Editor UI Scaling

Hi,
I was wondering if there is any way to scale the UI elements of the Unity Editor?
I found similar threads but I’m hoping to avoid changing my Windows App Scaling.
I’m using a standard HD display (1920x1080) and the ‘Create’ button is only like 16px high… it took me a good 30 seconds to get my mouse in the right spot to click it!

Here’s a rough image of what I mean (forgive the very rushed Photoshopping):

Is something like this possible?

Thanks,

Mike.

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2019.3
4817570--461543--upload.PNG

Although the Create button:
4817570--461546--upload1.PNG

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Aahh beauty, I’m using 2019.2, that’s why I couldn’t find it.
Thanks for the help mate!

Unity 2019.3.0b12
This specific “UI Scaling” option does not show up in Preferences… I’m on a Mac, is this a Windows only feature? A Pro version only feature?

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Same here, I am also using 2019.3 on a mac and don’t have that option in preferences.
I am using a 4k monitor and am scaling the whole screen through the OS. While Unity also scales accordingly, the text is still approx. 1 scaling level smaller than in all the other applications and I have yet to find a way to fix this.

Anyone got the same problem?

As of 2019.3.3, still missing in Mac OS, but PC collaborators confirm the option on their end.

The usability factor of the small UI text on hi-res monitors should not be underestimated, I sincerely hope Unity addresses for Mac OS soon.

Can we get the current scaling value in UI Scaling preferences via script?

Unity 2019.3.12f1. Editor UI Scaling is also missing from the menu, using Linux ( PopOS ). The UI is very small without the scaling!

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I am legally blind and getting into game programming. Really sad that UI scaling is missing from 2019.3.15f1 Personal. I’m on a MacBook Pro running Catalina. Love the scaling feature in Blender. Would be really great if the Unity folks could just make this work on Mac … or how can I hack it to turn it on in a script or something? Thanks.

In 2019.3 there is a menu point in the Edit/Preferences…/UI Scaling/Use custome scaling value where you can select from multiple values from 100% to 350%. Also make sure that the Use default desktop setting checkbox is off.
I’m not sure how this preferences window accessible and how is it working on OSX, on Windows it’s quite okay (I’m using on 150%).

Is this still missing on OSX?

Yes, including the 2020.1 Beta. :cry:

Still not in 2020.2.0a13

still not exist in 2020.1.2f1 pro version. Mac Os Catalina 10.15.4
Please support this. My eyesight goes down from 10 to 8 after 4 years working with unity :frowning:

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Why wouldn’t they do the scaling in smaller increments? Like 110%? Some of us just need a small bump to see comfortably, 125% is ridiculous at 2560x1080, it’s a pain to fit everything in. WTH uses 350%?

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350 is used by people that do demos on large projection screens or screen sharing with zoom, I agree it can’t really be used for real work.

Pro-tip: use the command-line argument to specify any value:
Unity.exe -ui-scale 110

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That does not work on Linux. Any solution for Linux users?

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It’s only available on windows at the moment.

Bumping an older thread here but this is the first thing I looked for when opening the software on my 5K iMac screen. What is the plans for MacOS support?

MacOS 1440p external monitor.
For Scale UI just need to do that trick: https://github.com/usr-sse2/RDM/releases
Add HiDPI for your monitor resolution, restart macOS - and it’s work well (because by default macOS don’t scale system UI to external monitors - “great apple”)
Unity Editor UI will scale the same as macOS

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still hopping for linux/mac support for this feature, unity, most certainly, is straining the eyes, with out the scaling.

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