Facebook on external website Unity app

Hello,

I need to have facebook features like invite friends on a unity app that is NOT in a facebook canvas. Meaning it’s on an external website.
I downloaded the unity sdk which works fine with Android (yes there is an Android version), but it seems to me that regarding web app it is ONLY made for app inside facebook. Am I right ?
If I click "login’ in the Unity SDK sample, on an external website, it just keep stuck at dll not loaded (but hm there is no dll in this case I guess so…)

Does this mean I have to fully integrate the Facebook Javascript SDK too and call the html from unity to make it work ? Seems strange that the fb unity SDK doesn’t support web app outside a facebook page.
And if so, does anyone have a simple example made with unity (except the link to the fb js sdk : Facebook SDK for JavaScript - Documentation - Meta for Developers )

I’m really struggling to understand how this works…
Any help appreciated

It’s understandable that they promote the use of applications though their plateform, it’s one of their way of re-engaging users I guess.

Plus, it could be a security consideration if they let you login from within your app. (you might as well let users type their password inside your app and do the login this way, but will users trust you on that? :-/ )

They could however embed the JS part for non facebook builds but that is not going to happen due to point my first point.

The way you should do it is to extend their plugin to use the same workflow with your web builds than with your mobile builds. (there is a base class that all plateform specific implementations derive from, you could just trick that with a macro and have your own implemetation used instead while making little changes to their code)

Forgot to precise : the web app is simply made to be used on PC/MAC standard browsers (there will be specific Android and iOS apps).
The SDK sample I am talking about is what look like this :
http://www.tony-studio.com/im_testapp/BuildWeb.html

Cross-replied.

Ok so you think it’s just not supposed to work unless I integrate the JS facebook SDK for the web version?
omg…