Loading Terrain And Models On The Fly

Hi guys,

I’m fairly new to Unity but I wanted to know if it’s possible to load a new terrain map and texture as well as scenery and character models at runtime? I’ve done a search of the forums but can’t really find anything that relates to this. If it is possible, can you give me an idea of the code I need to look up?

Thanks

Bump anyone?

Yes, you can load pretty much anything at runtime by using Resources.Load(). There’s some info here: Unity - Manual: Loading Resources at Runtime

Also, you’re more likely to get help if you post in the Support or Scripting forums, rather than Gossip. :wink:

Thanks for your help man that’s excellent. Sorry I noobed it on the forum choice :stuck_out_tongue: