename: Assets/_BH2000/Scripts/Bomber/Bomber.cs Line: 35)
3263: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
3264: [Unity] (Filename: Assets/_BH2000/Scripts/C130/C130.cs Line: 31)
3265: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
3266: [Unity] (Filename: Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs Line: 77)
3267: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
3268: [Unity] (Filename: Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs Line: 11)
3269: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
3270: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 56)
3271: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
3272: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 57)
3273: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
3274: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 389)
3275: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
3276: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 58)
3277: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
3278: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 59)
3279: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
3280: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 72)
3281: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
3282: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 80)
3283: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
3284: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 140)
3285: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
3286: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 158)
3287: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
3288: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 748)
3289: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
3290: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 749)
3291: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
3292: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
3293: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
3294: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 74)
3295: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
3296: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 81)
3297: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
3298: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 82)
3299: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
3300: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 83)
3301: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
3302: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 360)
3303: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
3304: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 361)
3305: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
3306: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 414)
3307: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
3308: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 582)
3309: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
3310: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 40)
3311: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
3312: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 41)
3313: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
3314: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 42)
3315: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
3316: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 15)
3317: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
3318: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 25)
3319: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
3320: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 27)
3321: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
3322: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 31)
3323: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
3324: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 32)
3325: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
3326: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 33)
3327: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3328: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3329: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3330: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3331: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3332: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3333: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
3334: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript.dll
3335: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3336: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3337: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3338: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3339: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3340: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3341: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
3342: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
3343: [Unity] Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
3344: [Unity] Script Module: Assembly-UnityScript
3345: [Unity] Pass: 0 took 84 milliseconds
3346: [Unity] Pass: 1 took 0 milliseconds
3347: [Unity] Assets/DiveUnityDemo/Scripts/splashscreen.js(26,17): BCW0012: WARNING: 'UnityEngine.Application.LoadLevel(int)' is obsolete. Use SceneManager.LoadScene
3348: [Unity] (Filename: Assets/DiveUnityDemo/Scripts/splashscreen.js Line: 26)
3349: [Unity] Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js(79,25): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
3350: [Unity] (Filename: Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js Line: 79)
3351: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3352: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3353: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3354: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3355: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3356: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3357: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 9
3358: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll, for buildtarget 9
3359: [Unity] -----Compiler Commandline Arguments:
3360: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
3361: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-72d0aa9ff23554189afc3f35aac8b723
3362: [Unity] index: 86
3363: [Unity] Responsefile: Temp/UnityTempFile-72d0aa9ff23554189afc3f35aac8b723 Contents:
3364: [Unity] -debug
3365: [Unity] -target:library
3366: [Unity] -nowarn:0169
3367: [Unity] -langversion:4
3368: [Unity] -out:'Temp/Assembly-CSharp-Editor.dll'
3369: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
3370: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
3371: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
3372: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
3373: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
3374: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript.dll'
3375: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'
3376: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll'
3377: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll'
3378: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
3379: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
3380: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
3381: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'
3382: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll'
3383: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
3384: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'
3385: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
3386: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'
3387: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'
3388: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
3389: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'
3390: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
3391: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
3392: [Unity] -r:'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll'
3393: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
3394: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll'
3395: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll'
3396: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
3397: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
3398: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
3399: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
3400: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
3401: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
3402: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll'
3403: [Unity] -r:'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll'
3404: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
3405: [Unity] -r:'Assets/VacuumShaders/Editor/VacuumShaders.dll'
3406: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll'
3407: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll'
3408: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
3409: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll'
3410: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll'
3411: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll'
3412: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll'
3413: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll'
3414: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll'
3415: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll'
3416: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll'
3417: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll'
3418: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll'
3419: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
3420: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
3421: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
3422: [Unity] -define:UNITY_5_3_OR_NEWER
3423: [Unity] -define:UNITY_5_4_OR_NEWER
3424: [Unity] -define:UNITY_5_5_OR_NEWER
3425: [Unity] -define:UNITY_5_5_1
3426: [Unity] -define:UNITY_5_5
3427: [Unity] -define:UNITY_5
3428: [Unity] -define:ENABLE_AUDIO
3429: [Unity] -define:ENABLE_CACHING
3430: [Unity] -define:ENABLE_CLOTH
3431: [Unity] -define:ENABLE_GENERICS
3432: [Unity] -define:ENABLE_MICROPHONE
3433: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
3434: [Unity] -define:ENABLE_PHYSICS
3435: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
3436: [Unity] -define:ENABLE_SPRITES
3437: [Unity] -define:ENABLE_TERRAIN
3438: [Unity] -define:ENABLE_RAKNET
3439: [Unity] -define:ENABLE_UNET
3440: [Unity] -define:ENABLE_LZMA
3441: [Unity] -define:ENABLE_UNITYEVENTS
3442: [Unity] -define:ENABLE_WEBCAM
3443: [Unity] -define:ENABLE_WWW
3444: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
3445: [Unity] -define:ENABLE_CLOUD_HUB
3446: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
3447: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
3448: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
3449: [Unity] -define:ENABLE_CLOUD_LICENSE
3450: [Unity] -define:ENABLE_EDITOR_METRICS
3451: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
3452: [Unity] -define:INCLUDE_DYNAMIC_GI
3453: [Unity] -define:INCLUDE_GI
3454: [Unity] -define:PLATFORM_SUPPORTS_MONO
3455: [Unity] -define:INCLUDE_PUBNUB
3456: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
3457: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
3458: [Unity] -define:ENABLE_RUNTIME_GI
3459: [Unity] -define:ENABLE_SUBSTANCE
3460: [Unity] -define:ENABLE_GAMECENTER
3461: [Unity] -define:ENABLE_NETWORK
3462: [Unity] -define:ENABLE_UNITYWEBREQUEST
3463: [Unity] -define:ENABLE_VIDEO
3464: [Unity] -define:ENABLE_CLOUD_SERVICES
3465: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
3466: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
3467: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
3468: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
3469: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
3470: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
3471: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
3472: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
3473: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
3474: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
3475: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
3476: [Unity] -define:HAS_NEON_SKINNIG
3477: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
3478: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
3479: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
3480: [Unity] -define:ENABLE_VR
3481: [Unity] -define:ENABLE_UNITYADS_RUNTIME
3482: [Unity] -define:UNITY_UNITYADS_API
3483: [Unity] -define:UNITY_IOS
3484: [Unity] -define:UNITY_IPHONE
3485: [Unity] -define:UNITY_IPHONE_API
3486: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
3487: [Unity] -define:ENABLE_IL2CPP
3488: [Unity] -define:ENABLE_PROFILER
3489: [Unity] -define:smile:EBUG
3490: [Unity] -define:TRACE
3491: [Unity] -define:UNITY_ASSERTIONS
3492: [Unity] -define:UNITY_EDITOR
3493: [Unity] -define:UNITY_EDITOR_64
3494: [Unity] -define:UNITY_EDITOR_OSX
3495: [Unity] -define:UNITY_TEAM_LICENSE
3496: [Unity] -define:UNITY_PRO_LICENSE
3497: [Unity] -define:ENABLE_DUCK_TYPING
3498: [Unity] -define:CROSS_PLATFORM_INPUT
3499: [Unity] -define:MOBILE_INPUT
3500: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
3501: [Unity] -define:ENABLE_IOS_APP_SLICING
3502: [Unity] 'Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs'
3503: [Unity] 'Assets/Editor/ImageEffects/AntialiasingEditor.cs'
3504: [Unity] 'Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs'
3505: [Unity] 'Assets/Editor/ImageEffects/BloomEditor.cs'
3506: [Unity] 'Assets/Editor/ImageEffects/CameraMotionBlurEditor.cs'
3507: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs'
3508: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs'
3509: [Unity] 'Assets/Editor/ImageEffects/CreaseShadingEditor.cs'
3510: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs'
3511: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldEditor.cs'
3512: [Unity] 'Assets/Editor/ImageEffects/EdgeDetectionEditor.cs'
3513: [Unity] 'Assets/Editor/ImageEffects/NoiseAndGrainEditor.cs'
3514: [Unity] 'Assets/Editor/ImageEffects/SunShaftsEditor.cs'
3515: [Unity] 'Assets/Editor/ImageEffects/TonemappingEditor.cs'
3516: [Unity] 'Assets/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs'
3517: [Unity] 'Assets/Editor/MenuItems.cs'
3518: [Unity] 'Assets/Editor/MyBuildPostprocess.cs'
3519: [Unity] 'Assets/FORGE3D/HelpMenu/Editor/F3DHelpMenu.cs'
3520: [Unity] 'Assets/FORGE3D/PoolManager/Editor/F3DPoolManagerEditor.cs'
3521: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretConstructorEditor.cs'
3522: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretEditorWindow.cs'
3523: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretEditor.cs'
3524: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretHandles.cs'
3525: [Unity] 'Assets/Ocean/Editor/BuoyancyInspector.cs'
3526: [Unity] 'Assets/Ocean/Editor/OceanGeneratorInspector.cs'
3527: [Unity] 'Assets/Physics Tank Maker/Editor/AI_CSEditor.cs'
3528: [Unity] 'Assets/Physics Tank Maker/Editor/Barrel_Base_CSEditor.cs'
3529: [Unity] 'Assets/Physics Tank Maker/Editor/Bullet_Generator_CSEditor.cs'
3530: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Base_CSEditor.cs'
3531: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Fire_CSEditor.cs'
3532: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Vertical_CSEditor.cs'
3533: [Unity] 'Assets/Physics Tank Maker/Editor/Create_IdlerWheel_CSEditor.cs'
3534: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_CSEditor.cs'
3535: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_Type89_CSEditor.cs'
3536: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SprocketWheel_CSEditor.cs'
3537: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SteeredWheel_CSEditor.cs'
3538: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SupportWheel_CSEditor.cs'
3539: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SwingBall_CSEditor.cs'
3540: [Unity] 'Assets/Physics Tank Maker/Editor/Create_TrackBelt_CSEditor.cs'
3541: [Unity] 'Assets/Physics Tank Maker/Editor/Damage_Control_CSEditor.cs'
3542: [Unity] 'Assets/Physics Tank Maker/Editor/Drive_Control_CSEditor.cs'
3543: [Unity] 'Assets/Physics Tank Maker/Editor/Event_Controller_CSEditor.cs'
3544: [Unity] 'Assets/Physics Tank Maker/Editor/Game_Controller_CSEditor.cs'
3545: [Unity] 'Assets/Physics Tank Maker/Editor/Look_At_Point_CSEditor.cs'
3546: [Unity] 'Assets/Physics Tank Maker/Editor/MainBody_Setting_CSEditor.cs'
3547: [Unity] 'Assets/Physics Tank Maker/Editor/RC_Camera_CSEditor.cs'
3548: [Unity] 'Assets/Physics Tank Maker/Editor/Recoil_Brake_CSEditor.cs'
3549: [Unity] 'Assets/Physics Tank Maker/Editor/Sound_Control_CSEditor.cs'
3550: [Unity] 'Assets/Physics Tank Maker/Editor/Static_Track_CSEditor.cs'
3551: [Unity] 'Assets/Physics Tank Maker/Editor/Tank_ID_Control_CSEditor.cs'
3552: [Unity] 'Assets/Physics Tank Maker/Editor/Track_Deform_CSEditor.cs'
3553: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Base_CSEditor.cs'
3554: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Horizontal_CSEditor.cs'
3555: [Unity] 'Assets/Physics Tank Maker/Editor/Wall_Builder_CSEditor.cs'
3556: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/ControlMapperInspector.cs'
3557: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomButtonInspector.cs'
3558: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomSliderInspector.cs'
3559: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomToggleInspector.cs'
3560: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/ControllerDataFilesInspector.cs'
3561: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/CustomInspector_External.cs'
3562: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickMapInspector.cs'
3563: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickTemplateMapInspector.cs'
3564: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/InputManagerInspector.cs'
3565: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/UserDataStore_PlayerPrefsInspector.cs'
3566: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/UnityEditorBridge.cs'
3567: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_AttributeInspector.cs'
3568: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_SkyInspector.cs'
3569: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_StarMesh.cs'
3570: [Unity] 'Assets/_BH2000/Scripts/Misc/Editor/Object2Mesh.cs'
3571: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
3572: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
3573: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
3574: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
3575: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
3576: [Unity] @Assets/mcs.rsp
3577: [Unity] -sdk:2.0
3578: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
3579: [Unity] Compilation succeeded - 13 warning(s)
3580: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
3581: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
3582: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
3583: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
3584: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
3585: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
3586: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
3587: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
3588: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
3589: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
3590: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
3591: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
3592: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
3593: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
3594: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
3595: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3596: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3597: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3598: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3599: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3600: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3601: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
3602: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
3603: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
3604: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 91)
3605: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
3606: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 94)
3607: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
3608: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95)
3609: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
3610: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 102)
3611: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
3612: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 103)
3613: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
3614: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35)
3615: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
3616: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36)
3617: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
3618: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 70)
3619: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
3620: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 71)
3621: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
3622: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
3623: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
3624: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
3625: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
3626: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
3627: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
3628: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
3629: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll
3630: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-Editor.dll
3631: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3632: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3633: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3634: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3635: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3636: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3637: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
3638: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
3639: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
3640: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
3641: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
3642: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
3643: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
3644: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
3645: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
3646: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
3647: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
3648: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
3649: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
3650: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
3651: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3652: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3653: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3654: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3655: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3656: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3657: [Unity] Reloading assemblies after script compilation.
3658: [Unity] Begin MonoManager ReloadAssembly
3659: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
3660: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
3661: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
3662: [Unity] Registering custom dll's ...
3663: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
3664: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
3665: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
3666: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
3667: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
3668: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
3669: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
3670: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
3671: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
3672: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
3673: [Unity] Registered in 0.153719 seconds.
3674: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
3675: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
3676: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
3677: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
3678: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll (this message is harmless)
3679: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll into Unity Child Domain
3680: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
3681: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
3682: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
3683: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
3684: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll (this message is harmless)
3685: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll into Unity Child Domain
3686: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
3687: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
3688: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
3689: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
3690: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
3691: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
3692: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
3693: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
3694: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
3695: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
3696: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
3697: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
3698: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
3699: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
3700: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
3701: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
3702: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
3703: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
3704: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
3705: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
3706: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
3707: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
3708: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
3709: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
3710: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
3711: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
3712: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
3713: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
3714: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
3715: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
3716: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
3717: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
3718: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
3719: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
3720: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
3721: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
3722: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
3723: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
3724: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
3725: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
3726: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
3727: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
3728: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
3729: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
3730: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
3731: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
3732: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
3733: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
3734: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
3735: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
3736: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
3737: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
3738: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
3739: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
3740: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
3741: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
3742: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
3743: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
3744: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
3745: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
3746: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
3747: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
3748: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
3749: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
3750: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
3751: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
3752: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
3753: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
3754: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
3755: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
3756: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
3757: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
3758: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
3759: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
3760: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
3761: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
3762: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
3763: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
3764: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
3765: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
3766: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
3767: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
3768: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
3769: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
3770: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
3771: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
3772: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
3773: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
3774: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
3775: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
3776: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
3777: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
3778: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
3779: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
3780: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
3781: [Unity] Refreshing native plugins compatible for Editor in 33.35 ms, found 3 plugins.
3782: [Unity] Preloading 1 native plugins for Editor in 1.16 ms.
3783: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
3784: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
3785: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
3786: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
3787: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
3788: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
3789: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
3790: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
3791: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
3792: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
3793: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
3794: [Unity] Mono: successfully reloaded assembly
3795: [Unity] - Completed reload, in  1.564 seconds
3796: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
3797: [Unity] Setting iPhone v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport
3798: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
3799: [Unity] Setting StandaloneWindows v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport
3800: [Unity] Setting StandaloneLinux v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport
3801: [Unity] Setting WebGL v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport
3802: [Unity] Setting SamsungTV v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer
3803: [Unity] Setting Tizen v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer
3804: [Unity] Setting tvOS v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport
3805: [Unity] Setting Android v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer
3806: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
3807: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
3808: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
3809: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
3810: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
3811: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
3812: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
3813: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
3814: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
3815: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
3816: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
3817: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
3818: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
3819: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
3820: [Unity] Registering platform support modules:
3821: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
3822: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
3823: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
3824: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
3825: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
3826: [Unity] Registered platform support modules in: 0.122348s.
3827: [Unity] Native extension for OSXStandalone target not found
3828: [Unity] Native extension for WindowsStandalone target not found
3829: [Unity] Native extension for LinuxStandalone target not found
3830: [Unity] Native extension for WebGL target not found
3831: [Unity] Native extension for SamsungTV target not found
3832: [Unity] Native extension for Tizen target not found
3833: [Unity] Native extension for tvOS target not found
3834: [Unity] Native extension for iOS target not found
3835: [Unity] Native extension for Android target not found
3836: [Unity] Updating Assets/_BH2000/Scripts/SetPivot.cs - GUID: d190686506c0dc54382256fa291be024...
3837: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3838: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3839: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3840: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3841: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3842: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3843: [Unity]  done. [Time: 189.652496 ms]
3844: [Unity] [Script API Updater] Started to update 1 assemblie(s)
3845: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
3846: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe' -u -a '/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' --api-version 5.5.1f1  -s "/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets" '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll' '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
3847: [Unity] index: -1
3848: [Unity] [Script API Updater] Update finished in 10.443593s
3849: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3850: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3851: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3852: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3853: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3854: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3855: [Unity] Unloading 171 Unused Serialized files (Serialized files now loaded: 0)
3856: [Unity] System memory in use before: 93.7 MB.
3857: [Unity] System memory in use after: 93.8 MB.
3858: [Unity] Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 1169.
3859: [Unity] Total: 1.860050 ms (FindLiveObjects: 0.125678 ms CreateObjectMapping: 0.028414 ms MarkObjects: 1.653181 ms  DeleteObjects: 0.052002 ms)
3860: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
3861: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
3862: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
3863: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
3864: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
3865: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
3866: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
3867: [Unity] -----Compiler Commandline Arguments:
3868: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
3869: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-6c05d2df2924c4deea28c181d6c49cdc
3870: [Unity] index: 86
3871: [Unity] Responsefile: Temp/UnityTempFile-6c05d2df2924c4deea28c181d6c49cdc Contents:
3872: [Unity] -debug
3873: [Unity] -target:library
3874: [Unity] -nowarn:0169
3875: [Unity] -langversion:4
3876: [Unity] -out:'Temp/Assembly-CSharp.dll'
3877: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
3878: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
3879: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
3880: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
3881: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
3882: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
3883: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
3884: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
3885: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
3886: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
3887: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
3888: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
3889: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
3890: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
3891: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
3892: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
3893: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
3894: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
3895: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
3896: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
3897: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
3898: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
3899: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
3900: [Unity] -define:UNITY_5_3_OR_NEWER
3901: [Unity] -define:UNITY_5_4_OR_NEWER
3902: [Unity] -define:UNITY_5_5_OR_NEWER
3903: [Unity] -define:UNITY_5_5_1
3904: [Unity] -define:UNITY_5_5
3905: [Unity] -define:UNITY_5
3906: [Unity] -define:ENABLE_AUDIO
3907: [Unity] -define:ENABLE_CACHING
3908: [Unity] -define:ENABLE_CLOTH
3909: [Unity] -define:ENABLE_GENERICS
3910: [Unity] -define:ENABLE_MICROPHONE
3911: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
3912: [Unity] -define:ENABLE_PHYSICS
3913: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
3914: [Unity] -define:ENABLE_SPRITES
3915: [Unity] -define:ENABLE_TERRAIN
3916: [Unity] -define:ENABLE_RAKNET
3917: [Unity] -define:ENABLE_UNET
3918: [Unity] -define:ENABLE_LZMA
3919: [Unity] -define:ENABLE_UNITYEVENTS
3920: [Unity] -define:ENABLE_WEBCAM
3921: [Unity] -define:ENABLE_WWW
3922: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
3923: [Unity] -define:ENABLE_CLOUD_HUB
3924: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
3925: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
3926: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
3927: [Unity] -define:ENABLE_CLOUD_LICENSE
3928: [Unity] -define:ENABLE_EDITOR_METRICS
3929: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
3930: [Unity] -define:INCLUDE_DYNAMIC_GI
3931: [Unity] -define:INCLUDE_GI
3932: [Unity] -define:PLATFORM_SUPPORTS_MONO
3933: [Unity] -define:INCLUDE_PUBNUB
3934: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
3935: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
3936: [Unity] -define:ENABLE_RUNTIME_GI
3937: [Unity] -define:ENABLE_SUBSTANCE
3938: [Unity] -define:ENABLE_GAMECENTER
3939: [Unity] -define:ENABLE_NETWORK
3940: [Unity] -define:ENABLE_UNITYWEBREQUEST
3941: [Unity] -define:ENABLE_VIDEO
3942: [Unity] -define:ENABLE_CLOUD_SERVICES
3943: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
3944: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
3945: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
3946: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
3947: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
3948: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
3949: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
3950: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
3951: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
3952: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
3953: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
3954: [Unity] -define:HAS_NEON_SKINNIG
3955: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
3956: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
3957: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
3958: [Unity] -define:ENABLE_VR
3959: [Unity] -define:ENABLE_UNITYADS_RUNTIME
3960: [Unity] -define:UNITY_UNITYADS_API
3961: [Unity] -define:UNITY_IOS
3962: [Unity] -define:UNITY_IPHONE
3963: [Unity] -define:UNITY_IPHONE_API
3964: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
3965: [Unity] -define:ENABLE_IL2CPP
3966: [Unity] -define:ENABLE_PROFILER
3967: [Unity] -define:smile:EBUG
3968: [Unity] -define:TRACE
3969: [Unity] -define:UNITY_ASSERTIONS
3970: [Unity] -define:UNITY_EDITOR
3971: [Unity] -define:UNITY_EDITOR_64
3972: [Unity] -define:UNITY_EDITOR_OSX
3973: [Unity] -define:UNITY_TEAM_LICENSE
3974: [Unity] -define:UNITY_PRO_LICENSE
3975: [Unity] -define:CROSS_PLATFORM_INPUT
3976: [Unity] -define:MOBILE_INPUT
3977: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
3978: [Unity] -define:ENABLE_IOS_APP_SLICING
3979: [Unity] 'Assets/ChangeJoystick.cs'
3980: [Unity] 'Assets/Dive/Scripts/DiveJava.cs'
3981: [Unity] 'Assets/Dive/Scripts/OffsetCenter.cs'
3982: [Unity] 'Assets/Dive/Scripts/OpenDiveSensor.cs'
3983: [Unity] 'Assets/DiveUnityDemo/Scripts/MouseLook.cs'
3984: [Unity] 'Assets/FORGE3D/PoolManager/F3DPool.cs'
3985: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolContainer.cs'
3986: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManager.cs'
3987: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManagerDB.cs'
3988: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DAudioController.cs'
3989: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs'
3990: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs'
3991: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DDespawn.cs'
3992: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs'
3993: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFlameThrower.cs'
3994: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs'
3995: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DMissile.cs'
3996: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs'
3997: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs'
3998: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool_Legacy.cs'
3999: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPredictTrajectory.cs'
4000: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DProjectile.cs'
4001: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPulsewave.cs'
4002: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRandomize.cs'
4003: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRift.cs'
4004: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs'
4005: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs'
4006: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret.cs'
4007: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret_Legacy.cs'
4008: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJump.cs'
4009: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJumpTunnel.cs'
4010: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpTunnel.cs'
4011: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Lib/F3DMath.cs'
4012: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/CombineChildren.cs'
4013: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/MeshCombineUtility.cs'
4014: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerController_Legacy.cs'
4015: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerTurretController.cs'
4016: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretConstructor.cs'
4017: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretScriptable.cs'
4018: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/F3DTurret.cs'
4019: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DBurnoutExample.cs'
4020: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DDummyEvent.cs'
4021: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DMissileLauncher.cs'
4022: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs'
4023: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs'
4024: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTurnTable.cs'
4025: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs'
4026: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoReactivator.cs'
4027: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSFireManager.cs'
4028: [Unity] 'Assets/FPS Pack/Scripts/Demo/MouseLock.cs'
4029: [Unity] 'Assets/FPS Pack/Scripts/FPSLightCurves.cs'
4030: [Unity] 'Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs'
4031: [Unity] 'Assets/FPS Pack/Scripts/FPSRandomRotateAngle.cs'
4032: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs'
4033: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderFloatCurves.cs'
4034: [Unity] 'Assets/FPS Pack/Scripts/MaterialType.cs'
4035: [Unity] 'Assets/FacebookSDK/Examples/Scripts/ConsoleBase.cs'
4036: [Unity] 'Assets/FacebookSDK/Examples/Scripts/LogView.cs'
4037: [Unity] 'Assets/FacebookSDK/Examples/Scripts/MenuBase.cs'
4038: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AccessTokenMenu.cs'
4039: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppEvents.cs'
4040: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppInvites.cs'
4041: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppLinks.cs'
4042: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppRequests.cs'
4043: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/DialogShare.cs'
4044: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GameGroups.cs'
4045: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GraphRequest.cs'
4046: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/MainMenu.cs'
4047: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/Pay.cs'
4048: [Unity] 'Assets/HeliController/DemoScene/Scripts/DemoScene.cs'
4049: [Unity] 'Assets/HeliController/Scripts/CameraSmoothFollow.cs'
4050: [Unity] 'Assets/HeliController/Scripts/HeliController.cs'
4051: [Unity] 'Assets/HeliController/Scripts/HeliPropeller.cs'
4052: [Unity] 'Assets/HeliController/Scripts/HeliSounds.cs'
4053: [Unity] 'Assets/HeliController/Scripts/HeliWeapons.cs'
4054: [Unity] 'Assets/ImportedForNavigation/NavigateCamera.cs'
4055: [Unity] 'Assets/ImportedForNavigation/exitNavigationBT.cs'
4056: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs'
4057: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs'
4058: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier2.cs'
4059: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs'
4060: [Unity] 'Assets/Ocean/Plugins/uocean.cs'
4061: [Unity] 'Assets/Ocean/Scripts/BoatController.cs'
4062: [Unity] 'Assets/Ocean/Scripts/Boyancy.cs'
4063: [Unity] 'Assets/Ocean/Scripts/Boyant.cs'
4064: [Unity] 'Assets/Ocean/Scripts/DestroyTimed.cs'
4065: [Unity] 'Assets/Ocean/Scripts/Ocean.cs'
4066: [Unity] 'Assets/Ocean/Scripts/SmoothFollow.cs'
4067: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_CS.cs'
4068: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_Hand_CS.cs'
4069: [Unity] 'Assets/Physics Tank Maker/C#_Script/Artillery_Fire_CS.cs'
4070: [Unity] 'Assets/Physics Tank Maker/C#_Script/Barrel_Base_CS.cs'
4071: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Control_CS.cs'
4072: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Generator_CS.cs'
4073: [Unity] 'Assets/Physics Tank Maker/C#_Script/Camera_Distance_CS.cs'
4074: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Base_CS.cs'
4075: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Fire_CS.cs'
4076: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Vertical_CS.cs'
4077: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_IdlerWheel_CS.cs'
4078: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_CS.cs'
4079: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_Type89_CS.cs'
4080: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SprocketWheel_CS.cs'
4081: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SteeredWheel_CS.cs'
4082: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SupportWheel_CS.cs'
4083: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SwingBall_CS.cs'
4084: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_TrackBelt_CS.cs'
4085: [Unity] 'Assets/Physics Tank Maker/C#_Script/Damage_Control_CS.cs'
4086: [Unity] 'Assets/Physics Tank Maker/C#_Script/Delete_Timer_CS.cs'
4087: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Control_CS.cs'
4088: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Wheel_CS.cs'
4089: [Unity] 'Assets/Physics Tank Maker/C#_Script/Event_Controller_CS.cs'
4090: [Unity] 'Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs'
4091: [Unity] 'Assets/Physics Tank Maker/C#_Script/Game_Controller_CS.cs'
4092: [Unity] 'Assets/Physics Tank Maker/C#_Script/Gun_Camera_CS.cs'
4093: [Unity] 'Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs'
4094: [Unity] 'Assets/Physics Tank Maker/C#_Script/MainBody_Setting_CS.cs'
4095: [Unity] 'Assets/Physics Tank Maker/C#_Script/Particle_Control_CS.cs'
4096: [Unity] 'Assets/Physics Tank Maker/C#_Script/RC_Camera_CS.cs'
4097: [Unity] 'Assets/Physics Tank Maker/C#_Script/Recoil_Brake_CS.cs'
4098: [Unity] 'Assets/Physics Tank Maker/C#_Script/Sound_Control_CS.cs'
4099: [Unity] 'Assets/Physics Tank Maker/C#_Script/Stabilizer_CS.cs'
4100: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_CS.cs'
4101: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_Setting_CS.cs'
4102: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Wheel_CS.cs'
4103: [Unity] 'Assets/Physics Tank Maker/C#_Script/Steer_Wheel_CS.cs'
4104: [Unity] 'Assets/Physics Tank Maker/C#_Script/Tank_ID_Control_CS.cs'
4105: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Deform_CS.cs'
4106: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Scroll_CS.cs'
4107: [Unity] 'Assets/Physics Tank Maker/C#_Script/Trigger_Collider_CS.cs'
4108: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Base_CS.cs'
4109: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Finishing_CS.cs'
4110: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Horizontal_CS.cs'
4111: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_AIState_Control_CS.cs'
4112: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Canvas_Control_CS.cs'
4113: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_PosMarker_Control_CS.cs'
4114: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Text_Control_CS.cs'
4115: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_CS.cs'
4116: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_Finishing_CS.cs'
4117: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wheel_Resize_CS.cs'
4118: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs'
4119: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Sequences.cs'
4120: [Unity] 'Assets/PluginsAndPackages/ModelsFromFlavio/M48/Scripts/TankStripesAnimation.cs'
4121: [Unity] 'Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs'
4122: [Unity] 'Assets/Rewired/Examples/CustomControllersTilt/Scripts/CustomControllersTiltDemo.cs'
4123: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo.cs'
4124: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo_Player.cs'
4125: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchButtonExample.cs'
4126: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchControllerExample.cs'
4127: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchJoystickExample.cs'
4128: [Unity] 'Assets/Rewired/Examples/EightPlayers/Scripts/EightPlayersExample_Player.cs'
4129: [Unity] 'Assets/Rewired/Examples/FallbackJoystickIdentification/Scripts/FallbackJoystickIdentificationDemo.cs'
4130: [Unity] 'Assets/Rewired/Examples/Shared/Scripts/Bullet.cs'
4131: [Unity] 'Assets/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs'
4132: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs'
4133: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs'
4134: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs'
4135: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs'
4136: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs'
4137: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs'
4138: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs'
4139: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs'
4140: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs'
4141: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs'
4142: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs'
4143: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs'
4144: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs'
4145: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs'
4146: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs'
4147: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputRow.cs'
4148: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs'
4149: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs'
4150: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs'
4151: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs'
4152: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs'
4153: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs'
4154: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControl.cs'
4155: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs'
4156: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs'
4157: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs'
4158: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs'
4159: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs'
4160: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs'
4161: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UITools.cs'
4162: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Window.cs'
4163: [Unity] 'Assets/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs'
4164: [Unity] 'Assets/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs'
4165: [Unity] 'Assets/Rewired/Internal/Scripts/InputManager.cs'
4166: [Unity] 'Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs'
4167: [Unity] 'Assets/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs'
4168: [Unity] 'Assets/Time of Day/Assets/Scripts/Doxyfile.cs'
4169: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Animation.cs'
4170: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Attributes.cs'
4171: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Billboard.cs'
4172: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Camera.cs'
4173: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Components.cs'
4174: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Enums.cs'
4175: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs'
4176: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Parameters.cs'
4177: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Rays.cs'
4178: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Resources.cs'
4179: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Scattering.cs'
4180: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs'
4181: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs'
4182: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Settings.cs'
4183: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Shader.cs'
4184: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Unity.cs'
4185: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky.cs'
4186: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Time.cs'
4187: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Util.cs'
4188: [Unity] 'Assets/Time of Day/EditTimeOfDayPlugin.cs'
4189: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtDay.cs'
4190: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtNight.cs'
4191: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtTime.cs'
4192: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtDay.cs'
4193: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtNight.cs'
4194: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtTime.cs'
4195: [Unity] 'Assets/Time of Day/Examples/TOD_LoadSkyFromFile.cs'
4196: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtDay.cs'
4197: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtNight.cs'
4198: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtTime.cs'
4199: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtDay.cs'
4200: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtNight.cs'
4201: [Unity] 'Assets/Time of Day/Examples/TOD_WeatherManager.cs'
4202: [Unity] 'Assets/VacuumShaders/Terrain To Mesh/Example Scenes/Scripts/RunTime_Terrain_Convertion.cs'
4203: [Unity] 'Assets/_BH2000/GUI and HUD/Fonts/LetterSpacing.cs'
4204: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButton.cs'
4205: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs'
4206: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonWeaponMenu.cs'
4207: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ConfigurationsScript.cs'
4208: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/CountDown.cs'
4209: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs'
4210: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs'
4211: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/HUDController.cs'
4212: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs'
4213: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs'
4214: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs'
4215: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs'
4216: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs'
4217: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ProgessBarGeneric.cs'
4218: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs'
4219: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs'
4220: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs'
4221: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/TutorialInGameScript.cs'
4222: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs'
4223: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs'
4224: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs'
4225: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeCameraButton.cs'
4226: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeTurretButton.cs'
4227: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/leftMenuTexts.cs'
4228: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs'
4229: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/navegateScript.cs'
4230: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/playButtonMainMenu.cs'
4231: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs'
4232: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs'
4233: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs'
4234: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/store3D.cs'
4235: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/weapons3DMenu.cs'
4236: [Unity] 'Assets/_BH2000/LevelData/LevelProgrammingScript.cs'
4237: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs'
4238: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionItem.cs'
4239: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionLine.cs'
4240: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionProducts.cs'
4241: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs'
4242: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs'
4243: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemeyPodItem.cs'
4244: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs'
4245: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyLine.cs'
4246: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyProducts.cs'
4247: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/FastShipItem.cs'
4248: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ItemWeaponItem.cs'
4249: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipAttackIttem.cs'
4250: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipItem.cs'
4251: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/MenusController.cs'
4252: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodItem.cs'
4253: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodLine.cs'
4254: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodsProducts.cs'
4255: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PrimaryWeapomItem.cs'
4256: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/SecondaryWeaponItem.cs'
4257: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/StatsMenus.cs'
4258: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretArmamentItem.cs'
4259: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs'
4260: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretLine.cs'
4261: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretProducts.cs'
4262: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs'
4263: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/landingCraftMenu.cs'
4264: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/mainConfigurationsInputs.cs'
4265: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/SingleSpawnPositionScript.cs'
4266: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/WaveAndSpawnItemController.cs'
4267: [Unity] 'Assets/_BH2000/LevelData/StatsConfigurationScript.cs'
4268: [Unity] 'Assets/_BH2000/Scripts/APC/APC.cs'
4269: [Unity] 'Assets/_BH2000/Scripts/APC/APCController.cs'
4270: [Unity] 'Assets/_BH2000/Scripts/APC/APCExplosion.cs'
4271: [Unity] 'Assets/_BH2000/Scripts/Airdrop/Airdrop.cs'
4272: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Bomb.cs'
4273: [Unity] 'Assets/_BH2000/Scripts/Ammunition/BulletSprite.cs'
4274: [Unity] 'Assets/_BH2000/Scripts/Ammunition/CannonBullet.cs'
4275: [Unity] 'Assets/_BH2000/Scripts/Ammunition/MachineGunBullet.cs'
4276: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/GameMissileControl.cs'
4277: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/MissileTargetMovement.cs'
4278: [Unity] 'Assets/_BH2000/Scripts/Ammunition/RoamingMissile.cs'
4279: [Unity] 'Assets/_BH2000/Scripts/Barge/Barge.cs'
4280: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeDoorExploded.cs'
4281: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeExplosion.cs'
4282: [Unity] 'Assets/_BH2000/Scripts/Barge/SpawnController.cs'
4283: [Unity] 'Assets/_BH2000/Scripts/Bomber/Bomber.cs'
4284: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberController.cs'
4285: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberExplosion.cs'
4286: [Unity] 'Assets/_BH2000/Scripts/C130/C130.cs'
4287: [Unity] 'Assets/_BH2000/Scripts/C130/C130Controller.cs'
4288: [Unity] 'Assets/_BH2000/Scripts/Camera/EnableJetCamera.cs'
4289: [Unity] 'Assets/_BH2000/Scripts/Camera/FollowRotation.cs'
4290: [Unity] 'Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs'
4291: [Unity] 'Assets/_BH2000/Scripts/Controllers/JoystickDetector.cs'
4292: [Unity] 'Assets/_BH2000/Scripts/Controllers/ProjectEnums.cs'
4293: [Unity] 'Assets/_BH2000/Scripts/Controllers/ScoreController.cs'
4294: [Unity] 'Assets/_BH2000/Scripts/Controllers/ShopAndCoinsCtr.cs'
4295: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatDestruction.cs'
4296: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs'
4297: [Unity] 'Assets/_BH2000/Scripts/Game Controller/GameManager.cs'
4298: [Unity] 'Assets/_BH2000/Scripts/Game Controller/Level.cs'
4299: [Unity] 'Assets/_BH2000/Scripts/Helicopter/Helicopter.cs'
4300: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs'
4301: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterController.cs'
4302: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterExplosion.cs'
4303: [Unity] 'Assets/_BH2000/Scripts/Jet/Jet.cs'
4304: [Unity] 'Assets/_BH2000/Scripts/Jet/JetController.cs'
4305: [Unity] 'Assets/_BH2000/Scripts/Jet/JetDecisions.cs'
4306: [Unity] 'Assets/_BH2000/Scripts/Jet/JetExplosion.cs'
4307: [Unity] 'Assets/_BH2000/Scripts/Jet/JetRoutes.cs'
4308: [Unity] 'Assets/_BH2000/Scripts/M48/M48.cs'
4309: [Unity] 'Assets/_BH2000/Scripts/M48/M48Controller.cs'
4310: [Unity] 'Assets/_BH2000/Scripts/M48/M48Explosion.cs'
4311: [Unity] 'Assets/_BH2000/Scripts/M48/M48Round.cs'
4312: [Unity] 'Assets/_BH2000/Scripts/M48/PathToBulletGenerator.cs'
4313: [Unity] 'Assets/_BH2000/Scripts/M48/TankDestroySys.cs'
4314: [Unity] 'Assets/_BH2000/Scripts/M48/TankShot.cs'
4315: [Unity] 'Assets/_BH2000/Scripts/Misc/BillboardScript.cs'
4316: [Unity] 'Assets/_BH2000/Scripts/Misc/BreakPrefabHotKey.cs'
4317: [Unity] 'Assets/_BH2000/Scripts/Misc/EnemyType.cs'
4318: [Unity] 'Assets/_BH2000/Scripts/Misc/FollowDiveSensor.cs'
4319: [Unity] 'Assets/_BH2000/Scripts/Misc/GameTypeController.cs'
4320: [Unity] 'Assets/_BH2000/Scripts/Misc/ShowInputDirections.cs'
4321: [Unity] 'Assets/_BH2000/Scripts/Misc/Spawner.cs'
4322: [Unity] 'Assets/_BH2000/Scripts/Player/Player.cs'
4323: [Unity] 'Assets/_BH2000/Scripts/SetPivot.cs'
4324: [Unity] 'Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs'
4325: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier.cs'
4326: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier3DlookToPlayer.cs'
4327: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierController.cs'
4328: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierReceiveDamage.cs'
4329: [Unity] 'Assets/_BH2000/Scripts/Soldier/SpriteSystem.cs'
4330: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Hit.cs'
4331: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Play.cs'
4332: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeli.cs'
4333: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliController.cs'
4334: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliExplosion.cs'
4335: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliLandingZones.cs'
4336: [Unity] 'Assets/_BH2000/Scripts/Turret/ShakeCameraOnShot.cs'
4337: [Unity] 'Assets/_BH2000/Scripts/Turret/Turret.cs'
4338: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretControl.cs'
4339: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretIAController.cs'
4340: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretMovement.cs'
4341: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs'
4342: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs'
4343: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl2Axis.cs'
4344: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl4Axis.cs'
4345: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs'
4346: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetPathController.cs'
4347: [Unity] 'Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs'
4348: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
4349: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
4350: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
4351: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
4352: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
4353: [Unity] @Assets/mcs.rsp
4354: [Unity] -sdk:unity
4355: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
4356: [Unity] Compilation succeeded - 119 warning(s)
4357: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
4358: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(46,15): (Location of the symbol related to previous warning)
4359: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
4360: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
4361: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs(39,14): (Location of the symbol related to previous warning)
4362: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
4363: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
4364: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs(8,18): (Location of the symbol related to previous warning)
4365: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
4366: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
4367: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs(7,18): (Location of the symbol related to previous warning)
4368: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
4369: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
4370: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
4371: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4372: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
4373: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4374: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4375: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
4376: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4377: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
4378: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
4379: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4380: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
4381: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
4382: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
4383: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
4384: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
4385: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(39,15): (Location of the symbol related to previous warning)
4386: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
4387: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4388: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
4389: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
4390: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4391: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4392: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4393: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4394: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4395: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4396: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4397: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4398: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4399: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4400: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
4401: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
4402: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
4403: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
4404: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
4405: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
4406: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4407: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4408: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4409: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
4410: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
4411: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
4412: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
4413: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
4414: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
4415: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
4416: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
4417: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4418: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4419: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
4420: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4421: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4422: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
4423: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
4424: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
4425: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
4426: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
4427: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
4428: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
4429: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
4430: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
4431: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
4432: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
4433: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
4434: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
4435: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
4436: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
4437: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
4438: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
4439: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
4440: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
4441: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
4442: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
4443: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
4444: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
4445: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
4446: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
4447: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
4448: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
4449: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
4450: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
4451: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
4452: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
4453: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
4454: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
4455: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
4456: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
4457: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
4458: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
4459: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
4460: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
4461: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
4462: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
4463: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
4464: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
4465: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
4466: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
4467: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
4468: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
4469: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
4470: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
4471: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
4472: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
4473: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
4474: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
4475: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
4476: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
4477: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
4478: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
4479: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
4480: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
4481: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
4482: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
4483: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
4484: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
4485: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
4486: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
4487: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp.dll
4488: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
4489: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
4490: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
4491: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
4492: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
4493: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
4494: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
4495: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
4496: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
4497: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
4498: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
4499: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
4500: [Unity] Script Module: Assembly-CSharp.dll
4501: [Unity] Pass: 0 took 94 milliseconds
4502: [Unity] Pass: 1 took 38 milliseconds
4503: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
4504: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs Line: 81)
4505: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
4506: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs Line: 337)
4507: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
4508: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 17)
4509: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
4510: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
4511: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
4512: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 32)
4513: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
4514: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 34)
4515: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4516: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs Line: 25)
4517: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
4518: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs Line: 101)
4519: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4520: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 177)
4521: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
4522: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 185)
4523: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
4524: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 31)
4525: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4526: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 32)
4527: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
4528: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 33)
4529: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
4530: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs Line: 55)
4531: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4532: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 31)
4533: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
4534: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 32)
4535: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
4536: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 33)
4537: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
4538: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
4539: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
4540: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
4541: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
4542: [Unity] (Filename: Assets/Ocean/Scripts/Ocean.cs Line: 457)
4543: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4544: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs Line: 24)
4545: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
4546: [Unity] (Filename: Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs Line: 1157)
4547: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
4548: [Unity] (Filename: Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs Line: 52)
4549: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4550: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 15)
4551: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4552: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 17)
4553: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4554: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 25)
4555: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4556: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 15)
4557: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4558: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 17)
4559: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4560: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 25)
4561: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4562: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtTime.cs Line: 19)
4563: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4564: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 58)
4565: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4566: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
4567: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
4568: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
4569: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
4570: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs Line: 51)
4571: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
4572: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 62)
4573: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
4574: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 337)
4575: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
4576: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 54)
4577: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
4578: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs Line: 12)
4579: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
4580: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 136)
4581: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4582: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs Line: 194)
4583: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4584: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs Line: 145)
4585: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
4586: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs Line: 173)
4587: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
4588: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APCController.cs Line: 44)
4589: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
4590: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 105)
4591: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
4592: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 160)
4593: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
4594: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 188)
4595: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
4596: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 127)
4597: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
4598: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 693)
4599: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
4600: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 795)
4601: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
4602: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 623)
4603: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4604: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 29)
4605: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4606: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 30)
4607: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
4608: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 31)
4609: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
4610: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 39)
4611: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
4612: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 40)
4613: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
4614: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 41)
4615: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
4616: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 9)
4617: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
4618: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 10)
4619: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
4620: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 21)
4621: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
4622: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 22)
4623: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
4624: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 24)
4625: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
4626: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 12)
4627: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
4628: [Unity] (Filename: Assets/Dive/Scripts/OpenDiveSensor.cs Line: 49)
4629: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
4630: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs Line: 15)
4631: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
4632: [Unity] (Filename: Assets/HeliController/Scripts/HeliSounds.cs Line: 8)
4633: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
4634: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs Line: 25)
4635: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
4636: [Unity] (Filename: Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs Line: 87)
4637: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
4638: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 154)
4639: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
4640: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 156)
4641: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
4642: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 8)
4643: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
4644: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs Line: 13)
4645: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
4646: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 11)
4647: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
4648: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/store3D.cs Line: 11)
4649: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
4650: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 30)
4651: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
4652: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 32)
4653: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
4654: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 35)
4655: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
4656: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 38)
4657: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
4658: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 39)
4659: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
4660: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 40)
4661: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
4662: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 41)
4663: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
4664: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 42)
4665: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
4666: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 43)
4667: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
4668: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 44)
4669: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
4670: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 102)
4671: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
4672: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 24)
4673: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
4674: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 47)
4675: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
4676: [Unity] (Filename: Assets/_BH2000/Scripts/Bomber/Bomber.cs Line: 35)
4677: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
4678: [Unity] (Filename: Assets/_BH2000/Scripts/C130/C130.cs Line: 31)
4679: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
4680: [Unity] (Filename: Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs Line: 77)
4681: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
4682: [Unity] (Filename: Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs Line: 11)
4683: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
4684: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 56)
4685: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
4686: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 57)
4687: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
4688: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 389)
4689: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
4690: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 58)
4691: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
4692: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 59)
4693: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
4694: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 72)
4695: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
4696: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 80)
4697: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
4698: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 140)
4699: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
4700: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 158)
4701: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
4702: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 748)
4703: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
4704: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 749)
4705: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
4706: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
4707: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
4708: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 74)
4709: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
4710: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 81)
4711: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
4712: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 82)
4713: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
4714: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 83)
4715: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
4716: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 360)
4717: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
4718: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 361)
4719: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
4720: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 414)
4721: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
4722: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 582)
4723: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
4724: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 40)
4725: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
4726: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 41)
4727: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
4728: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 42)
4729: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
4730: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 15)
4731: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
4732: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 25)
4733: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
4734: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 27)
4735: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
4736: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 31)
4737: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
4738: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 32)
4739: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
4740: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 33)
4741: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
4742: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
4743: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
4744: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
4745: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
4746: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
4747: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 9
4748: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll, for buildtarget 9
4749: [Unity] -----Compiler Commandline Arguments:
4750: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
4751: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-e29f9a8a2381c4c378d1dedb29a86e7d
4752: [Unity] index: 86
4753: [Unity] Responsefile: Temp/UnityTempFile-e29f9a8a2381c4c378d1dedb29a86e7d Contents:
4754: [Unity] -debug
4755: [Unity] -target:library
4756: [Unity] -nowarn:0169
4757: [Unity] -langversion:4
4758: [Unity] -out:'Temp/Assembly-CSharp-Editor.dll'
4759: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
4760: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
4761: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
4762: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
4763: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
4764: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript.dll'
4765: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'
4766: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll'
4767: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll'
4768: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
4769: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
4770: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
4771: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'
4772: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll'
4773: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
4774: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'
4775: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
4776: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'
4777: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'
4778: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
4779: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'
4780: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
4781: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
4782: [Unity] -r:'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll'
4783: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
4784: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll'
4785: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll'
4786: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
4787: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
4788: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
4789: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
4790: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
4791: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
4792: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll'
4793: [Unity] -r:'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll'
4794: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
4795: [Unity] -r:'Assets/VacuumShaders/Editor/VacuumShaders.dll'
4796: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll'
4797: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll'
4798: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
4799: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll'
4800: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll'
4801: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll'
4802: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll'
4803: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll'
4804: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll'
4805: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll'
4806: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll'
4807: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll'
4808: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll'
4809: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
4810: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
4811: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
4812: [Unity] -define:UNITY_5_3_OR_NEWER
4813: [Unity] -define:UNITY_5_4_OR_NEWER
4814: [Unity] -define:UNITY_5_5_OR_NEWER
4815: [Unity] -define:UNITY_5_5_1
4816: [Unity] -define:UNITY_5_5
4817: [Unity] -define:UNITY_5
4818: [Unity] -define:ENABLE_AUDIO
4819: [Unity] -define:ENABLE_CACHING
4820: [Unity] -define:ENABLE_CLOTH
4821: [Unity] -define:ENABLE_GENERICS
4822: [Unity] -define:ENABLE_MICROPHONE
4823: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
4824: [Unity] -define:ENABLE_PHYSICS
4825: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
4826: [Unity] -define:ENABLE_SPRITES
4827: [Unity] -define:ENABLE_TERRAIN
4828: [Unity] -define:ENABLE_RAKNET
4829: [Unity] -define:ENABLE_UNET
4830: [Unity] -define:ENABLE_LZMA
4831: [Unity] -define:ENABLE_UNITYEVENTS
4832: [Unity] -define:ENABLE_WEBCAM
4833: [Unity] -define:ENABLE_WWW
4834: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
4835: [Unity] -define:ENABLE_CLOUD_HUB
4836: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
4837: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
4838: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
4839: [Unity] -define:ENABLE_CLOUD_LICENSE
4840: [Unity] -define:ENABLE_EDITOR_METRICS
4841: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
4842: [Unity] -define:INCLUDE_DYNAMIC_GI
4843: [Unity] -define:INCLUDE_GI
4844: [Unity] -define:PLATFORM_SUPPORTS_MONO
4845: [Unity] -define:INCLUDE_PUBNUB
4846: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
4847: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
4848: [Unity] -define:ENABLE_RUNTIME_GI
4849: [Unity] -define:ENABLE_SUBSTANCE
4850: [Unity] -define:ENABLE_GAMECENTER
4851: [Unity] -define:ENABLE_NETWORK
4852: [Unity] -define:ENABLE_UNITYWEBREQUEST
4853: [Unity] -define:ENABLE_VIDEO
4854: [Unity] -define:ENABLE_CLOUD_SERVICES
4855: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
4856: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
4857: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
4858: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
4859: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
4860: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
4861: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
4862: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
4863: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
4864: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
4865: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
4866: [Unity] -define:HAS_NEON_SKINNIG
4867: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
4868: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
4869: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
4870: [Unity] -define:ENABLE_VR
4871: [Unity] -define:ENABLE_UNITYADS_RUNTIME
4872: [Unity] -define:UNITY_UNITYADS_API
4873: [Unity] -define:UNITY_IOS
4874: [Unity] -define:UNITY_IPHONE
4875: [Unity] -define:UNITY_IPHONE_API
4876: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
4877: [Unity] -define:ENABLE_IL2CPP
4878: [Unity] -define:ENABLE_PROFILER
4879: [Unity] -define:smile:EBUG
4880: [Unity] -define:TRACE
4881: [Unity] -define:UNITY_ASSERTIONS
4882: [Unity] -define:UNITY_EDITOR
4883: [Unity] -define:UNITY_EDITOR_64
4884: [Unity] -define:UNITY_EDITOR_OSX
4885: [Unity] -define:UNITY_TEAM_LICENSE
4886: [Unity] -define:UNITY_PRO_LICENSE
4887: [Unity] -define:ENABLE_DUCK_TYPING
4888: [Unity] -define:CROSS_PLATFORM_INPUT
4889: [Unity] -define:MOBILE_INPUT
4890: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
4891: [Unity] -define:ENABLE_IOS_APP_SLICING
4892: [Unity] 'Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs'
4893: [Unity] 'Assets/Editor/ImageEffects/AntialiasingEditor.cs'
4894: [Unity] 'Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs'
4895: [Unity] 'Assets/Editor/ImageEffects/BloomEditor.cs'
4896: [Unity] 'Assets/Editor/ImageEffects/CameraMotionBlurEditor.cs'
4897: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs'
4898: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs'
4899: [Unity] 'Assets/Editor/ImageEffects/CreaseShadingEditor.cs'
4900: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs'
4901: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldEditor.cs'
4902: [Unity] 'Assets/Editor/ImageEffects/EdgeDetectionEditor.cs'
4903: [Unity] 'Assets/Editor/ImageEffects/NoiseAndGrainEditor.cs'
4904: [Unity] 'Assets/Editor/ImageEffects/SunShaftsEditor.cs'
4905: [Unity] 'Assets/Editor/ImageEffects/TonemappingEditor.cs'
4906: [Unity] 'Assets/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs'
4907: [Unity] 'Assets/Editor/MenuItems.cs'
4908: [Unity] 'Assets/Editor/MyBuildPostprocess.cs'
4909: [Unity] 'Assets/FORGE3D/HelpMenu/Editor/F3DHelpMenu.cs'
4910: [Unity] 'Assets/FORGE3D/PoolManager/Editor/F3DPoolManagerEditor.cs'
4911: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretConstructorEditor.cs'
4912: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretEditorWindow.cs'
4913: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretEditor.cs'
4914: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretHandles.cs'
4915: [Unity] 'Assets/Ocean/Editor/BuoyancyInspector.cs'
4916: [Unity] 'Assets/Ocean/Editor/OceanGeneratorInspector.cs'
4917: [Unity] 'Assets/Physics Tank Maker/Editor/AI_CSEditor.cs'
4918: [Unity] 'Assets/Physics Tank Maker/Editor/Barrel_Base_CSEditor.cs'
4919: [Unity] 'Assets/Physics Tank Maker/Editor/Bullet_Generator_CSEditor.cs'
4920: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Base_CSEditor.cs'
4921: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Fire_CSEditor.cs'
4922: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Vertical_CSEditor.cs'
4923: [Unity] 'Assets/Physics Tank Maker/Editor/Create_IdlerWheel_CSEditor.cs'
4924: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_CSEditor.cs'
4925: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_Type89_CSEditor.cs'
4926: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SprocketWheel_CSEditor.cs'
4927: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SteeredWheel_CSEditor.cs'
4928: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SupportWheel_CSEditor.cs'
4929: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SwingBall_CSEditor.cs'
4930: [Unity] 'Assets/Physics Tank Maker/Editor/Create_TrackBelt_CSEditor.cs'
4931: [Unity] 'Assets/Physics Tank Maker/Editor/Damage_Control_CSEditor.cs'
4932: [Unity] 'Assets/Physics Tank Maker/Editor/Drive_Control_CSEditor.cs'
4933: [Unity] 'Assets/Physics Tank Maker/Editor/Event_Controller_CSEditor.cs'
4934: [Unity] 'Assets/Physics Tank Maker/Editor/Game_Controller_CSEditor.cs'
4935: [Unity] 'Assets/Physics Tank Maker/Editor/Look_At_Point_CSEditor.cs'
4936: [Unity] 'Assets/Physics Tank Maker/Editor/MainBody_Setting_CSEditor.cs'
4937: [Unity] 'Assets/Physics Tank Maker/Editor/RC_Camera_CSEditor.cs'
4938: [Unity] 'Assets/Physics Tank Maker/Editor/Recoil_Brake_CSEditor.cs'
4939: [Unity] 'Assets/Physics Tank Maker/Editor/Sound_Control_CSEditor.cs'
4940: [Unity] 'Assets/Physics Tank Maker/Editor/Static_Track_CSEditor.cs'
4941: [Unity] 'Assets/Physics Tank Maker/Editor/Tank_ID_Control_CSEditor.cs'
4942: [Unity] 'Assets/Physics Tank Maker/Editor/Track_Deform_CSEditor.cs'
4943: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Base_CSEditor.cs'
4944: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Horizontal_CSEditor.cs'
4945: [Unity] 'Assets/Physics Tank Maker/Editor/Wall_Builder_CSEditor.cs'
4946: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/ControlMapperInspector.cs'
4947: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomButtonInspector.cs'
4948: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomSliderInspector.cs'
4949: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomToggleInspector.cs'
4950: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/ControllerDataFilesInspector.cs'
4951: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/CustomInspector_External.cs'
4952: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickMapInspector.cs'
4953: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickTemplateMapInspector.cs'
4954: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/InputManagerInspector.cs'
4955: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/UserDataStore_PlayerPrefsInspector.cs'
4956: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/UnityEditorBridge.cs'
4957: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_AttributeInspector.cs'
4958: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_SkyInspector.cs'
4959: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_StarMesh.cs'
4960: [Unity] 'Assets/_BH2000/Scripts/Misc/Editor/Object2Mesh.cs'
4961: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
4962: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
4963: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
4964: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
4965: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
4966: [Unity] @Assets/mcs.rsp
4967: [Unity] -sdk:2.0
4968: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
4969: [Unity] Compilation succeeded - 13 warning(s)
4970: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
4971: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
4972: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
4973: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
4974: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
4975: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
4976: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
4977: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
4978: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
4979: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
4980: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
4981: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
4982: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
4983: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
4984: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
4985: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
4986: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
4987: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
4988: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
4989: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
4990: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
4991: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
4992: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
4993: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
4994: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 91)
4995: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
4996: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 94)
4997: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
4998: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95)
4999: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
5000: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 102)
5001: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
5002: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 103)
5003: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
5004: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35)
5005: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
5006: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36)
5007: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
5008: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 70)
5009: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
5010: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 71)
5011: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
5012: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
5013: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
5014: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
5015: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
5016: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
5017: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
5018: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
5019: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll
5020: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-Editor.dll
5021: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5022: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5023: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5024: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5025: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5026: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5027: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
5028: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
5029: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
5030: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
5031: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
5032: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
5033: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
5034: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
5035: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
5036: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
5037: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
5038: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
5039: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
5040: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
5041: [Unity] Refresh: detecting if any assets need to be imported or removed ...
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5043: [Unity]   file open: 0.000 seconds (2 files)
5044: [Unity]   file read: 0.000 seconds (0.501 MB)
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5046: [Unity] ----- Compute hash(es) for 1 asset(s).
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5050: [Unity] Reloading assemblies after script compilation.
5051: [Unity] Begin MonoManager ReloadAssembly
5052: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
5053: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
5054: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
5055: [Unity] Registering custom dll's ...
5056: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
5057: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
5058: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
5059: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
5060: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
5061: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
5062: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
5063: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
5064: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
5065: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
5066: [Unity] Registered in 0.146445 seconds.
5067: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
5068: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
5069: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
5070: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
5071: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll (this message is harmless)
5072: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll into Unity Child Domain
5073: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
5074: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
5075: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
5076: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
5077: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll (this message is harmless)
5078: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll into Unity Child Domain
5079: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
5080: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
5081: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
5082: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
5083: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
5084: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
5085: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
5086: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
5087: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
5088: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
5089: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
5090: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
5091: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
5092: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
5093: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
5094: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
5095: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
5096: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
5097: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
5098: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
5099: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
5100: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
5101: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
5102: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
5103: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
5104: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
5105: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
5106: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
5107: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
5108: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
5109: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
5110: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
5111: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
5112: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
5113: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
5114: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
5115: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
5116: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
5117: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
5118: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
5119: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
5120: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
5121: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
5122: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
5123: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
5124: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
5125: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
5126: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
5127: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
5128: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
5129: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
5130: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
5131: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
5132: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
5133: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
5134: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
5135: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
5136: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
5137: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
5138: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
5139: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
5140: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
5141: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
5142: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
5143: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
5144: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
5145: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
5146: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
5147: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
5148: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
5149: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
5150: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
5151: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
5152: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
5153: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
5154: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
5155: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
5156: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
5157: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
5158: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
5159: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
5160: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
5161: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
5162: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
5163: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
5164: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
5165: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
5166: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
5167: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
5168: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
5169: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
5170: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
5171: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
5172: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
5173: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
5174: [Unity] Refreshing native plugins compatible for Editor in 60.64 ms, found 3 plugins.
5175: [Unity] Preloading 1 native plugins for Editor in 1.25 ms.
5176: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
5177: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
5178: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
5179: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
5180: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
5181: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
5182: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
5183: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
5184: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
5185: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
5186: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
5187: [Unity] Mono: successfully reloaded assembly
5188: [Unity] - Completed reload, in  1.890 seconds
5189: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
5190: [Unity] Setting iPhone v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport
5191: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
5192: [Unity] Setting StandaloneWindows v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport
5193: [Unity] Setting StandaloneLinux v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport
5194: [Unity] Setting WebGL v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport
5195: [Unity] Setting SamsungTV v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer
5196: [Unity] Setting Tizen v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer
5197: [Unity] Setting tvOS v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport
5198: [Unity] Setting Android v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer
5199: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
5200: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
5201: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
5202: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
5203: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
5204: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
5205: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
5206: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
5207: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
5208: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
5209: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
5210: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
5211: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
5212: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
5213: [Unity] Registering platform support modules:
5214: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
5215: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
5216: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
5217: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
5218: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
5219: [Unity] Registered platform support modules in: 0.126487s.
5220: [Unity] Native extension for OSXStandalone target not found
5221: [Unity] Native extension for WindowsStandalone target not found
5222: [Unity] Native extension for LinuxStandalone target not found
5223: [Unity] Native extension for WebGL target not found
5224: [Unity] Native extension for SamsungTV target not found
5225: [Unity] Native extension for Tizen target not found
5226: [Unity] Native extension for tvOS target not found
5227: [Unity] Native extension for iOS target not found
5228: [Unity] Native extension for Android target not found
5229: [Unity] Updating Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll - GUID: 6d605507a8bb840338a6a100c57bf331...
5230: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
5231:  + Building Unity player (ios)
5232: [Unity] Initialize mono
5233: [Unity] Mono path[0] = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed'
5234: [Unity] Mono path[1] = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0'
5235: [Unity] Mono config path = '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/etc'
5236: [Unity] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56673
5237: [Unity]  BATCHMODE ARGUMENTS:
5238: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MacOS/Unity
5239: [Unity] -batchmode
5240: [Unity] -skipMissingProjectID
5241: [Unity] -skipMissingUPID
5242: [Unity] -projectPath
5243: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios
5244: [Unity] -logFile
5245: [Unity] -buildconfig
5246: [Unity] -bvrbuildtarget
5247: [Unity] new-ios
5248: [Unity] -executeMethod
5249: [Unity] UnityEditor.CloudBuild.Builder.Build
5250: [Unity] -bvriconpath
5251: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/.build/last/new-ios/extra_data/artifacts/icon.png
5252: [Unity] -quit
5253: [Unity] Successfully changed project path to: /BUILD_PATH/rsouza.beach-head-2000.new-ios
5254: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios
5255: [Unity] Loading GUID <-> Path mappings...0.000064 seconds
5256: [Unity] Loading Asset Database...0.068459 seconds
5257: [Unity] Audio: FMOD Profiler initialized on port 54900
5258: [Unity] AssetDatabase consistency checks...0.077030 seconds
5259: [Unity] Initialize engine version: 5.5.1f1 (88d00a7498cd)
5260: [Unity] GfxDevice: creating device client; threaded=0
5261: [Unity] Renderer: Apple Software Renderer
5262: [Unity] Vendor:   Apple Inc.
5263: [Unity] Version:  4.1 APPLE-12.1.0
5264: [Unity] GLES:     0
5265: [Unity]  GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st
5266: [Unity] orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
5267: [Unity] OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 202739712
5268: [Unity] Begin MonoManager ReloadAssembly
5269: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
5270: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
5271: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
5272: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
5273: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
5274: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
5275: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.dll (this message is harmless)
5276: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
5277: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Configuration.dll (this message is harmless)
5278: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
5279: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
5280: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
5281: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
5282: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
5283: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
5284: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
5285: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
5286: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
5287: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
5288: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
5289: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
5290: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
5291: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
5292: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
5293: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
5294: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
5295: [Unity] Setting Advertisements v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements
5296: [Unity]   UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
5297: [Unity]   Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
5298: [Unity] Setting EditorTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner
5299: [Unity]   Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e
5300: [Unity]   Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97
5301: [Unity] Setting TreeEditor v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
5302: [Unity]   Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
5303: [Unity] Setting UnityHoloLens v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
5304: [Unity]   Editor/UnityEditor.HoloLens.dll (Extension) GUID: 12fd8a0055b84bb59e84c9835a37e333
5305: [Unity]   Runtime/UnityEngine.HoloLens.dll (Extension) GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
5306: [Unity]   RuntimeEditor/UnityEngine.HoloLens.dll (Extension) GUID: 1c6d1fbb51834b64847b1b73a75bfc77
5307: [Unity] Setting UnityPurchasing v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
5308: [Unity]   UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
5309: [Unity] Setting UnityVR v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR
5310: [Unity]   Editor/UnityEditor.VR.dll (Extension) GUID: 4ba2329b63d54f0187bcaa12486b1b0f
5311: [Unity]   Runtime/UnityEngine.VR.dll (Extension) GUID: 6cdf1e5c78d14720aaadccd4C792df96
5312: [Unity]   RuntimeEditor/UnityEngine.VR.dll (Extension) GUID: 307433eba81a469ab1e2084d52d1a5a2
5313: [Unity] Registering custom dll's ...
