This is the code I used. Can somebody tell me what wrong?
Code:
public Transform Newposition;
public float Z = -29f;
void Update(){
Newposition.position = new Vector3(0, 0, Z );
}
1 Answer
1@gamesjovanovic I dont know if the minus in the -29f is intentional, if it isn’t just remove the minus and its fixed! if this isn’t the case try and removing the Z float and use -29 in the transform instead. It should look something like this:
public Transform Newposition;
void Update()
{
Newposition.position = new Vector3(0, 0, -29 );
}
When you select your game object during runtime, does the position show as 0, 0, -29?
– icehex