I’ve been tearing my head out ever since I ported my legacy animation setup to Mecanim…
I have several layers, and I want to be able to immediately play an animation on an event. I’ve tried triggering the transition for Any state with a bool and a trigger, but it never transitions immediately, always waits for the looping animation to finish then it transitions.
Is there anyway to call “stop all same layer” mecanim? Or a simple workaround?
If you want to play inmediately a state from another, the transition between both, have to unchecked the has exit time box, and put the Transition Duration to 0.
If you want to play inmediatly a state withouth a transition, you have to put: