Disabling bones in animation

Hey guys, I am not an animator so I have been using some Mixamo animations for my project, for the most part they work fine but the hands are messed up, is there a way to disable those bones in the animation so that they will appear normal?

Hello,

Assuming you use the Animator system:
Go to your assets and create an “Avatar Mask”.
If your rig is an Human IK from Maya, just use the “Humanoid” and disable the hands.
If not, drop the Avatar under “Transform” below “Humanoid” and disable hands bones.
In your Animator Controller on “Base Layer”, click on the Wheel/Gear and select your Mask.

This will always disable the hands on the base layer (for all animations played) so… maybe you just wanted to disable the hands on the animation itself.

For this, you may go to your FBX into the inspector, in the Animations tab, click on your animation and below you should have “mask” or something to disable some bones.

Complete Avatar Mask tutorial:

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