5314: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
5315: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
5316: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
5317: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
5318: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
5319: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
5320: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
5321: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
5322: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
5323: [Unity] Registered in 0.157861 seconds.
5324: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
5325: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
5326: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
5327: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
5328: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
5329: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
5330: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
5331: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
5332: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
5333: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
5334: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
5335: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
5336: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
5337: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
5338: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
5339: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
5340: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
5341: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
5342: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
5343: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
5344: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
5345: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
5346: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
5347: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
5348: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
5349: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
5350: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
5351: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
5352: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
5353: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
5354: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
5355: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
5356: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
5357: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
5358: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
5359: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
5360: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
5361: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
5362: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
5363: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
5364: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
5365: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
5366: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
5367: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
5368: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
5369: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
5370: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
5371: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
5372: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
5373: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
5374: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
5375: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
5376: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
5377: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
5378: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
5379: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
5380: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
5381: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
5382: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
5383: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
5384: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
5385: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
5386: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
5387: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
5388: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
5389: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
5390: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
5391: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
5392: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
5393: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
5394: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
5395: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
5396: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
5397: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
5398: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
5399: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
5400: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
5401: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
5402: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
5403: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
5404: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
5405: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
5406: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
5407: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
5408: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
5409: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
5410: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
5411: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
5412: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
5413: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
5414: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
5415: [Unity] Refreshing native plugins compatible for Editor in 30.18 ms, found 3 plugins.
5416: [Unity] Preloading 1 native plugins for Editor in 10.33 ms.
5417: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
5418: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
5419: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
5420: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
5421: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
5422: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
5423: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
5424: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
5425: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
5426: [Unity] Mono: successfully reloaded assembly
5427: [Unity] - Completed reload, in 32.433 seconds
5428: [Unity] Registering platform support modules:
5429: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
5430: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
5431: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
5432: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
5433: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
5434: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
5435: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Security.dll (this message is harmless)
5436: [Unity] Registered platform support modules in: 0.200311s.
5437: [Unity] Native extension for OSXStandalone target not found
5438: [Unity] Native extension for WindowsStandalone target not found
5439: [Unity] Native extension for LinuxStandalone target not found
5440: [Unity] Native extension for WebGL target not found
5441: [Unity] Native extension for SamsungTV target not found
5442: [Unity] Native extension for Tizen target not found
5443: [Unity] Loading native library: UnityEditor.iOS.Native at /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Native.dylib
5444: [Unity] Native extension for tvOS target not found
5445: [Unity] Native extension for iOS target not found
5446: [Unity] Native extension for Android target not found
5447: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5448: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5449: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5450: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5451: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5452: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5453: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5454: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5455: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5456: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5457: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5458: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5459: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5460: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5461: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5462: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5463: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5464: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5465: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9
5466: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 9
5467: [Unity] -----Compiler Commandline Arguments:
5468: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
5469: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-1c5b2b87097124c87ac8e1c45e9efcf4
5470: [Unity] index: 86
5471: [Unity] Responsefile: Temp/UnityTempFile-1c5b2b87097124c87ac8e1c45e9efcf4 Contents:
5472: [Unity] -debug
5473: [Unity] -target:library
5474: [Unity] -nowarn:0169
5475: [Unity] -langversion:4
5476: [Unity] -out:'Temp/Assembly-CSharp-firstpass.dll'
5477: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
5478: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
5479: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
5480: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
5481: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
5482: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
5483: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
5484: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
5485: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
5486: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
5487: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
5488: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
5489: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
5490: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
5491: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
5492: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
5493: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
5494: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
5495: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
5496: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
5497: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
5498: [Unity] -define:UNITY_5_3_OR_NEWER
5499: [Unity] -define:UNITY_5_4_OR_NEWER
5500: [Unity] -define:UNITY_5_5_OR_NEWER
5501: [Unity] -define:UNITY_5_5_1
5502: [Unity] -define:UNITY_5_5
5503: [Unity] -define:UNITY_5
5504: [Unity] -define:ENABLE_AUDIO
5505: [Unity] -define:ENABLE_CACHING
5506: [Unity] -define:ENABLE_CLOTH
5507: [Unity] -define:ENABLE_GENERICS
5508: [Unity] -define:ENABLE_MICROPHONE
5509: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
5510: [Unity] -define:ENABLE_PHYSICS
5511: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
5512: [Unity] -define:ENABLE_SPRITES
5513: [Unity] -define:ENABLE_TERRAIN
5514: [Unity] -define:ENABLE_RAKNET
5515: [Unity] -define:ENABLE_UNET
5516: [Unity] -define:ENABLE_LZMA
5517: [Unity] -define:ENABLE_UNITYEVENTS
5518: [Unity] -define:ENABLE_WEBCAM
5519: [Unity] -define:ENABLE_WWW
5520: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
5521: [Unity] -define:ENABLE_CLOUD_HUB
5522: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
5523: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
5524: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
5525: [Unity] -define:ENABLE_CLOUD_LICENSE
5526: [Unity] -define:ENABLE_EDITOR_METRICS
5527: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
5528: [Unity] -define:INCLUDE_DYNAMIC_GI
5529: [Unity] -define:INCLUDE_GI
5530: [Unity] -define:PLATFORM_SUPPORTS_MONO
5531: [Unity] -define:INCLUDE_PUBNUB
5532: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
5533: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
5534: [Unity] -define:ENABLE_RUNTIME_GI
5535: [Unity] -define:ENABLE_SUBSTANCE
5536: [Unity] -define:ENABLE_GAMECENTER
5537: [Unity] -define:ENABLE_NETWORK
5538: [Unity] -define:ENABLE_UNITYWEBREQUEST
5539: [Unity] -define:ENABLE_VIDEO
5540: [Unity] -define:ENABLE_CLOUD_SERVICES
5541: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
5542: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
5543: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
5544: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
5545: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
5546: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
5547: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
5548: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
5549: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
5550: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
5551: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
5552: [Unity] -define:HAS_NEON_SKINNIG
5553: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
5554: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
5555: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
5556: [Unity] -define:ENABLE_VR
5557: [Unity] -define:ENABLE_UNITYADS_RUNTIME
5558: [Unity] -define:UNITY_UNITYADS_API
5559: [Unity] -define:UNITY_IOS
5560: [Unity] -define:UNITY_IPHONE
5561: [Unity] -define:UNITY_IPHONE_API
5562: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
5563: [Unity] -define:ENABLE_IL2CPP
5564: [Unity] -define:ENABLE_PROFILER
5565: [Unity] -define:smile:EBUG
5566: [Unity] -define:TRACE
5567: [Unity] -define:UNITY_ASSERTIONS
5568: [Unity] -define:UNITY_EDITOR
5569: [Unity] -define:UNITY_EDITOR_64
5570: [Unity] -define:UNITY_EDITOR_OSX
5571: [Unity] -define:UNITY_TEAM_LICENSE
5572: [Unity] -define:UNITY_PRO_LICENSE
5573: [Unity] -define:CROSS_PLATFORM_INPUT
5574: [Unity] -define:MOBILE_INPUT
5575: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
5576: [Unity] -define:ENABLE_IOS_APP_SLICING
5577: [Unity] 'Assets/Plugins/CameraHelper.cs'
5578: [Unity] 'Assets/Plugins/Exocortex_FFT/Complex.cs'
5579: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexArray.cs'
5580: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexF.cs'
5581: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexMath.cs'
5582: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexStats.cs'
5583: [Unity] 'Assets/Plugins/Exocortex_FFT/Fourier.cs'
5584: [Unity] 'Assets/Plugins/Exocortex_FFT/FourierDirection.cs'
5585: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs'
5586: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AutoCam.cs'
5587: [Unity] 'Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs'
5588: [Unity] 'Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs'
5589: [Unity] 'Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs'
5590: [Unity] 'Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs'
5591: [Unity] 'Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs'
5592: [Unity] 'Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs'
5593: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs'
5594: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs'
5595: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs'
5596: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs'
5597: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs'
5598: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs'
5599: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs'
5600: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs'
5601: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs'
5602: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
5603: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
5604: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
5605: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
5606: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
5607: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
5608: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
5609: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
5610: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
5611: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
5612: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
5613: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs'
5614: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs'
5615: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs'
5616: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs'
5617: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs'
5618: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs'
5619: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs'
5620: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs'
5621: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs'
5622: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs'
5623: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs'
5624: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs'
5625: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs'
5626: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs'
5627: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs'
5628: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs'
5629: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs'
5630: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs'
5631: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs'
5632: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs'
5633: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs'
5634: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs'
5635: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs'
5636: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs'
5637: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs'
5638: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs'
5639: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs'
5640: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs'
5641: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs'
5642: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs'
5643: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs'
5644: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs'
5645: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs'
5646: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs'
5647: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs'
5648: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs'
5649: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs'
5650: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs'
5651: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs'
5652: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs'
5653: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs'
5654: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs'
5655: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs'
5656: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs'
5657: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs'
5658: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs'
5659: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs'
5660: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs'
5661: [Unity] 'Assets/Standard Assets/Utility/ActivateTrigger.cs'
5662: [Unity] 'Assets/Standard Assets/Utility/AlphaButtonClickMask.cs'
5663: [Unity] 'Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
5664: [Unity] 'Assets/Standard Assets/Utility/AutoMoveAndRotate.cs'
5665: [Unity] 'Assets/Standard Assets/Utility/CameraRefocus.cs'
5666: [Unity] 'Assets/Standard Assets/Utility/CurveControlledBob.cs'
5667: [Unity] 'Assets/Standard Assets/Utility/DragRigidbody.cs'
5668: [Unity] 'Assets/Standard Assets/Utility/DynamicShadowSettings.cs'
5669: [Unity] 'Assets/Standard Assets/Utility/EventSystemChecker.cs'
5670: [Unity] 'Assets/Standard Assets/Utility/FOVKick.cs'
5671: [Unity] 'Assets/Standard Assets/Utility/FPSCounter.cs'
5672: [Unity] 'Assets/Standard Assets/Utility/FollowTarget.cs'
5673: [Unity] 'Assets/Standard Assets/Utility/ForcedReset.cs'
5674: [Unity] 'Assets/Standard Assets/Utility/LerpControlledBob.cs'
5675: [Unity] 'Assets/Standard Assets/Utility/ObjectResetter.cs'
5676: [Unity] 'Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs'
5677: [Unity] 'Assets/Standard Assets/Utility/PlatformSpecificContent.cs'
5678: [Unity] 'Assets/Standard Assets/Utility/SimpleActivatorMenu.cs'
5679: [Unity] 'Assets/Standard Assets/Utility/SimpleMouseRotator.cs'
5680: [Unity] 'Assets/Standard Assets/Utility/SmoothFollow.cs'
5681: [Unity] 'Assets/Standard Assets/Utility/TimedObjectActivator.cs'
5682: [Unity] 'Assets/Standard Assets/Utility/TimedObjectDestructor.cs'
5683: [Unity] 'Assets/Standard Assets/Utility/WaypointCircuit.cs'
5684: [Unity] 'Assets/Standard Assets/Utility/WaypointProgressTracker.cs'
5685: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAiControl.cs'
5686: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAudio.cs'
5687: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneControlSurfaceAnimator.cs'
5688: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneController.cs'
5689: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplanePropellerAnimator.cs'
5690: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl2Axis.cs'
5691: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl4Axis.cs'
5692: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs'
5693: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/LandingGear.cs'
5694: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/BrakeLight.cs'
5695: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAIControl.cs'
5696: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAudio.cs'
5697: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarController.cs'
5698: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarSelfRighting.cs'
5699: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarUserControl.cs'
5700: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Mudguard.cs'
5701: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/SkidTrail.cs'
5702: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Suspension.cs'
5703: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/WheelEffects.cs'
5704: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
5705: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
5706: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
5707: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
5708: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
5709: [Unity] @Assets/mcs.rsp
5710: [Unity] -sdk:unity
5711: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-firstpass.dll
5712: [Unity] Compilation succeeded - 23 warning(s)
5713: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
5714: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
5715: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
5716: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
5717: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
5718: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5719: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
5720: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5721: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
5722: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
5723: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
5724: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
5725: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5726: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
5727: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
5728: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
5729: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5730: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5731: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
5732: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5733: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5734: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
5735: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
5736: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
5737: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-firstpass.dll
5738: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
5739: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5740: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5741: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5742: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5743: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5744: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5745: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
5746: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
5747: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
5748: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
5749: [Unity] Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
5750: [Unity] Script Module: Assembly-CSharp-firstpass.dll
5751: [Unity] Pass: 0 took 56 milliseconds
5752: [Unity] Pass: 1 took 13 milliseconds
5753: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
5754: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs Line: 62)
5755: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
5756: [Unity] (Filename: Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs Line: 40)
5757: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
5758: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs Line: 24)
5759: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
5760: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs Line: 97)
5761: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
5762: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs Line: 30)
5763: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5764: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 18)
5765: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
5766: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 19)
5767: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5768: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 20)
5769: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
5770: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs Line: 26)
5771: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
5772: [Unity] (Filename: Assets/Standard Assets/Utility/EventSystemChecker.cs Line: 19)
5773: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
5774: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
5775: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
5776: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
5777: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5778: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 28)
5779: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
5780: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 44)
5781: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
5782: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
5783: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
5784: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
5785: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5786: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 29)
5787: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5788: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 30)
5789: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
5790: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 31)
5791: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
5792: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 39)
5793: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
5794: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 40)
5795: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
5796: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 41)
5797: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
5798: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs Line: 22)
5799: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5800: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5801: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5802: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5803: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5804: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5805: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
5806: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
5807: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5808: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5809: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5810: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5811: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5812: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5813: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
5814: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
5815: [Unity] Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
5816: [Unity] Script Module: Assembly-UnityScript-firstpass
5817: [Unity] Pass: 0 took 18 milliseconds
5818: [Unity] Pass: 1 took 0 milliseconds
5819: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
5820: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
5821: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
5822: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
5823: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
5824: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
5825: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
5826: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 9
5827: [Unity] -----Compiler Commandline Arguments:
5828: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
5829: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-f0f824935165b49aba502ecf5efdb2df
5830: [Unity] index: 86
5831: [Unity] Responsefile: Temp/UnityTempFile-f0f824935165b49aba502ecf5efdb2df Contents:
5832: [Unity] -debug
5833: [Unity] -target:library
5834: [Unity] -nowarn:0169
5835: [Unity] -langversion:4
5836: [Unity] -out:'Temp/Assembly-CSharp.dll'
5837: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
5838: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
5839: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
5840: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
5841: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
5842: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
5843: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
5844: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
5845: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
5846: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
5847: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
5848: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
5849: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
5850: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
5851: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
5852: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
5853: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
5854: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
5855: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
5856: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
5857: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
5858: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
5859: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
5860: [Unity] -define:UNITY_5_3_OR_NEWER
5861: [Unity] -define:UNITY_5_4_OR_NEWER
5862: [Unity] -define:UNITY_5_5_OR_NEWER
5863: [Unity] -define:UNITY_5_5_1
5864: [Unity] -define:UNITY_5_5
5865: [Unity] -define:UNITY_5
5866: [Unity] -define:ENABLE_AUDIO
5867: [Unity] -define:ENABLE_CACHING
5868: [Unity] -define:ENABLE_CLOTH
5869: [Unity] -define:ENABLE_GENERICS
5870: [Unity] -define:ENABLE_MICROPHONE
5871: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
5872: [Unity] -define:ENABLE_PHYSICS
5873: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
5874: [Unity] -define:ENABLE_SPRITES
5875: [Unity] -define:ENABLE_TERRAIN
5876: [Unity] -define:ENABLE_RAKNET
5877: [Unity] -define:ENABLE_UNET
5878: [Unity] -define:ENABLE_LZMA
5879: [Unity] -define:ENABLE_UNITYEVENTS
5880: [Unity] -define:ENABLE_WEBCAM
5881: [Unity] -define:ENABLE_WWW
5882: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
5883: [Unity] -define:ENABLE_CLOUD_HUB
5884: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
5885: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
5886: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
5887: [Unity] -define:ENABLE_CLOUD_LICENSE
5888: [Unity] -define:ENABLE_EDITOR_METRICS
5889: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
5890: [Unity] -define:INCLUDE_DYNAMIC_GI
5891: [Unity] -define:INCLUDE_GI
5892: [Unity] -define:PLATFORM_SUPPORTS_MONO
5893: [Unity] -define:INCLUDE_PUBNUB
5894: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
5895: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
5896: [Unity] -define:ENABLE_RUNTIME_GI
5897: [Unity] -define:ENABLE_SUBSTANCE
5898: [Unity] -define:ENABLE_GAMECENTER
5899: [Unity] -define:ENABLE_NETWORK
5900: [Unity] -define:ENABLE_UNITYWEBREQUEST
5901: [Unity] -define:ENABLE_VIDEO
5902: [Unity] -define:ENABLE_CLOUD_SERVICES
5903: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
5904: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
5905: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
5906: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
5907: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
5908: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
5909: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
5910: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
5911: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
5912: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
5913: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
5914: [Unity] -define:HAS_NEON_SKINNIG
5915: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
5916: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
5917: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
5918: [Unity] -define:ENABLE_VR
5919: [Unity] -define:ENABLE_UNITYADS_RUNTIME
5920: [Unity] -define:UNITY_UNITYADS_API
5921: [Unity] -define:UNITY_IOS
5922: [Unity] -define:UNITY_IPHONE
5923: [Unity] -define:UNITY_IPHONE_API
5924: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
5925: [Unity] -define:ENABLE_IL2CPP
5926: [Unity] -define:ENABLE_PROFILER
5927: [Unity] -define:smile:EBUG
5928: [Unity] -define:TRACE
5929: [Unity] -define:UNITY_ASSERTIONS
5930: [Unity] -define:UNITY_EDITOR
5931: [Unity] -define:UNITY_EDITOR_64
5932: [Unity] -define:UNITY_EDITOR_OSX
5933: [Unity] -define:UNITY_TEAM_LICENSE
5934: [Unity] -define:UNITY_PRO_LICENSE
5935: [Unity] -define:CROSS_PLATFORM_INPUT
5936: [Unity] -define:MOBILE_INPUT
5937: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
5938: [Unity] -define:ENABLE_IOS_APP_SLICING
5939: [Unity] 'Assets/ChangeJoystick.cs'
5940: [Unity] 'Assets/Dive/Scripts/DiveJava.cs'
5941: [Unity] 'Assets/Dive/Scripts/OffsetCenter.cs'
5942: [Unity] 'Assets/Dive/Scripts/OpenDiveSensor.cs'
5943: [Unity] 'Assets/DiveUnityDemo/Scripts/MouseLook.cs'
5944: [Unity] 'Assets/FORGE3D/PoolManager/F3DPool.cs'
5945: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolContainer.cs'
5946: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManager.cs'
5947: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManagerDB.cs'
5948: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DAudioController.cs'
5949: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs'
5950: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs'
5951: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DDespawn.cs'
5952: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs'
5953: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFlameThrower.cs'
5954: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs'
5955: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DMissile.cs'
5956: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs'
5957: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs'
5958: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool_Legacy.cs'
5959: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPredictTrajectory.cs'
5960: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DProjectile.cs'
5961: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPulsewave.cs'
5962: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRandomize.cs'
5963: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRift.cs'
5964: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs'
5965: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs'
5966: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret.cs'
5967: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret_Legacy.cs'
5968: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJump.cs'
5969: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJumpTunnel.cs'
5970: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpTunnel.cs'
5971: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Lib/F3DMath.cs'
5972: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/CombineChildren.cs'
5973: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/MeshCombineUtility.cs'
5974: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerController_Legacy.cs'
5975: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerTurretController.cs'
5976: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretConstructor.cs'
5977: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretScriptable.cs'
5978: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/F3DTurret.cs'
5979: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DBurnoutExample.cs'
5980: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DDummyEvent.cs'
5981: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DMissileLauncher.cs'
5982: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs'
5983: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs'
5984: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTurnTable.cs'
5985: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs'
5986: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoReactivator.cs'
5987: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSFireManager.cs'
5988: [Unity] 'Assets/FPS Pack/Scripts/Demo/MouseLock.cs'
5989: [Unity] 'Assets/FPS Pack/Scripts/FPSLightCurves.cs'
5990: [Unity] 'Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs'
5991: [Unity] 'Assets/FPS Pack/Scripts/FPSRandomRotateAngle.cs'
5992: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs'
5993: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderFloatCurves.cs'
5994: [Unity] 'Assets/FPS Pack/Scripts/MaterialType.cs'
5995: [Unity] 'Assets/FacebookSDK/Examples/Scripts/ConsoleBase.cs'
5996: [Unity] 'Assets/FacebookSDK/Examples/Scripts/LogView.cs'
5997: [Unity] 'Assets/FacebookSDK/Examples/Scripts/MenuBase.cs'
5998: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AccessTokenMenu.cs'
5999: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppEvents.cs'
6000: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppInvites.cs'
6001: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppLinks.cs'
6002: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppRequests.cs'
6003: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/DialogShare.cs'
6004: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GameGroups.cs'
6005: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GraphRequest.cs'
6006: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/MainMenu.cs'
6007: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/Pay.cs'
6008: [Unity] 'Assets/HeliController/DemoScene/Scripts/DemoScene.cs'
6009: [Unity] 'Assets/HeliController/Scripts/CameraSmoothFollow.cs'
6010: [Unity] 'Assets/HeliController/Scripts/HeliController.cs'
6011: [Unity] 'Assets/HeliController/Scripts/HeliPropeller.cs'
6012: [Unity] 'Assets/HeliController/Scripts/HeliSounds.cs'
6013: [Unity] 'Assets/HeliController/Scripts/HeliWeapons.cs'
6014: [Unity] 'Assets/ImportedForNavigation/NavigateCamera.cs'
6015: [Unity] 'Assets/ImportedForNavigation/exitNavigationBT.cs'
6016: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs'
6017: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs'
6018: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier2.cs'
6019: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs'
6020: [Unity] 'Assets/Ocean/Plugins/uocean.cs'
6021: [Unity] 'Assets/Ocean/Scripts/BoatController.cs'
6022: [Unity] 'Assets/Ocean/Scripts/Boyancy.cs'
6023: [Unity] 'Assets/Ocean/Scripts/Boyant.cs'
6024: [Unity] 'Assets/Ocean/Scripts/DestroyTimed.cs'
6025: [Unity] 'Assets/Ocean/Scripts/Ocean.cs'
6026: [Unity] 'Assets/Ocean/Scripts/SmoothFollow.cs'
6027: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_CS.cs'
6028: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_Hand_CS.cs'
6029: [Unity] 'Assets/Physics Tank Maker/C#_Script/Artillery_Fire_CS.cs'
6030: [Unity] 'Assets/Physics Tank Maker/C#_Script/Barrel_Base_CS.cs'
6031: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Control_CS.cs'
6032: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Generator_CS.cs'
6033: [Unity] 'Assets/Physics Tank Maker/C#_Script/Camera_Distance_CS.cs'
6034: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Base_CS.cs'
6035: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Fire_CS.cs'
6036: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Vertical_CS.cs'
6037: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_IdlerWheel_CS.cs'
6038: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_CS.cs'
6039: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_Type89_CS.cs'
6040: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SprocketWheel_CS.cs'
6041: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SteeredWheel_CS.cs'
6042: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SupportWheel_CS.cs'
6043: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SwingBall_CS.cs'
6044: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_TrackBelt_CS.cs'
6045: [Unity] 'Assets/Physics Tank Maker/C#_Script/Damage_Control_CS.cs'
6046: [Unity] 'Assets/Physics Tank Maker/C#_Script/Delete_Timer_CS.cs'
6047: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Control_CS.cs'
6048: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Wheel_CS.cs'
6049: [Unity] 'Assets/Physics Tank Maker/C#_Script/Event_Controller_CS.cs'
6050: [Unity] 'Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs'
6051: [Unity] 'Assets/Physics Tank Maker/C#_Script/Game_Controller_CS.cs'
6052: [Unity] 'Assets/Physics Tank Maker/C#_Script/Gun_Camera_CS.cs'
6053: [Unity] 'Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs'
6054: [Unity] 'Assets/Physics Tank Maker/C#_Script/MainBody_Setting_CS.cs'
6055: [Unity] 'Assets/Physics Tank Maker/C#_Script/Particle_Control_CS.cs'
6056: [Unity] 'Assets/Physics Tank Maker/C#_Script/RC_Camera_CS.cs'
6057: [Unity] 'Assets/Physics Tank Maker/C#_Script/Recoil_Brake_CS.cs'
6058: [Unity] 'Assets/Physics Tank Maker/C#_Script/Sound_Control_CS.cs'
6059: [Unity] 'Assets/Physics Tank Maker/C#_Script/Stabilizer_CS.cs'
6060: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_CS.cs'
6061: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_Setting_CS.cs'
6062: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Wheel_CS.cs'
6063: [Unity] 'Assets/Physics Tank Maker/C#_Script/Steer_Wheel_CS.cs'
6064: [Unity] 'Assets/Physics Tank Maker/C#_Script/Tank_ID_Control_CS.cs'
6065: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Deform_CS.cs'
6066: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Scroll_CS.cs'
6067: [Unity] 'Assets/Physics Tank Maker/C#_Script/Trigger_Collider_CS.cs'
6068: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Base_CS.cs'
6069: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Finishing_CS.cs'
6070: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Horizontal_CS.cs'
6071: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_AIState_Control_CS.cs'
6072: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Canvas_Control_CS.cs'
6073: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_PosMarker_Control_CS.cs'
6074: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Text_Control_CS.cs'
6075: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_CS.cs'
6076: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_Finishing_CS.cs'
6077: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wheel_Resize_CS.cs'
6078: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs'
6079: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Sequences.cs'
6080: [Unity] 'Assets/PluginsAndPackages/ModelsFromFlavio/M48/Scripts/TankStripesAnimation.cs'
6081: [Unity] 'Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs'
6082: [Unity] 'Assets/Rewired/Examples/CustomControllersTilt/Scripts/CustomControllersTiltDemo.cs'
6083: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo.cs'
6084: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo_Player.cs'
6085: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchButtonExample.cs'
6086: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchControllerExample.cs'
6087: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchJoystickExample.cs'
6088: [Unity] 'Assets/Rewired/Examples/EightPlayers/Scripts/EightPlayersExample_Player.cs'
6089: [Unity] 'Assets/Rewired/Examples/FallbackJoystickIdentification/Scripts/FallbackJoystickIdentificationDemo.cs'
6090: [Unity] 'Assets/Rewired/Examples/Shared/Scripts/Bullet.cs'
6091: [Unity] 'Assets/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs'
6092: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs'
6093: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs'
6094: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs'
6095: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs'
6096: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs'
6097: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs'
6098: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs'
6099: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs'
6100: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs'
6101: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs'
6102: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs'
6103: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs'
6104: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs'
6105: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs'
6106: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs'
6107: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputRow.cs'
6108: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs'
6109: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs'
6110: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs'
6111: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs'
6112: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs'
6113: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs'
6114: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControl.cs'
6115: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs'
6116: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs'
6117: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs'
6118: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs'
6119: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs'
6120: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs'
6121: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UITools.cs'
6122: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Window.cs'
6123: [Unity] 'Assets/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs'
6124: [Unity] 'Assets/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs'
6125: [Unity] 'Assets/Rewired/Internal/Scripts/InputManager.cs'
6126: [Unity] 'Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs'
6127: [Unity] 'Assets/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs'
6128: [Unity] 'Assets/Time of Day/Assets/Scripts/Doxyfile.cs'
6129: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Animation.cs'
6130: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Attributes.cs'
6131: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Billboard.cs'
6132: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Camera.cs'
6133: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Components.cs'
6134: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Enums.cs'
6135: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs'
6136: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Parameters.cs'
6137: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Rays.cs'
6138: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Resources.cs'
6139: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Scattering.cs'
6140: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs'
6141: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs'
6142: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Settings.cs'
6143: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Shader.cs'
6144: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Unity.cs'
6145: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky.cs'
6146: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Time.cs'
6147: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Util.cs'
6148: [Unity] 'Assets/Time of Day/EditTimeOfDayPlugin.cs'
6149: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtDay.cs'
6150: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtNight.cs'
6151: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtTime.cs'
6152: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtDay.cs'
6153: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtNight.cs'
6154: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtTime.cs'
6155: [Unity] 'Assets/Time of Day/Examples/TOD_LoadSkyFromFile.cs'
6156: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtDay.cs'
6157: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtNight.cs'
6158: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtTime.cs'
6159: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtDay.cs'
6160: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtNight.cs'
6161: [Unity] 'Assets/Time of Day/Examples/TOD_WeatherManager.cs'
6162: [Unity] 'Assets/VacuumShaders/Terrain To Mesh/Example Scenes/Scripts/RunTime_Terrain_Convertion.cs'
6163: [Unity] 'Assets/_BH2000/GUI and HUD/Fonts/LetterSpacing.cs'
6164: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButton.cs'
6165: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs'
6166: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonWeaponMenu.cs'
6167: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ConfigurationsScript.cs'
6168: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/CountDown.cs'
6169: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs'
6170: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs'
6171: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/HUDController.cs'
6172: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs'
6173: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs'
6174: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs'
6175: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs'
6176: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs'
6177: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ProgessBarGeneric.cs'
6178: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs'
6179: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs'
6180: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs'
6181: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/TutorialInGameScript.cs'
6182: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs'
6183: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs'
6184: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs'
6185: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeCameraButton.cs'
6186: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeTurretButton.cs'
6187: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/leftMenuTexts.cs'
6188: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs'
6189: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/navegateScript.cs'
6190: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/playButtonMainMenu.cs'
6191: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs'
6192: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs'
6193: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs'
6194: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/store3D.cs'
6195: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/weapons3DMenu.cs'
6196: [Unity] 'Assets/_BH2000/LevelData/LevelProgrammingScript.cs'
6197: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs'
6198: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionItem.cs'
6199: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionLine.cs'
6200: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionProducts.cs'
6201: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs'
6202: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs'
6203: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemeyPodItem.cs'
6204: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs'
6205: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyLine.cs'
6206: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyProducts.cs'
6207: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/FastShipItem.cs'
6208: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ItemWeaponItem.cs'
6209: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipAttackIttem.cs'
6210: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipItem.cs'
6211: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/MenusController.cs'
6212: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodItem.cs'
6213: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodLine.cs'
6214: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodsProducts.cs'
6215: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PrimaryWeapomItem.cs'
6216: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/SecondaryWeaponItem.cs'
6217: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/StatsMenus.cs'
6218: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretArmamentItem.cs'
6219: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs'
6220: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretLine.cs'
6221: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretProducts.cs'
6222: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs'
6223: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/landingCraftMenu.cs'
6224: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/mainConfigurationsInputs.cs'
6225: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/SingleSpawnPositionScript.cs'
6226: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/WaveAndSpawnItemController.cs'
6227: [Unity] 'Assets/_BH2000/LevelData/StatsConfigurationScript.cs'
6228: [Unity] 'Assets/_BH2000/Scripts/APC/APC.cs'
6229: [Unity] 'Assets/_BH2000/Scripts/APC/APCController.cs'
6230: [Unity] 'Assets/_BH2000/Scripts/APC/APCExplosion.cs'
6231: [Unity] 'Assets/_BH2000/Scripts/Airdrop/Airdrop.cs'
6232: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Bomb.cs'
6233: [Unity] 'Assets/_BH2000/Scripts/Ammunition/BulletSprite.cs'
6234: [Unity] 'Assets/_BH2000/Scripts/Ammunition/CannonBullet.cs'
6235: [Unity] 'Assets/_BH2000/Scripts/Ammunition/MachineGunBullet.cs'
6236: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/GameMissileControl.cs'
6237: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/MissileTargetMovement.cs'
6238: [Unity] 'Assets/_BH2000/Scripts/Ammunition/RoamingMissile.cs'
6239: [Unity] 'Assets/_BH2000/Scripts/Barge/Barge.cs'
6240: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeDoorExploded.cs'
6241: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeExplosion.cs'
6242: [Unity] 'Assets/_BH2000/Scripts/Barge/SpawnController.cs'
6243: [Unity] 'Assets/_BH2000/Scripts/Bomber/Bomber.cs'
6244: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberController.cs'
6245: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberExplosion.cs'
6246: [Unity] 'Assets/_BH2000/Scripts/C130/C130.cs'
6247: [Unity] 'Assets/_BH2000/Scripts/C130/C130Controller.cs'
6248: [Unity] 'Assets/_BH2000/Scripts/Camera/EnableJetCamera.cs'
6249: [Unity] 'Assets/_BH2000/Scripts/Camera/FollowRotation.cs'
6250: [Unity] 'Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs'
6251: [Unity] 'Assets/_BH2000/Scripts/Controllers/JoystickDetector.cs'
6252: [Unity] 'Assets/_BH2000/Scripts/Controllers/ProjectEnums.cs'
6253: [Unity] 'Assets/_BH2000/Scripts/Controllers/ScoreController.cs'
6254: [Unity] 'Assets/_BH2000/Scripts/Controllers/ShopAndCoinsCtr.cs'
6255: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatDestruction.cs'
6256: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs'
6257: [Unity] 'Assets/_BH2000/Scripts/Game Controller/GameManager.cs'
6258: [Unity] 'Assets/_BH2000/Scripts/Game Controller/Level.cs'
6259: [Unity] 'Assets/_BH2000/Scripts/Helicopter/Helicopter.cs'
6260: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs'
6261: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterController.cs'
6262: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterExplosion.cs'
6263: [Unity] 'Assets/_BH2000/Scripts/Jet/Jet.cs'
6264: [Unity] 'Assets/_BH2000/Scripts/Jet/JetController.cs'
6265: [Unity] 'Assets/_BH2000/Scripts/Jet/JetDecisions.cs'
6266: [Unity] 'Assets/_BH2000/Scripts/Jet/JetExplosion.cs'
6267: [Unity] 'Assets/_BH2000/Scripts/Jet/JetRoutes.cs'
6268: [Unity] 'Assets/_BH2000/Scripts/M48/M48.cs'
6269: [Unity] 'Assets/_BH2000/Scripts/M48/M48Controller.cs'
6270: [Unity] 'Assets/_BH2000/Scripts/M48/M48Explosion.cs'
6271: [Unity] 'Assets/_BH2000/Scripts/M48/M48Round.cs'
6272: [Unity] 'Assets/_BH2000/Scripts/M48/PathToBulletGenerator.cs'
6273: [Unity] 'Assets/_BH2000/Scripts/M48/TankDestroySys.cs'
6274: [Unity] 'Assets/_BH2000/Scripts/M48/TankShot.cs'
6275: [Unity] 'Assets/_BH2000/Scripts/Misc/BillboardScript.cs'
6276: [Unity] 'Assets/_BH2000/Scripts/Misc/BreakPrefabHotKey.cs'
6277: [Unity] 'Assets/_BH2000/Scripts/Misc/EnemyType.cs'
6278: [Unity] 'Assets/_BH2000/Scripts/Misc/FollowDiveSensor.cs'
6279: [Unity] 'Assets/_BH2000/Scripts/Misc/GameTypeController.cs'
6280: [Unity] 'Assets/_BH2000/Scripts/Misc/ShowInputDirections.cs'
6281: [Unity] 'Assets/_BH2000/Scripts/Misc/Spawner.cs'
6282: [Unity] 'Assets/_BH2000/Scripts/Player/Player.cs'
6283: [Unity] 'Assets/_BH2000/Scripts/SetPivot.cs'
6284: [Unity] 'Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs'
6285: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier.cs'
6286: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier3DlookToPlayer.cs'
6287: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierController.cs'
6288: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierReceiveDamage.cs'
6289: [Unity] 'Assets/_BH2000/Scripts/Soldier/SpriteSystem.cs'
6290: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Hit.cs'
6291: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Play.cs'
6292: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeli.cs'
6293: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliController.cs'
6294: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliExplosion.cs'
6295: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliLandingZones.cs'
6296: [Unity] 'Assets/_BH2000/Scripts/Turret/ShakeCameraOnShot.cs'
6297: [Unity] 'Assets/_BH2000/Scripts/Turret/Turret.cs'
6298: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretControl.cs'
6299: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretIAController.cs'
6300: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretMovement.cs'
6301: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs'
6302: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs'
6303: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl2Axis.cs'
6304: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl4Axis.cs'
6305: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs'
6306: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetPathController.cs'
6307: [Unity] 'Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs'
6308: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
6309: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
6310: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
6311: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
6312: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
6313: [Unity] @Assets/mcs.rsp
6314: [Unity] -sdk:unity
6315: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
6316: [Unity] Compilation succeeded - 119 warning(s)
6317: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
6318: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(46,15): (Location of the symbol related to previous warning)
6319: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
6320: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
6321: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs(39,14): (Location of the symbol related to previous warning)
6322: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
6323: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
6324: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs(8,18): (Location of the symbol related to previous warning)
6325: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
6326: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
6327: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs(7,18): (Location of the symbol related to previous warning)
6328: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
6329: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
6330: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
6331: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6332: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
6333: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6334: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6335: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
6336: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6337: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
6338: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
6339: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6340: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
6341: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
6342: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
6343: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
6344: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
6345: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(39,15): (Location of the symbol related to previous warning)
6346: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
6347: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6348: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
6349: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
6350: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6351: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6352: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6353: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6354: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6355: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6356: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6357: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6358: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6359: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6360: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
6361: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
6362: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
6363: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
6364: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
6365: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
6366: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6367: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6368: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6369: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
6370: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
6371: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
6372: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
6373: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
6374: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
6375: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
6376: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
6377: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6378: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6379: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
6380: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6381: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6382: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
6383: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
6384: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
6385: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
6386: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
6387: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
6388: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
6389: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
6390: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
6391: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
6392: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
6393: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
6394: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
6395: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
6396: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
6397: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
6398: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
6399: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
6400: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
6401: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
6402: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
6403: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
6404: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
6405: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
6406: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
6407: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
6408: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
6409: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
6410: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
6411: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
6412: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
6413: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
6414: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
6415: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
6416: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
6417: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
6418: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
6419: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
6420: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
6421: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
6422: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
6423: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
6424: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
6425: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
6426: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
6427: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
6428: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
6429: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
6430: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
6431: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
6432: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
6433: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
6434: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
6435: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
6436: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
6437: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
6438: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
6439: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
6440: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
6441: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
6442: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
6443: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
6444: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
6445: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
6446: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
6447: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp.dll
6448: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
6449: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
6450: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
6451: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
6452: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
6453: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
6454: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
6455: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
6456: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
6457: [Unity] Script Module: Assembly-CSharp.dll
6458: [Unity] Pass: 0 took 107 milliseconds
6459: [Unity] Pass: 1 took 36 milliseconds
6460: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
6461: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs Line: 81)
6462: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
6463: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs Line: 337)
6464: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
6465: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 17)
6466: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
6467: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
6468: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
6469: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 32)
6470: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
6471: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 34)
6472: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6473: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs Line: 25)
6474: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
6475: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs Line: 101)
6476: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6477: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 177)
6478: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
6479: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 185)
6480: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(31,20): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
6481: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 31)
6482: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(32,20): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6483: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 32)
6484: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(33,20): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
6485: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 33)
6486: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
6487: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs Line: 55)
6488: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(31,15): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6489: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 31)
6490: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(32,15): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
6491: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 32)
6492: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(33,15): warning CS0618: `UnityEngine.ParticleSystem.gravityModifier' is obsolete: `gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.'
