I can't edit my collider cursor even if I pressed the edit collider button

When I try to use my cursor to modify the shape of polygon collider, it is not working. However, if i created a new project, it is working. but with in this project, even if I create a new scene, this collider problem still occur. Is there a setting on edit collider?

11 Answers

11

I found solution. You need reset layout to Default and then back to your work layout (if need). And collider editing will be work.

thanks very much

What this guy said. Helped in my case.

First, you are my hero! Second, side-advice: save your layout beforehand, change to anything, change back: same results

Thanks that worked immediately.

Thanks! You saved my day :)

Had the same problem, turns out it happens if you have two Inspectors open: one works, the other doesn’t

Perfect, thanks! That was exactly my issue.

Worked! Thanks

Work for me! Thanks!

Thank you! That fixed it!

Hello from the future, you're my god damn hero, got this issue for so long

Close Inspector and Hierarchy Tab, then reopen it

Hi, I had the same issue like you but found a solution. In my case it seems like the object with the collider was to close to a sprite in the background … I just changed the position on the z-axis and it worked fine …

Which is still very strange because moving on the x and y to a free space in the scene doesn’t help. Only changing the z-coordinate helps … Does anybody know if this is a bug or am I missing something?

Thank you!

This was driving me nuts! Your solution worked for me. Thanks! :)

Just writing because I was stuck with something similar and nothing suggested helped me.

Was trying to edit the collider on an empty GameObject and didn’t realise that I had “Face Selection” on ProBuilder highlighted at the same time. Going back to object mode fixed it.

An easy mistake to make. Maybe this helps someone else!

Hello,

I’m having the same problem, but no solution … Even with your Z trick.
In fact, I can’t edit my collider anymore …

Production stuck… Report a bug.

In recent versions of Unity (2017.1.1f1) this feature doesn’t exist anymore - it’s not a bug, and none of the answers above are going to work. Instead, there’s an “Edit Collider” button in the Collider’s panel in the Inspector.

See this answer from the Unity team.

ı dont have any button for edit box collider

Anyone have more solutions? None works for me

If you're certain you don't have more than one inspector panel open, try reloading your layout. I've found this fixes a few minor glitches, like light gizmo's not displaying properly. Hopefully this will fix your issue too!

Same problem… And this is now 2021!! Golly Unity is slow in resolving issues!! oo
I closed the Inspector, closed the Graph Inspector for Bolt (anything can get confused!), I saved my layout turned to default, opened mine again, opened the inspector again, my Z is at 0… Nothing is working in my case!! Now I’m restarting Unity!

Edit: Great! It’s back! It was waiting for me to restart it! Talk about forcing someone to do something!! Windows does EXACTLY the same thing, either my mouse stops working or everything just hangs! Ugh!

I had the same problem and in my case creating a new scene and opening it alone in a hierarchy window helped me.
I usually load many scenes at once to work with, and rarely unload them, instead I freeze them. Besides, the main scene that contains the state machine and all temporary data has never been unloaded or freezed for at least a year. Maybe it was some problem with corrupted cache and reloading scenes fixed it, which is weird because opening and closing Unity should do the same in theory.