Greetings!
So I’m basically using 2D images for character/enemy sprites and whenever I build and run the quality looks significantly worse than when I demo the game in Unity.
Comparison:
Browser: In the Browser
In Unity: In Unity
I realize the scale is different, but even when I set the web player to be much smaller the image quality is just as bad.
Is there something I need to do special?
Thank you for your time.
Yep, that was it, thanks a lot!
– Omnia_Vincit