Hello community,
I am very greatfull for Unity3D. I am really close to finish my first game! ![]()
However, I am with a problem: Camera and different resolutions (Android!!!).
My game is done at 16:9 aspect ratio, and everything looks really nice (at least at my eyes)!
However, if I change the aspect ratio or resolution, well, my game is complete destroyed.
Here’s how it looks like at 16:9:
Here’s how it looks in 480x320:
How can I handle the camera, so the scene looks exactly the same in all resolutions?
I am really happy that my team work now with Unity.
Regards,
Nelson.


It will avoid black bars?
– NelsonPRSousaAFAIK there's no way to get letterboxing in the built player. That's just a feature of the editor to preview different screen sizes. When you build it, the camera will show more or less of the scene on the sides to fit the entire view.
– Kiloblargh