I would want to use HSB for `RenderSettings.ambientLighting`. Just want to change hue slowly over time to get psychedelic effect. People mention about HSB, but I google it and can't find scripts about it, same with scripting reference.
Thanks.
Update: JavaScript please
I strongly recommend you add this as a feature request to http://feedback.unity3d.com
– anon65516157Okay, I will, looks like a good feature to add.
– anon2830987Are you resetting the variable somewhere else? Also, I doubt this is needed but you could create a local variable before reassigning the "Exp" variable to hold the current Exp amount and then use that instead of PlayerPrefs.GetInt("Exp"). Though again I doubt it's needed.
– Codelyy