I have an object in my game which is called “Ball”. “Ball” is a child from “Player”.
In my code you press a button and the Ball goes away with force and is in the game. That works!
But i want this whole process make backward. something like:
I am not sure what @jaasso is driving at with his codelet, but it has some statements (like the if(something) block) that are located outside of his Update() function, so that won’t work. I think he was just trying to give you some general guidelines, but I’ll let him speak to what he was trying to convey.