I don’t know how to call that type of style…like “flat”??
Anyways is it possible to reproduce such results on a cube? Is there a shader for that?
Thanks!
I don’t know how to call that type of style…like “flat”??
Anyways is it possible to reproduce such results on a cube? Is there a shader for that?
Thanks!
Nothing special. Just flat low polygon models with no curves. Then very simple textures.
Low poly and limited number of textures are understandable. But what about shaders. I feel 3D models are illuminated.
Legacy diffuse shader (the one that was in Unity4).
There is an unlit stock shader which you can set to be a solid color and brightness regardless of lighting.