Dragon Siege, a frenetic iOS castle defense game coming 26 March!

Hello, Unity forum! I am the lead developer of Dragon Siege, an iOS castle defence game where you tap and swipe enemies coming to steal your treasure.

This took way longer to develop than it should have, but it is finally out. Updates are planned and incoming. I think our artist did great with the art. The iPad Retina display is insane. Watch your memory use with iPad Retina-quality images.

This was put together using 2D Toolkit, NGUI, iTween and FingerGestures. prime31’s social networking plugin is also used in an upcoming update to the game. 2D Toolkit and NGUI were instrumental in getting the sprites looking right on all the devices the game supports.

Some gameplay tips:
Knights are slow, but are resistant to swiping. Rogues are fast, but have less health. Hobbits… I will let you discover hobbits for yourselves, heh.

Dragon Siege has been launched worldwide! You can buy it now from the app store. https://itunes.apple.com/en/app/drag...ge/id605634979

http://takeoutarcade.com/

Updated first post with video! It shows off enemy health drops, which you can tap to increase your score or restore health.

Looks quite nice!

Thanks, GeneBox. I will be sure to post here on launch day with the app store link!

Dragon Siege has been launched worldwide! You can buy it now from the app store. https://itunes.apple.com/en/app/dragon-siege/id605634979