Hi, I have installed Unity5.0.1 (few minutes ago) and now if I export a simple project (a sphere over a plane), I have this error in local execution:
An error occured running the Unity content on this page. See your browser’s JavaScript console for more info. The error was: NotFoundError: DOM IDBDatabase Exception 8: An operation failed because the requested database object could not be found.
I have seen similar errors on Safari on iOS, but not on my Mac. The IDBDatabase is what is used for local storage. Are you using any of that? PlayerPrefs? Caching in WebGL Player Settings? How are you running the player? Local file:// url? Build & Run? Or uploaded to a server?
As for the IndexedDB error, I believe it may be related to WebGL local caching. Can you try disabling that in WebGL Player Settings? As for IE, we don’t officially support IE yet (latest versions should work after you click OK, though - just without audio).
i never had trouble on mac with data caching. must be the player pref
the only device who really dont support any sort of caching with unity webgl is the ipad.
can’t tell for blackberry and windows phone. these are the only device i never tested on and the market share is so low anyway.
I still see this problem with Safari 9.1.1 on Mac OS X with data caching turned on even in the latest patch release 5.3.5p6. Does anyone know if there is a bug report filed to try to get this to be a priority?