Draw Calls (606757)

Hi all I need some advice please :slight_smile:

I have modeled a load of cars for a game I am making.
http://i65.tinypic.com/2vllg15.png

and I have created a texture atlas and moved the UV`s around so all the cars are correct.
http://i63.tinypic.com/120jkmo.jpg

I am still seeing for some reason in untiy with the lights off 10 batches.

8 of them batches are the cars the other 2 no idea.

But should I not be seeing only 3?.
Why am I seeing so many draw calls when I have created a texture atlas? :frowning:

If you could help that would be great.

No idea? :frowning:

Maybe I have to click some button for this that I didn’t find, but the screenshots’ resolutions are very low. Could you upload screenshots with higher resolution? Maybe directly to the forum?
Also, you seem to think batching is a bad thing? Or did I misinterpret your post? If so: Batching is a good thing:

hi thanks for replying

The problem I have is even though I have placed all the cars textures into an atlas now the draw calls are no different :frowning:

thanks

Are you sure you are meeting all the requirements for batching???
Unless you will have them static you are probably not gone get them batched.

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