Hi everyone!![]()
I’m Diamonick💎, a UI/UX Designer and Unity Developer with 6+ years of experience creating polished user experiences for games, VR/XR applications, and mobile platforms. Recently, I’ve completely rebuilt my portfolio in Framer to better showcase the games, XR experiences, and mobile apps I’ve shipped and apply the many lessons I’ve learned as a UI/UX Designer.
Experience:
- 6+ years in Unity development and UI/UX design
- Shipped 2 commercial titles to Steam (Atomic Owl, Necroball)
- Published 3 Unity Editor tools to the Asset Store
- Designed UI for 4+ VR/XR training platforms
- Shipped 2 mobile apps to the App Store
Specialties:
- Game UI/UX design and implementation
- Unity C# development (2D/3D, mobile, VR/XR)
- Level design and game polish
- Responsive UI systems
- Visual effects and particle systems
Certifications:
- Google UX Design Professional Certificate (2025)
- Figma UI UX Design Essentials (2024)
- Unity Certified Associate: Game Developer (2021)
What I’m Looking For:
- Full-time: Game UI/UX Designer, Unity Developer, or Technical Designer roles
- Freelance/Contract: UI implementation, game prototyping, Unity tool development
Portfolio: diamonickdunn.com
Email: yudell2000@gmail.com
Discord: diamonickd
I’m currently exploring remote full-time, freelance, and contract opportunities where I can bring my expertise in game UI/UX, Unity development, and XR design to ambitious teams. I’d love to hear from you and offer negotiable rates for indie studios and developers worldwide. I’m happy to discuss how I can provide my diverse array of creative and technical expertise to help bring your project to life! ![]()
Best,
Diamonick💎