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hi.
at first, I am korean living in Seoul, and I didn’t study english so hard. so my english is really bad. you guys have to understand that, first. thanks.
I have some problem while I making a game with Unity3d Iphone.
I am a 3D designer, I don’t have good talent about programing. I am just “beginer” so a lot of problems are happen everyday.
my this time problem is this.
in my game, when character is appearing( instanstiate), short delay occured. after that, no delay.
and another character using another texture is appearing in the screen, another short delay is occurred.
I think that textures are main reason of the delay.
I think I have to fully preload my texture files using scene before playing.
But I don’t know how.
and I am not sure that texture preloading will be my solution for my delay problem.
I need your helps.
thanks.