Images output much worse quality in actual web play than in Unity

Greetings!

So I’m basically using 2D images for character/enemy sprites and whenever I build and run the quality looks significantly worse than when I demo the game in Unity.

Comparison:
Browser: In the Browser
In Unity: In Unity

I realize the scale is different, but even when I set the web player to be much smaller the image quality is just as bad.

Is there something I need to do special?

Thank you for your time.

1 Answer

1

The likely issue is your image import settings and/or your image is not pixel perfect (i.e it is scaled so there is not a 1:1 mapping between screen and images pixels). See this answer:

http://answers.unity3d.com/questions/447719/image-quality-deteriorates-in-unity.html

Yep, that was it, thanks a lot!