I’ve just exported as package a scene from a Unity 2019.2.17f1 project and imported it in another Unity 2019.2.17f1 project and large number of scripts deliver the following error:
Assets\Scripts\OpcUaComponents\OpcUaUtils.cs(76,16): error CS0433: The type 'NodeId' exists in both 'Opc.Ua.Core, Version=1.4.357.0, Culture=neutral, PublicKeyToken=bfa7a73c5cf4b6e8' and 'Opc.Ua.Core, Version=1.4.354.0, Culture=neutral, PublicKeyToken=null'
A script looks like this:
using Opc.Ua;
using Opc.Ua.Client;
using System.Collections.Generic;
using UnityEngine;
public class OpcUaUtils
{
private static ReferenceDescription[] ListChildren(Session session, NodeId parentNodeId)
...
}
I would appreciate any ideas how to solve this because the other already published sollutions for similar issues didn’t work!