First timer working on an FPS

Hey folks, I wanted to post this topic to get more publicity for the game I’m working on. I may need some help along the way, but I’m not sure yet. I’m using three programs to do everything (for now) which are Wings 3D for modelling, Blender for rigging, texturing, and animated cutscenes, and of course, Unity for everything else. I may be using Photoimpact 12 for custom textures if I can’t do it in Blender. I’m open to recieving feedback, and if anyone wants to help, thats certainly fine with me.

For now, peace out.

Why don’t you also texture in wings? Just curious

Because I’m not really a fan of Wings textures, and besides, the last time I did a texture in Wings, Blender wouldn’t import it.

Here’s the first model for the project. The working title is Retina, and this character’s name is Red.

Well, the character certainly is red. :slight_smile: Looks nice, can’t wait to see what comes out of it.

Haha thanks. He wasn’t really supposed to have a name, but the advanced AI he was programmed with… ah well, you’ll see the story when the game is done. His serial number is Alpha R-00.