I’m developing a game which may utilize native code on mobile platforms. I’ve read the following page:
http://unity3d.com/support/documentation/Manual/Plugins.html
This page seems to imply that i MUST purchase Unity Pro in order to use native code when building iOS and Android apps – “Plugins are a Pro-only feature.”
But then there’s this page:
This page seems to indicate that I can write/call native plugins if I use Unity Basic + iOS Basic – for Plugins, there’s a checkmark next to iOS Basic.
Which is correct? I’ve also read on prime31.com that their native Plugins work entirely with Unity Basic + iOS Basic, so I’m hopeful that’s a supported scenario.
I may be a bit late but I currently use a ton of plugins and I have never paid anything yet to Unity Tech or anyone else for that matter regarding anything regarding Unity.
– Umai