Hi guys,
I’m fairly new to Unity but I wanted to know if it’s possible to load a new terrain map and texture as well as scenery and character models at runtime? I’ve done a search of the forums but can’t really find anything that relates to this. If it is possible, can you give me an idea of the code I need to look up?
Thanks
Yes, you can load pretty much anything at runtime by using Resources.Load(). There’s some info here: Unity - Manual: Loading Resources at Runtime
Also, you’re more likely to get help if you post in the Support or Scripting forums, rather than Gossip. 
Thanks for your help man that’s excellent. Sorry I noobed it on the forum choice 