void OnPhotonCreateRoomFailed()
{
Debug.Log(“Can’t join random room!”);
}
Further to check this error i write the code but it’s not working.
PhotonNetwork.LoadLevel(level);
i used this to sync the info between level of death its not working also.
i found on net but where to enter this code.

Where are you calling it from? The answer is right in the error. Call it from OnJoinedLobby
– Mike-Geigi can't figure out when happens: but if my player dies[Scene1] and goto[Scene2]and if i click on TryAgain[Scene2] imediatly it loads the [scene1] and every thing works fine but when i late i gave me the error i mentioned above. And Yes One thing is to be noted that when i imediately cliced on TryAgain the massages panel show me all process but when i wait some time and then click on TryAgain it show only joined lobby and OnClick joinOrCreate room it give that error.
– MobinYaqoobBefore join to new room check PhotonNetwork.inRoom value, probable you still in previous room.
– KEMBL