Introduction & Summary Indie developer seeking skilled UI/UX artist to elevate Laurum Online’s 8+ year UI. Paid remote contract, potential years-long collaboration.
Available Positions and Job Descriptions
UI/UX Artist Designer (Contractor, Remote) Redesign/optimize existing game UI for modern appeal, usability, polish. Full overhaul needed; iterative work.
What We Are Looking For
Proven UI/UX portfolio in games (post in thread or send via Discord).
The Company and the Mission Solo-led project Laurum Online alive 8+ years. Mission: Transform solid foundation into visually stunning, intuitive experience.
Progress
1 developer (me): Core gameplay, systems built over 8 years.
Functional prototype; UI outdated—needs pro upgrade.
I’m Diamonick Dunn, a Senior UI/UX Designer with 6+ years specializing in game UI/UX and Unity implementation. I’m interested in the UI/UX Artist position for Laurum Online.
My experience includes:
Designed and shipped UI systems for 7+ games across Steam and App Store, with expertise in full UI overhauls and iterative refinement processes.
Led UI redesign for Atomic Owl achieving 40% usability improvement and created 100+ responsive production-ready assets supporting 10+ input devices.
Proficient in Unity Canvas System with proven design-to-code translation skills, reducing implementation costs by 40% through optimized pipelines.
I’m available to start immediately, and I’m excited about the opportunity to modernize Laurum Online’s interface. I provided my portfolio, LinkedIn profile (verified), and Discord username for your convenience below: