I’ve just exported as package a scene from a Unity 2019.2.17f1 project and imported it in another Unity 2019.2.17f1 project and large number of scripts deliver the following error:
Assets\Scripts\OpcUaComponents\OpcUaUtils.cs(76,16): error CS0433: The type 'NodeId' exists in both 'Opc.Ua.Core, Version=1.4.357.0, Culture=neutral, PublicKeyToken=bfa7a73c5cf4b6e8' and 'Opc.Ua.Core, Version=1.4.354.0, Culture=neutral, PublicKeyToken=null'
A script looks like this:
using Opc.Ua;
using Opc.Ua.Client;
using System.Collections.Generic;
using UnityEngine;
public class OpcUaUtils
{
private static ReferenceDescription[] ListChildren(Session session, NodeId parentNodeId)
...
}
I would appreciate any ideas how to solve this because the other already published sollutions for similar issues didn’t work!
Hello Bunny83, thank you a lot for your help! I exported the package from the 1st project and imported ut in the 2nd one, soes this mean that I've copied the framework manually? If yes what would be the steps to remove it?
– MsAnonymous