Every time I start the game in the editor or stop it, those errors write in console. I just added Localization 1.2.1 package via “add package from git URL…” from Package Manager. I am using Unity 2020.3.31f1. I can use the components in editor and it works well in game but i am getting errors. How can I get rid of them?
Error messages in order from top to bottom:
Retrieving array element that was out of bounds
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:<CreatePropertyData>b__1 (int)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetHeight ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:206)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.<CreatePropertyData>b__1 (System.Int32 i) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:154)
UnityEditorInternal.ReorderableList.CacheIfNeeded () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1+Data[TCollection] data, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:313)
UnityEditor.Localization.UI.PropertyDrawerExtended`1[TData].GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Utility/PropertyDrawerExtended.cs:58)
UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Retrieving array element that was out of bounds
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:<CreatePropertyData>b__1 (int)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetHeight ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:206)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.<CreatePropertyData>b__1 (System.Int32 i) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:154)
UnityEditorInternal.ReorderableList.CacheIfNeeded () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1+Data[TCollection] data, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:313)
UnityEditor.Localization.UI.PropertyDrawerExtended`1[TData].GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Utility/PropertyDrawerExtended.cs:58)
UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEngine.GUILayoutUtility.GetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEditor.EditorGUILayout.GetControlRect (System.Boolean hasLabel, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.GetControlRect (System.Boolean hasLabel, System.Single height, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Retrieving array element that was out of bounds
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:<CreatePropertyData>b__1 (int)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetHeight ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:206)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.<CreatePropertyData>b__1 (System.Int32 i) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:154)
UnityEditorInternal.ReorderableList.CacheIfNeeded () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1+Data[TCollection] data, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:313)
UnityEditor.Localization.UI.PropertyDrawerExtended`1[TData].GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Utility/PropertyDrawerExtended.cs:58)
UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Retrieving array element that was out of bounds
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:<CreatePropertyData>b__1 (int)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetListElementHeight ()
UnityEditorInternal.ReorderableList:GetHeight ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:206)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.<CreatePropertyData>b__1 (System.Int32 i) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:154)
UnityEditorInternal.ReorderableList.CacheIfNeeded () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetListElementHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.GetHeight () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetPropertyHeight (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1+Data[TCollection] data, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:313)
UnityEditor.Localization.UI.PropertyDrawerExtended`1[TData].GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Utility/PropertyDrawerExtended.cs:58)
UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEngine.GUILayoutUtility.GetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <eae229a4813f4c22acf1ca5f77cc5794>:0)
UnityEditor.EditorGUILayout.GetControlRect (System.Boolean hasLabel, System.Single height, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.GetControlRect (System.Boolean hasLabel, System.Single height, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Retrieving array element that was out of bounds
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer/<>c__DisplayClass3_0:<CreatePropertyData>b__1 (int)
UnityEditorInternal.ReorderableList:CacheIfNeeded ()
UnityEditorInternal.ReorderableList:smile:oListElements (UnityEngine.Rect,UnityEngine.Rect)
UnityEditorInternal.ReorderableList:smile:oList (UnityEngine.Rect,UnityEngine.Rect)
UnityEditorInternal.ReorderableList:smile:oList (UnityEngine.Rect)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.GetArgumentElementHeight (UnityEditor.Localization.UI.ReorderableListExtended list, System.Int32 idx) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:206)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer+<>c__DisplayClass3_0.<CreatePropertyData>b__1 (System.Int32 i) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:154)
UnityEditorInternal.ReorderableList.CacheIfNeeded () (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.DoListElements (UnityEngine.Rect listRect, UnityEngine.Rect visibleRect) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.DoList (UnityEngine.Rect rect, UnityEngine.Rect visibleRect) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditorInternal.ReorderableList.DoList (UnityEngine.Rect rect) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizedStringPropertyDrawer.OnGUI (UnityEditor.Localization.UI.LocalizedReferencePropertyDrawer`1+Data[TCollection] data, UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Localized Reference/LocalizedStringPropertyDrawer.cs:221)
UnityEditor.Localization.UI.PropertyDrawerExtended`1[TData].OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Utility/PropertyDrawerExtended.cs:52)
UnityEditor.PropertyDrawer.OnGUISafe (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.Rect visibleArea) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[] options) (at <9f01bdfe2db54f738bae09d12d90e1b8>:0)
UnityEditor.Localization.UI.LocalizeStringEventEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.localization@1.2.1/Editor/UI/Components/LocalizeStringEventEditor.cs:26)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <d4fb0f5bc2524ac39bb755624e6a18e7>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)