Could not show banner due to No fill for placement

Quick banner update:

  • We are still working to improve the fill rate for banners. This is a high priority for many teams internally and we hope to have improvements deployed soon.

  • Right now, we are not aware of any technical issues with banners. If you see the test banners in Test Mode, then your integration is likely correct.

  • If you do run into any technical problems with banners, please let us know (unityads-support@unity3d.com)

FYI, you can use the errorCallback in the BannerLoadOptions to confirm if you are having fill issues (in addition to the device log):

string placement = "banner";

public void LoadBanner()
{
    if(!Advertisement.Banner.isLoaded)
    {
        BannerLoadOptions loadOptions = new BannerLoadOptions
        {
            loadCallback = OnBannerLoaded,
            errorCallback = OnBannerError
        };
        Advertisement.Banner.Load(placement, loadOptions);
    }
}
void OnBannerLoaded()
{
    Debug.Log("Banner Loaded");
    Advertisement.Banner.Show(placement);
}
void OnBannerError(string error)
{
    Debug.Log("Banner Error: " + error);
}
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I am still getting the error: Banner placement returned no fill
Should I switch to AdMob?

No Unity Ads is safety to use. If no banner you can use other ads type.

Same problem here =C

I’m also getting the “no fill” message. The banner works in testing mode though. I’m located in Europe

9 months later and it still can’t fill properly… maybe it’s time to update your own tutorial for the Banner Ads and include the no-fill handling with a secondary Ad network… sigh

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I emailed Unity Ads Support and they replied with:

I guess I’ll switch to something else in the meantime.

I’m getting “Banner Placement Banner failed to fill”
what’s wrong?

Unity can’t fill request. Because their banners are limited. They can’t find advertisers. So that’s the reason. There are 2 options. You just use unity ads or other ads.

You’re Right,Actually Banner AD hardly ever run sucessed.

Looking at some internal data, Banner inventory has improved dramatically since my last update. A lot of that improvement has been focused in the US, so not all countries are seeing banners available. We will continue to improve banner availability.

In the meantime, if banners represent a major issue for you, I would recommend investigating other options. Unity Ads is supported in all of the top mediation platforms, and many do have support for our banner ads:
https://unityads.unity3d.com/help/resources/mediation

Hi, any updates on this? Is there any chance of getting banner ads visible, for example, in Finland any time soon?
Basically I had been using test ads with visible test banner the whole time while developing my game, only to realize at launch that real banner ads are not visible :frowning:

If I’m not wrong there are no longer support for banner ad in Unity Ads.

You can only use video and rewardVideo.

Well, I got confirmation that banner ads are visible in my game at least in India. And I have not found any documentation that would indicate that they would not be supported anymore. Also I’m using latest version of Unity Ads package and would expect those APIs be dropped/deprecated if not usable at the moment. Hopefully there will be better coverage soon.

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Well… I lost so many times for this banner… :face_with_spiral_eyes: Unity you should update your documentation.

Hmm, today (just now) I can see banner ad in my game. Never showed up before besides in test mode earlier. Hopefully those are now available more frequently.

Can you send your code for showing the Unity ADS ? Maybe we doing wrong ?

Same problem here. It seems like advertisers go for full page ads, or nothing. If you’re here trying to figure out why your banner ad isn’t working, it’s because Unity doesn’t have enough advertisers using banner ads to fulfill your request. It’s been over a year, so obviously advertisers will go where the money is, and that is full-page ads.

No banner ads fills here (Greece) either in 2 of my games that use them.

Is there some sort of a map that shows the Unity banner ads coverage?

Yeah, Unity Ads never worked for me for banner ads. I’ve been using other networks ever since and it’s been working well. I’ve been using MoPub and hooked up a bunch of ad networks like AdMob, Facebook Audience, etc. as mediation networks for my banner ads.

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