Hi
I am integrating unity ads in my android game. I have developed the game using unity engine.
To unlock next level the user needs to pay a certain amount. Otherwise the user need to watch video ads.
Watching one unity reward video ads grants 1 point to the user. The user need to watch 50 videos to unlock next level.
My question is, is there any restriction that I can not show more than this number of video ads to a user. Yes I know the rule for interstitial ad (not more than 25 interstitial ads per user per day). But is there any such rule for reward video ads too??
And also I am curious to know, will 50 continous ad going to appear one after another when user taps the video button?? In testing mode, it is appearing and working fine but will it be the same result in real environment.
Sory for my bad english. Hope you have understood the question. Thanks.
Given we now integrate other advertising networks through our “auction” model (see e.g. https://blogs.unity3d.com/2017/08/02/zynga-unity-exclusive-rewarded-ads), it could be possible that some users could actually be able to see 50 ads per day using Unity Ads SDK (some of these will be from 3rd party ad networks in that case). But there likely will also be users in countries where there isn’t same interest from advertisers, so they could be limited at a lower number.
Hope it answers your question.
/Rasmus
So it means that there is no limit from Unity. It only depends upon the availability of Ads in a country or region. Right?
And where in the dashboard can I see the progress of the number of ads per day (50 ads per day)? is it “Impressions/DAU”?

Yes, that is correct. the limit is mostly dependent, on the ads served in the specific region.
I recommend checking into the Impressions part, of thee CURRENT PROJECT → Unity Ads Reporting, as Impressions/DAU is simply the number of impressions divided by daily active users.

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