Hi
I am trying to change the value of the Bounciness of my Physics Material named as Bouncy. eg. from 0.8 to 0.1
Is there a way in code to do this?
I have tried the following lines of code but without luck
if (Input.GetKey(“b”))
{
// physicsMaterial.Bouncy.Bounciness= 0.1;
// collider.material.Bounciness = 0.1;
collider.bounciness = 0.1;
// ball.collider.bounciness = 0;
}
I have even tried changing the Physics Material from Bouncy to Bouncy2
public GameObject Bouncy;
Bouncy.renderer.material = Bouncy2;
Can someone help me with this please as I have been googly and not finding the solution.
Thank you
Sam