I’ve create the UI that have a content in ScrollRect.
I want to make this ScrollRect scrollable in the vertical axis and the content inside ScrollRect will draggable when I drag it out horizontally.
Basically it’s like Hayday shop UI. Is it possible to do something like that in UI in Unity 4.6?
I tried to Stop Drag Event from propagating, but then it does not respond at all. Only the scrollrect responds to that event.
The 1st solution would be to tap and hold atleast a second item and then to drag it out.
the 2nd solution is more robust but less universal which I incorporated in my game, it is to
write your own scroll rect and detect if anyone is holding the scrollrect as usual without events.
If you drag the image out of the scroll rect, the scroll rect stops scrolling and the item is dragging.
But I would love to hear a solution which would work with the new UI.