Creating asset bundles at runtime (406373)

i was wondering if there is a way to create asset bundles at runtime? i want my server to create asset bundles at runtime, is it possible in any way?

I thought that i may use unity Pro and customize the build pipeline to build asset bundles but how can i make it run on the server and call it with given parameters? is this solution possible and how? are there any better ways to do such a functionallity?

Bundles can only be created by the Editor. Asset Bundles only by the Unity Pro Editor. Same holds for the build pipeline.

you can not create them at runtime in any way.

Without knowing what you want to achieve, there is no good or bad way to do it, actually there isn’t a way at all.

thanks for the reply, but i have figured a way to do it which is quite a bit complicated and requires unity pro with integration with a server side application to manage the way content is fetched to become asset bundles, for more information just PM me.

thanks