Hey peeps, I’m Justin from Singapore.
My team and I built Lurking using Unity over a course of 6 months at Digipen Singapore.
Lurking is a survival thriller where sound is the only way you see, and the enemies hear your fears. We built the game with the intention to make meaningful use of a microphone input device. As such, upon a valid calibration, your microphone will pickup the sounds you make, be it breathing or screaming and convert them into gameplay visuals and data. Hence, “They hear your fears”.
Take it for a spin at www.lurking-game.com, and we would love to get some feedback! (Hopefully make it a full experience some time down the road).
Did I mention, it’s free? Well it is!