script that have error "unexpected symbol anim
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public float SPEED = 6F;
Vector3 MOVEMENT;
Animator ANIM;
Rigidbody PLAYERRIGIDBODY;
int FLOORMASK;
float CAMRAYLENGTH = 100F;
void AWAKE()
{
FLOORMASK = LAYERMASK.GETMASK ("FLOOR");
AMIN = GETCOMPONENT <Animator> ();
PLAYERRIGIDBODY = GETCOMPONENT<Rigidbody> ();
}
void FIXEDUPDATE()
{
float H = Input.GETAXISRAW ("HORIZONTAL");
float V = Input.GetAxisRaw ("VERTICAL");
MOVE (H, V);
TURNING ();
ANIMATING (H, V);
}
void MOVE (FLOAT H, float V)
{
MOVEMENT.SET (H, 0F, V);
MOVEMENT = MOVEMENT.normalized * SPEED * Time.DELTATIME;
PLAYERRIGIDBODY.MovePosition (Transform.POSITION + MOVEMENT);
}
void TURNING()
{
Ray CAMRAY = Camera.main.ScreenPointToRay (Input.mousePosition);
RaycastHit FLOORHIT;
if(PHYSICS.RAYCAST (CAMRAY, out FLOORHIT, CAMRAYLENGTH,FLOORMASK))
{
Vector3 PLAYERTOMOUSE = FLOORHIT.point - Transform.POSITION;
PLAYERTOMOUSE.y = 0F;
Quaternion NEWROTATION = Quaternion.LookRotation (PLAYERTOMOUSE);
PLAYERRIGIDBODY.MoveRotation (NEWROTATION);
}
}
void ANIMATING(float H, float V)
{
BOOL WALKING = H != 0F || V != 0F
ANIM.SETBOOL ("ISWALKING", WALKING)
}