I have just started to make a slender game. I am using a spotlight as a flashlight, but the world is not dark enough without it.
when I turn it off, I can still see everything around me very clearly. Is there a way to make it darker?
2 Answers
2Set the render settings.
In Unity, navigate to Edit > Render Settings
Enable (tick) the box that says Fog.
Click the Fog Colour box, set the ambient light to 29 on each of the RGB sliders. You can see the change in the scene, pick a colour that is dark but not pitch-black.
Click the Ambient Light Colour box, set the ambient light to 51 on each of the RGB sliders. You can see the change in the scene. Again, pick a colour that is dark but not pitch-black.
May be this can help you. This article is in Russian, but you can see pictures and if you’ll like it you can get shader here
I'm in Unity3D 5 and I cannot find the Render Settings option in edit. How else can I do this just in Unity3D 5?
– JASPER1O6It's in Window->Lighting
– DontShoootWhere is the Ambient Light Colour thing?
– Nova-1504Wait it's not working at all. Does this work in 2d?
– Nova-1504Do I set it to Exponential, Exponential Squared or Linear? And again, where is mentioned Ambient light color box
– Nova-1504