game view navigation

Hi,

i am totally new to unity, just have been watching the video tutorials; one question that i could not answer is

how do i navigate in the game view?

thanks Michael

The purpose of the game view is to show what you see in the game. You “navigate” in it by playing the game.

–Eric

thanks, but i do not know how to move the camera in the game view; do i have to set up a kind of “game camera” or a special navigation?

is there any tutorial about navigating the view in game view?

cheers m

No, since it’s not possible. You don’t move the camera in the game view, unless the camera in the game moves. You don’t navigate in the game view like you do the scene view. If you want to navigate the scene, that’s what the scene view is for.

–Eric

Thanks eric,

So how to get the camera moving in the game, there must be a way to create an ingame first person camera that lets you play (which is not much fun when you only can stare in one direction;)

For example: i have built a city and want to move through the city ingame…

I really try!

M

Just start working through the various tutorials and example projects that are available, and all this will be covered.

To answer your question though, what you see in the game view is essentially what is ‘seen’ by any camera components that are in your scene (assuming they’re enabled, are rendering to the game view, and so on).

A camera’s position and orientation is determined by the transform of the game object to which it’s attached. To ‘move’ a camera about the scene, you move the game object to which it’s attached.

As for how to move a game object, there are many ways to do so (for example, by using a character controller).

hi guys,

ok, that makes sense; now i get an idea of the workflow.
just to clear things up: i am a maya and zbrush veteran, so i now something about 3d; only engines is a big black hole in my knowledge (that´s quite obvious) - and i am looking forward to fill that hole

thanks again!

m