Drawing lines in 2D, NGUI, UnityGUI

Hi,

I’d like to do a starmap similar as seen here. I have used UnityGUI before and now I have moved to NGUI.

I think I know how to do the buttons and the scroll view, but how do I draw the lines? NGUI lacks this functionality, but on the UnityGUI side I thought we have the LineRenderer class - right? Can I combine NGUI and UnityGUI in such a way?

NGUI creator Michael Lyashenko suggested to use raw OpenGL calls. This has been discussed here and related to that here. So, what is the way to go?

I’d suggest Vectrosity. The easiest way to use that in a scroll view would be to use a rendertexture, but if you don’t have Pro there are other ways.

–Eric

Hi,
yeah, I know Vectrosity of course, but paying for a piece of code I will only use once? Well, not if there are other options.
Why not the integrated Line Renderer? I don’t understand. Impossible to integrate with NGUI or other 2D GUIs?