Hinge joint won't move.

Hi,
I am trying to create a door that will move by its y axis depending on the forces that hit it. I already have a hinge joint applied to the door, but it only seems to work when there is a constant motor force and target velocity applied to it. Outside forces do not seem to effect the hinge joint at all.

Sincerely,
Michael S. Lowe

Anchor and Axis should be correct, if it works with a motor.
For testing, deactivate “Use Spring”, “Use Limits” and “Use Motor”.
If it still doesn’t move, you should have a look at the rigidbody. “Is Kinematic” should be deactivated as well.

IsKinematic was already deactivated. Use Spring, Use Limits and Use Motor was also deactivated and still, other forces don’t seem to effect the door.

I never had that problem so far. It could be a collider (constantly colliding, maybe due to gravity) or mass (too heavy compared to mass of pushing body or the force of the pushing body) issue.
Another potential problem could be the rigidbody that pushes. This body should not be moved via transform.
Lots of possible problems. It would be useful, if you could attach a unitypackage.