Hi all! I have this error, and I do not know which texture/shader/material is casuing it. Is there a way to figure that out? I have thousands of those in my project, so I can’t go one by one and guess unless I have an eternity of time, which sadly I do not. Please assist!
Thank you!
I have a similar problem: > Error assigning texarray texture to 2D texture property '_MainTex': Dimensions must match UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) This only happens for me in the Scene view (not the Game view), and only when I've selected a game object that uses a material with a Texture2DArray (actually it also happens when I select a camera with a render texture target that sees one of those objects). The objects render fine. I wonder if it has anything to do with the editor panel (or the camera preview).
– bgulanowski