6493: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 33)
6494: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
6495: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
6496: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
6497: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
6498: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
6499: [Unity] (Filename: Assets/Ocean/Scripts/Ocean.cs Line: 457)
6500: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6501: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs Line: 24)
6502: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
6503: [Unity] (Filename: Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs Line: 1157)
6504: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
6505: [Unity] (Filename: Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs Line: 52)
6506: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6507: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 15)
6508: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6509: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 17)
6510: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6511: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 25)
6512: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6513: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 15)
6514: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6515: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 17)
6516: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6517: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 25)
6518: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6519: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtTime.cs Line: 19)
6520: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6521: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 58)
6522: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6523: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
6524: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
6525: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
6526: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
6527: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs Line: 51)
6528: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
6529: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 62)
6530: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
6531: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 337)
6532: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
6533: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 54)
6534: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
6535: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs Line: 12)
6536: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
6537: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 136)
6538: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6539: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs Line: 194)
6540: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6541: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs Line: 145)
6542: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
6543: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs Line: 173)
6544: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
6545: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APCController.cs Line: 44)
6546: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
6547: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 105)
6548: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
6549: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 160)
6550: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
6551: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 188)
6552: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
6553: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 127)
6554: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
6555: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 693)
6556: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
6557: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 795)
6558: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
6559: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 623)
6560: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6561: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 29)
6562: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6563: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 30)
6564: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
6565: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 31)
6566: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
6567: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 39)
6568: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
6569: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 40)
6570: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
6571: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 41)
6572: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
6573: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 9)
6574: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
6575: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 10)
6576: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
6577: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 21)
6578: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
6579: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 22)
6580: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
6581: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 24)
6582: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
6583: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 12)
6584: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
6585: [Unity] (Filename: Assets/Dive/Scripts/OpenDiveSensor.cs Line: 49)
6586: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
6587: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs Line: 15)
6588: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
6589: [Unity] (Filename: Assets/HeliController/Scripts/HeliSounds.cs Line: 8)
6590: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
6591: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs Line: 25)
6592: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
6593: [Unity] (Filename: Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs Line: 87)
6594: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
6595: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 154)
6596: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
6597: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 156)
6598: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
6599: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 8)
6600: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
6601: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs Line: 13)
6602: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
6603: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 11)
6604: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
6605: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/store3D.cs Line: 11)
6606: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
6607: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 30)
6608: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
6609: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 32)
6610: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
6611: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 35)
6612: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
6613: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 38)
6614: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
6615: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 39)
6616: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
6617: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 40)
6618: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
6619: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 41)
6620: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
6621: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 42)
6622: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
6623: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 43)
6624: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
6625: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 44)
6626: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
6627: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 102)
6628: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
6629: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 24)
6630: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
6631: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 47)
6632: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
6633: [Unity] (Filename: Assets/_BH2000/Scripts/Bomber/Bomber.cs Line: 35)
6634: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
6635: [Unity] (Filename: Assets/_BH2000/Scripts/C130/C130.cs Line: 31)
6636: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
6637: [Unity] (Filename: Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs Line: 77)
6638: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
6639: [Unity] (Filename: Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs Line: 11)
6640: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
6641: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 56)
6642: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
6643: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 57)
6644: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
6645: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 389)
6646: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
6647: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 58)
6648: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
6649: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 59)
6650: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
6651: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 72)
6652: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
6653: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 80)
6654: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
6655: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 140)
6656: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
6657: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 158)
6658: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
6659: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 748)
6660: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
6661: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 749)
6662: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
6663: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
6664: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
6665: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 74)
6666: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
6667: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 81)
6668: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
6669: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 82)
6670: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
6671: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 83)
6672: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
6673: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 360)
6674: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
6675: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 361)
6676: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
6677: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 414)
6678: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
6679: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 582)
6680: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
6681: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 40)
6682: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
6683: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 41)
6684: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
6685: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 42)
6686: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
6687: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 15)
6688: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
6689: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 25)
6690: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
6691: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 27)
6692: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
6693: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 31)
6694: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
6695: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 32)
6696: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
6697: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 33)
6698: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
6699: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
6700: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
6701: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
6702: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
6703: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
6704: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
6705: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript.dll
6706: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
6707: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
6708: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
6709: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
6710: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
6711: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
6712: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
6713: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
6714: [Unity] Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
6715: [Unity] Script Module: Assembly-UnityScript
6716: [Unity] Pass: 0 took 82 milliseconds
6717: [Unity] Pass: 1 took 0 milliseconds
6718: [Unity] Assets/DiveUnityDemo/Scripts/splashscreen.js(26,17): BCW0012: WARNING: 'UnityEngine.Application.LoadLevel(int)' is obsolete. Use SceneManager.LoadScene
6719: [Unity] (Filename: Assets/DiveUnityDemo/Scripts/splashscreen.js Line: 26)
6720: [Unity] Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js(79,25): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
6721: [Unity] (Filename: Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js Line: 79)
6722: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
6723: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
6724: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
6725: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
6726: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
6727: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
6728: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 9
6729: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll, for buildtarget 9
6730: [Unity] -----Compiler Commandline Arguments:
6731: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
6732: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-2cfa02cb9864a4b1ca09bddc531c02f3
6733: [Unity] index: 86
6734: [Unity] Responsefile: Temp/UnityTempFile-2cfa02cb9864a4b1ca09bddc531c02f3 Contents:
6735: [Unity] -debug
6736: [Unity] -target:library
6737: [Unity] -nowarn:0169
6738: [Unity] -langversion:4
6739: [Unity] -out:'Temp/Assembly-CSharp-Editor.dll'
6740: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll'
6741: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll'
6742: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
6743: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
6744: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
6745: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript.dll'
6746: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'
6747: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'
6748: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll'
6749: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'
6750: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
6751: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'
6752: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
6753: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
6754: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'
6755: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll'
6756: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll'
6757: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'
6758: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'
6759: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'
6760: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'
6761: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'
6762: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
6763: [Unity] -r:'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll'
6764: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
6765: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll'
6766: [Unity] -r:'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll'
6767: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
6768: [Unity] -r:'Assets/Ocean/Plugins/Mono.Simd.dll'
6769: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
6770: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
6771: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
6772: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
6773: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll'
6774: [Unity] -r:'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll'
6775: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
6776: [Unity] -r:'Assets/VacuumShaders/Editor/VacuumShaders.dll'
6777: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll'
6778: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll'
6779: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
6780: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll'
6781: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll'
6782: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll'
6783: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll'
6784: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll'
6785: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll'
6786: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll'
6787: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll'
6788: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll'
6789: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll'
6790: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll'
6791: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll'
6792: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll'
6793: [Unity] -define:UNITY_5_3_OR_NEWER
6794: [Unity] -define:UNITY_5_4_OR_NEWER
6795: [Unity] -define:UNITY_5_5_OR_NEWER
6796: [Unity] -define:UNITY_5_5_1
6797: [Unity] -define:UNITY_5_5
6798: [Unity] -define:UNITY_5
6799: [Unity] -define:ENABLE_AUDIO
6800: [Unity] -define:ENABLE_CACHING
6801: [Unity] -define:ENABLE_CLOTH
6802: [Unity] -define:ENABLE_GENERICS
6803: [Unity] -define:ENABLE_MICROPHONE
6804: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
6805: [Unity] -define:ENABLE_PHYSICS
6806: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
6807: [Unity] -define:ENABLE_SPRITES
6808: [Unity] -define:ENABLE_TERRAIN
6809: [Unity] -define:ENABLE_RAKNET
6810: [Unity] -define:ENABLE_UNET
6811: [Unity] -define:ENABLE_LZMA
6812: [Unity] -define:ENABLE_UNITYEVENTS
6813: [Unity] -define:ENABLE_WEBCAM
6814: [Unity] -define:ENABLE_WWW
6815: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
6816: [Unity] -define:ENABLE_CLOUD_HUB
6817: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
6818: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
6819: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
6820: [Unity] -define:ENABLE_CLOUD_LICENSE
6821: [Unity] -define:ENABLE_EDITOR_METRICS
6822: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
6823: [Unity] -define:INCLUDE_DYNAMIC_GI
6824: [Unity] -define:INCLUDE_GI
6825: [Unity] -define:PLATFORM_SUPPORTS_MONO
6826: [Unity] -define:INCLUDE_PUBNUB
6827: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
6828: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
6829: [Unity] -define:ENABLE_RUNTIME_GI
6830: [Unity] -define:ENABLE_SUBSTANCE
6831: [Unity] -define:ENABLE_GAMECENTER
6832: [Unity] -define:ENABLE_NETWORK
6833: [Unity] -define:ENABLE_UNITYWEBREQUEST
6834: [Unity] -define:ENABLE_VIDEO
6835: [Unity] -define:ENABLE_CLOUD_SERVICES
6836: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
6837: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
6838: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
6839: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
6840: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
6841: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
6842: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
6843: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
6844: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
6845: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
6846: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
6847: [Unity] -define:HAS_NEON_SKINNIG
6848: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
6849: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
6850: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
6851: [Unity] -define:ENABLE_VR
6852: [Unity] -define:ENABLE_UNITYADS_RUNTIME
6853: [Unity] -define:UNITY_UNITYADS_API
6854: [Unity] -define:UNITY_IOS
6855: [Unity] -define:UNITY_IPHONE
6856: [Unity] -define:UNITY_IPHONE_API
6857: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
6858: [Unity] -define:ENABLE_IL2CPP
6859: [Unity] -define:ENABLE_PROFILER
6860: [Unity] -define:smile:EBUG
6861: [Unity] -define:TRACE
6862: [Unity] -define:UNITY_ASSERTIONS
6863: [Unity] -define:UNITY_EDITOR
6864: [Unity] -define:UNITY_EDITOR_64
6865: [Unity] -define:UNITY_EDITOR_OSX
6866: [Unity] -define:UNITY_TEAM_LICENSE
6867: [Unity] -define:UNITY_PRO_LICENSE
6868: [Unity] -define:ENABLE_DUCK_TYPING
6869: [Unity] -define:CROSS_PLATFORM_INPUT
6870: [Unity] -define:MOBILE_INPUT
6871: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
6872: [Unity] -define:ENABLE_IOS_APP_SLICING
6873: [Unity] 'Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs'
6874: [Unity] 'Assets/Editor/ImageEffects/AntialiasingEditor.cs'
6875: [Unity] 'Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs'
6876: [Unity] 'Assets/Editor/ImageEffects/BloomEditor.cs'
6877: [Unity] 'Assets/Editor/ImageEffects/CameraMotionBlurEditor.cs'
6878: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs'
6879: [Unity] 'Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs'
6880: [Unity] 'Assets/Editor/ImageEffects/CreaseShadingEditor.cs'
6881: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs'
6882: [Unity] 'Assets/Editor/ImageEffects/DepthOfFieldEditor.cs'
6883: [Unity] 'Assets/Editor/ImageEffects/EdgeDetectionEditor.cs'
6884: [Unity] 'Assets/Editor/ImageEffects/NoiseAndGrainEditor.cs'
6885: [Unity] 'Assets/Editor/ImageEffects/SunShaftsEditor.cs'
6886: [Unity] 'Assets/Editor/ImageEffects/TonemappingEditor.cs'
6887: [Unity] 'Assets/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs'
6888: [Unity] 'Assets/Editor/MenuItems.cs'
6889: [Unity] 'Assets/Editor/MyBuildPostprocess.cs'
6890: [Unity] 'Assets/FORGE3D/HelpMenu/Editor/F3DHelpMenu.cs'
6891: [Unity] 'Assets/FORGE3D/PoolManager/Editor/F3DPoolManagerEditor.cs'
6892: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretConstructorEditor.cs'
6893: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/Editor/F3DTurretEditorWindow.cs'
6894: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretEditor.cs'
6895: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Editor/F3DTurretHandles.cs'
6896: [Unity] 'Assets/Ocean/Editor/BuoyancyInspector.cs'
6897: [Unity] 'Assets/Ocean/Editor/OceanGeneratorInspector.cs'
6898: [Unity] 'Assets/Physics Tank Maker/Editor/AI_CSEditor.cs'
6899: [Unity] 'Assets/Physics Tank Maker/Editor/Barrel_Base_CSEditor.cs'
6900: [Unity] 'Assets/Physics Tank Maker/Editor/Bullet_Generator_CSEditor.cs'
6901: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Base_CSEditor.cs'
6902: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Fire_CSEditor.cs'
6903: [Unity] 'Assets/Physics Tank Maker/Editor/Cannon_Vertical_CSEditor.cs'
6904: [Unity] 'Assets/Physics Tank Maker/Editor/Create_IdlerWheel_CSEditor.cs'
6905: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_CSEditor.cs'
6906: [Unity] 'Assets/Physics Tank Maker/Editor/Create_RoadWheel_Type89_CSEditor.cs'
6907: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SprocketWheel_CSEditor.cs'
6908: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SteeredWheel_CSEditor.cs'
6909: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SupportWheel_CSEditor.cs'
6910: [Unity] 'Assets/Physics Tank Maker/Editor/Create_SwingBall_CSEditor.cs'
6911: [Unity] 'Assets/Physics Tank Maker/Editor/Create_TrackBelt_CSEditor.cs'
6912: [Unity] 'Assets/Physics Tank Maker/Editor/Damage_Control_CSEditor.cs'
6913: [Unity] 'Assets/Physics Tank Maker/Editor/Drive_Control_CSEditor.cs'
6914: [Unity] 'Assets/Physics Tank Maker/Editor/Event_Controller_CSEditor.cs'
6915: [Unity] 'Assets/Physics Tank Maker/Editor/Game_Controller_CSEditor.cs'
6916: [Unity] 'Assets/Physics Tank Maker/Editor/Look_At_Point_CSEditor.cs'
6917: [Unity] 'Assets/Physics Tank Maker/Editor/MainBody_Setting_CSEditor.cs'
6918: [Unity] 'Assets/Physics Tank Maker/Editor/RC_Camera_CSEditor.cs'
6919: [Unity] 'Assets/Physics Tank Maker/Editor/Recoil_Brake_CSEditor.cs'
6920: [Unity] 'Assets/Physics Tank Maker/Editor/Sound_Control_CSEditor.cs'
6921: [Unity] 'Assets/Physics Tank Maker/Editor/Static_Track_CSEditor.cs'
6922: [Unity] 'Assets/Physics Tank Maker/Editor/Tank_ID_Control_CSEditor.cs'
6923: [Unity] 'Assets/Physics Tank Maker/Editor/Track_Deform_CSEditor.cs'
6924: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Base_CSEditor.cs'
6925: [Unity] 'Assets/Physics Tank Maker/Editor/Turret_Horizontal_CSEditor.cs'
6926: [Unity] 'Assets/Physics Tank Maker/Editor/Wall_Builder_CSEditor.cs'
6927: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/ControlMapperInspector.cs'
6928: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomButtonInspector.cs'
6929: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomSliderInspector.cs'
6930: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Editor/CustomToggleInspector.cs'
6931: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/ControllerDataFilesInspector.cs'
6932: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/CustomInspector_External.cs'
6933: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickMapInspector.cs'
6934: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/HardwareJoystickTemplateMapInspector.cs'
6935: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/InputManagerInspector.cs'
6936: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/CustomInspectors/UserDataStore_PlayerPrefsInspector.cs'
6937: [Unity] 'Assets/Rewired/Internal/Scripts/Editor/UnityEditorBridge.cs'
6938: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_AttributeInspector.cs'
6939: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_SkyInspector.cs'
6940: [Unity] 'Assets/Time of Day/Assets/Editor/TOD_StarMesh.cs'
6941: [Unity] 'Assets/_BH2000/Scripts/Misc/Editor/Object2Mesh.cs'
6942: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll'
6943: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll'
6944: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll'
6945: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll'
6946: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll'
6947: [Unity] @Assets/mcs.rsp
6948: [Unity] -sdk:2.0
6949: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
6950: [Unity] Compilation succeeded - 13 warning(s)
6951: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
6952: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
6953: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
6954: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
6955: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
6956: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
6957: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
6958: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
6959: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
6960: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
6961: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
6962: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
6963: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
6964: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
6965: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
6966: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
6967: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
6968: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
6969: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
6970: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
6971: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
6972: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
6973: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
6974: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(91,34): warning CS0618: `UnityEditor.BuildTargetGroup.WebPlayer' is obsolete: `WebPlayer was removed in 5.4, consider using WebGL'
6975: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 91)
6976: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(94,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
6977: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 94)
6978: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(95,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
6979: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 95)
6980: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(102,34): warning CS0618: `UnityEditor.BuildTargetGroup.WP8' is obsolete: `Use WSA instead'
6981: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 102)
6982: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(103,34): warning CS0618: `UnityEditor.BuildTargetGroup.BlackBerry' is obsolete: `BlackBerry has been removed as of 5.4'
6983: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 103)
6984: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(35,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
6985: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 35)
6986: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(36,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
6987: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 36)
6988: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(70,34): warning CS0618: `UnityEditor.BuildTarget.WP8Player' is obsolete: `Use WSAPlayer with Windows Phone 8.1 selected'
6989: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 70)
6990: [Unity] Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs(71,34): warning CS0618: `UnityEditor.BuildTarget.BlackBerry' is obsolete: `BlackBerry has been removed in 5.4'
6991: [Unity] (Filename: Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs Line: 71)
6992: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
6993: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
6994: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(54,80): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
6995: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 54)
6996: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,79): warning CS0618: `UnityEditor.TextureImporterFormat.AutomaticTruecolor' is obsolete: `Use textureCompression property instead'
6997: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
6998: [Unity] Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs(62,41): warning CS0618: `UnityEditor.TextureImporter.textureFormat' is obsolete: `textureFormat is not longer accessible at the TextureImporter level. For old 'simple' formats use the textureCompression property for the equivalent automatic choice (Uncompressed for TrueColor, Compressed and HQCommpressed for 16 bits). For platform specific formats use the [[PlatformTextureSettings]] API. Using this setter will setup various parameters to match the new automatic system as well possible. Getter will return the last value set.'
6999: [Unity] (Filename: Assets/Editor/ImageEffects/ColorCorrectionLookupEditor.cs Line: 62)
7000: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll
7001: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-Editor.dll
7002: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
7003: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
7004: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
7005: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
7006: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
7007: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
7008: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
7009: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
7010: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
7011: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
7012: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(178,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSize' is obsolete. startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.
7013: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 178)
7014: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
7015: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
7016: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(179,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.gravityModifier' is obsolete. gravityModifier property is deprecated. Use main.gravityModifier or main.gravityModifierMultiplier instead.
7017: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 179)
7018: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
7019: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
7020: [Unity] Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js(180,29): BCW0012: WARNING: 'UnityEngine.ParticleSystem.startSpeed' is obsolete. startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.
7021: [Unity] (Filename: Assets/Simple Particle Scaler/Scripts/Editor/ParticleScaler.js Line: 180)
7022: [Unity] Reloading assemblies after script compilation.
7023: [Unity] Begin MonoManager ReloadAssembly
7024: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
7025: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
7026: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
7027: [Unity] Registering custom dll's ...
7028: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
7029: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
7030: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll
7031: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll
7032: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
7033: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
7034: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
7035: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
7036: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
7037: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
7038: [Unity] Registered in 0.165696 seconds.
7039: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless)
7040: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain
7041: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
7042: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
7043: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll (this message is harmless)
7044: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll into Unity Child Domain
7045: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless)
7046: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain
7047: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless)
7048: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain
7049: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll (this message is harmless)
7050: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll into Unity Child Domain
7051: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll (this message is harmless)
7052: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PackageManager/Unity/PackageManager/5.5.1/Unity.PackageManager.dll into Unity Child Domain
7053: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
7054: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
7055: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
7056: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
7057: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll (this message is harmless)
7058: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll into Unity Child Domain
7059: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
7060: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
7061: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
7062: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
7063: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
7064: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
7065: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
7066: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
7067: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
7068: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
7069: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
7070: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
7071: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll (this message is harmless)
7072: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll into Unity Child Domain
7073: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll (this message is harmless)
7074: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll into Unity Child Domain
7075: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
7076: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
7077: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
7078: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
7079: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
7080: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
7081: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
7082: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
7083: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
7084: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
7085: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll (this message is harmless)
7086: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll into Unity Child Domain
7087: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll (this message is harmless)
7088: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll into Unity Child Domain
7089: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll (this message is harmless)
7090: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Facebook.Unity.dll into Unity Child Domain
7091: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll (this message is harmless)
7092: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll into Unity Child Domain
7093: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll (this message is harmless)
7094: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll into Unity Child Domain
7095: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll (this message is harmless)
7096: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll into Unity Child Domain
7097: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll (this message is harmless)
7098: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Ocean/Plugins/Mono.Simd.dll into Unity Child Domain
7099: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll (this message is harmless)
7100: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll into Unity Child Domain
7101: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll (this message is harmless)
7102: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll into Unity Child Domain
7103: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll (this message is harmless)
7104: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll into Unity Child Domain
7105: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll (this message is harmless)
7106: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll into Unity Child Domain
7107: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll (this message is harmless)
7108: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll into Unity Child Domain
7109: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll (this message is harmless)
7110: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll into Unity Child Domain
7111: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll (this message is harmless)
7112: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll into Unity Child Domain
7113: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll (this message is harmless)
7114: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Editor/VacuumShaders.dll into Unity Child Domain
7115: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll (this message is harmless)
7116: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll into Unity Child Domain
7117: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll (this message is harmless)
7118: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll into Unity Child Domain
7119: [Unity] Non platform assembly: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll (this message is harmless)
7120: [Unity] Loading /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll into Unity Child Domain
7121: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
7122: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
7123: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless)
7124: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain
7125: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
7126: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
7127: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll (this message is harmless)
7128: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll into Unity Child Domain
7129: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll (this message is harmless)
7130: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll into Unity Child Domain
7131: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
7132: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
7133: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll (this message is harmless)
7134: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll into Unity Child Domain
7135: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
7136: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
7137: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
7138: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
7139: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
7140: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
7141: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
7142: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
7143: [Unity] Non platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
7144: [Unity] Loading /UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
7145: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.interfaces.dll (this message is harmless)
7146: [Unity] Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
7147: [Unity] Preloading 1 native plugins for Editor in 1.08 ms.
7148: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
7149: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
7150: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
7151: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
7152: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
7153: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
7154: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
7155: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
7156: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/nunit.core.dll (this message is harmless)
7157: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Runtime.Serialization.dll (this message is harmless)
7158: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
7159: [Unity] Mono: successfully reloaded assembly
7160: [Unity] - Completed reload, in  1.223 seconds
7161: [Unity] Initializing Unity.PackageManager (PackageManager) v5.5.1 for Unity v5.5.1f1
7162: [Unity] Setting StandaloneOSXIntel v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
7163: [Unity] Setting UnityAnalytics v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
7164: [Unity]   UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
7165: [Unity]   Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
7166: [Unity] Setting PlaymodeTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner
7167: [Unity]   Editor/UnityEditor.PlaymodeTestsRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
7168: [Unity]   UnityEngine.PlaymodeTestsRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
7169: [Unity] Setting UNetHLAPI v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking
7170: [Unity]   UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
7171: [Unity]   Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
7172: [Unity]   Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
7173: [Unity] Setting GUISystem v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem
7174: [Unity]   UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
7175: [Unity]   Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
7176: [Unity]   Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
7177: [Unity] Setting Advertisements v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements
7178: [Unity]   UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
7179: [Unity]   Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
7180: [Unity] Setting EditorTestsRunner v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner
7181: [Unity]   Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e
7182: [Unity]   Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97
7183: [Unity] Setting TreeEditor v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
7184: [Unity]   Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
7185: [Unity] Setting UnityHoloLens v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
7186: [Unity]   Editor/UnityEditor.HoloLens.dll (Extension) GUID: 12fd8a0055b84bb59e84c9835a37e333
7187: [Unity]   Runtime/UnityEngine.HoloLens.dll (Extension) GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
7188: [Unity]   RuntimeEditor/UnityEngine.HoloLens.dll (Extension) GUID: 1c6d1fbb51834b64847b1b73a75bfc77
7189: [Unity] Setting UnityPurchasing v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
7190: [Unity]   UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
7191: [Unity] Setting UnityVR v5.5.1 for Unity v5.5.1f1 to /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR
7192: [Unity]   Editor/UnityEditor.VR.dll (Extension) GUID: 4ba2329b63d54f0187bcaa12486b1b0f
7193: [Unity]   Runtime/UnityEngine.VR.dll (Extension) GUID: 6cdf1e5c78d14720aaadccd4C792df96
7194: [Unity]   RuntimeEditor/UnityEngine.VR.dll (Extension) GUID: 307433eba81a469ab1e2084d52d1a5a2
7195: [Unity] Registering platform support modules:
7196: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless)
7197: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless)
7198: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
7199: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
7200: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
7201: [Unity] Registered platform support modules in: 0.137272s.
