Hi, I have used unity like 10 day so iam pretty noob. I have linux and i have installed unity linux editor.
When i open the project it letme do it like three minutes but then when i try todo something bigger like create new component it crash. Thats very confusing and aim depressed whit that plz HELP ME
It say like that
: Obtained 26 stack frames. #0 0x007fecc6afde60 in funlockfile #1 0x007fecc70ee2fd in g_type_check_instance #2 0x007fecc70e3e7c in g_signal_handlers_disconnect_matched #3 0x0055d9a18b9613 in DisconnectGtkSignal(void*, GtkCallbackResponse ()(), void) #4 0x0055d9a1164d7d in MenuItem::~MenuItem() #5 0x0055d9a1169413 in RemoveItemFromMenu(std::list<MenuItem, std::allocator >, core::basic_string_ref) #6 0x0055d9a1169453 in RemoveItemFromMenu(std::list<MenuItem, std::allocator >, core::basic_string_ref) #7 0x0055d9a1169293 in MenuController::RemoveMenuItem(core::basic_string_ref) #8 0x0055d99fdf4aac in Menu_CUSTOM_RemoveMenuItem(ScriptingBackendNativeStringPtrOpaque*) #9 0x00000041887a63 in (wrapper managed-to-native) UnityEditor.Menu:RemoveMenuItem (string) #10 0x00000041886bcf in UnityEditor.EditorApplication/<>c__DisplayClass103_0:b__0 () #11 0x007feb5c06f228 in mono_get_runtime_build_info #12 0x007feb5c20df0e in mono_runtime_invoke #13 0x007feb5c20de58 in mono_runtime_invoke #14 0x0055d9a06dc713 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) #15 0x0055d9a06ba677 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) #16 0x0055d9a0804b5f in Scripting::UnityEditor::EditorApplicationProxy::Internal_InvokeTickEvents(ScriptingExceptionPtr*) #17 0x0055d9a181b023 in Application::TickTimer() #18 0x0055d9a18b895a in MainMessageIteration(void*) #19 0x007fecc6fd718c in g_main_context_dispatch #20 0x007fecc6fd7538 in g_main_context_dispatch #21 0x007fecc6fd7853 in g_main_loop_run #22 0x007fecc769ce85 in gtk_main #23 0x0055d9a18b7b17 in main #24 0x007fecc692eb80 in __libc_start_main #25 0x0055d99fa98029 in _start
I am using ubuntu 22.04 lts but this issue is still there when trying to open project settings or preferences
Obtained 26 stack frames.
#0 0x007fd4e6f79e60 in funlockfile
#1 0x007fd4e756a2fd in g_type_check_instance
#2 0x007fd4e755fe7c in g_signal_handlers_disconnect_matched
#3 0x005648b3f5baf3 in DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), void*)
#4 0x005648b3802ecd in MenuItem::~MenuItem()
#5 0x005648b3807743 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
#6 0x005648b3807783 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
#7 0x005648b38075c3 in MenuController::RemoveMenuItem(core::basic_string_ref<char>)
#8 0x005648b2494f9c in Menu_CUSTOM_RemoveMenuItem(ScriptingBackendNativeStringPtrOpaque*)
#9 0x00000040cb4a63 in (wrapper managed-to-native) UnityEditor.Menu:RemoveMenuItem (string)
#10 0x00000040cb3bcf in UnityEditor.EditorApplication/<>c__DisplayClass103_0:<CallDelayed>b__0 ()
#11 0x007fd3f005c228 in mono_get_runtime_build_info
#12 0x007fd3f01faf2e in mono_runtime_invoke
#13 0x007fd3f01fae78 in mono_runtime_invoke
#14 0x005648b2d7c703 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
#15 0x005648b2d5a7e7 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
#16 0x005648b2ea45df in Scripting::UnityEditor::EditorApplicationProxy::Internal_InvokeTickEvents(ScriptingExceptionPtr*)
#17 0x005648b3ebcdc3 in Application::TickTimer()
#18 0x005648b3f5ae3a in MainMessageIteration(void*)
#19 0x007fd4e745318c in g_main_context_dispatch
#20 0x007fd4e7453538 in g_main_context_dispatch
#21 0x007fd4e7453853 in g_main_loop_run
#22 0x007fd4e7b18e85 in gtk_main
#23 0x005648b3f59ff7 in main
#24 0x007fd4e6daab80 in __libc_start_main
#25 0x005648b2139029 in _start