Hello,
I don´t understand why these erros are comming up. Is the last code line.
–>(39,49): error CS0119: Expression denotes a type', where a variable’, value' or method group’ was expected
–>(39,31): error CS1502: The best overloaded method match for `UnityEngine.GUI.HorizontalSlider(UnityEngine.Rect, float, float, float)’ has some invalid arguments
–>(39,31): error CS1503: Argument #1' cannot convert object’ expression to type `UnityEngine.Rect’
I am a newbie, so please answer with some explanation and code or I will not understand, thank you.
using UnityEngine;
using System.Collections;
public class BotonesMenu : MonoBehaviour {
public float puntMax;
float velChange;
// Use this for initialization
void Start () {
puntMax = 2000.0f;
}
// Update is called once per frame
void Update () {
}
void OnGUI () {
// Make a background box
GUI.Box(new Rect(Screen.width/2 - 150,10,300,300), "Menu");
// Make the first button. If it is pressed, Application.Loadlevel (1) will be executed
if(GUI.Button(new Rect(Screen.width/2 - 40,40,80,20), "1 jugador")) {
Application.LoadLevel("PrimerEscenario-GuardadoManualmente");
}
// Make the second button.
if(GUI.Button(new Rect(Screen.width/2 - 40,70,80,20), "2 jugadores")) {
Application.LoadLevel(2);
}
GUI.Label (new Rect (Screen.width / 2 - 30, 120, 60, 20), "Opciones");
GUI.Label (new Rect (Screen.width / 2 - 90, 150, 180, 30), "Puntuacion para ganar: "+puntMax);
puntMax = GUI.HorizontalSlider (Rect(Screen.width / 2 - 100, 175, 200, 10), puntMax, 0, 50000);
}
}