7202: [Unity] Native extension for OSXStandalone target not found
7203: [Unity] Native extension for WindowsStandalone target not found
7204: [Unity] Native extension for LinuxStandalone target not found
7205: [Unity] Native extension for WebGL target not found
7206: [Unity] Native extension for SamsungTV target not found
7207: [Unity] Native extension for Tizen target not found
7208: [Unity] Native extension for tvOS target not found
7209: [Unity] Native extension for iOS target not found
7210: [Unity] Native extension for Android target not found
7211: [Unity] Validating Project structure ... 0.063587 seconds.
7212: [Unity] Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.076793 seconds (Nothing changed)
7213: [Unity] Warming cache for 8058 main assets: 0.067083 seconds elapsed
7214: [Unity] Initializing Unity extensions:
7215: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll'  GUID: 12fd8a0055b84bb59e84c9835a37e333
7216: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll'  GUID: 852e56802eb941638acbb491814497b0
7217: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll'  GUID: f70555f144d8491a825f0804e09c671c
7218: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'  GUID: f5f67c52d1564df4a8936ccd202a3bd8
7219: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll'  GUID: dc443db3e92b4983b9738c1131f555cb
7220: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll'  GUID: 5f32cd94baa94578a686d4b9d6b660f7
7221: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll'  GUID: 86f4de9468454445ac2f39e207fafa3a
7222: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll'  GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
7223: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll'  GUID: adebbd281f1a4ef3a30be7f21937e02f
7224: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll'  GUID: 3c0ad459c1534645b5d603b7cc258f97
7225: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'  GUID: 870353891bb340e2b2a9c8707e7419ba
7226: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll'  GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
7227: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll'  GUID: 97decbdab0634cdd991f8d23ddf0dead
7228: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'  GUID: 4ba2329b63d54f0187bcaa12486b1b0f
7229: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'  GUID: 1c6d1fbb51834b64847b1b73a75bfc77
7230: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'  GUID: 307433eba81a469ab1e2084d52d1a5a2
7231: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll'  GUID: 6cdf1e5c78d14720aaadccd4c792df96
7232: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'  GUID: 80a3616ca19596e4da0f10f14d241e9f
7233: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll'  GUID: 4113173d5e95493ab8765d7b08371de4
7234: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll'  GUID: 8e0cd8ed44d4412cbe0642067abc9e44
7235: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll'  GUID: 7cbab2be89b54486bbd23a6fe637d30e
7236: [Unity]  '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll'  GUID: 739bbd9f364b4268874f9fd86ab3beef
7237: [Unity] Unloading 728 Unused Serialized files (Serialized files now loaded: 0)
7238: [Unity] System memory in use before: 102.6 MB.
7239: [Unity] System memory in use after: 102.6 MB.
7240: [Unity] Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 1195.
7241: [Unity] Total: 1.018509 ms (FindLiveObjects: 0.189690 ms CreateObjectMapping: 0.029478 ms MarkObjects: 0.766482 ms  DeleteObjects: 0.032019 ms)
7242: [Unity] Updating Assets/__UnityCloud__/Resources - GUID: 7de39691c9e124e35a4d97ba81c4f72c...
7243: [Unity]  done. [Time: 166.402649 ms]
7244: [Unity] Updating Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.scriptable.asset - GUID: cb82256dd6da24a2cbc41f09a3ed1df0...
7245: [Unity] ----- Compute hash for Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.scriptable.asset.
7246: [Unity]  done. [Time: 8.103829 ms]
7247: [Unity] Refreshing native plugins compatible for Editor in 16.86 ms, found 3 plugins.
7248: [Unity] Preloading 1 native plugins for Editor in 1.17 ms.
7249: [Unity] ----- Total AssetImport time: 0.654453s, AssetImport time: 0.361780s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
7250: [Unity] Hashing assets ... 0.000 seconds
7251: [Unity]   file open: 0.000 seconds (2 files)
7252: [Unity]   file read: 0.000 seconds (0.001 MB)
7253: [Unity]   hash: 0.000 seconds
7254: [Unity] Updating Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.scriptable.asset - GUID: cb82256dd6da24a2cbc41f09a3ed1df0...
7255: [Unity]  done. [Time: 5.513010 ms]
7256: [Unity] Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
7257: [Unity] Preloading 1 native plugins for Editor in 1.09 ms.
7258: [Unity] ----- Total AssetImport time: 0.075385s, AssetImport time: 0.041168s, Asset hashing: 0.000279s [0.6 KB, 2.018337 mb/s]
7259: [Unity] Hashing assets ... 0.000 seconds
7260: [Unity]   file open: 0.000 seconds (2 files)
7261: [Unity]   file read: 0.000 seconds (0.001 MB)
7262: [Unity]   hash: 0.000 seconds
7263: [Unity] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
7264: [Unity]  done. [Time: 3.508388 ms]
7265: [Unity] Updating Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.scriptable.asset - GUID: cb82256dd6da24a2cbc41f09a3ed1df0...
7266: [Unity]  done. [Time: 3.289986 ms]
7267: [Unity] Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
7268: [Unity] Preloading 1 native plugins for Editor in 1.08 ms.
7269: [Unity] ----- Total AssetImport time: 0.121349s, AssetImport time: 0.043310s, Asset hashing: 0.000308s [0.9 KB, 2.711392 mb/s]
7270: [Unity] Opening scene 'Assets/_BH2000/Scenes/MainMenu.unity'
7271: [Unity] Load scene 'Assets/_BH2000/Scenes/MainMenu.unity' time: 0.024357 ms
7272: [Unity] Unloading 245 Unused Serialized files (Serialized files now loaded: 0)
7273: [Unity] Lighting data asset 'LightingData' was built with a different version of Enlighten. Realtime GI will not be used. Please rebuild lighting for this scene.
7274: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
7275: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
7276: [Unity] UnityEditor.CloudBuild.Builder:Build()
7277: [Unity] System memory in use before: 138.8 MB.
7278: [Unity] System memory in use after: 139.6 MB.
7279: [Unity] Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 15842.
7280: [Unity] Total: 16.025520 ms (FindLiveObjects: 1.250215 ms CreateObjectMapping: 0.162926 ms MarkObjects: 14.547696 ms  DeleteObjects: 0.063830 ms)
7281: [Unity] Opening scene 'Assets/_BH2000/Scenes/sampleScenario.unity'
7282: [Unity] Load scene 'Assets/_BH2000/Scenes/sampleScenario.unity' time: 0.026500 ms
7283: [Unity] Unloading 227 Unused Serialized files (Serialized files now loaded: 0)
7284: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7285: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7286: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7287: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7288: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7289: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7290: [Unity] Lighting data asset 'LightingData' was built with a different version of Enlighten. Realtime GI will not be used. Please rebuild lighting for this scene.
7291: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
7292: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
7293: [Unity] UnityEditor.CloudBuild.Builder:Build()
7294: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7295: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7296: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7297: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7298: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7299: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7300: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7301: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7302: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7303: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7304: [Unity] A tree couldn't be loaded because the prefab is missing.
7305: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
7306: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
7307: [Unity] UnityEditor.CloudBuild.Builder:Build()
7308: [Unity] A tree couldn't be loaded because the prefab is missing.
7309: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
7310: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
7311: [Unity] UnityEditor.CloudBuild.Builder:Build()
7312: [Unity] A tree couldn't be loaded because the prefab is missing.
7313: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)
7314: [Unity] UnityEditor.CloudBuild.Builder:smile:isableAutoLightbake()
7315: [Unity] UnityEditor.CloudBuild.Builder:Build()
7316: [Unity] Launched and connected shader compiler UnityShaderCompiler after 0.27 seconds
7317: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7318: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7319: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7320: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7321: [Unity] System memory in use before: 326.9 MB.
7322: [Unity] System memory in use after: 319.1 MB.
7323: [Unity] Unloading 3051 unused Assets to reduce memory usage. Loaded Objects now: 26484.
7324: [Unity] Total: 24.582382 ms (FindLiveObjects: 2.352906 ms CreateObjectMapping: 1.632378 ms MarkObjects: 18.491880 ms  DeleteObjects: 2.104257 ms)
7325: [Unity] Opening scene 'Assets/_BH2000/Scenes/LevelConfigurationScene.unity'
7326: [Unity] Load scene 'Assets/_BH2000/Scenes/LevelConfigurationScene.unity' time: 0.017915 ms
7327: [Unity] Unloading 415 Unused Serialized files (Serialized files now loaded: 0)
7328: [Unity] System memory in use before: 326.0 MB.
7329: [Unity] System memory in use after: 288.9 MB.
7330: [Unity] Unloading 14947 unused Assets to reduce memory usage. Loaded Objects now: 86128.
7331: [Unity] Total: 212.869827 ms (FindLiveObjects: 11.040388 ms CreateObjectMapping: 2.079564 ms MarkObjects: 124.096931 ms  DeleteObjects: 75.651871 ms)
7332: [Unity] Hashing assets ... 0.068 seconds
7333: [Unity]   file open: 0.000 seconds (4 files)
7334: [Unity]   file read: 0.010 seconds (45.619 MB)
7335: [Unity]   hash: 0.066 seconds
7336: [Unity] Updating Assets/_BH2000/Scenes/LevelConfigurationScene.unity - GUID: 1b34a95872e24e341a46929e607bef3e...
7337: [Unity]  done. [Time: 3.919421 ms]
7338: [Unity] Updating Assets/Time of Day/Prefabs/Sky Dome.prefab - GUID: b2498b078e1b54bd68239c9a29c28a81...
7339: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
7340: [Unity]  done. [Time: 2518.242188 ms]
7341: [Unity] Refreshing native plugins compatible for Editor in 17.39 ms, found 3 plugins.
7342: [Unity] Preloading 1 native plugins for Editor in 1.06 ms.
7343: [Unity] ----- Total AssetImport time: 2.766471s, AssetImport time: 2.563207s, Asset hashing: 0.068586s [45.6 MB, 665.134644 mb/s]
7344: [Unity] Hashing assets ... 0.069 seconds
7345: [Unity]   file open: 0.000 seconds (2 files)
7346: [Unity]   file read: 0.009 seconds (45.916 MB)
7347: [Unity]   hash: 0.067 seconds
7348: [Unity] Updating Assets/_BH2000/Scenes/LevelConfigurationScene.unity - GUID: 1b34a95872e24e341a46929e607bef3e...
7349: [Unity]  done. [Time: 2.626334 ms]
7350: [Unity] Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
7351: [Unity] Preloading 1 native plugins for Editor in 1.21 ms.
7352: [Unity] ----- Total AssetImport time: 0.408121s, AssetImport time: 0.254494s, Asset hashing: 0.069155s [45.9 MB, 663.967163 mb/s]
7353: [Unity] Assigned value 'com.mainleaf.BH3D' to property 'bundleIdentifier' in 'UnityEditor.PlayerSettings'
7354: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
7355: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
7356: [Unity] UnityEngine.Logger:Log(LogType, Object)
7357: [Unity] UnityEngine.Debug:Log(Object)
7358: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[])
7359: [Unity] UnityEditor.CloudBuild.Builder:SetPlayerSettings(Dictionary`2, Type)
7360: [Unity] UnityEditor.CloudBuild.Builder:Build()
7361: [Unity] {"cloudBuildTargetName":"new-ios","buildNumber":"16","scmCommitId":"ef70fcef235c71586244c996e5de064e7f5123f9","buildStartTime":"2/21/2017 8:24:41 PM","projectId":"rsouza/beach-head-2000","bundleId":"com.mainleaf.BH3D","scmBranch":"master","xcodeVersion":"8.0","unityVersion":"5.5.1f1"}
7362: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
7363: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
7364: [Unity] UnityEngine.Logger:Log(LogType, Object)
7365: [Unity] UnityEngine.Debug:Log(Object)
7366: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[])
7367: [Unity] UnityEditor.CloudBuild.Builder:SaveBuildManifestAssets(BuildManifestObject)
7368: [Unity] UnityEditor.CloudBuild.Builder:Build()
7369: [Unity] Creating Build Manifest text asset at Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.json.txt
7370: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
7371: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
7372: [Unity] UnityEngine.Logger:Log(LogType, Object)
7373: [Unity] UnityEngine.Debug:Log(Object)
7374: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[])
7375: [Unity] UnityEditor.CloudBuild.Builder:SaveBuildManifestAssets(BuildManifestObject)
7376: [Unity] UnityEditor.CloudBuild.Builder:Build()
7377: [Unity] Updating Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.json.txt - GUID: d8f6164d506634016a5ba909c5d6f986...
7378: [Unity] ----- Compute hash for Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.json.txt.
7379: [Unity]  done. [Time: 3.004713 ms]
7380: [Unity] Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
7381: [Unity] Preloading 1 native plugins for Editor in 1.15 ms.
7382: [Unity] ----- Total AssetImport time: 0.359225s, AssetImport time: 0.276495s, Asset hashing: 0.000462s [462 B, 0.953693 mb/s]
7383: [Unity] Hashing assets ... 0.000 seconds
7384: [Unity]   file open: 0.000 seconds (2 files)
7385: [Unity]   file read: 0.000 seconds (0.001 MB)
7386: [Unity]   hash: 0.000 seconds
7387: [Unity] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
7388: [Unity]  done. [Time: 5.636268 ms]
7389: [Unity] Updating Assets/__UnityCloud__/Resources/UnityCloudBuildManifest.scriptable.asset - GUID: cb82256dd6da24a2cbc41f09a3ed1df0...
7390: [Unity]  done. [Time: 1.850182 ms]
7391: [Unity] Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
7392: [Unity] Preloading 1 native plugins for Editor in 1.26 ms.
7393: [Unity] ----- Total AssetImport time: 0.148900s, AssetImport time: 0.043620s, Asset hashing: 0.000267s [0.9 KB, 3.134418 mb/s]
7394: [Unity] Exporting player to /BUILD_PATH/rsouza.beach-head-2000.new-ios/temp.W3fpTT
7395: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
7396: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
7397: [Unity] UnityEngine.Logger:Log(LogType, Object)
7398: [Unity] UnityEngine.Debug:Log(Object)
7399: [Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[])
7400: [Unity] UnityEditor.CloudBuild.Builder:Build()
7401: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.CecilTools.dll (this message is harmless)
7402: [Unity] BuildPlayer: start building target 9
7403: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iOSSupport
7404: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iOSSupport
7405: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for iOSSupport
7406: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for iOSSupport
7407: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iOSSupport
7408: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iOSSupport
7409: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iOSSupport
7410: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iOSSupport
7411: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7412: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7413: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iOSSupport
7414: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iOSSupport
7415: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iOSSupport
7416: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iOSSupport
7417: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7418: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7419: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iOSSupport
7420: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iOSSupport
7421: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iOSSupport
7422: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iOSSupport
7423: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for iOSSupport
7424: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for iOSSupport
7425: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for iOSSupport
7426: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for iOSSupport
7427: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll' because we're compiling for iOSSupport
7428: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll' because we're compiling for iOSSupport
7429: [Unity] Ignoring 'Assets/Ocean/Plugins/Mono.Simd.dll' because we're compiling for iOSSupport
7430: [Unity] Ignoring 'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll' because we're compiling for iOSSupport
7431: [Unity] Ignoring 'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll' because we're compiling for iOSSupport
7432: [Unity] Ignoring 'Assets/VacuumShaders/Editor/VacuumShaders.dll' because we're compiling for iOSSupport
7433: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll' because we're compiling for iOSSupport
7434: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll' because we're compiling for iOSSupport
7435: [Unity] Ignoring 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport
7436: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9
7437: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 9
7438: [Unity] -----Compiler Commandline Arguments:
7439: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
7440: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-328c7015f95f84c25ab5874dbfdffeb2
7441: [Unity] index: 86
7442: [Unity] Responsefile: Temp/UnityTempFile-328c7015f95f84c25ab5874dbfdffeb2 Contents:
7443: [Unity] -debug
7444: [Unity] -target:library
7445: [Unity] -nowarn:0169
7446: [Unity] -langversion:4
7447: [Unity] -out:'Temp/Assembly-CSharp-firstpass.dll'
7448: [Unity] -optimize
7449: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Variations/il2cpp/Managed/UnityEngine.dll'
7450: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll'
7451: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll'
7452: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
7453: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
7454: [Unity] -r:'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll'
7455: [Unity] -r:'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll'
7456: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
7457: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
7458: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
7459: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
7460: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
7461: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
7462: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
7463: [Unity] -define:UNITY_5_3_OR_NEWER
7464: [Unity] -define:UNITY_5_4_OR_NEWER
7465: [Unity] -define:UNITY_5_5_OR_NEWER
7466: [Unity] -define:UNITY_5_5_1
7467: [Unity] -define:UNITY_5_5
7468: [Unity] -define:UNITY_5
7469: [Unity] -define:ENABLE_AUDIO
7470: [Unity] -define:ENABLE_CACHING
7471: [Unity] -define:ENABLE_CLOTH
7472: [Unity] -define:ENABLE_GENERICS
7473: [Unity] -define:ENABLE_MICROPHONE
7474: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
7475: [Unity] -define:ENABLE_PHYSICS
7476: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
7477: [Unity] -define:ENABLE_SPRITES
7478: [Unity] -define:ENABLE_TERRAIN
7479: [Unity] -define:ENABLE_RAKNET
7480: [Unity] -define:ENABLE_UNET
7481: [Unity] -define:ENABLE_LZMA
7482: [Unity] -define:ENABLE_UNITYEVENTS
7483: [Unity] -define:ENABLE_WEBCAM
7484: [Unity] -define:ENABLE_WWW
7485: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
7486: [Unity] -define:ENABLE_CLOUD_HUB
7487: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
7488: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
7489: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
7490: [Unity] -define:ENABLE_CLOUD_LICENSE
7491: [Unity] -define:ENABLE_EDITOR_METRICS
7492: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
7493: [Unity] -define:INCLUDE_DYNAMIC_GI
7494: [Unity] -define:INCLUDE_GI
7495: [Unity] -define:PLATFORM_SUPPORTS_MONO
7496: [Unity] -define:INCLUDE_PUBNUB
7497: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
7498: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
7499: [Unity] -define:ENABLE_RUNTIME_GI
7500: [Unity] -define:ENABLE_SUBSTANCE
7501: [Unity] -define:ENABLE_GAMECENTER
7502: [Unity] -define:ENABLE_NETWORK
7503: [Unity] -define:ENABLE_UNITYWEBREQUEST
7504: [Unity] -define:ENABLE_VIDEO
7505: [Unity] -define:ENABLE_CLOUD_SERVICES
7506: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
7507: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
7508: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
7509: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
7510: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
7511: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
7512: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
7513: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
7514: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
7515: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
7516: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
7517: [Unity] -define:HAS_NEON_SKINNIG
7518: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
7519: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
7520: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
7521: [Unity] -define:ENABLE_VR
7522: [Unity] -define:ENABLE_UNITYADS_RUNTIME
7523: [Unity] -define:UNITY_UNITYADS_API
7524: [Unity] -define:UNITY_IOS
7525: [Unity] -define:UNITY_IPHONE
7526: [Unity] -define:UNITY_IPHONE_API
7527: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
7528: [Unity] -define:ENABLE_IL2CPP
7529: [Unity] -define:UNITY_PRO_LICENSE
7530: [Unity] -define:CROSS_PLATFORM_INPUT
7531: [Unity] -define:MOBILE_INPUT
7532: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
7533: [Unity] -define:ENABLE_IOS_APP_SLICING
7534: [Unity] 'Assets/Plugins/CameraHelper.cs'
7535: [Unity] 'Assets/Plugins/Exocortex_FFT/Complex.cs'
7536: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexArray.cs'
7537: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexF.cs'
7538: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexMath.cs'
7539: [Unity] 'Assets/Plugins/Exocortex_FFT/ComplexStats.cs'
7540: [Unity] 'Assets/Plugins/Exocortex_FFT/Fourier.cs'
7541: [Unity] 'Assets/Plugins/Exocortex_FFT/FourierDirection.cs'
7542: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs'
7543: [Unity] 'Assets/Standard Assets/Cameras/Scripts/AutoCam.cs'
7544: [Unity] 'Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs'
7545: [Unity] 'Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs'
7546: [Unity] 'Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs'
7547: [Unity] 'Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs'
7548: [Unity] 'Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs'
7549: [Unity] 'Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs'
7550: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs'
7551: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs'
7552: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs'
7553: [Unity] 'Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs'
7554: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs'
7555: [Unity] 'Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs'
7556: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs'
7557: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs'
7558: [Unity] 'Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs'
7559: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs'
7560: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs'
7561: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs'
7562: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs'
7563: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs'
7564: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs'
7565: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs'
7566: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs'
7567: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs'
7568: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs'
7569: [Unity] 'Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs'
7570: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs'
7571: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs'
7572: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs'
7573: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs'
7574: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs'
7575: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs'
7576: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs'
7577: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs'
7578: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs'
7579: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs'
7580: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs'
7581: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs'
7582: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs'
7583: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs'
7584: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs'
7585: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs'
7586: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs'
7587: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs'
7588: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs'
7589: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs'
7590: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs'
7591: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs'
7592: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs'
7593: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs'
7594: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs'
7595: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs'
7596: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs'
7597: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs'
7598: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs'
7599: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs'
7600: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs'
7601: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs'
7602: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs'
7603: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs'
7604: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs'
7605: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs'
7606: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs'
7607: [Unity] 'Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs'
7608: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs'
7609: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs'
7610: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs'
7611: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs'
7612: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs'
7613: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs'
7614: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs'
7615: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs'
7616: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs'
7617: [Unity] 'Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs'
7618: [Unity] 'Assets/Standard Assets/Utility/ActivateTrigger.cs'
7619: [Unity] 'Assets/Standard Assets/Utility/AlphaButtonClickMask.cs'
7620: [Unity] 'Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs'
7621: [Unity] 'Assets/Standard Assets/Utility/AutoMoveAndRotate.cs'
7622: [Unity] 'Assets/Standard Assets/Utility/CameraRefocus.cs'
7623: [Unity] 'Assets/Standard Assets/Utility/CurveControlledBob.cs'
7624: [Unity] 'Assets/Standard Assets/Utility/DragRigidbody.cs'
7625: [Unity] 'Assets/Standard Assets/Utility/DynamicShadowSettings.cs'
7626: [Unity] 'Assets/Standard Assets/Utility/EventSystemChecker.cs'
7627: [Unity] 'Assets/Standard Assets/Utility/FOVKick.cs'
7628: [Unity] 'Assets/Standard Assets/Utility/FPSCounter.cs'
7629: [Unity] 'Assets/Standard Assets/Utility/FollowTarget.cs'
7630: [Unity] 'Assets/Standard Assets/Utility/ForcedReset.cs'
7631: [Unity] 'Assets/Standard Assets/Utility/LerpControlledBob.cs'
7632: [Unity] 'Assets/Standard Assets/Utility/ObjectResetter.cs'
7633: [Unity] 'Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs'
7634: [Unity] 'Assets/Standard Assets/Utility/PlatformSpecificContent.cs'
7635: [Unity] 'Assets/Standard Assets/Utility/SimpleActivatorMenu.cs'
7636: [Unity] 'Assets/Standard Assets/Utility/SimpleMouseRotator.cs'
7637: [Unity] 'Assets/Standard Assets/Utility/SmoothFollow.cs'
7638: [Unity] 'Assets/Standard Assets/Utility/TimedObjectActivator.cs'
7639: [Unity] 'Assets/Standard Assets/Utility/TimedObjectDestructor.cs'
7640: [Unity] 'Assets/Standard Assets/Utility/WaypointCircuit.cs'
7641: [Unity] 'Assets/Standard Assets/Utility/WaypointProgressTracker.cs'
7642: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAiControl.cs'
7643: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAudio.cs'
7644: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneControlSurfaceAnimator.cs'
7645: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneController.cs'
7646: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplanePropellerAnimator.cs'
7647: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl2Axis.cs'
7648: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl4Axis.cs'
7649: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs'
7650: [Unity] 'Assets/Standard Assets/Vehicles/Aircraft/Scripts/LandingGear.cs'
7651: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/BrakeLight.cs'
7652: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAIControl.cs'
7653: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarAudio.cs'
7654: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarController.cs'
7655: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarSelfRighting.cs'
7656: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/CarUserControl.cs'
7657: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Mudguard.cs'
7658: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/SkidTrail.cs'
7659: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/Suspension.cs'
7660: [Unity] 'Assets/Standard Assets/Vehicles/Car/Scripts/WheelEffects.cs'
7661: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
7662: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
7663: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
7664: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
7665: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
7666: [Unity] @Assets/mcs.rsp
7667: [Unity] -sdk:unity
7668: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-firstpass.dll
7669: [Unity] Compilation succeeded - 23 warning(s)
7670: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
7671: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
7672: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
7673: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
7674: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
7675: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7676: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
7677: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7678: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
7679: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
7680: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
7681: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
7682: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7683: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
7684: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
7685: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
7686: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7687: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7688: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
7689: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7690: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7691: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
7692: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
7693: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
7694: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp-firstpass.dll
7695: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Unity.UNetWeaver.dll (this message is harmless)
7696: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
7697: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
7698: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
7699: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
7700: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
7701: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
7702: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
7703: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
7704: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
7705: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
7706: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
7707: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
7708: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
7709: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
7710: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
7711: [Unity] Platform assembly: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
7712: [Unity] Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
7713: [Unity] Script Module: Assembly-CSharp-firstpass.dll
7714: [Unity] Pass: 0 took 44 milliseconds
7715: [Unity] Pass: 1 took 8 milliseconds
7716: [Unity] Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs(62,53): warning CS0618: `UnityEngine.ParticleRenderer' is obsolete: `This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
7717: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs Line: 62)
7718: [Unity] Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(40,61): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
7719: [Unity] (Filename: Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs Line: 40)
7720: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs(24,29): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
7721: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs Line: 24)
7722: [Unity] Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs(97,65): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
7723: [Unity] (Filename: Assets/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs Line: 97)
7724: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs(30,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
7725: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs Line: 30)
7726: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(18,24): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7727: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 18)
7728: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(19,24): warning CS0618: `UnityEngine.ParticleSystem.startSpeed' is obsolete: `startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.'
7729: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 19)
7730: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs(20,24): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7731: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs Line: 20)
7732: [Unity] Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(26,55): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
7733: [Unity] (Filename: Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs Line: 26)
7734: [Unity] Assets/Standard Assets/Utility/EventSystemChecker.cs(19,30): warning CS0618: `UnityEngine.EventSystems.TouchInputModule' is obsolete: `TouchInputModule is no longer required as Touch input is now handled in StandaloneInputModule.'
