Thanks a lot for the tutorial, kinda hard to understand the code at first, but after a couple times watching, Iām getting the gripā¦This is a really nice technique, and the movement it is really preciseā¦
It looks great, Iāll check it out. Although I did kind of hope it would cover realistic rotation of the character on slopes in line with the angle as well. Very posh accent btwā¦
Thanks for the excellent tutorial series. Not only is it a really cool looking controller but it also teaches you some cool ways to structure your code.
I think that One Way Platforms are a must in any 2D platformer and you should cover it. It would also be awesome if you covered one way slopes that could be used like stairs to get on the One Way Platforms. And of course you should be able to drop down from the platforms as well.
Thanks for the tutorial, Iāve definitely learned some new tricks and the controller works fairly well. Few comments from a newer/learning programmer:
The first few tutorials had a lot more āteachingā then the later ones. I find by the slopes I was just struggling to keep up with your typing speed with little context into what we were actually doing until I paused the video and spent time reading the code line by line, some of which Iām still not 100% clear on.
The math explanations were great. Iād have a hard time knowing to use them with a blank sheet and an idea, but I definitely understanding how they work in this context.
Few ideas:
One way platforms
Rotating the character on a slope
Ladders/ropes
Setting up sprite (looking correct direction, etc)
Hit reaction (pushed backwards/up when hit by something, etc)
Thank you Senladar, for your feedback and your suggestions. Iāll strive to bring more actual teaching back into future episodes. Sorry if it got a bit lost along the way ^^
I did a lot of platformer tutorials before and Iāve been wanting to come back to Unity. This seems to be a good restart! Iāll try this one! Thanks!