I was going to recommend TextMesh Pro, just in general . lol.
I have no idea what modifying vertex attributes are, but it sounds like he just wants them to start off screen and them move to a position(s). (Maybe to form a sentence…) doesn’t sound too difficult.
Thanks.I will check it.The reason why I don’t use each letter as a text gameobject is I’m not familiar with UGUI text,can’t figure out how it arranged the positon with scale and something weird I don’t know how to modify it.
So I think I’d better write it from the ground.At least I can understand.
Saying ‘UI’ is enough for me to understand (rather than UGUI). Anyhow, position is set in the rect transform position… and scale is in there, too. Right there in the inspector. (also font size in the Text portion).
Anyways, if you’d prefer to try the other way, that’s all good.