7735: [Unity] (Filename: Assets/Standard Assets/Utility/EventSystemChecker.cs Line: 19)
7736: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,52): warning CS0618: `UnityEngine.Application.loadedLevelName' is obsolete: `Use SceneManager to determine what scenes have been loaded'
7737: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
7738: [Unity] Assets/Standard Assets/Utility/ForcedReset.cs(14,25): warning CS0618: `UnityEngine.Application.LoadLevelAsync(string)' is obsolete: `Use SceneManager.LoadSceneAsync'
7739: [Unity] (Filename: Assets/Standard Assets/Utility/ForcedReset.cs Line: 14)
7740: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(28,50): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7741: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 28)
7742: [Unity] Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs(44,24): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
7743: [Unity] (Filename: Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs Line: 44)
7744: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
7745: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
7746: [Unity] Assets/Standard Assets/Utility/TimedObjectActivator.cs(82,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
7747: [Unity] (Filename: Assets/Standard Assets/Utility/TimedObjectActivator.cs Line: 82)
7748: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7749: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 29)
7750: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7751: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 30)
7752: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
7753: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 31)
7754: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
7755: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 39)
7756: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
7757: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 40)
7758: [Unity] Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
7759: [Unity] (Filename: Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs Line: 41)
7760: [Unity] Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs(22,21): warning CS0649: Field `UnityStandardAssets.Cameras.ProtectCameraFromWallClip.m_Ray' is never assigned to, and will always have its default value
7761: [Unity] (Filename: Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs Line: 22)
7762: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iOSSupport
7763: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iOSSupport
7764: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for iOSSupport
7765: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for iOSSupport
7766: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iOSSupport
7767: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iOSSupport
7768: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iOSSupport
7769: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iOSSupport
7770: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7771: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7772: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iOSSupport
7773: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iOSSupport
7774: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iOSSupport
7775: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iOSSupport
7776: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7777: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7778: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iOSSupport
7779: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iOSSupport
7780: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iOSSupport
7781: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iOSSupport
7782: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for iOSSupport
7783: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for iOSSupport
7784: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for iOSSupport
7785: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for iOSSupport
7786: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll' because we're compiling for iOSSupport
7787: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll' because we're compiling for iOSSupport
7788: [Unity] Ignoring 'Assets/Ocean/Plugins/Mono.Simd.dll' because we're compiling for iOSSupport
7789: [Unity] Ignoring 'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll' because we're compiling for iOSSupport
7790: [Unity] Ignoring 'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll' because we're compiling for iOSSupport
7791: [Unity] Ignoring 'Assets/VacuumShaders/Editor/VacuumShaders.dll' because we're compiling for iOSSupport
7792: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll' because we're compiling for iOSSupport
7793: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll' because we're compiling for iOSSupport
7794: [Unity] Ignoring 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport
7795: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
7796: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
7797: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
7798: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
7799: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
7800: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
7801: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
7802: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
7803: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
7804: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
7805: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
7806: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
7807: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
7808: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
7809: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
7810: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
7811: [Unity] Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
7812: [Unity] Script Module: Assembly-UnityScript-firstpass
7813: [Unity] Pass: 0 took 18 milliseconds
7814: [Unity] Pass: 1 took 0 milliseconds
7815: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iOSSupport
7816: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iOSSupport
7817: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for iOSSupport
7818: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for iOSSupport
7819: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iOSSupport
7820: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iOSSupport
7821: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iOSSupport
7822: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iOSSupport
7823: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7824: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
7825: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iOSSupport
7826: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iOSSupport
7827: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iOSSupport
7828: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iOSSupport
7829: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7830: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
7831: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iOSSupport
7832: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iOSSupport
7833: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iOSSupport
7834: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iOSSupport
7835: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for iOSSupport
7836: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for iOSSupport
7837: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for iOSSupport
7838: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for iOSSupport
7839: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll' because we're compiling for iOSSupport
7840: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll' because we're compiling for iOSSupport
7841: [Unity] Ignoring 'Assets/Ocean/Plugins/Mono.Simd.dll' because we're compiling for iOSSupport
7842: [Unity] Ignoring 'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll' because we're compiling for iOSSupport
7843: [Unity] Ignoring 'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll' because we're compiling for iOSSupport
7844: [Unity] Ignoring 'Assets/VacuumShaders/Editor/VacuumShaders.dll' because we're compiling for iOSSupport
7845: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll' because we're compiling for iOSSupport
7846: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll' because we're compiling for iOSSupport
7847: [Unity] Ignoring 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport
7848: [Unity] - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
7849: [Unity] - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 9
7850: [Unity] -----Compiler Commandline Arguments:
7851: [Unity] Filename: /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/bin/mono
7852: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-d5da08cd4e89e44298b8d383bb865bf5
7853: [Unity] index: 86
7854: [Unity] Responsefile: Temp/UnityTempFile-d5da08cd4e89e44298b8d383bb865bf5 Contents:
7855: [Unity] -debug
7856: [Unity] -target:library
7857: [Unity] -nowarn:0169
7858: [Unity] -langversion:4
7859: [Unity] -out:'Temp/Assembly-CSharp.dll'
7860: [Unity] -optimize
7861: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Variations/il2cpp/Managed/UnityEngine.dll'
7862: [Unity] -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
7863: [Unity] -r:'Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll'
7864: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll'
7865: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll'
7866: [Unity] -r:'Assets/__UnityCloud__/Scripts/UnityEngine.CloudBuild.dll'
7867: [Unity] -r:'Assets/FacebookSDK/Plugins/Facebook.Unity.dll'
7868: [Unity] -r:'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll'
7869: [Unity] -r:'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll'
7870: [Unity] -r:'Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll'
7871: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween.dll'
7872: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween43.dll'
7873: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween46.dll'
7874: [Unity] -r:'Assets/PluginsAndPackages/Demigiant/DOTween/DOTween50.dll'
7875: [Unity] -r:'Assets/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll'
7876: [Unity] -r:'Assets/VacuumShaders/Terrain To Mesh/Scripts/VacuumShaders.TerrainToMesh.dll'
7877: [Unity] -define:UNITY_5_3_OR_NEWER
7878: [Unity] -define:UNITY_5_4_OR_NEWER
7879: [Unity] -define:UNITY_5_5_OR_NEWER
7880: [Unity] -define:UNITY_5_5_1
7881: [Unity] -define:UNITY_5_5
7882: [Unity] -define:UNITY_5
7883: [Unity] -define:ENABLE_AUDIO
7884: [Unity] -define:ENABLE_CACHING
7885: [Unity] -define:ENABLE_CLOTH
7886: [Unity] -define:ENABLE_GENERICS
7887: [Unity] -define:ENABLE_MICROPHONE
7888: [Unity] -define:ENABLE_MULTIPLE_DISPLAYS
7889: [Unity] -define:ENABLE_PHYSICS
7890: [Unity] -define:ENABLE_SPRITERENDERER_FLIPPING
7891: [Unity] -define:ENABLE_SPRITES
7892: [Unity] -define:ENABLE_TERRAIN
7893: [Unity] -define:ENABLE_RAKNET
7894: [Unity] -define:ENABLE_UNET
7895: [Unity] -define:ENABLE_LZMA
7896: [Unity] -define:ENABLE_UNITYEVENTS
7897: [Unity] -define:ENABLE_WEBCAM
7898: [Unity] -define:ENABLE_WWW
7899: [Unity] -define:ENABLE_CLOUD_SERVICES_COLLAB
7900: [Unity] -define:ENABLE_CLOUD_HUB
7901: [Unity] -define:ENABLE_CLOUD_PROJECT_ID
7902: [Unity] -define:ENABLE_CLOUD_SERVICES_UNET
7903: [Unity] -define:ENABLE_CLOUD_SERVICES_BUILD
7904: [Unity] -define:ENABLE_CLOUD_LICENSE
7905: [Unity] -define:ENABLE_EDITOR_METRICS
7906: [Unity] -define:ENABLE_EDITOR_METRICS_CACHING
7907: [Unity] -define:INCLUDE_DYNAMIC_GI
7908: [Unity] -define:INCLUDE_GI
7909: [Unity] -define:PLATFORM_SUPPORTS_MONO
7910: [Unity] -define:INCLUDE_PUBNUB
7911: [Unity] -define:ENABLE_PLAYMODE_TESTS_RUNNER
7912: [Unity] -define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
7913: [Unity] -define:ENABLE_RUNTIME_GI
7914: [Unity] -define:ENABLE_SUBSTANCE
7915: [Unity] -define:ENABLE_GAMECENTER
7916: [Unity] -define:ENABLE_NETWORK
7917: [Unity] -define:ENABLE_UNITYWEBREQUEST
7918: [Unity] -define:ENABLE_VIDEO
7919: [Unity] -define:ENABLE_CLOUD_SERVICES
7920: [Unity] -define:ENABLE_CLOUD_SERVICES_ADS
7921: [Unity] -define:ENABLE_CLOUD_SERVICES_ANALYTICS
7922: [Unity] -define:ENABLE_CLOUD_SERVICES_PURCHASING
7923: [Unity] -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
7924: [Unity] -define:PLAYERCONNECTION_LISTENS_FIXED_PORT
7925: [Unity] -define:smile:EBUGGER_LISTENS_FIXED_PORT
7926: [Unity] -define:PLATFORM_SUPPORTS_ADS_ID
7927: [Unity] -define:SUPPORT_ENVIRONMENT_VARIABLES
7928: [Unity] -define:PLATFORM_SUPPORTS_PROFILER
7929: [Unity] -define:PLATFORM_HAS_NO_SUPPORT_FOR_BUCKET_ALLOCATOR
7930: [Unity] -define:STRICTCPP_NEW_DELETE_SIGNATURES
7931: [Unity] -define:HAS_NEON_SKINNIG
7932: [Unity] -define:UNITY_GFX_USE_PLATFORM_VSYNC
7933: [Unity] -define:UNITY_INPUT_SIMULATE_EVENTS
7934: [Unity] -define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
7935: [Unity] -define:ENABLE_VR
7936: [Unity] -define:ENABLE_UNITYADS_RUNTIME
7937: [Unity] -define:UNITY_UNITYADS_API
7938: [Unity] -define:UNITY_IOS
7939: [Unity] -define:UNITY_IPHONE
7940: [Unity] -define:UNITY_IPHONE_API
7941: [Unity] -define:SUPPORT_MULTIPLE_DISPLAYS
7942: [Unity] -define:ENABLE_IL2CPP
7943: [Unity] -define:UNITY_PRO_LICENSE
7944: [Unity] -define:CROSS_PLATFORM_INPUT
7945: [Unity] -define:MOBILE_INPUT
7946: [Unity] -define:ENABLE_IOS_ON_DEMAND_RESOURCES
7947: [Unity] -define:ENABLE_IOS_APP_SLICING
7948: [Unity] 'Assets/ChangeJoystick.cs'
7949: [Unity] 'Assets/Dive/Scripts/DiveJava.cs'
7950: [Unity] 'Assets/Dive/Scripts/OffsetCenter.cs'
7951: [Unity] 'Assets/Dive/Scripts/OpenDiveSensor.cs'
7952: [Unity] 'Assets/DiveUnityDemo/Scripts/MouseLook.cs'
7953: [Unity] 'Assets/FORGE3D/PoolManager/F3DPool.cs'
7954: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolContainer.cs'
7955: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManager.cs'
7956: [Unity] 'Assets/FORGE3D/PoolManager/F3DPoolManagerDB.cs'
7957: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DAudioController.cs'
7958: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs'
7959: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs'
7960: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DDespawn.cs'
7961: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs'
7962: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DFlameThrower.cs'
7963: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs'
7964: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DMissile.cs'
7965: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs'
7966: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs'
7967: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool_Legacy.cs'
7968: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPredictTrajectory.cs'
7969: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DProjectile.cs'
7970: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DPulsewave.cs'
7971: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRandomize.cs'
7972: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DRift.cs'
7973: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs'
7974: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs'
7975: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret.cs'
7976: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret_Legacy.cs'
7977: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJump.cs'
7978: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJumpTunnel.cs'
7979: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpTunnel.cs'
7980: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Lib/F3DMath.cs'
7981: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/CombineChildren.cs'
7982: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/MeshCombine/MeshCombineUtility.cs'
7983: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerController_Legacy.cs'
7984: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Player/F3DPlayerTurretController.cs'
7985: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretConstructor.cs'
7986: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/Constructor/F3DTurretScriptable.cs'
7987: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Code/Turrets/F3DTurret.cs'
7988: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DBurnoutExample.cs'
7989: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DDummyEvent.cs'
7990: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DMissileLauncher.cs'
7991: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs'
7992: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs'
7993: [Unity] 'Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTurnTable.cs'
7994: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs'
7995: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSDemoReactivator.cs'
7996: [Unity] 'Assets/FPS Pack/Scripts/Demo/FPSFireManager.cs'
7997: [Unity] 'Assets/FPS Pack/Scripts/Demo/MouseLock.cs'
7998: [Unity] 'Assets/FPS Pack/Scripts/FPSLightCurves.cs'
7999: [Unity] 'Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs'
8000: [Unity] 'Assets/FPS Pack/Scripts/FPSRandomRotateAngle.cs'
8001: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs'
8002: [Unity] 'Assets/FPS Pack/Scripts/FPSShaderFloatCurves.cs'
8003: [Unity] 'Assets/FPS Pack/Scripts/MaterialType.cs'
8004: [Unity] 'Assets/FacebookSDK/Examples/Scripts/ConsoleBase.cs'
8005: [Unity] 'Assets/FacebookSDK/Examples/Scripts/LogView.cs'
8006: [Unity] 'Assets/FacebookSDK/Examples/Scripts/MenuBase.cs'
8007: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AccessTokenMenu.cs'
8008: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppEvents.cs'
8009: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppInvites.cs'
8010: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppLinks.cs'
8011: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/AppRequests.cs'
8012: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/DialogShare.cs'
8013: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GameGroups.cs'
8014: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/GraphRequest.cs'
8015: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/MainMenu.cs'
8016: [Unity] 'Assets/FacebookSDK/Examples/Scripts/SubMenus/Pay.cs'
8017: [Unity] 'Assets/HeliController/DemoScene/Scripts/DemoScene.cs'
8018: [Unity] 'Assets/HeliController/Scripts/CameraSmoothFollow.cs'
8019: [Unity] 'Assets/HeliController/Scripts/HeliController.cs'
8020: [Unity] 'Assets/HeliController/Scripts/HeliPropeller.cs'
8021: [Unity] 'Assets/HeliController/Scripts/HeliSounds.cs'
8022: [Unity] 'Assets/HeliController/Scripts/HeliWeapons.cs'
8023: [Unity] 'Assets/ImportedForNavigation/NavigateCamera.cs'
8024: [Unity] 'Assets/ImportedForNavigation/exitNavigationBT.cs'
8025: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs'
8026: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs'
8027: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/Fourier2.cs'
8028: [Unity] 'Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs'
8029: [Unity] 'Assets/Ocean/Plugins/uocean.cs'
8030: [Unity] 'Assets/Ocean/Scripts/BoatController.cs'
8031: [Unity] 'Assets/Ocean/Scripts/Boyancy.cs'
8032: [Unity] 'Assets/Ocean/Scripts/Boyant.cs'
8033: [Unity] 'Assets/Ocean/Scripts/DestroyTimed.cs'
8034: [Unity] 'Assets/Ocean/Scripts/Ocean.cs'
8035: [Unity] 'Assets/Ocean/Scripts/SmoothFollow.cs'
8036: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_CS.cs'
8037: [Unity] 'Assets/Physics Tank Maker/C#_Script/AI_Hand_CS.cs'
8038: [Unity] 'Assets/Physics Tank Maker/C#_Script/Artillery_Fire_CS.cs'
8039: [Unity] 'Assets/Physics Tank Maker/C#_Script/Barrel_Base_CS.cs'
8040: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Control_CS.cs'
8041: [Unity] 'Assets/Physics Tank Maker/C#_Script/Bullet_Generator_CS.cs'
8042: [Unity] 'Assets/Physics Tank Maker/C#_Script/Camera_Distance_CS.cs'
8043: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Base_CS.cs'
8044: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Fire_CS.cs'
8045: [Unity] 'Assets/Physics Tank Maker/C#_Script/Cannon_Vertical_CS.cs'
8046: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_IdlerWheel_CS.cs'
8047: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_CS.cs'
8048: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_RoadWheel_Type89_CS.cs'
8049: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SprocketWheel_CS.cs'
8050: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SteeredWheel_CS.cs'
8051: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SupportWheel_CS.cs'
8052: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_SwingBall_CS.cs'
8053: [Unity] 'Assets/Physics Tank Maker/C#_Script/Create_TrackBelt_CS.cs'
8054: [Unity] 'Assets/Physics Tank Maker/C#_Script/Damage_Control_CS.cs'
8055: [Unity] 'Assets/Physics Tank Maker/C#_Script/Delete_Timer_CS.cs'
8056: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Control_CS.cs'
8057: [Unity] 'Assets/Physics Tank Maker/C#_Script/Drive_Wheel_CS.cs'
8058: [Unity] 'Assets/Physics Tank Maker/C#_Script/Event_Controller_CS.cs'
8059: [Unity] 'Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs'
8060: [Unity] 'Assets/Physics Tank Maker/C#_Script/Game_Controller_CS.cs'
8061: [Unity] 'Assets/Physics Tank Maker/C#_Script/Gun_Camera_CS.cs'
8062: [Unity] 'Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs'
8063: [Unity] 'Assets/Physics Tank Maker/C#_Script/MainBody_Setting_CS.cs'
8064: [Unity] 'Assets/Physics Tank Maker/C#_Script/Particle_Control_CS.cs'
8065: [Unity] 'Assets/Physics Tank Maker/C#_Script/RC_Camera_CS.cs'
8066: [Unity] 'Assets/Physics Tank Maker/C#_Script/Recoil_Brake_CS.cs'
8067: [Unity] 'Assets/Physics Tank Maker/C#_Script/Sound_Control_CS.cs'
8068: [Unity] 'Assets/Physics Tank Maker/C#_Script/Stabilizer_CS.cs'
8069: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_CS.cs'
8070: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Track_Setting_CS.cs'
8071: [Unity] 'Assets/Physics Tank Maker/C#_Script/Static_Wheel_CS.cs'
8072: [Unity] 'Assets/Physics Tank Maker/C#_Script/Steer_Wheel_CS.cs'
8073: [Unity] 'Assets/Physics Tank Maker/C#_Script/Tank_ID_Control_CS.cs'
8074: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Deform_CS.cs'
8075: [Unity] 'Assets/Physics Tank Maker/C#_Script/Track_Scroll_CS.cs'
8076: [Unity] 'Assets/Physics Tank Maker/C#_Script/Trigger_Collider_CS.cs'
8077: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Base_CS.cs'
8078: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Finishing_CS.cs'
8079: [Unity] 'Assets/Physics Tank Maker/C#_Script/Turret_Horizontal_CS.cs'
8080: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_AIState_Control_CS.cs'
8081: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Canvas_Control_CS.cs'
8082: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_PosMarker_Control_CS.cs'
8083: [Unity] 'Assets/Physics Tank Maker/C#_Script/UI_Text_Control_CS.cs'
8084: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_CS.cs'
8085: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wall_Builder_Finishing_CS.cs'
8086: [Unity] 'Assets/Physics Tank Maker/C#_Script/Wheel_Resize_CS.cs'
8087: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs'
8088: [Unity] 'Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Sequences.cs'
8089: [Unity] 'Assets/PluginsAndPackages/ModelsFromFlavio/M48/Scripts/TankStripesAnimation.cs'
8090: [Unity] 'Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs'
8091: [Unity] 'Assets/Rewired/Examples/CustomControllersTilt/Scripts/CustomControllersTiltDemo.cs'
8092: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo.cs'
8093: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/CustomControllerDemo_Player.cs'
8094: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchButtonExample.cs'
8095: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchControllerExample.cs'
8096: [Unity] 'Assets/Rewired/Examples/CustomControllersTouch/Scripts/TouchJoystickExample.cs'
8097: [Unity] 'Assets/Rewired/Examples/EightPlayers/Scripts/EightPlayersExample_Player.cs'
8098: [Unity] 'Assets/Rewired/Examples/FallbackJoystickIdentification/Scripts/FallbackJoystickIdentificationDemo.cs'
8099: [Unity] 'Assets/Rewired/Examples/Shared/Scripts/Bullet.cs'
8100: [Unity] 'Assets/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs'
8101: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs'
8102: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs'
8103: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs'
8104: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs'
8105: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs'
8106: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs'
8107: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs'
8108: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs'
8109: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs'
8110: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs'
8111: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs'
8112: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs'
8113: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs'
8114: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs'
8115: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs'
8116: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/InputRow.cs'
8117: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs'
8118: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs'
8119: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs'
8120: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs'
8121: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs'
8122: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs'
8123: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControl.cs'
8124: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs'
8125: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs'
8126: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs'
8127: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs'
8128: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs'
8129: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs'
8130: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/UITools.cs'
8131: [Unity] 'Assets/Rewired/Extras/ControlMapper/Scripts/Window.cs'
8132: [Unity] 'Assets/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs'
8133: [Unity] 'Assets/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs'
8134: [Unity] 'Assets/Rewired/Internal/Scripts/InputManager.cs'
8135: [Unity] 'Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs'
8136: [Unity] 'Assets/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs'
8137: [Unity] 'Assets/Time of Day/Assets/Scripts/Doxyfile.cs'
8138: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Animation.cs'
8139: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Attributes.cs'
8140: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Billboard.cs'
8141: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Camera.cs'
8142: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Components.cs'
8143: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Enums.cs'
8144: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs'
8145: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Parameters.cs'
8146: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Rays.cs'
8147: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Resources.cs'
8148: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Scattering.cs'
8149: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs'
8150: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs'
8151: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Settings.cs'
8152: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Shader.cs'
8153: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky+Unity.cs'
8154: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Sky.cs'
8155: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Time.cs'
8156: [Unity] 'Assets/Time of Day/Assets/Scripts/TOD_Util.cs'
8157: [Unity] 'Assets/Time of Day/EditTimeOfDayPlugin.cs'
8158: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtDay.cs'
8159: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtNight.cs'
8160: [Unity] 'Assets/Time of Day/Examples/TOD_AudioAtTime.cs'
8161: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtDay.cs'
8162: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtNight.cs'
8163: [Unity] 'Assets/Time of Day/Examples/TOD_LightAtTime.cs'
8164: [Unity] 'Assets/Time of Day/Examples/TOD_LoadSkyFromFile.cs'
8165: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtDay.cs'
8166: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtNight.cs'
8167: [Unity] 'Assets/Time of Day/Examples/TOD_ParticleAtTime.cs'
8168: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtDay.cs'
8169: [Unity] 'Assets/Time of Day/Examples/TOD_RenderAtNight.cs'
8170: [Unity] 'Assets/Time of Day/Examples/TOD_WeatherManager.cs'
8171: [Unity] 'Assets/VacuumShaders/Terrain To Mesh/Example Scenes/Scripts/RunTime_Terrain_Convertion.cs'
8172: [Unity] 'Assets/_BH2000/GUI and HUD/Fonts/LetterSpacing.cs'
8173: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButton.cs'
8174: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs'
8175: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/BuyButtonWeaponMenu.cs'
8176: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ConfigurationsScript.cs'
8177: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/CountDown.cs'
8178: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs'
8179: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs'
8180: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/HUDController.cs'
8181: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs'
8182: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs'
8183: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs'
8184: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs'
8185: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs'
8186: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ProgessBarGeneric.cs'
8187: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs'
8188: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs'
8189: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs'
8190: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/TutorialInGameScript.cs'
8191: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs'
8192: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs'
8193: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs'
8194: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeCameraButton.cs'
8195: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/changeTurretButton.cs'
8196: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/leftMenuTexts.cs'
8197: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs'
8198: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/navegateScript.cs'
8199: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/playButtonMainMenu.cs'
8200: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs'
8201: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs'
8202: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs'
8203: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/store3D.cs'
8204: [Unity] 'Assets/_BH2000/GUI and HUD/Scripts/weapons3DMenu.cs'
8205: [Unity] 'Assets/_BH2000/LevelData/LevelProgrammingScript.cs'
8206: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs'
8207: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionItem.cs'
8208: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionLine.cs'
8209: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/AmmunitionProducts.cs'
8210: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs'
8211: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs'
8212: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemeyPodItem.cs'
8213: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs'
8214: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyLine.cs'
8215: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/EnemyProducts.cs'
8216: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/FastShipItem.cs'
8217: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/ItemWeaponItem.cs'
8218: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipAttackIttem.cs'
8219: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/LargeShipItem.cs'
8220: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/MenusController.cs'
8221: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodItem.cs'
8222: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodLine.cs'
8223: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PodsProducts.cs'
8224: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/PrimaryWeapomItem.cs'
8225: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/SecondaryWeaponItem.cs'
8226: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/StatsMenus.cs'
8227: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretArmamentItem.cs'
8228: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs'
8229: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretLine.cs'
8230: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/TurretProducts.cs'
8231: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs'
8232: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/landingCraftMenu.cs'
8233: [Unity] 'Assets/_BH2000/LevelData/MenusScripts/mainConfigurationsInputs.cs'
8234: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/SingleSpawnPositionScript.cs'
8235: [Unity] 'Assets/_BH2000/LevelData/Spawn and Waves/WaveAndSpawnItemController.cs'
8236: [Unity] 'Assets/_BH2000/LevelData/StatsConfigurationScript.cs'
8237: [Unity] 'Assets/_BH2000/Scripts/APC/APC.cs'
8238: [Unity] 'Assets/_BH2000/Scripts/APC/APCController.cs'
8239: [Unity] 'Assets/_BH2000/Scripts/APC/APCExplosion.cs'
8240: [Unity] 'Assets/_BH2000/Scripts/Airdrop/Airdrop.cs'
8241: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Bomb.cs'
8242: [Unity] 'Assets/_BH2000/Scripts/Ammunition/BulletSprite.cs'
8243: [Unity] 'Assets/_BH2000/Scripts/Ammunition/CannonBullet.cs'
8244: [Unity] 'Assets/_BH2000/Scripts/Ammunition/MachineGunBullet.cs'
8245: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/GameMissileControl.cs'
8246: [Unity] 'Assets/_BH2000/Scripts/Ammunition/Missile/MissileTargetMovement.cs'
8247: [Unity] 'Assets/_BH2000/Scripts/Ammunition/RoamingMissile.cs'
8248: [Unity] 'Assets/_BH2000/Scripts/Barge/Barge.cs'
8249: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeDoorExploded.cs'
8250: [Unity] 'Assets/_BH2000/Scripts/Barge/BargeExplosion.cs'
8251: [Unity] 'Assets/_BH2000/Scripts/Barge/SpawnController.cs'
8252: [Unity] 'Assets/_BH2000/Scripts/Bomber/Bomber.cs'
8253: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberController.cs'
8254: [Unity] 'Assets/_BH2000/Scripts/Bomber/BomberExplosion.cs'
8255: [Unity] 'Assets/_BH2000/Scripts/C130/C130.cs'
8256: [Unity] 'Assets/_BH2000/Scripts/C130/C130Controller.cs'
8257: [Unity] 'Assets/_BH2000/Scripts/Camera/EnableJetCamera.cs'
8258: [Unity] 'Assets/_BH2000/Scripts/Camera/FollowRotation.cs'
8259: [Unity] 'Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs'
8260: [Unity] 'Assets/_BH2000/Scripts/Controllers/JoystickDetector.cs'
8261: [Unity] 'Assets/_BH2000/Scripts/Controllers/ProjectEnums.cs'
8262: [Unity] 'Assets/_BH2000/Scripts/Controllers/ScoreController.cs'
8263: [Unity] 'Assets/_BH2000/Scripts/Controllers/ShopAndCoinsCtr.cs'
8264: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatDestruction.cs'
8265: [Unity] 'Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs'
8266: [Unity] 'Assets/_BH2000/Scripts/Game Controller/GameManager.cs'
8267: [Unity] 'Assets/_BH2000/Scripts/Game Controller/Level.cs'
8268: [Unity] 'Assets/_BH2000/Scripts/Helicopter/Helicopter.cs'
8269: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs'
8270: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterController.cs'
8271: [Unity] 'Assets/_BH2000/Scripts/Helicopter/HelicopterExplosion.cs'
8272: [Unity] 'Assets/_BH2000/Scripts/Jet/Jet.cs'
8273: [Unity] 'Assets/_BH2000/Scripts/Jet/JetController.cs'
8274: [Unity] 'Assets/_BH2000/Scripts/Jet/JetDecisions.cs'
8275: [Unity] 'Assets/_BH2000/Scripts/Jet/JetExplosion.cs'
8276: [Unity] 'Assets/_BH2000/Scripts/Jet/JetRoutes.cs'
8277: [Unity] 'Assets/_BH2000/Scripts/M48/M48.cs'
8278: [Unity] 'Assets/_BH2000/Scripts/M48/M48Controller.cs'
8279: [Unity] 'Assets/_BH2000/Scripts/M48/M48Explosion.cs'
8280: [Unity] 'Assets/_BH2000/Scripts/M48/M48Round.cs'
8281: [Unity] 'Assets/_BH2000/Scripts/M48/PathToBulletGenerator.cs'
8282: [Unity] 'Assets/_BH2000/Scripts/M48/TankDestroySys.cs'
8283: [Unity] 'Assets/_BH2000/Scripts/M48/TankShot.cs'
8284: [Unity] 'Assets/_BH2000/Scripts/Misc/BillboardScript.cs'
8285: [Unity] 'Assets/_BH2000/Scripts/Misc/BreakPrefabHotKey.cs'
8286: [Unity] 'Assets/_BH2000/Scripts/Misc/EnemyType.cs'
8287: [Unity] 'Assets/_BH2000/Scripts/Misc/FollowDiveSensor.cs'
8288: [Unity] 'Assets/_BH2000/Scripts/Misc/GameTypeController.cs'
8289: [Unity] 'Assets/_BH2000/Scripts/Misc/ShowInputDirections.cs'
8290: [Unity] 'Assets/_BH2000/Scripts/Misc/Spawner.cs'
8291: [Unity] 'Assets/_BH2000/Scripts/Player/Player.cs'
8292: [Unity] 'Assets/_BH2000/Scripts/SetPivot.cs'
8293: [Unity] 'Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs'
8294: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier.cs'
8295: [Unity] 'Assets/_BH2000/Scripts/Soldier/Soldier3DlookToPlayer.cs'
8296: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierController.cs'
8297: [Unity] 'Assets/_BH2000/Scripts/Soldier/SoldierReceiveDamage.cs'
8298: [Unity] 'Assets/_BH2000/Scripts/Soldier/SpriteSystem.cs'
8299: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Hit.cs'
8300: [Unity] 'Assets/_BH2000/Scripts/Sound/Sound_Play.cs'
8301: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeli.cs'
8302: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliController.cs'
8303: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliExplosion.cs'
8304: [Unity] 'Assets/_BH2000/Scripts/TransportHeli/TransportHeliLandingZones.cs'
8305: [Unity] 'Assets/_BH2000/Scripts/Turret/ShakeCameraOnShot.cs'
8306: [Unity] 'Assets/_BH2000/Scripts/Turret/Turret.cs'
8307: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretControl.cs'
8308: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretIAController.cs'
8309: [Unity] 'Assets/_BH2000/Scripts/Turret/TurretMovement.cs'
8310: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs'
8311: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs'
8312: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl2Axis.cs'
8313: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneUserControl4Axis.cs'
8314: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs'
8315: [Unity] 'Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetPathController.cs'
8316: [Unity] 'Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs'
8317: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll'
8318: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll'
8319: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.dll'
8320: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll'
8321: [Unity] -r:'/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll'
8322: [Unity] @Assets/mcs.rsp
8323: [Unity] -sdk:unity
8324: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
8325: [Unity] Compilation succeeded - 115 warning(s)
8326: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
8327: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(46,15): (Location of the symbol related to previous warning)
8328: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
8329: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
8330: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/FourierDirection.cs(39,14): (Location of the symbol related to previous warning)
8331: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
8332: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
8333: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneAiControl.cs(8,18): (Location of the symbol related to previous warning)
8334: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
8335: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
8336: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/AeroplaneController.cs(7,18): (Location of the symbol related to previous warning)
8337: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
8338: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
8339: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
8340: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8341: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
8342: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8343: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8344: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
8345: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
8346: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
8347: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
8348: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(39,15): (Location of the symbol related to previous warning)
8349: [Unity] /BUILD_PATH/rsouza.beach-head-2000.new-ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (Location of the symbol related to previous warning)
8350: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8351: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
8352: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
8353: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8354: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8355: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8356: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8357: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8358: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8359: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8360: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8361: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8362: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8363: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
8364: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
8365: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
8366: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
8367: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
8368: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
8369: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8370: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8371: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8372: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
8373: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
8374: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
8375: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
8376: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
8377: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
8378: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
8379: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
8380: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8381: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
8382: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
8383: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8384: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
8385: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
8386: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
8387: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
8388: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
8389: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
8390: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
8391: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
8392: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
8393: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(15,11): warning CS0414: The private field `F3DParticleScale.prevScale' is assigned but its value is never used
8394: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(13,8): warning CS0414: The private field `FPSParticleSystemScaler.oldScale' is assigned but its value is never used
8395: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
8396: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
8397: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
8398: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
8399: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
8400: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
8401: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
8402: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
8403: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
8404: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
8405: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
8406: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
8407: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
8408: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
8409: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
8410: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
8411: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
8412: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
8413: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
8414: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
8415: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
8416: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
8417: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
8418: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
8419: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
8420: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
8421: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
8422: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
8423: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
8424: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
8425: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
8426: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
8427: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
8428: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
8429: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
8430: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
8431: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
8432: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
8433: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
8434: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
8435: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
8436: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
8437: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
8438: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
8439: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
8440: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
8441: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
8442: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
8443: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
8444: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
8445: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
8446: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
8447: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
8448: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
8449: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
8450: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
8451: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
8452: [Unity] WeaveUnetFromEditor Temp/Assembly-CSharp.dll
8453: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
8454: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
8455: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
8456: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
8457: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
8458: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
8459: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
8460: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
8461: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
8462: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
8463: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
8464: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
8465: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
8466: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
8467: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
8468: [Unity] Script Module: Assembly-CSharp.dll
8469: [Unity] Pass: 0 took 63 milliseconds
8470: [Unity] Pass: 1 took 29 milliseconds
8471: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs(81,16): warning CS0436: The type `ComplexF' conflicts with the imported type of same name'. Ignoring the imported type definition
8472: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs Line: 81)
8473: [Unity] Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs(337,89): warning CS0436: The type `FourierDirection' conflicts with the imported type of same name'. Ignoring the imported type definition
8474: [Unity] (Filename: Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs Line: 337)
8475: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(17,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneAiControl' conflicts with the imported type of same name'. Ignoring the imported type definition
8476: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 17)
8477: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,52): warning CS0436: The type `UnityStandardAssets.Vehicles.Aeroplane.AeroplaneController' conflicts with the imported type of same name'. Ignoring the imported type definition
8478: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
8479: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(32,9): warning CS0219: The variable `right' is assigned but its value is never used
8480: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 32)
8481: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(34,9): warning CS0219: The variable `top' is assigned but its value is never used
8482: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 34)
8483: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs(25,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8484: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DCurvedBeam.cs Line: 25)
8485: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs(101,31): warning CS0618: `UnityEngine.ParticleSystem.enableEmission' is obsolete: `enableEmission property is deprecated. Use emission.enabled instead.'
8486: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DFXController.cs Line: 101)
8487: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(177,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8488: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 177)
8489: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs(185,26): warning CS0618: `UnityEngine.LineRenderer.SetVertexCount(int)' is obsolete: `SetVertexCount has been deprecated. Please use the numPositions property instead.'
8490: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs Line: 185)
8491: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs(55,65): warning CS0618: `UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents(this UnityEngine.ParticleSystem, UnityEngine.GameObject, UnityEngine.ParticleCollisionEvent[])' is obsolete: `GetCollisionEvents function using ParticleCollisionEvent[] is deprecated. Use List<ParticleCollisionEvent> instead.'
8492: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs Line: 55)
8493: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,47): warning CS0618: `UnityEngine.Application.loadedLevel' is obsolete: `Use SceneManager to determine what scenes have been loaded'
8494: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
8495: [Unity] Assets/HeliController/DemoScene/Scripts/DemoScene.cs(148,25): warning CS0618: `UnityEngine.Application.LoadLevel(int)' is obsolete: `Use SceneManager.LoadScene'
8496: [Unity] (Filename: Assets/HeliController/DemoScene/Scripts/DemoScene.cs Line: 148)
8497: [Unity] Assets/Ocean/Scripts/Ocean.cs(457,4): warning CS0436: The type `Fourier' conflicts with the imported type of same name'. Ignoring the imported type definition
8498: [Unity] (Filename: Assets/Ocean/Scripts/Ocean.cs Line: 457)
8499: [Unity] Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs(24,35): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8500: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Flare_Control_CS.cs Line: 24)
8501: [Unity] Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs(1157,166): warning CS0618: `UnityEngine.RuntimePlatform.OSXWebPlayer' is obsolete: `WebPlayer export is no longer supported in Unity 5.4+.'
8502: [Unity] (Filename: Assets/Rewired/Examples/ControlRemapping1/Scripts/ControlRemappingDemo1.cs Line: 1157)
8503: [Unity] Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs(52,55): warning CS0618: `UnityEngine.SystemInfo.supportsRenderTextures' is obsolete: `supportsRenderTextures always returns true, no need to call it'
8504: [Unity] (Filename: Assets/Time of Day/Assets/Scripts/TOD_ImageEffect.cs Line: 52)
8505: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8506: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 15)
8507: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8508: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 17)
8509: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtDay.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8510: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtDay.cs Line: 25)
8511: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(15,41): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8512: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 15)
8513: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(17,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8514: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 17)
8515: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtNight.cs(25,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8516: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtNight.cs Line: 25)
8517: [Unity] Assets/Time of Day/Examples/TOD_ParticleAtTime.cs(19,21): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8518: [Unity] (Filename: Assets/Time of Day/Examples/TOD_ParticleAtTime.cs Line: 19)
8519: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(58,66): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8520: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 58)
8521: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,68): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8522: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
8523: [Unity] Assets/Time of Day/Examples/TOD_WeatherManager.cs(156,23): warning CS0618: `UnityEngine.ParticleSystem.emissionRate' is obsolete: `emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.'
8524: [Unity] (Filename: Assets/Time of Day/Examples/TOD_WeatherManager.cs Line: 156)
8525: [Unity] Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs(51,13): warning CS0162: Unreachable code detected
8526: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/BuyButtonScenario.cs Line: 51)
8527: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(62,13): warning CS0162: Unreachable code detected
8528: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 62)
8529: [Unity] Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs(337,17): warning CS0219: The variable `i' is assigned but its value is never used
8530: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/MainMenuController.cs Line: 337)
8531: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(54,14): warning CS0162: Unreachable code detected
8532: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 54)
8533: [Unity] Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs(12,13): warning CS0219: The variable `alreadyPlayed' is assigned but its value is never used
8534: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/menusInGameController.cs Line: 12)
8535: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(136,13): warning CS0162: Unreachable code detected
8536: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 136)
8537: [Unity] Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs(194,30): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8538: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/EnemyItem.cs Line: 194)
8539: [Unity] Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs(145,34): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8540: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/TurretItem.cs Line: 145)
8541: [Unity] Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs(173,25): warning CS0618: `UnityEngine.GameObject.active' is obsolete: `GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.'
8542: [Unity] (Filename: Assets/_BH2000/LevelData/MenusScripts/configurationSubMenu.cs Line: 173)
8543: [Unity] Assets/_BH2000/Scripts/APC/APCController.cs(44,17): warning CS0219: The variable `script_apc' is assigned but its value is never used
8544: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APCController.cs Line: 44)
8545: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(105,17): warning CS0219: The variable `nextIndex' is assigned but its value is never used
8546: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 105)
8547: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(160,13): warning CS0162: Unreachable code detected
8548: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 160)
8549: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(188,13): warning CS0162: Unreachable code detected
8550: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 188)
8551: [Unity] Assets/_BH2000/Scripts/Game Controller/GameManager.cs(127,30): warning CS0219: The variable `br' is assigned but its value is never used
8552: [Unity] (Filename: Assets/_BH2000/Scripts/Game Controller/GameManager.cs Line: 127)
8553: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(693,14): warning CS0219: The variable `lookAt' is assigned but its value is never used
8554: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 693)
8555: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(795,13): warning CS0219: The variable `rnd' is assigned but its value is never used
8556: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 795)
8557: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(623,24): warning CS0219: The variable `bullet' is assigned but its value is never used
8558: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 623)
8559: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(29,43): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8560: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 29)
8561: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(30,44): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
8562: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 30)
8563: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(31,45): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
8564: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 31)
8565: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(39,22): warning CS0618: `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.'
8566: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 39)
8567: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(40,22): warning CS0618: `UnityEngine.ParticleSystem.startSize' is obsolete: `startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.'
8568: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 40)
8569: [Unity] Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs(41,22): warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'
8570: [Unity] (Filename: Assets/_BH2000/Scripts/Vehicles/MovementController/Jet/JetParticleEffect.cs Line: 41)
8571: [Unity] Assets/Dive/Scripts/DiveJava.cs(9,17): warning CS0414: The private field `DiveJava.cacheDir' is assigned but its value is never used
8572: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 9)
8573: [Unity] Assets/Dive/Scripts/DiveJava.cs(10,17): warning CS0414: The private field `DiveJava.startURI' is assigned but its value is never used
8574: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 10)
8575: [Unity] Assets/Dive/Scripts/DiveJava.cs(21,23): warning CS0649: Field `DiveJava.ydpi' is never assigned to, and will always have its default value `0'
8576: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 21)
8577: [Unity] Assets/Dive/Scripts/DiveJava.cs(22,23): warning CS0649: Field `DiveJava.xdpi' is never assigned to, and will always have its default value `0'
8578: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 22)
8579: [Unity] Assets/Dive/Scripts/DiveJava.cs(24,23): warning CS0414: The private field `DiveJava.ymm' is assigned but its value is never used
8580: [Unity] (Filename: Assets/Dive/Scripts/DiveJava.cs Line: 24)
8581: [Unity] Assets/Dive/Scripts/OffsetCenter.cs(12,16): warning CS0414: The private field `OffsetCenter.correctionfactor' is assigned but its value is never used
8582: [Unity] (Filename: Assets/Dive/Scripts/OffsetCenter.cs Line: 12)
8583: [Unity] Assets/Dive/Scripts/OpenDiveSensor.cs(49,14): warning CS0649: Field `OpenDiveSensor.is_tablet' is never assigned to, and will always have its default value `0'
8584: [Unity] (Filename: Assets/Dive/Scripts/OpenDiveSensor.cs Line: 49)
8585: [Unity] Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs(15,11): warning CS0414: The private field `F3DParticleScale.prevScale' is assigned but its value is never used
8586: [Unity] (Filename: Assets/FORGE3D/Sci-Fi Effects/Code/F3DParticleScale.cs Line: 15)
8587: [Unity] Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs(13,8): warning CS0414: The private field `FPSParticleSystemScaler.oldScale' is assigned but its value is never used
8588: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSParticleSystemScaler.cs Line: 13)
8589: [Unity] Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs(15,19): warning CS0649: Field `FPSShaderColorGradient.oldColor' is never assigned to, and will always have its default value
8590: [Unity] (Filename: Assets/FPS Pack/Scripts/FPSShaderColorGradient.cs Line: 15)
8591: [Unity] Assets/HeliController/Scripts/HeliSounds.cs(8,24): warning CS0414: The private field `HeliSounds._heli' is assigned but its value is never used
8592: [Unity] (Filename: Assets/HeliController/Scripts/HeliSounds.cs Line: 8)
8593: [Unity] Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs(25,10): warning CS0414: The private field `ChobiAssets.PTM.Look_At_Point_CS.mainCamera' is assigned but its value is never used
8594: [Unity] (Filename: Assets/Physics Tank Maker/C#_Script/Look_At_Point_CS.cs Line: 25)
8595: [Unity] Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs(87,48): warning CS0067: The event `Rewired.Utils.ExternalTools.XboxOneInput_OnGamepadStateChange' is never used
8596: [Unity] (Filename: Assets/Rewired/Internal/Scripts/Misc/ExternalTools.cs Line: 87)
8597: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(154,19): warning CS0414: The private field `PinchZoom.dragSpeed' is assigned but its value is never used
8598: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 154)
8599: [Unity] Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs(156,21): warning CS0414: The private field `PinchZoom.previousPosition' is assigned but its value is never used
8600: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs Line: 156)
8601: [Unity] Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs(8,18): warning CS0414: The private field `Zoom.isMousePressed' is assigned but its value is never used
8602: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs Line: 8)
8603: [Unity] Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs(13,9): warning CS0414: The private field `profileMenu.actualUpTab' is assigned but its value is never used
8604: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs Line: 13)
8605: [Unity] Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs(11,9): warning CS0414: The private field `scenarioMenu.actualUpTab' is assigned but its value is never used
8606: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs Line: 11)
8607: [Unity] Assets/_BH2000/GUI and HUD/Scripts/store3D.cs(11,9): warning CS0414: The private field `store3D.actualUpTab' is assigned but its value is never used
8608: [Unity] (Filename: Assets/_BH2000/GUI and HUD/Scripts/store3D.cs Line: 11)
8609: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(30,23): warning CS0649: Field `APC.pxform' is never assigned to, and will always have its default value `null'
8610: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 30)
8611: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(32,21): warning CS0414: The private field `APC.lastPos' is assigned but its value is never used
8612: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 32)
8613: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(35,19): warning CS0414: The private field `APC.vel' is assigned but its value is never used
8614: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 35)
8615: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(38,19): warning CS0414: The private field `APC.rot' is assigned but its value is never used
8616: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 38)
8617: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(39,17): warning CS0414: The private field `APC.count' is assigned but its value is never used
8618: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 39)
8619: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(40,17): warning CS0414: The private field `APC.aggression' is assigned but its value is never used
8620: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 40)
8621: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(41,17): warning CS0414: The private field `APC.revive' is assigned but its value is never used
8622: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 41)
8623: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(42,17): warning CS0414: The private field `APC.delay' is assigned but its value is never used
8624: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 42)
8625: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(43,25): warning CS0414: The private field `APC.bbox' is assigned but its value is never used
8626: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 43)
8627: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(44,22): warning CS0414: The private field `APC.anim' is assigned but its value is never used
8628: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 44)
8629: [Unity] Assets/_BH2000/Scripts/APC/APC.cs(102,10): warning CS0414: The private field `APC.unlinked' is assigned but its value is never used
8630: [Unity] (Filename: Assets/_BH2000/Scripts/APC/APC.cs Line: 102)
8631: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(24,15): warning CS0414: The private field `Barge.vehiclesParent' is assigned but its value is never used
8632: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 24)
8633: [Unity] Assets/_BH2000/Scripts/Barge/Barge.cs(47,10): warning CS0414: The private field `Barge.canGoFoward' is assigned but its value is never used
8634: [Unity] (Filename: Assets/_BH2000/Scripts/Barge/Barge.cs Line: 47)
8635: [Unity] Assets/_BH2000/Scripts/Bomber/Bomber.cs(35,17): warning CS0414: The private field `Bomber.aggro' is assigned but its value is never used
8636: [Unity] (Filename: Assets/_BH2000/Scripts/Bomber/Bomber.cs Line: 35)
8637: [Unity] Assets/_BH2000/Scripts/C130/C130.cs(31,19): warning CS0414: The private field `C130.count' is assigned but its value is never used
8638: [Unity] (Filename: Assets/_BH2000/Scripts/C130/C130.cs Line: 31)
8639: [Unity] Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs(77,9): warning CS0414: The private field `GAMEVALUES.firstGame' is assigned but its value is never used
8640: [Unity] (Filename: Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs Line: 77)
8641: [Unity] Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs(11,11): warning CS0414: The private field `SpeedBoatScript.originalAngle' is assigned but its value is never used
8642: [Unity] (Filename: Assets/_BH2000/Scripts/Fast Boats/SpeedBoatScript.cs Line: 11)
8643: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(56,17): warning CS0414: The private field `Helicopter.revive' is assigned but its value is never used
8644: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 56)
8645: [Unity] Assets/_BH2000/Scripts/Helicopter/Helicopter.cs(57,17): warning CS0414: The private field `Helicopter.delay' is assigned but its value is never used
8646: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/Helicopter.cs Line: 57)
8647: [Unity] Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs(389,10): warning CS0414: The private field `HelicopterAIController.turnLeft' is assigned but its value is never used
8648: [Unity] (Filename: Assets/_BH2000/Scripts/Helicopter/HelicopterAIController.cs Line: 389)
8649: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(58,21): warning CS0414: The private field `Jet.dir' is assigned but its value is never used
8650: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 58)
8651: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(59,21): warning CS0414: The private field `Jet.startDir' is assigned but its value is never used
8652: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 59)
8653: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(72,17): warning CS0414: The private field `Jet.aggression' is assigned but its value is never used
8654: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 72)
8655: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(80,19): warning CS0414: The private field `Jet.vel' is assigned but its value is never used
8656: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 80)
8657: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(140,19): warning CS0414: The private field `Jet.timeOnRoute' is assigned but its value is never used
8658: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 140)
8659: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(158,18): warning CS0414: The private field `Jet.waitingToShot' is assigned but its value is never used
8660: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 158)
8661: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(748,18): warning CS0414: The private field `Jet.isOnNormalRoute' is assigned but its value is never used
8662: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 748)
8663: [Unity] Assets/_BH2000/Scripts/Jet/Jet.cs(749,18): warning CS0414: The private field `Jet.shoting' is assigned but its value is never used
8664: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/Jet.cs Line: 749)
8665: [Unity] Assets/_BH2000/Scripts/Jet/JetDecisions.cs(18,72): warning CS0414: The private field `JetDecisions.jetController' is assigned but its value is never used
8666: [Unity] (Filename: Assets/_BH2000/Scripts/Jet/JetDecisions.cs Line: 18)
8667: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(74,25): warning CS0414: The private field `Soldier.mode2' is assigned but its value is never used
8668: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 74)
8669: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(81,17): warning CS0414: The private field `Soldier.aggression' is assigned but its value is never used
8670: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 81)
8671: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(82,17): warning CS0414: The private field `Soldier.revive' is assigned but its value is never used
8672: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 82)
8673: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(83,17): warning CS0414: The private field `Soldier.delay' is assigned but its value is never used
8674: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 83)
8675: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(360,10): warning CS0414: The private field `Soldier.fadeAnim' is assigned but its value is never used
8676: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 360)
8677: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(361,10): warning CS0414: The private field `Soldier.finishFade' is assigned but its value is never used
8678: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 361)
8679: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(414,9): warning CS0414: The private field `Soldier.animationCounter' is assigned but its value is never used
8680: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 414)
8681: [Unity] Assets/_BH2000/Scripts/Soldier/Soldier.cs(582,10): warning CS0414: The private field `Soldier.canShotFirstTimeOnly' is assigned but its value is never used
8682: [Unity] (Filename: Assets/_BH2000/Scripts/Soldier/Soldier.cs Line: 582)
8683: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(40,9): warning CS0414: The private field `Turret.missileDamage' is assigned but its value is never used
8684: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 40)
8685: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(41,9): warning CS0414: The private field `Turret.bulletDamage' is assigned but its value is never used
8686: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 41)
8687: [Unity] Assets/_BH2000/Scripts/Turret/Turret.cs(42,9): warning CS0414: The private field `Turret.cannonDamage' is assigned but its value is never used
8688: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/Turret.cs Line: 42)
8689: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(15,18): warning CS0649: Field `TurretMovement.m_UseHeadBob' is never assigned to, and will always have its default value `false'
8690: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 15)
8691: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(25,21): warning CS0414: The private field `TurretMovement.m_MoveDir' is assigned but its value is never used
8692: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 25)
8693: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(27,28): warning CS0649: Field `TurretMovement.m_CollisionFlags' is never assigned to, and will always have its default value `0'
8694: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 27)
8695: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(31,19): warning CS0414: The private field `TurretMovement.m_NextStep' is assigned but its value is never used
8696: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 31)
8697: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(32,18): warning CS0414: The private field `TurretMovement.m_Jumping' is assigned but its value is never used
8698: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 32)
8699: [Unity] Assets/_BH2000/Scripts/Turret/TurretMovement.cs(33,25): warning CS0414: The private field `TurretMovement.m_AudioSource' is assigned but its value is never used
8700: [Unity] (Filename: Assets/_BH2000/Scripts/Turret/TurretMovement.cs Line: 33)
8701: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iOSSupport
8702: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iOSSupport
8703: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for iOSSupport
8704: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for iOSSupport
8705: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iOSSupport
8706: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iOSSupport
8707: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iOSSupport
8708: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iOSSupport
8709: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
8710: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
8711: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iOSSupport
8712: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iOSSupport
8713: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iOSSupport
8714: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iOSSupport
8715: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
8716: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
8717: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iOSSupport
8718: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iOSSupport
8719: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iOSSupport
8720: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iOSSupport
8721: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for iOSSupport
8722: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for iOSSupport
8723: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for iOSSupport
8724: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for iOSSupport
8725: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll' because we're compiling for iOSSupport
8726: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll' because we're compiling for iOSSupport
8727: [Unity] Ignoring 'Assets/Ocean/Plugins/Mono.Simd.dll' because we're compiling for iOSSupport
8728: [Unity] Ignoring 'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll' because we're compiling for iOSSupport
8729: [Unity] Ignoring 'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll' because we're compiling for iOSSupport
8730: [Unity] Ignoring 'Assets/VacuumShaders/Editor/VacuumShaders.dll' because we're compiling for iOSSupport
8731: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll' because we're compiling for iOSSupport
8732: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll' because we're compiling for iOSSupport
8733: [Unity] Ignoring 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport
8734: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
8735: [Unity] WeaveUnetFromEditor Temp/Assembly-UnityScript.dll
8736: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
8737: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
8738: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
8739: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
8740: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
8741: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
8742: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
8743: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
8744: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
8745: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
8746: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
8747: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
8748: [Unity] WeaveAssemblies unityPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Managed/UnityEngine.dll
8749: [Unity] WeaveAssemblies unetPath= /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
8750: [Unity] Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
8751: [Unity] Script Module: Assembly-UnityScript
8752: [Unity] Pass: 0 took 95 milliseconds
8753: [Unity] Pass: 1 took 0 milliseconds
8754: [Unity] Assets/DiveUnityDemo/Scripts/splashscreen.js(26,17): BCW0012: WARNING: 'UnityEngine.Application.LoadLevel(int)' is obsolete. Use SceneManager.LoadScene
8755: [Unity] (Filename: Assets/DiveUnityDemo/Scripts/splashscreen.js Line: 26)
8756: [Unity] Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js(79,25): BCW0012: WARNING: 'UnityEngine.ParticleSystem.emissionRate' is obsolete. emissionRate property is deprecated. Use emission.rateOverTime, emission.rateOverDistance, emission.rateOverTimeMultiplier or emission.rateOverDistanceMultiplier instead.
8757: [Unity] (Filename: Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js Line: 79)
8758: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iOSSupport
8759: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iOSSupport
8760: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for iOSSupport
8761: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for iOSSupport
8762: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iOSSupport
8763: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iOSSupport
8764: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iOSSupport
8765: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iOSSupport
8766: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
8767: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll' because we're compiling for iOSSupport
8768: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iOSSupport
8769: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iOSSupport
8770: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iOSSupport
8771: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iOSSupport
8772: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
8773: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iOSSupport
8774: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iOSSupport
8775: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iOSSupport
8776: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iOSSupport
8777: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iOSSupport
8778: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for iOSSupport
8779: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for iOSSupport
8780: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for iOSSupport
8781: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for iOSSupport
8782: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.Editor.dll' because we're compiling for iOSSupport
8783: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Editor/Facebook.Unity.PlatformEditor.dll' because we're compiling for iOSSupport
8784: [Unity] Ignoring 'Assets/Ocean/Plugins/Mono.Simd.dll' because we're compiling for iOSSupport
8785: [Unity] Ignoring 'Assets/PluginsAndPackages/Demigiant/DOTween/Editor/DOTweenEditor.dll' because we're compiling for iOSSupport
8786: [Unity] Ignoring 'Assets/Rewired/Internal/Libraries/Editor/Rewired_Editor.dll' because we're compiling for iOSSupport
8787: [Unity] Ignoring 'Assets/VacuumShaders/Editor/VacuumShaders.dll' because we're compiling for iOSSupport
8788: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMeshVC.dll' because we're compiling for iOSSupport
8789: [Unity] Ignoring 'Assets/VacuumShaders/Terrain To Mesh/Editor/VacuumShaders.TerrainToMesh_Editor.dll' because we're compiling for iOSSupport
8790: [Unity] Ignoring 'Assets/__UnityCloud__/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport
8791: [Unity] DisplayProgressbar: Building Player
8792: [Unity] Packing sprites:
8793: [Unity] - Grouping sprites using the selected SpritePackerPolicy.
8794: [Unity] -     Atlas "RewiredControlMapper" with 6 sprites assigned.
8795: [Unity] - Packing 1 atlases.
8796: [Unity] - Atlas (RewiredControlMapper) file (b5fbbecc1ac1adbceea5f80604eff462) found. Mapping.
8797: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8798: [Unity] - Packing completed.
8799: [Unity] Opening scene 'Assets/_BH2000/Scenes/MainMenu.unity'
8800: [Unity] Load scene 'Assets/_BH2000/Scenes/MainMenu.unity' time: 0.037004 ms
8801: [Unity] Unloading 2136 Unused Serialized files (Serialized files now loaded: 0)
8802: [Unity] Lighting data asset 'LightingData' was built with a different version of Enlighten. Realtime GI will not be used. Please rebuild lighting for this scene.
8803: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
8804: [Unity] UnityEditor.CloudBuild.Builder:Build()
8805: [Unity] System memory in use before: 165.7 MB.
8806: [Unity] System memory in use after: 162.3 MB.
8807: [Unity] Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 15876.
8808: [Unity] Total: 45.136448 ms (FindLiveObjects: 1.289035 ms CreateObjectMapping: 0.214045 ms MarkObjects: 40.539097 ms  DeleteObjects: 3.093270 ms)
8809: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8810: [Unity] Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
8811: [Unity] Launched and connected shader compiler UnityShaderCompiler after 0.05 seconds
8812: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8813: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8814: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8815: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8816: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8817: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8818: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8819: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8820: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8821: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8822: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8823: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8824: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8825: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8826: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8827: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8828: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8829: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8830: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8831: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8832: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8833: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8834: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8835: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8836: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8837: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8838: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8839: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8840: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8841: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8842: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8843: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8844: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8845: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8846: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8847: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8848: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8849: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8850: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8851: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8852: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8853: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8854: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8855: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8856: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8857: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8858: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8859: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8860: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8861: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8862: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8863: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8864: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8865: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8866: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8867: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8868: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8869: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8870: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8871: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8872: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8873: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8874: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8875: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8876: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8877: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8878: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8879: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8880: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8881: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8882: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8883: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8884: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8885: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8886: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8887: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8888: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8889: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8890: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8891: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8892: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8893: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8894: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8895: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8896: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8897: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8898: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8899: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8900: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8901: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8902: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8903: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8904: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8905: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8906: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8907: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8908: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8909: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8910: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8911: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8912: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8913: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8914: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8915: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8916: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8917: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8918: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8919: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8920: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8921: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8922: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8923: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8924: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8925: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8926: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8927: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8928: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8929: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8930: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8931: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8932: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8933: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8934: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8935: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8936: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8937: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8938: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8939: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8940: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8941: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8942: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8943: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8944: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8945: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8946: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8947: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8948: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8949: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8950: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8951: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8952: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8953: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8954: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8955: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8956: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8957: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8958: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8959: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8960: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8961: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8962: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8963: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8964: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8965: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8966: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8967: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8968: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8969: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8970: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8971: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8972: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8973: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8974: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8975: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8976: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8977: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8978: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8979: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8980: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8981: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8982: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8983: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8984: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8985: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8986: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8987: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8988: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8989: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8990: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8991: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8992: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8993: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8994: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8995: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8996: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8997: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8998: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
8999: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9000: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9001: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9002: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9003: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9004: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9005: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9006: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9007: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9008: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9009: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9010: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9011: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9012: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9013: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9014: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9015: [Unity] Opening scene 'Assets/_BH2000/Scenes/sampleScenario.unity'
9016: [Unity] Load scene 'Assets/_BH2000/Scenes/sampleScenario.unity' time: 0.040852 ms
9017: [Unity] Unloading 1116 Unused Serialized files (Serialized files now loaded: 0)
9018: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9019: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9020: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9021: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9022: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9023: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9024: [Unity] Lighting data asset 'LightingData' was built with a different version of Enlighten. Realtime GI will not be used. Please rebuild lighting for this scene.
9025: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9026: [Unity] UnityEditor.CloudBuild.Builder:Build()
9027: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9028: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9029: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9030: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9031: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9032: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9033: [Unity] A tree couldn't be loaded because the prefab is missing.
9034: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9035: [Unity] UnityEditor.CloudBuild.Builder:Build()
9036: [Unity] A tree couldn't be loaded because the prefab is missing.
9037: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9038: [Unity] UnityEditor.CloudBuild.Builder:Build()
9039: [Unity] A tree couldn't be loaded because the prefab is missing.
9040: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9041: [Unity] UnityEditor.CloudBuild.Builder:Build()
9042: [Unity] System memory in use before: 0.75 GB.
9043: [Unity] System memory in use after: 0.66 GB.
9044: [Unity] Unloading 50648 unused Assets to reduce memory usage. Loaded Objects now: 26650.
9045: [Unity] Total: 230.968063 ms (FindLiveObjects: 6.641660 ms CreateObjectMapping: 9.167989 ms MarkObjects: 46.503376 ms  DeleteObjects: 168.653885 ms)
9046: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9047: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9048: [Unity] UnityEditor.CloudBuild.Builder:Build()
9049: [Unity] Script attached to 'SecondaryCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9050: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9051: [Unity] UnityEditor.CloudBuild.Builder:Build()
9052: [Unity] Script attached to 'SecondaryCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9053: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9054: [Unity] UnityEditor.CloudBuild.Builder:Build()
9055: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9056: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9057: [Unity] UnityEditor.CloudBuild.Builder:Build()
9058: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9059: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9060: [Unity] UnityEditor.CloudBuild.Builder:Build()
9061: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9062: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9063: [Unity] UnityEditor.CloudBuild.Builder:Build()
9064: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9065: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9066: [Unity] UnityEditor.CloudBuild.Builder:Build()
9067: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9068: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9069: [Unity] UnityEditor.CloudBuild.Builder:Build()
9070: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9071: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9072: [Unity] UnityEditor.CloudBuild.Builder:Build()
9073: [Unity] Script attached to 'MainCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9074: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9075: [Unity] UnityEditor.CloudBuild.Builder:Build()
9076: [Unity] Script attached to 'MainCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9077: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9078: [Unity] UnityEditor.CloudBuild.Builder:Build()
9079: [Unity] Script attached to 'SecondaryCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9080: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9081: [Unity] UnityEditor.CloudBuild.Builder:Build()
9082: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9083: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9084: [Unity] UnityEditor.CloudBuild.Builder:Build()
9085: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9086: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9087: [Unity] UnityEditor.CloudBuild.Builder:Build()
9088: [Unity] Script attached to 'Cam-(main-turret)-up' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9089: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9090: [Unity] UnityEditor.CloudBuild.Builder:Build()
9091: [Unity] Script attached to 'TurretCenterFix' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9092: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9093: [Unity] UnityEditor.CloudBuild.Builder:Build()
9094: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9095: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9096: [Unity] UnityEditor.CloudBuild.Builder:Build()
9097: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9098: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9099: [Unity] UnityEditor.CloudBuild.Builder:Build()
9100: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9101: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9102: [Unity] UnityEditor.CloudBuild.Builder:Build()
9103: [Unity] Script attached to 'PostRender' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9104: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9105: [Unity] UnityEditor.CloudBuild.Builder:Build()
9106: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9107: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9108: [Unity] UnityEditor.CloudBuild.Builder:Build()
9109: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9110: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9111: [Unity] UnityEditor.CloudBuild.Builder:Build()
9112: [Unity] Script attached to 'APC2' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9113: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9114: [Unity] UnityEditor.CloudBuild.Builder:Build()
9115: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9116: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9117: [Unity] UnityEditor.CloudBuild.Builder:Build()
9118: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9119: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9120: [Unity] UnityEditor.CloudBuild.Builder:Build()
9121: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9122: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9123: [Unity] UnityEditor.CloudBuild.Builder:Build()
9124: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9125: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9126: [Unity] UnityEditor.CloudBuild.Builder:Build()
9127: [Unity] Script attached to 'Camera_left' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9128: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9129: [Unity] UnityEditor.CloudBuild.Builder:Build()
9130: [Unity] Script attached to 'PreRender' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9131: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9132: [Unity] UnityEditor.CloudBuild.Builder:Build()
9133: [Unity] Script attached to 'SecondaryCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9134: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9135: [Unity] UnityEditor.CloudBuild.Builder:Build()
9136: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9137: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9138: [Unity] UnityEditor.CloudBuild.Builder:Build()
9139: [Unity] Script attached to 'MainCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9140: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9141: [Unity] UnityEditor.CloudBuild.Builder:Build()
9142: [Unity] Script attached to 'MainCamera' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
9143: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9144: [Unity] UnityEditor.CloudBuild.Builder:Build()
9145: [Unity] Opening scene 'Temp/__Backupscenes/0.backup'
9146: [Unity] Load scene 'Temp/__Backupscenes/0.backup' time: 0.020685 ms
9147: [Unity] Unloading 781 Unused Serialized files (Serialized files now loaded: 0)
9148: [Unity] System memory in use before: 394.4 MB.
9149: [Unity] System memory in use after: 345.7 MB.
9150: [Unity] Unloading 15369 unused Assets to reduce memory usage. Loaded Objects now: 86049.
9151: [Unity] Total: 378.853638 ms (FindLiveObjects: 11.387450 ms CreateObjectMapping: 2.307031 ms MarkObjects: 147.179443 ms  DeleteObjects: 217.978821 ms)
9152: [Unity] Mono dependencies included in the build
9153: [Unity] Dependency assembly - Boo.Lang.dll
9154: [Unity] Dependency assembly - Mono.Security.dll
9155: [Unity] Dependency assembly - System.Core.dll
9156: [Unity] Dependency assembly - System.Xml.dll
9157: [Unity] Dependency assembly - System.dll
9158: [Unity] Dependency assembly - mscorlib.dll
9159: [Unity] Dependency assembly - UnityEngine.UI.dll
9160: [Unity] Dependency assembly - UnityEngine.Networking.dll
9161: [Unity] Dependency assembly - Facebook.Unity.dll
9162: [Unity] Dependency assembly - Facebook.Unity.Settings.dll
9163: [Unity] Dependency assembly - Facebook.Unity.Android.dll
9164: [Unity] Dependency assembly - Facebook.Unity.IOS.dll
9165: [Unity] Dependency assembly - DOTween.dll
9166: [Unity] Dependency assembly - DOTween43.dll
9167: [Unity] Dependency assembly - DOTween46.dll
9168: [Unity] Dependency assembly - DOTween50.dll
9169: [Unity] Dependency assembly - Rewired_Core.dll
9170: [Unity] Dependency assembly - VacuumShaders.TerrainToMesh.dll
9171: [Unity] Dependency assembly - UnityEngine.CloudBuild.dll
9172: [Unity] Dependency assembly - Assembly-CSharp-firstpass.dll
9173: [Unity] Dependency assembly - Assembly-CSharp.dll
9174: [Unity] Dependency assembly - Assembly-UnityScript-firstpass.dll
9175: [Unity] Dependency assembly - Assembly-UnityScript.dll
9176: [Unity] DisplayProgressbar: Fetching assembly references
9177: [Unity] Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld devices.
9178: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9179: [Unity] UnityEditor.CloudBuild.Builder:Build()
9180: [Unity] Unloading 71 Unused Serialized files (Serialized files now loaded: 0)
9181: [Unity] System memory in use before: 291.3 MB.
9182: [Unity] System memory in use after: 280.7 MB.
9183: [Unity] Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 3199.
9184: [Unity] Total: 43.662598 ms (FindLiveObjects: 0.808204 ms CreateObjectMapping: 0.051219 ms MarkObjects: 41.214851 ms  DeleteObjects: 1.587033 ms)
9185: [Unity] Setting up 1 worker threads for Enlighten.
9186: [Unity]   Thread -> id: 7000006a6000 -> priority: 1
9187: [Unity] Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
9188: [Unity] System memory in use before: 170.6 MB.
9189: [Unity] System memory in use after: 170.7 MB.
9190: [Unity] Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 3165.
9191: [Unity] Total: 12.542135 ms (FindLiveObjects: 0.336777 ms CreateObjectMapping: 0.042962 ms MarkObjects: 11.383542 ms  DeleteObjects: 0.777362 ms)
9192: [Unity] Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
9193: [Unity] System memory in use before: 179.9 MB.
9194: [Unity] System memory in use after: 166.2 MB.
9195: [Unity] Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 3151.
9196: [Unity] Total: 26.963312 ms (FindLiveObjects: 0.237174 ms CreateObjectMapping: 0.042374 ms MarkObjects: 10.092484 ms  DeleteObjects: 16.590147 ms)
9197: [Unity] DisplayProgressbar: Building Player
9198: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9199: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9200: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9201: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9202: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9203: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9204: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9205: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9206: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9207: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9208: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9209: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9210: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9211: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9212: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9213: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9214: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9215: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9216: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9217: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9218: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9219: [Unity] Compiled shader 'Legacy Shaders/Self-Illumin/Diffuse' in 1.23s
9220: [Unity]     gles (total internal programs: 84, unique: 30)
9221: [Unity]     metal (total internal programs: 84, unique: 34)
9222: [Unity] Compiled shader 'Mobile/Ocean' in 2.64s
9223: [Unity]     gles (total internal programs: 180, unique: 49)
9224: [Unity]     metal (total internal programs: 180, unique: 79)
9225: [Unity] Script attached to 'Session20160816175634_GaiaDefaults' in scene '' is missing or no valid script is attached.
9226: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9227: [Unity] UnityEditor.CloudBuild.Builder:Build()
9228: [Unity] Script attached to 'Session20160816175634_GaiaResources' in scene '' is missing or no valid script is attached.
9229: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9230: [Unity] UnityEditor.CloudBuild.Builder:Build()
9231: [Unity] Script attached to 'Session20160816212111_GaiaDefaults' in scene '' is missing or no valid script is attached.
9232: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9233: [Unity] UnityEditor.CloudBuild.Builder:Build()
9234: [Unity] Script attached to 'Session20160816212111_GaiaResources' in scene '' is missing or no valid script is attached.
