Just announced as part of the Apple event.
I hope Unity will be supporting it.
Just announced as part of the Apple event.
I hope Unity will be supporting it.
Me too.
–Eric
They have a store for buying Apps on their site, so it is probably a repackaging of that. If that is the case then there is nothing for UT to do. If it is going to have a lot of DRM like everything on iTunes, then UT will have some work to do.
Another hope is that they extend iAd to this, and that other ad companies follow. Anything to help us monetize our apps on a new platform, especially one that will be suited to longer play sessions, and therefore more ads.
It’s specialized apps with automatic installation and updating, auto save, etc. Unity really needs to support this asap
App submissions start in November.
Does anyone have any idea if it needs to be an XCode project, or can it be the standard executable that Unity basic creates for the Mac OS? I wonder how they will handling the Provisioning profiles and Certificates like the iPhone and iPad. Hopefully you will not need such security devices to develop for the OSX App store.
Mac App Store could be a revolution for Mac software distribution but i have to wait for more details about Certificates and independence from Xcode.
I am excited to make not only make games for the mac, but using this new form os distribution
I will be using it in the near future!
It may end up being like a Steam for Apple type system. That would be neat, particularly if Unity supports it, otherwise we will just have to use plugins (Pro only, save your pennies).
Well I think its more of iOS app running in a VM on the Mac OS.
If so Unity would have to support it (display size and so one)
You still can make full Mac OSX software and sell it on Stream.
I think it GREAT news 50 million more people to sale iOS apps to ![]()
Max, you seem more informed than the rest of us. Do you have a link to any information?
Sweet!
Just how it worked when Steve demo it.
Just looks like iOS running on top (VM) of OSX
Looks like you will have to paid $99 per year to access program, the Mac App Store page is down at the moment on Dev Center!
It’s not iOS apps running in a VM, it’s Mac native apps. One question I just thought of, what about demos? Because that (or rather the lack thereof) has been a complaint about the iOS app store.
–Eric
more info
Hi Eric
“It’s not iOS apps running in a VM”
How do you know?
We don’t know either way until we have credible evidence.
sorry Eric yep you right
Mac OS X apps ![]()
Edit: never mind, just saw your post maxfax2009.
Edit2: mmm, more Xcode signing/provisioning/certificate stuff…not really a fan of that… Anyway, since Unity already does the whole Xcode integration stuff for iOS, maybe they could do that for the Mac app store and use AOT there as well? Might help fix code security issues people have brought up a number of times.
–Eric