Hi Everyone,
As the lucky recipient of a GameStick Dev unit recently I have produced a small utility that returned the native controller setup for this upcoming device and have been given permission to post the details here for all Unity Android developers to make use of. I would assume that it will also (eventually) be in the documentation at En Güvenilir Online Canlı Bahis Siteleri 2024.

Controller
|
Mapping
|
Left Analog X |
‘X Axis’ |
Left Analog Y |
‘Y Axis’ |
Left Analog Button |
joystick button 13 |
Right Analog X |
‘3rd Axis’ |
Right Analog Y |
‘4th Axis’ |
Right Analog Button |
joystick button 14 |
DPad Left/Right |
‘5th Axis’ Range: -1/1 |
DPad Up/Down |
‘6th Axis’ Range: -1/1 |
A Button |
joystick button 0 |
B Button |
joystick button 1 |
X Button |
joystick button 3 |
Y Button |
joystick button 4 |
Left Shoulder Button |
joystick button 6 |
Right Shoulder Button |
joystick button 7 |
Start Button |
joystick button 11 |
Home Button |
joystick button 20 |
Back Button |
KeyCode.Escape |
Have fun Best Regards,
Mark
Thanks for helping out, wish I had this earlier ! We here at QFI are also very lucky to be apart of the launch for Gamestick !
Not sure if my dev unit is setup wrong, but my A button is actually “joystick button 0” and B is “joystick button 1”
Whoops! My mistake, re-wrote the info out wrong! Sorry…
Corrected in original post!
Thanks for the nudge!
Button 20 cannot be accessed in input manager. Thanks for the list though 
hippocoder,
No problem, hope it helps with getting TOB up and running quicker
strange about Button20 as I have a small apk that shows it being called when pressed : https://dl.dropboxusercontent.com/u/46858914/gamesticktest.apk feel free to download and try it…
Regards,
Mark
It’s just unity’s input manager rejects “joystick button 20” when I try to add it. Glitchy times! But very grateful for the rest of the mappings. TOB’s done and will be heading forth to GS 
Not sure what version you’re running, is fine in latest beta here… But then glitchy times are expected 
Hi Everyone,
I’ve been playing around with my Gamestick Dev Kit and this is how the controller is mapped on the Dev Kit I received.
Name: |
Type: |
Input: |
Left Stick Horizontal |
Joystick Axis |
X Axis |
Left Stick Vertical |
Joystick Axis |
Y Axis |
Left Stick Pressed |
Key |
Joystick Button 8 |
Right Stick Horizontal |
Joystick Axis |
3rd Axis |
Right Stick Vertical |
Joystick Axis |
4th Axis |
Right Stick Pressed |
Key |
Joystick Button 9 |
DPad Horizontal |
Joystick Axis |
5th Axis |
DPad Vertical |
Joystick Axis |
6th Axis |
A Button |
Key |
Joystick Button 0 |
B Button |
Key |
Joystick Button 1 |
X Button |
Key |
Joystick Button 2 |
Y Button |
Key |
Joystick Button 3 |
L1 Button |
Key |
Joystick Button 4 |
R1 Button |
Key |
Joystick Button 5 |
Start Button |
Key |
Joystick Button 10 |
This is on Unity 4.3.4f1.
Enjoy 