9235: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9236: [Unity] UnityEditor.CloudBuild.Builder:Build()
9237: [Unity] Script attached to 'Session20160816225107_GaiaDefaults' in scene '' is missing or no valid script is attached.
9238: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9239: [Unity] UnityEditor.CloudBuild.Builder:Build()
9240: [Unity] Script attached to 'Session20160816225107_GaiaResources' in scene '' is missing or no valid script is attached.
9241: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9242: [Unity] UnityEditor.CloudBuild.Builder:Build()
9243: [Unity] Script attached to 'Session20160816230910_GaiaDefaults' in scene '' is missing or no valid script is attached.
9244: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9245: [Unity] UnityEditor.CloudBuild.Builder:Build()
9246: [Unity] Script attached to 'Session20160816230910_GaiaResources' in scene '' is missing or no valid script is attached.
9247: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9248: [Unity] UnityEditor.CloudBuild.Builder:Build()
9249: [Unity] Script attached to 'Session20160817155001_GaiaDefaults' in scene '' is missing or no valid script is attached.
9250: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9251: [Unity] UnityEditor.CloudBuild.Builder:Build()
9252: [Unity] Script attached to 'Session20160817155001_GaiaResources' in scene '' is missing or no valid script is attached.
9253: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9254: [Unity] UnityEditor.CloudBuild.Builder:Build()
9255: [Unity] Unloading 609 Unused Serialized files (Serialized files now loaded: 0)
9256: [Unity] System memory in use before: 309.0 MB.
9257: [Unity] System memory in use after: 261.2 MB.
9258: [Unity] Unloading 47592 unused Assets to reduce memory usage. Loaded Objects now: 3166.
9259: [Unity] Total: 79.483109 ms (FindLiveObjects: 6.548191 ms CreateObjectMapping: 5.254300 ms MarkObjects: 9.969063 ms  DeleteObjects: 57.710365 ms)
9260: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9261: [Unity] Compiled shader 'Legacy Shaders/Bumped Specular' in 1.18s
9262: [Unity]     gles (total internal programs: 168, unique: 59)
9263: [Unity]     metal (total internal programs: 168, unique: 112)
9264: [Unity] Compiled shader 'Standard' in 50.55s
9265: [Unity]     gles (total internal programs: 3444, unique: 2033)
9266: [Unity]     metal (total internal programs: 3444, unique: 2528)
9267: [Unity] Compressed shader 'Standard' on gles from 8.10MB to 0.71MB
9268: [Unity] Compressed shader 'Standard' on metal from 13.66MB to 0.92MB
9269: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9270: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9271: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9272: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9273: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9274: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9275: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9276: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9277: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9278: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9279: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9280: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9281: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9282: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9283: [Unity] WARNING: PVRTC texture format is not supported, decompressing texture
9284: [Unity] A tree couldn't be loaded because the prefab is missing.
9285: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9286: [Unity] UnityEditor.CloudBuild.Builder:Build()
9287: [Unity] A tree couldn't be loaded because the prefab is missing.
9288: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9289: [Unity] UnityEditor.CloudBuild.Builder:Build()
9290: [Unity] A tree couldn't be loaded because the prefab is missing.
9291: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9292: [Unity] UnityEditor.CloudBuild.Builder:Build()
9293: [Unity] Compiled shader 'Standard (Specular setup)' in 1.46s
9294: [Unity]     gles (total internal programs: 246, unique: 118)
9295: [Unity]     metal (total internal programs: 246, unique: 164)
9296: [Unity] Compiled shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 2.04s
9297: [Unity]     gles (total internal programs: 252, unique: 99)
9298: [Unity]     metal (total internal programs: 252, unique: 150)
9299: [Unity] Compiled shader 'Nature/Terrain/Diffuse' in 2.35s
9300: [Unity]     gles (total internal programs: 252, unique: 92)
9301: [Unity]     metal (total internal programs: 252, unique: 172)
9302: [Unity] Compressed shader 'Nature/Terrain/Standard' on gles from 0.00MB to 0.00MB
9303: [Unity] Compressed shader 'Nature/Terrain/Standard' on metal from 1.07MB to 0.07MB
9304: [Unity] Compressed shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' on gles from 0.00MB to 0.00MB
9305: [Unity] Compressed shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' on metal from 1.12MB to 0.08MB
9306: [Unity] Script attached to 'PreRender' in scene '' is missing or no valid script is attached.
9307: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9308: [Unity] UnityEditor.CloudBuild.Builder:Build()
9309: [Unity] Script attached to 'PostRender' in scene '' is missing or no valid script is attached.
9310: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9311: [Unity] UnityEditor.CloudBuild.Builder:Build()
9312: [Unity] Script attached to 'APC-Explosion' in scene '' is missing or no valid script is attached.
9313: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9314: [Unity] UnityEditor.CloudBuild.Builder:Build()
9315: [Unity] Script attached to 'Camera_right' in scene '' is missing or no valid script is attached.
9316: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9317: [Unity] UnityEditor.CloudBuild.Builder:Build()
9318: [Unity] Script attached to 'PostRender' in scene '' is missing or no valid script is attached.
9319: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9320: [Unity] UnityEditor.CloudBuild.Builder:Build()
9321: [Unity] Script attached to 'Camera_left' in scene '' is missing or no valid script is attached.
9322: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9323: [Unity] UnityEditor.CloudBuild.Builder:Build()
9324: [Unity] Script attached to 'SoldierEmpty' in scene '' is missing or no valid script is attached.
9325: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9326: [Unity] UnityEditor.CloudBuild.Builder:Build()
9327: [Unity] Script attached to 'PreRender' in scene '' is missing or no valid script is attached.
9328: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9329: [Unity] UnityEditor.CloudBuild.Builder:Build()
9330: [Unity] Script attached to 'Camera_right' in scene '' is missing or no valid script is attached.
9331: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9332: [Unity] UnityEditor.CloudBuild.Builder:Build()
9333: [Unity] Script attached to 'Camera_left' in scene '' is missing or no valid script is attached.
9334: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9335: [Unity] UnityEditor.CloudBuild.Builder:Build()
9336: [Unity] Missing detail texture in Terrain, degraded loading performance
9337: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
9338: [Unity] UnityEditor.CloudBuild.Builder:Build()
9339: [Unity] Unloading 1133 Unused Serialized files (Serialized files now loaded: 0)
9340: [Unity] System memory in use before: 351.7 MB.
9341: [Unity] System memory in use after: 332.5 MB.
9342: [Unity] Unloading 11203 unused Assets to reduce memory usage. Loaded Objects now: 3167.
9343: [Unity] Total: 44.687588 ms (FindLiveObjects: 1.176149 ms CreateObjectMapping: 0.523570 ms MarkObjects: 10.189523 ms  DeleteObjects: 32.797077 ms)
9344: [Unity] Compiled shader 'Hidden/Internal-PrePassLighting' in 1.15s
9345: [Unity]     gles (total internal programs: 156, unique: 91)
9346: [Unity]     metal (total internal programs: 156, unique: 137)
9347: [Unity] Compiled shader 'Hidden/Internal-DeferredShading' in 1.33s
9348: [Unity]     gles (total internal programs: 162, unique: 124)
9349: [Unity]     metal (total internal programs: 162, unique: 152)
9350: [Unity] Textures      671.5 mb     83.4%
9351: [Unity] Meshes        67.6 mb     8.4%
9352: [Unity] Animations    262.7 kb     0.0%
9353: [Unity] Sounds        4.2 mb     0.5%
9354: [Unity] Shaders       5.3 mb     0.7%
9355: [Unity] Other Assets  29.9 mb     3.7%
9356: [Unity] Levels        16.9 mb     2.1%
9357: [Unity] Scripts       3.1 mb     0.4%
9358: [Unity] Included DLLs 5.2 mb     0.6%
9359: [Unity] File headers  1.3 mb     0.2%
9360: [Unity] Complete size 805.3 mb     100.0%
9361: [Unity] Used Assets and files from the Resources folder, sorted by uncompressed size:
9362: [Unity]  51.1 mb     6.3% Assets/_PepeProject/Terrain_BH-raw.asset
9363: [Unity]  21.3 mb     2.6% Assets/ADG_Textures/Foam Textures/foam3/foam3_Diffuse.tif
9364: [Unity]  21.3 mb     2.6% Assets/ADG_Textures/Foam Textures/foam3/foam3_Height.tga
9365: [Unity]  16.0 mb     2.0% Assets/ADG_Textures/Foam Textures/foam3/foam3_Normal.tga
9366: [Unity]  10.7 mb     1.3% Assets/FORGE3D/Sci-Fi Effects/Effects/Explosions/Textures/Explosion_003.tga
9367: [Unity]  10.7 mb     1.3% Assets/FORGE3D/Sci-Fi Effects/Effects/Explosions/Textures/Explosion_002.tga
9368: [Unity]  10.7 mb     1.3% Assets/FORGE3D/Sci-Fi Effects/Effects/Explosions/Textures/Explosion_001.tga
9369: [Unity]  8.7 mb     1.1% Assets/_BH2000/Scenes/sampleScenario/NavMesh.asset
9370: [Unity]  8.0 mb     1.0% Assets/FORGE3D/Sci-Fi Effects/Effects/Flames/Textures/flames_red_sprites.tga
9371: [Unity]  6.7 mb     0.8% Assets/_PepeProject/Models/BH-turret-1.fbx
9372: [Unity]  6.7 mb     0.8% Assets/_BH2000/Models/BH-turret-1.fbx
9373: [Unity]  5.3 mb     0.7% Assets/FORGE3D/Sci-Fi Effects/Effects/Explosions/Textures/Flare_001.tga
9374: [Unity]  4.6 mb     0.6% Resources/unity_builtin_extra
9375: [Unity]  3.8 mb     0.5% Assets/_BH2000/GUI and HUD/Images/Mockups/5.jpg
9376: [Unity]  3.8 mb     0.5% Assets/_BH2000/GUI and HUD/Images/Mockups/Screenshot 2016-11-11 at 11.14.54AM.jpg
9377: [Unity]  3.8 mb     0.5% Assets/_BH2000/GUI and HUD/Images/Mockups/4.jpg
9378: [Unity]  3.8 mb     0.5% Assets/_BH2000/GUI and HUD/Images/Mockups/6.jpg
9379: [Unity]  2.8 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Main Menu/BunkerBG/shading-light-on 50%.png
9380: [Unity]  2.8 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Main Menu/Center/base-beach-BG-1.jpg
9381: [Unity]  2.8 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Main Menu/BunkerBG/bunker-BG.png
9382: [Unity]  2.8 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Main Menu/BunkerBG/bunker-BG-2.png
9383: [Unity]  2.7 mb     0.3% Assets/MODELS-F/BUNKER-OPEN-F/textures/bh_bunker_lr_substance_bunker_base_color_MetallicSmoothness.bmp
9384: [Unity]  2.7 mb     0.3% Assets/MODELS-F/BUNKER-OPEN-F/textures/bh_bunker_lr_substance_bunker_base_color_AlbedoTransparency.bmp
9385: [Unity]  2.7 mb     0.3% Assets/MODELS-F/BUNKER-OPEN-F/textures/bh_bunker_lr_substance_bunker_base_color_Emission.bmp
9386: [Unity]  2.7 mb     0.3% Assets/MODELS-F/BUNKER-OPEN-F/textures/bh_bunker_lr_substance_bunker_base_color_Normal.bmp
9387: [Unity]  2.7 mb     0.3% Assets/MODELS-F/BUNKER-OPEN-F/textures/bh_bunker_lr_substance_bunker_base_color_AO.bmp
9388: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/Patrolboat/Base Material Patrol_Normal_DirectX.png
9389: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/Bunkertrain/BH_train-chasis_bumper_Base_Color.png
9390: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/Patrolboat/Base Material Patrol_Mixed_AO.png
9391: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/Patrolboat/Base Material Patrol_Base_Color.png
9392: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_side.wall.01_Normal_DirectX.png
9393: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_mini.bunker_Normal_DirectX.png
9394: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/Bunkertrain/BH_train_light-base_Base_Color.png
9395: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/Bunkertrain/BH_concrete-chasis_Base_Color.png
9396: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/ground_desertSandDuneless_2k_n.jpg
9397: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/Patrolboat/Base Material Patrol_Height.png
9398: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/BH-LC-3-2/BH_LC-3_Ship_Normal_DirectX.png
9399: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Normal_DirectX.png
9400: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_towers.01_Normal_DirectX.png
9401: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_side.wall.01_Base_Color.png
9402: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_morro.02_Normal_DirectX.png
9403: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_morro.01_Normal_DirectX.png
9404: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_mini.bunker_Base_Color.png
9405: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_door.01_Normal_DirectX.png
9406: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/Bunkertrain/BH_train_wheels_Base_Color.png
9407: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/Bunkertrain/BH_metal-chasis_Base_Color.png
9408: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Ground_ScrubGrassField_2k_n.jpg
9409: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Ground_MountainTerrain_2k_n.jpg
9410: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/BH-LC-3-2/BH_LC-3_Ship_Mixed_AO.png
9411: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/BH-LC-3-2/BH_LC-3_Ship_Base_Color.png
9412: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Opacity.png
9413: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Metallic.png
9414: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Emissive.png
9415: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Base_Color.png
9416: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_towers.01_Base_Color.png
9417: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_morro.02_Base_Color.png
9418: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_morro.01_Base_Color.png
9419: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_front_Normal_DirectX.png
9420: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_door.01_Base_Color.png
9421: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Rock_GuiMossyRock_2k_n.jpg
9422: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ExplosionsPack/SmokeTextures/explosionAtlas_06a.PNG
9423: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ExplosionsPack/SmokeTextures/explosionAtlas_05.PNG
9424: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ExplosionsPack/SmokeTextures/explosionAtlas_04.PNG
9425: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ExplosionsPack/SmokeTextures/explosionAtlas_02.PNG
9426: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Turret_Bump.png
9427: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Detail_Bump.png
9428: [Unity]  2.7 mb     0.3% Assets/Models/SHIPS/BH-LC-3-2/BH_LC-3_Ship_Height.png
9429: [Unity]  2.7 mb     0.3% Assets/Models/AIRCRAFT/F-14/BASE MATERIAL_Height.png
9430: [Unity]  2.7 mb     0.3% Assets/MAPS-MATERIALS/FORTRESS/BH_front_Base_Color.png
9431: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ModelsFromFlavio/HoverCraf/HoverCraf_normal.png
9432: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/ModelsFromFlavio/HoverCraf/HoverCraf_Dif.png
9433: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Wheel_Bump.png
9434: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Turret_Bump.png
9435: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Detail_Bump.png
9436: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Body_Bump.png
9437: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-85/T-34-85_Turret_Bump.png
9438: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-85/T-34-85_Detail_Bump.png
9439: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34-76_Turret_Bump.png
9440: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34-76_Detail_Bump.png
9441: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Wheel_Bump.png
9442: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Inside_Bump.png
9443: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Detail_Bump.png
9444: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Body_Bump.png
9445: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Wheel_Bump.png
9446: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Body_Bump.png
9447: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-II/KV-II_Turret_Bump.png
9448: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Wheel_Bump.png
9449: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Turret_Bump.png
9450: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Detail_Bump.png
9451: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Body_Bump.png
9452: [Unity]  2.7 mb     0.3% Assets/_PepeProject/MAPS-MATERIALS/M1A2/M1A2hulltop.jpg
9453: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Type89/Type89_Bump_02.png
9454: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Type89/Type89_Bump_01.png
9455: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Wheel.jpg
9456: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Turret.jpg
9457: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Detail.jpg
9458: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Turret_Bump.png
9459: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Detail_Bump.png
9460: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Body_Bump.png
9461: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-85/T-34-85_Turret.jpg
9462: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-85/T-34-85_Detail.jpg
9463: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34_Wheel_Bump.png
9464: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34_Body_Bump.png
9465: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34-76_Turret.jpg
9466: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34-76_Detail.jpg
9467: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Wheel.jpg
9468: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Inside.jpg
9469: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Detail.jpg
9470: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Sdkfz251/Sdkfz251_Body.jpg
9471: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Wheel.jpg
9472: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Turret.jpg
9473: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Detail.jpg
9474: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Panzer_IV/Panzer_IV_Body.jpg
9475: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Wheel_Bump.png
9476: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Mount_Bump.png
9477: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Detail_Bump.png
9478: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Cannon_Bump.png
9479: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Body_Bump.png
9480: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Wheel_Bump.png
9481: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Turret_Bump.png
9482: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Detail_Bump.png
9483: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Body_Bump.png
9484: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Wheel.jpg
9485: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Turret.jpg
9486: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Detail.jpg
9487: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/ground_desertSandDuneless_2k_alb_s.psd
9488: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Type89/Type89_02.jpg
9489: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Type89/Type89_01.jpg
9490: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Tiger-I_2.0/Tiger-I_Body.jpg
9491: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Turret.jpg
9492: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Detail.jpg
9493: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-35/T-35_Body.jpg
9494: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-85/T-34-85_Body.jpg
9495: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34_Wheel.jpg
9496: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/T-34-76/T-34-76_Body.jpg
9497: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Wheel.jpg
9498: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Mount.jpg
9499: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Detail.jpg
9500: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Cannon.jpg
9501: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Karl/Karl_Body.jpg
9502: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-II/KV-II_Turret.jpg
9503: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Wheel.jpg
9504: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Turret.jpg
9505: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Detail.jpg
9506: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/KV-I/KV-I_Body.jpg
9507: [Unity]  2.7 mb     0.3% Assets/Physics Tank Maker/Sample_Texture/Firefly/Firefly_Body.jpg
9508: [Unity]  2.7 mb     0.3% Assets/ImportedForNavigation/[WA]AssaultRifle/Content/Textures/Rifle_S.psd
9509: [Unity]  2.7 mb     0.3% Assets/ImportedForNavigation/[WA]AssaultRifle/Content/Textures/Rifle_N.psd
9510: [Unity]  2.7 mb     0.3% Assets/ImportedForNavigation/[WA]AssaultRifle/Content/Textures/Rifle_D.psd
9511: [Unity]  2.7 mb     0.3% Assets/FPS Pack/Textures/Effects/Impact/SmokeTrails.png
9512: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Ground_ScrubGrassField_2k_alb_s.psd
9513: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Ground_MountainTerrain_2k_alb_s.psd
9514: [Unity]  2.7 mb     0.3% Assets/FPS Pack/Textures/Effects/Impact/Dust2.png
9515: [Unity]  2.7 mb     0.3% Assets/PluginsAndPackages/Gaia/3rd Party Samplers/GameTexturesDotCom/Rock_GuiMossyRock_2k_alb_s.psd
9516: [Unity]  2.7 mb     0.3% Assets/_PepeProject/MAPS-MATERIALS/TERRAIN/BHterrain_(F1).jpg
9517: [Unity]  2.7 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Tutorial/press_side2.png
9518: [Unity]  2.7 mb     0.3% Assets/_BH2000/GUI and HUD/Images/Tutorial/press_side.png
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11489: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Controllers/GAMEVALUES.cs
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11500: [Unity]  0.1 kb     0.0% Assets/_BH2000/LevelData/MenusScripts/ButtonsClick.cs
11501: [Unity]  0.1 kb     0.0% Assets/_BH2000/LevelData/MenusScripts/BomberItem.cs
11502: [Unity]  0.1 kb     0.0% Assets/_BH2000/LevelData/MenusScripts/AircraftItem.cs
11503: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/scoreMenu.cs
11504: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/scenarioMenu.cs
11505: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/profileMenu.cs
11506: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/awardsMenu.cs
11507: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/WeaponsMenu.cs
11508: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/StatsMenu.cs
11509: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/ShopButton.cs
11510: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/PinchZoom.cs
11511: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/PauseButton.cs
11512: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/LevelName.cs
11513: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/FirstGame.cs
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11516: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Sky+API.cs
11517: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Shadows.cs
11518: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Enums.cs
11519: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Camera.cs
11520: [Unity]  0.1 kb     0.0% Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Sequences.cs
11521: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/SmoothFollow.cs
11522: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/DestroyTimed.cs
11523: [Unity]  0.1 kb     0.0% Assets/HeliController/Scripts/HeliWeapons.cs
11524: [Unity]  0.1 kb     0.0% Assets/HeliController/Scripts/HeliSounds.cs
11525: [Unity]  0.1 kb     0.0% Assets/HeliController/DemoScene/Scripts/DemoScene.cs
11526: [Unity]  0.1 kb     0.0% Assets/FPS Pack/Scripts/MaterialType.cs
11527: [Unity]  0.1 kb     0.0% Assets/FPS Pack/Scripts/Demo/MouseLock.cs
11528: [Unity]  0.1 kb     0.0% Assets/FPS Pack/Scripts/Demo/FPSDemoGUI.cs
11529: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTurnTable.cs
11530: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DNebula.cs
11531: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/Lib/F3DMath.cs
11532: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DWarpJump.cs
11533: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DTurret.cs
11534: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DShotgun.cs
11535: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DRift.cs
11536: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DRandomize.cs
11537: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DPulsewave.cs
11538: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DLightning.cs
11539: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DDespawn.cs
11540: [Unity]  0.1 kb     0.0% Assets/FORGE3D/PoolManager/F3DPool.cs
11541: [Unity]  0.1 kb     0.0% Assets/DiveUnityDemo/Scripts/MouseLook.cs
11542: [Unity]  0.1 kb     0.0% Assets/Dive/Scripts/OffsetCenter.cs
11543: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Materials/Stars.mat
11544: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Ammunition/Missile/Missile.js
11545: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Ammunition/Missile/HOMING.js
11546: [Unity]  0.1 kb     0.0% Assets/OldScripts/Globals.js
11547: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/ShowFps.js
11548: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/VehiclesWeapons/Missile.cs
11549: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Turret/Turret.cs
11550: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Soldier/Soldier.cs
11551: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/SetPivot.cs
11552: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Player/Player.cs
11553: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Misc/Spawner.cs
11554: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/M48/TankShot.cs
11555: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/M48/M48Round.cs
11556: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Game Controller/Level.cs
11557: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Bomber/Bomber.cs
11558: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Barge/Barge.cs
11559: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Airdrop/Airdrop.cs
11560: [Unity]  0.1 kb     0.0% Assets/_BH2000/LevelData/MenusScripts/PodLine.cs
11561: [Unity]  0.1 kb     0.0% Assets/_BH2000/LevelData/MenusScripts/PodItem.cs
11562: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/store3D.cs
11563: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/ShopMenu.cs
11564: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/OkButton.cs
11565: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/GameTime.cs
11566: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Util.cs
11567: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Time.cs
11568: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Sky.cs
11569: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/TOD_Rays.cs
11570: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Scripts/Doxyfile.cs
11571: [Unity]  0.1 kb     0.0% Assets/PluginsAndPackages/Demigiant/DOTween/Examples/Basics.cs
11572: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/Ocean.cs
11573: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/Boyant.cs
11574: [Unity]  0.1 kb     0.0% Assets/Ocean/Scripts/Boyancy.cs
11575: [Unity]  0.1 kb     0.0% Assets/Ocean/Plugins/uocean.cs
11576: [Unity]  0.1 kb     0.0% Assets/Ocean/Plugins/Exocortex_FFT/Fourier2.cs
11577: [Unity]  0.1 kb     0.0% Assets/Ocean/Plugins/Exocortex_FFT/Fourier.cs
11578: [Unity]  0.1 kb     0.0% Assets/Ocean/Plugins/Exocortex_FFT/ComplexF.cs
11579: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DTime.cs
11580: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DPool.cs
11581: [Unity]  0.1 kb     0.0% Assets/FORGE3D/Sci-Fi Effects/Code/F3DBeam.cs
11582: [Unity]  0.1 kb     0.0% Assets/Dive/Scripts/DiveJava.cs
11583: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160817155001/Session20160817155001_GaiaResources.asset
11584: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160817155001/Session20160817155001_GaiaDefaults.asset
11585: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816230910/Session20160816230910_GaiaResources.asset
11586: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816230910/Session20160816230910_GaiaDefaults.asset
11587: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816225107/Session20160816225107_GaiaResources.asset
11588: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816225107/Session20160816225107_GaiaDefaults.asset
11589: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816212111/Session20160816212111_GaiaResources.asset
11590: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816212111/Session20160816212111_GaiaDefaults.asset
11591: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816175634/Session20160816175634_GaiaResources.asset
11592: [Unity]  0.1 kb     0.0% Assets/Resources/GaiaSessions/Session20160816175634/Session20160816175634_GaiaDefaults.asset
11593: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/ShipsAndBoats/Ship.cs
11594: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/M48/M48.cs
11595: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Jet/Jet.cs
11596: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/C130/C130.cs
11597: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/Ammunition/Bomb.cs
11598: [Unity]  0.1 kb     0.0% Assets/_BH2000/Scripts/APC/APC.cs
11599: [Unity]  0.1 kb     0.0% Assets/_BH2000/GUI and HUD/Scripts/Zoom.cs
11600: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Materials/Clear Alpha.mat
11601: [Unity]  0.1 kb     0.0% Assets/Time of Day/Assets/Materials/Skybox.mat
11602: [Unity]  0.0 kb     0.0% Assets/Time of Day/Assets/Materials/Sun.mat
11603: [Unity]  0.0 kb     0.0% Assets/_BH2000/Scenes/sampleScenario/LightingData.asset
11604: [Unity]  0.0 kb     0.0% Assets/_BH2000/Scenes/MainMenu/LightingData.asset
11605: [Unity]  0.0 kb     0.0% Assets/Physics Tank Maker/Sample_PhysicMaterial/Zero_Friction.physicMaterial
11606: [Unity]  0.0 kb     0.0% Assets/Physics Tank Maker/Sample_PhysicMaterial/Dynamic_2.physicMaterial
11607: [Unity]  0.0 kb     0.0% Assets/Physics Tank Maker/Sample_PhysicMaterial/Dynamic_1.physicMaterial
11608: [Unity]  0.0 kb     0.0% Assets/Physics Tank Maker/Sample_PhysicMaterial/Bullet_01.physicMaterial
11609: [Unity] DisplayProgressbar: Fetching assembly references
11610: [Unity] DisplayProgressbar: Building Player
11611: [Unity] UserBlackList: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/link.xml
11612: [Unity] Invoking UnusedByteCodeStripper2 with arguments: --api NET_2_0_Subset -out "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/tempStrip" -l none -c link -b False -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -f "/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/preserved_derived_types.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/link.xml" -d "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript-firstpass.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.CloudBuild.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Facebook.Unity.Settings.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/DOTween.dll"
11613: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe exited after 2749 ms.
11614: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 308 ms.
11615: [Unity] DisplayProgressbar: Fetching assembly references
11616: [Unity] DisplayProgressbar: Building Player
11617: [Unity] UserBlackList: /BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/link.xml
11618: [Unity] Invoking UnusedByteCodeStripper2 with arguments: --api NET_2_0_Subset -out "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/tempStrip" -l none -c link -b False -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Core.xml" -f "/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/il2cpp/LinkerDescriptors" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/preserved_derived_types.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/AI.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Animation.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Audio.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/ParticleSystem.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/ParticlesLegacy.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Physics.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Physics2D.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Terrain.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/TerrainPhysics.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/TextRendering.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/UI.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/Vehicles.xml" -x "/UNITY_PATH/Unity/Unity-5_5_1f1/PlaybackEngines/iOSSupport/Whitelists/IMGUI.xml" -x "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Assets/FacebookSDK/link.xml" -d "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript-firstpass.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.CloudBuild.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Facebook.Unity.Settings.dll" -a  "/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/DOTween.dll"
11619: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe exited after 2412 ms.
11620: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/InternalCallRegistrationWriter/InternalCallRegistrationWriter.exe exited after 287 ms.
11621: [Unity] DisplayProgressbar: Fetching assembly references
11622: [Unity] DisplayProgressbar: Building Player
11623: [Unity] Invoking il2cpp with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --map-file-parser="/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --extra-types.file="/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/il2cpp/il2cpp_default_extra_types.txt" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript-firstpass.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Assembly-UnityScript.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.CloudBuild.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Facebook.Unity.Settings.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/DOTween.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/UnityEngine.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Facebook.Unity.Android.dll" --assembly="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/StagingArea/Data/Managed/Facebook.Unity.IOS.dll" --generatedcppdir="/BUILD_PATH/rsouza.beach-head-2000.new-ios/Temp/il2cppOutput/il2cppOutput"
11624: [Unity] /UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/il2cpp/build/il2cpp.exe exited after 69218 ms.
11625: [Unity] WebCamTexture class is used but Camera Usage Description is empty. App will not work on iOS 10+.
11626: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
11627: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
11628: [Unity] UnityEngine.Logger:Log(LogType, Object)
11629: [Unity] UnityEngine.Debug:LogWarning(Object)
11630: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
11631: [Unity] UnityEditor.CloudBuild.Builder:Build()
11632: [Unity] LocationService class is used but Locations Usage Description is empty. App will not work on iOS 10+.
11633: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
11634: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
11635: [Unity] UnityEngine.Logger:Log(LogType, Object)
11636: [Unity] UnityEngine.Debug:LogWarning(Object)
11637: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
11638: [Unity] UnityEditor.CloudBuild.Builder:Build()
11639: [Unity] Microphone class is used but Microphone Usage Description is empty. App will not work on iOS 10+.
11640: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
11641: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
11642: [Unity] UnityEngine.Logger:Log(LogType, Object)
11643: [Unity] UnityEngine.Debug:LogWarning(Object)
11644: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
11645: [Unity] UnityEditor.CloudBuild.Builder:Build()
11646: [Unity] Splash screen images not provided: Mobile Splash Screen*, iPhone 3.5''/Retina, iPhone 4''/Retina, iPhone 4.7''/Retina, iPhone 5.5'' Landscape/Retina
11647: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
11648: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
11649: [Unity] UnityEngine.Logger:Log(LogType, Object)
11650: [Unity] UnityEngine.Debug:LogWarning(Object)
11651: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)
11652: [Unity] UnityEditor.CloudBuild.Builder:Build()
11653: [Unity] Unloading 72 Unused Serialized files (Serialized files now loaded: 0)
11654: [Unity] System memory in use before: 176.6 MB.
11655: [Unity] System memory in use after: 176.7 MB.
11656: [Unity] Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 3175.
11657: [Unity] Total: 14.906276 ms (FindLiveObjects: 0.422164 ms CreateObjectMapping: 0.080536 ms MarkObjects: 13.579459 ms  DeleteObjects: 0.823284 ms)
11658: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
11659: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
11660: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor
11661: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor
11662: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
11663: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for Editor
11664: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.Android.dll' because we're compiling for Editor
11665: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Android/Facebook.Unity.IOS.dll' because we're compiling for Editor
11666: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/Facebook.Unity.Arcade.dll' because we're compiling for Editor
11667: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/Arcade/FacebookNamedPipeClient.dll' because we're compiling for Editor
11668: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.Android.dll' because we're compiling for Editor
11669: [Unity] Ignoring 'Assets/FacebookSDK/Plugins/iOS/Facebook.Unity.IOS.dll' because we're compiling for Editor
11670: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
11671: [Unity] Ignoring '/UNITY_PATH/Unity/Unity-5_5_1f1/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor
11672:  ! Unity player export failed!
11673: ! build of 'new-ios' failed. compile failed
11674: Publishing build 16 of rsouza/beach-head-2000 for target 'new-ios'...
11675: publishing finished successfully.
11676: uninstalling iOS credentials for rsouza/beach-head-2000 - new-ios
11677: MAC verified OK
11678: Removing certificate...
11679:   removing: /BUILD_PATH/Library/MobileDevice/Provisioning Profiles/bd3f8b56-2cf8-4f7f-9c9c-be662af7ac4e.mobileprovision
11680: done.
11681: Build step 'Execute shell' marked build as failure
11682: postbuildstatus finished successfully.
11683: Finished: FAILURE
11684:

Thanks in advance.

Latest logs show a bunch of warnings like:

6331: [Unity] A tree couldn't be loaded because the prefab is missing.
6332: [Unity] UnityEditor.SceneManagement.EditorSceneManager:INTERNAL_CALL_OpenScene(String, OpenSceneMode, Scene&)

and

8070: [Unity] Script attached to 'Camera_right' in scene 'Assets/_BH2000/Scenes/sampleScenario.unity' is missing or no valid script is attached.
8071: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTarget, BuildOptions, Boolean)

I would start looking at tracking down some of the warnings specifically referencing missing files/references.

Hello Danny, it worked!

I didn’t understand exactly why, but the problem seems to be related with the missing tree assets in the terrain palette.

The problem just started after updating from Unity 5.3.5 to 5.5.1.

Thanks for the help!