Hello! I am new to unity and have not completely figured it out yet. I have a player and some objects, how to make these objects obey physics, but the player can pass through them
You can find a bunch of examples on YouTube.
my our basic steps will be: 1) attaching collider and rigid body to your player and object and 2) change the physics layer of the object you don’t want players to collide with.
YouTube is your best friend: https://www.youtube.com/playlist?list=PLPV2KyIb3jR5QFsefuO2RlAgWEz6EvVi6
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