I am new. I just got unity 4. Where is this terrain toolkit?
I always get directed here
http://unity3d.com/gallery/demos/demo-projects
but I dont see anything.
I am told to click here
http://unity3d.com/support/resources/unity-extensions/terrain-toolkit
to get it but I just get directed to demo-projects.
thank you.
Got the same problem. Can’t find it anywhere and also can’t find comments about why it’s not available anymore.
I am currently following the great tutorial by burgzergarcade.com and reached the part involving the terrain toolkit. Guess I need to skip that one.
Wonderng whether or not it was taken down because of problems with unity4 or maybe because they are working on some version which isn’t free.
system
November 30, 2012, 8:21pm
3
Cheers!
Apart from two warnings it seems to work fine with Unity4 on first look.
Nubz
November 30, 2012, 9:49pm
5
This is the second post about this I have seen today so here is a link to my Mediafire I uploaded it there
http://www.mediafire.com/?o8iaykjbj7veiym
If for some reason it goes away let me know and I will re upload it
The two warnings disappears if you change the two lines (1069 and 1071) to the following:
splatPrototype.texture = EditorGUILayout.ObjectField("Cliff texture", splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
and
splatPrototype.texture = EditorGUILayout.ObjectField("Texture "+nTextures, splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
How do I Install this to unity?
Tiles
June 26, 2013, 8:11am
9
Drop the unitypackage into the Project tab. Then attach the TerrainToolkit script from that folder to a Unity terrain. And then you should be ready to go. Have a look at the Readme file.
kanga
September 27, 2013, 6:45pm
10
Thanks guys for uploading this. Mediafire link works fine.
I am getting a CS0618 error in the consol (TerrainToolkit) but the lines 1069 and 1071 dont look like lines to change in the script. there seems to be an ‘allowScenesObjects’ parameter that has to be changed.
fido51_1:
The two warnings disappears if you change the two lines (1069 and 1071) to the following:
splatPrototype.texture = EditorGUILayout.ObjectField("Cliff texture", splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
and
splatPrototype.texture = EditorGUILayout.ObjectField("Texture "+nTextures, splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
jaxx0rr
October 10, 2013, 3:01pm
11
fido51_1:
The two warnings disappears if you change the two lines (1069 and 1071) to the following:
splatPrototype.texture = EditorGUILayout.ObjectField("Cliff texture", splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
and
splatPrototype.texture = EditorGUILayout.ObjectField("Texture "+nTextures, splatPrototype.texture, typeof(Texture2D), false) as Texture2D;
my line numbers are 1046 and 1048 and it worked… warnings are gone
cheers mate
Hi! How should i find correct line to change? There is no any line that eve use word “prototype”, everywhere “prototypes”
Tiles
January 19, 2014, 7:28pm
13
Unity usually tells you the error and the line numer where the error resides.