Thanks @JeffDUnity3D ,
It works on some other devices and I got even one completed payment from our Facebook Marketing Campaign.
When I asked some random users to test it the payment was also there.
It’s a closed Beta program by Google, so it basically means that we can run real marketing campaigns and the users will be able to download and play it with no problems. More than 10,000 people downloaded the game from the marketing campaign and every time we have a pick of marketing, we also have a pick on those payment issues with lots of devices from different qualities, OS versions, and countries.
The game is published under beta - so it means that everyone can access there with the below URL:
https://play.google.com/store/apps/details?id=com.pixode.cwf
You can see that for the last 24 hours, we had 33 different users with this problem and not even one completed payment.
ipixode:
Thanks @JeffDUnity3D ,
It works on some other devices and I got even one completed payment from our Facebook Marketing Campaign.
When I asked some random users to test it the payment was also there.
It’s a closed Beta program by Google, so it basically means that we can run real marketing campaigns and the users will be able to download and play it with no problems. More than 10,000 people downloaded the game from the marketing campaign and every time we have a pick of marketing, we also have a pick on those payment issues with lots of devices from different qualities, OS versions, and countries.
The game is published under beta - so it means that everyone can access there with the below URL:
https://play.google.com/store/apps/details?id=com.pixode.cwf
You can see that for the last 24 hours, we had 33 different users with this problem and not even one completed payment.
I installed the app and IAP works fine for me, but I see other errors in the log. Maybe you have aware it, but it is still worth mentioning :
ipixode:
Thanks @JeffDUnity3D ,
It works on some other devices and I got even one completed payment from our Facebook Marketing Campaign.
When I asked some random users to test it the payment was also there.
It’s a closed Beta program by Google, so it basically means that we can run real marketing campaigns and the users will be able to download and play it with no problems. More than 10,000 people downloaded the game from the marketing campaign and every time we have a pick of marketing, we also have a pick on those payment issues with lots of devices from different qualities, OS versions, and countries.
The game is published under beta - so it means that everyone can access there with the below URL:
https://play.google.com/store/apps/details?id=com.pixode.cwf
You can see that for the last 24 hours, we had 33 different users with this problem and not even one completed payment.
Does it work on YOUR devices? If not, you should not publish until you fix it. Publish the Sample project and test and compare the logs.
In My Case It Was Bundle Identifier(package name) Make sure you have exact same package as on Appstore.