Customizing Watermark [Pro version]

Hi, we have the pro version, so we can disable the unity watermark in the webplayer.

What we want to do instead is to customize the watermark with our logo and make it enable.

Is it possible? or we must write a custom script to do this?

thanks.
Francesco

You mean, the logo displayed while the game is loading?

That can be changed by changing the HTML file that contains the game. See the docs: http://unity3d.com/support/documentation/Manual/Customizing%20the%20Unity%20Web%20Player%20loading%20screen.html

… or if you want a logo to display while the game is running, just use a GUITexture or GUI.Label.

I mean what bigkahuna said.

Like the “in game” watermark.

Yes, I can use guitexture, but the “unity watermark” was already animated and “ready to use” :slight_smile: so I’ve asked if it is customizable :slight_smile:

I think the unity watermark itself is also only a guitexture, within a nice little component that helps to get those effects.

I think its scripts are even included somewhere because I recently had it in one of the projects I’ve here on the disk. But don’t ask me in which … I’ve like 13 projects or alike, two own prototypes, an ongoing iphone game in development and the other are from my work for a company, covering different distinct 3rd party library integration and alike and I think there is also somewhere a project which I started when I first got Unity3D which has all kind of packages included from the resource section …

I don’t know if you can edit the Unity watermark, but this might get you to where you want to go…

http://www.unifycommunity.com/wiki/index.php?title=GUIFly