Hi,
I am developing a Unity package that uses Inference Engine extensively, and I am currently experimenting with using protobuf for serialization. I noticed that Inference Engine has a bundled version of the Protobuf .dll file since the ONNX format also uses protobuf.
Two questions concerning this:
- Would it be possible to somehow use the protobuf dll provided in Inference Engine, removing the need to add my own version of the dll?
- The protobuf dll in Inference Engine is only enabled for Editor-time. If I bundle my own protobuf dll with my package which has Inference Engine as a dependency, is there a risk of conflicts down the line? I would need to use the dll in Runtime as well as Editor.