Hello, I’m new to unity and I’m trying to add some particle effects when the player dies, I’m able to play the effect but the particle keeps looping, to play the effect I simply have a variable for my effect:
“public ParticleSystem explosion;”
and I play the effect using:
“explosion.Play();”
How do I fix this problem, tell me if you need more info on the script, and yes my particle effect does not have the looping property on.