Different formats for iphone/ipad

Hi!
Using Unity3 beta 6.
What are the options to treat assets differently depending on what platform I am targeting?
I realize there are different options for standalone/iPhone etc, but as the iphone platform gets more and more fragmented (iphone3, iphone4, ipad) the need to differentiate mainly the different screen sizes arises. Are there any plans to incorporate a finer granularity to the import options?
For example to have an import set up for iphone (general) and have overrides for ipad, and iphone 4. Same goes for the #defines, currently there is only UNITY_IPHONE. Are you planning on implementing IPAD and IPHONE4?

Naturally this mainly has bearings on GUI and 2D oriented stuff, but I am sure everyone would benefit from an as general solution as possible.

As I see it, if there is no mechanism to handle these different cases, I will have to create separate projects for these different targets, which is a bad thing.

Yes we understand that idea of different projects for iPhone, iPad and iPhone 4. We don’t have any special fancy solutions right away, but we’re considering doing something for the future releases. I mean, we hear you and won’t stop Unity rock anytime soon :wink: